* name func_01ffd3d8 and func_01ffd400
* name func_01ffd3b0
* match func_ov024_020cf9d4 + improve the Random struct
* UnkStruct_027e0cf8_00_0C_024 45%
* match PassengerManager::GetRandomIndex
* UnkStruct_027e0cf8_00_0C_024 OK
* UnkStruct_027e0cf8_00_0C_024: do other sections
* UnkStruct_027e0cf8_08_024 55%
* cleanup: remplace delete into null by the delete macro
* UnkStruct_027e0cf8_08_024 OK
* fix build issues
* UnkStruct_ov024_020d86a0_024 OK
* PlayerActor_A0_38_024 .text OK, CreditsEndingType OK
* tools: create courselist.py to convert .CLB data to yaml
* UnkDataStruct4_14 OK
* UnkDataStruct4 17%
* UnkDataStruct4 OK
* MiscAdvManager OK
* PassengerManager OK
* fix build issues
* ZeldaTrainBinary OK
* mark PassengerManager as complete and adjust delinks
* UnkStruct_027e0cf8_08_00_024 OK
* document more of UnkStruct_027e0ce0
* savefile hotfixes
* UnkStruct_027e0ce0_34_024 OK
* code_020d46b4_024 OK
* UnkStruct_027e0d00 & UnkStruct_027e0d00_20 OK
* code_020d51dc_024 OK
* fix weird formatting
* UnkTrainSystem1 OK
* fix jp broken match
* UnkTrainSystem2 OK
* UnkStruct_027e0d08_024 31%
* fix build issues
* UnkStruct_027e0d08 OK!!!
* remove useless parenthesis
* ActorUnk_ov000_020a8bb0_EC OK
* move ActorUnk_ov000_020a8bb0_EC to MainGame/Actor/
* ActorUnkOBPC OK
* add sjiswrap support
* solve remaining gaps and fix build issues
* reorganise files + counter docs
* tools: remove format command execution from defaults
* merge headers from nitro decomp
* cleanup: use inlines from g2.h and gx.h when changing registers
* cleanup: remove externs declarations in source files
* delink overlay 110
* mangled functions names in symbols
* improve how versions are defined in the compiler's command
* add version-exclusive function + fix data_ov110_021861ec size
* match .rodata
* dsd sig apply
* progress
* vfunc_18 & func_ov110_02185d3c + format
* symbols renames
* remove force_data pragma
* started func_ov110_02184a40
* improve vfunc_18 match thanks to nepecam
* fixed relocs issues
* match func_ov110_02186b8c
* continue the awful function (and rename the folder)
* format
* build issues
* almost match func_ov110_02184a40!!!
* start vfunc_10 + misc
* vfunc_10 progress (91%)
* symbol fix
* vfunc_10 big switch fix
* turn some structs into a class
* update symbols
* vfunc_10 prog, move func_ov110_02185da4 to itemmanaager and some docs/cleanup
* progress on playerget and itemmanager
* fix build issues
* remove accidental header from merge and name mUnk_60
* add hex value comment in item id enum
* random stuff
* started vfunc_0c
* move externs around
* match/docs stuff related to item usage in PlayerGet
* format
* vfunc_10 version diff
* improve func_ov110_02186b8c handling and fix broken matches
* vfunc_0c small improvements
* progress on item manager
* complete item manager and add upgrade capacities
* some cleanup
* header cleanup
* match data (kind of)
* symbol naming
* name more symbols 1
* name more symbols 2
* name more symbols 3
* more jp syncing
* mystery actor stuff
* rename the file and fix build errors