Commit Graph

14 Commits

Author SHA1 Message Date
Yanis 6062d1f43c Decompile overlay 1 (Part 1) (#89)
* start overlay 1

* match courselist and delink a lot of files (+ remove SysObject)

* fix build issues

* fix regressions
2026-06-20 03:24:19 +02:00
Yanis 5e934a8c9b Decompile overlay 24 (Part 3) (#68)
* name func_01ffd3d8 and func_01ffd400

* name func_01ffd3b0

* match func_ov024_020cf9d4 + improve the Random struct

* UnkStruct_027e0cf8_00_0C_024 45%

* match PassengerManager::GetRandomIndex

* UnkStruct_027e0cf8_00_0C_024 OK

* UnkStruct_027e0cf8_00_0C_024: do other sections

* UnkStruct_027e0cf8_08_024 55%

* cleanup: remplace delete into null by the delete macro

* UnkStruct_027e0cf8_08_024 OK

* fix build issues

* UnkStruct_ov024_020d86a0_024 OK

* PlayerActor_A0_38_024 .text OK, CreditsEndingType OK

* tools: create courselist.py to convert .CLB data to yaml

* UnkDataStruct4_14 OK

* UnkDataStruct4 17%

* UnkDataStruct4 OK

* MiscAdvManager OK

* PassengerManager OK

* fix build issues

* ZeldaTrainBinary OK

* mark PassengerManager as complete and adjust delinks

* UnkStruct_027e0cf8_08_00_024 OK

* document more of UnkStruct_027e0ce0

* savefile hotfixes

* UnkStruct_027e0ce0_34_024 OK

* code_020d46b4_024 OK

* UnkStruct_027e0d00 & UnkStruct_027e0d00_20 OK

* code_020d51dc_024 OK

* fix weird formatting

* UnkTrainSystem1 OK

* fix jp broken match

* UnkTrainSystem2 OK

* UnkStruct_027e0d08_024 31%

* fix build issues

* UnkStruct_027e0d08 OK!!!

* remove useless parenthesis

* ActorUnk_ov000_020a8bb0_EC OK

* move ActorUnk_ov000_020a8bb0_EC to MainGame/Actor/

* ActorUnkOBPC OK

* add sjiswrap support

* solve remaining gaps and fix build issues

* reorganise files + counter docs

* tools: remove format command execution from defaults
2026-06-09 23:01:32 +02:00
Yanis 69ef244371 Merge headers from nitro decomp (#69)
* merge headers from nitro decomp

* cleanup: use inlines from g2.h and gx.h when changing registers

* cleanup: remove externs declarations in source files
2026-05-25 02:55:16 +02:00
Yanis 530fcd8c07 Decompile overlay 24 (Part 2) (#66)
* remove scratch links

* UnkAdventureModeSystem1 OK

* UnkStruct_ov024_020d8694_024 OK

* UnkTitleCardSystem1_024 99%

* UnkTitleCardSystem1_024 OK

* fix regressions

* title card vfunc_08 oddity

* tools: make build.ninja deterministic and delink when objdiff rebuild-on-change

* clean up link node mess

* UnkStruct_020d8698_024 24%

* UnkStruct_020d8698_024 49%

* UnkStruct_020d8698_024 65%

* fix build issues

* UnkStruct_020d8698_024 92%

* UnkStruct_020d8698_024 OK

* delink data_ov024_020d8694 symbol

* tools: revert previous objdiff change and reduce ds-rom logs on objdiff
2026-05-24 17:20:48 +02:00
Yanis 90203403dd Decompile overlay 24 (Part 1) (#65)
* GameModeAdventure_001 OK

* GameModeAdventure_024 17%

* GameModeAdventure_024 73%

* GameModeAdventure_024 99%

* jp region differences

* rename GameModeAdventure_024 and GameModeAdventure + UnkStruct_ov000_020d8660_024 OK

* UnkActorSystem1OK

* UnkActorSystem2 OK

* delink more of ov024 & UnkStruct_027e0998_024 OK

* improve instance stuff & UnkStruct_027e0cf8_024 OK

* AdventureModeManager_160_024 OK & GameModeStartUp OK

* fix regressions

* fix regressions 2

* AdventureModeManager_170 OK

* AdventureModeManager_174_Base OK

* AdventureModeManager_174 OK

* mark GameModeAdventure_024 as complete

* AdventureModeManager_178 OK

* AdventureModeManager_180 OK

* AdventureModeManager_184_024 OK

* AdventureModeManager_18C_024 OK & AdventureModeManager_190_024 OK

* AdventureModeManager_15C_20_00 61%

* AdventureModeManager_15C_20_00 OK

* jp version differences

* delink what's left in the overlay

* fix regressions

* AdventureModeManager_1B8_Base_024 98%

* AdventureModeManager_1B8 48% and link AdventureModeManager_024

* AdventureModeManager_1B8_Base and AdventureModeManager_1B8 OK

* oops

* mark statics as local
2026-05-18 21:14:27 +02:00
Yanis 0f74fd4201 Misc Stuff 5 (#63)
* name item 31 to 34

* name item 25 to 29

* decompile PassengerManager (95%)

* started cargo manager

* local attribute

* passenger/cargo manager ov001 functions

* name item manager functions

* fix build issues & more docs on 027e0cd8

* format
2026-05-11 17:27:59 +02:00
Yanis 645ed65b76 Misc stuff 4 (#59)
* playrget progress and match treasuremanager remaining functions

* some docs

* fix build issues

* random docs

* match func_ov094_02172290

* random docs

* actor cleanup

* match freestanding item funcs

* mType -> mpProfile

* decompile random functions

* docs and start of wip chest stuff

* random docs

* more random docs

* match func_ov036_0211d0a8

* match func_ov036_0211d2dc & func_ov036_0211d570

* match func_ov110_02184a40

* random doc

* document letter/stamps system

* match func_ov001_020bb9f8

* fix build issues

* decompile tres

* start decomp chest base

* fix regressions

* name TRES

* name UnkStruct_ov024_020d86b0

* name stamp types and update save struct stuff

* name things and document BMG IDs
2026-05-03 18:57:01 +02:00
Yanis c3c34ebe5a Decompile Door Map Objects 1 (DRDS, DRCK, DRKY, DRSW, DRTC) (#56)
* random docs

* "match" ctor

* match ctor and link miniblocks

* DRDS 98%

* jp differences

* improve MapObjectUnkDRDS::vfunc_04

* MapObjectDoorBase 78%

* fix regressions

* MapObjectDoorBase 98%

* MapObjectUnkDRKY 98%

* MapObjectUnkDRSW 100%

* fix build issues

* MapObjectUnkDRTC 100%

* DRCK delinks

* MapObjectUnkDRCK 98%
2026-04-23 18:42:59 +02:00
Yanis 4a07ec0baa Misc Stuff 3 (#39)
* cutscene stuff

* fix build issues

* revert accidental change and document random stuff

* document cutscene indices

* make mUnk_0D a bool + disambiguate a reloc

* decomp some itcm functions
2026-04-17 02:16:40 +02:00
Yanis 72aa60b96f Decompile overlay 112 (PlayerSceneChange) (#38)
* fix scratch upload?

* start overlay 112

* comment format thing

* build fixes 1

* name cs index

* started vfunc_0c and vfunc_10

* added scratch links

* config changes

* fix build issues

* first wave of broken matches

* second wave of broken matches

* fix build issue

* third wave of broken matches

* forth wave of broken matches
2026-04-01 02:20:31 +02:00
Yanis 804b25cb90 Misc Stuff 2 (#33)
* match UnkStruct_ov000_020b4f84_00_Base

* lots of random stuff

* match other funcs from game.cpp

* data_02049a2c -> gGame, UnkStruct_02049a2c -> Game

* match operator new

* fix regressions

* fix some warnings

* another round of random things

* another round of random things 2

* complete slots column in overlays.md

* add scene indices

* gamemode stuff

* misc stuff

* fix build issues

* document random things

* fix regressions

* final round of random things (for now)
2026-02-18 22:23:42 +01:00
Yanis 0b367ecdfb Decompile ActorManager_001.cpp (#31)
* started ActorManager_001.cpp

* create, ctor, dtor

* prog

* fix build

* fix build issues

* progress

* struct comments

* match ClearInstance
2026-02-04 04:08:40 +01:00
Yanis ed672be03f Decompile Title overlay (#20)
* Decompile Title overlay

* math structs as cpp when applicable

* fixes and improvements

* regressions fix 1

* regressions fix 2
2026-01-15 19:04:43 +01:00
Yanis 550f01708e Overlay 110 - PlayerGet (#2)
* delink overlay 110

* mangled functions names in symbols

* improve how versions are defined in the compiler's command

* add version-exclusive function + fix data_ov110_021861ec size

* match .rodata

* dsd sig apply

* progress

* vfunc_18 & func_ov110_02185d3c + format

* symbols renames

* remove force_data pragma

* started func_ov110_02184a40

* improve vfunc_18 match thanks to nepecam

* fixed relocs issues

* match func_ov110_02186b8c

* continue the awful function (and rename the folder)

* format

* build issues

* almost match func_ov110_02184a40!!!

* start vfunc_10 + misc

* vfunc_10 progress (91%)

* symbol fix

* vfunc_10 big switch fix

* turn some structs into a class

* update symbols

* vfunc_10 prog, move func_ov110_02185da4 to itemmanaager and some docs/cleanup

* progress on playerget and itemmanager

* fix build issues

* remove accidental header from merge and name mUnk_60

* add hex value comment in item id enum

* random stuff

* started vfunc_0c

* move externs around

* match/docs stuff related to item usage in PlayerGet

* format

* vfunc_10 version diff

* improve func_ov110_02186b8c handling and fix broken matches

* vfunc_0c small improvements

* progress on item manager

* complete item manager and add upgrade capacities

* some cleanup

* header cleanup

* match data (kind of)

* symbol naming

* name more symbols 1

* name more symbols 2

* name more symbols 3

* more jp syncing

* mystery actor stuff

* rename the file and fix build errors
2025-08-06 12:12:32 +02:00