Yanis
|
c3c34ebe5a
|
Decompile Door Map Objects 1 (DRDS, DRCK, DRKY, DRSW, DRTC) (#56)
* random docs
* "match" ctor
* match ctor and link miniblocks
* DRDS 98%
* jp differences
* improve MapObjectUnkDRDS::vfunc_04
* MapObjectDoorBase 78%
* fix regressions
* MapObjectDoorBase 98%
* MapObjectUnkDRKY 98%
* MapObjectUnkDRSW 100%
* fix build issues
* MapObjectUnkDRTC 100%
* DRCK delinks
* MapObjectUnkDRCK 98%
|
2026-04-23 18:42:59 +02:00 |
|
Yanis
|
dcf9268df6
|
Decompile Actors SWOB, SWTM, EVIC and EFIK (#46)
* decompile SWOB
* match sinit
* remove useless stuff
* decompile actor swtm
* decompile actor evic
* mark evic as complete
* decompile actor efik
* EVIC -> EventIcon
|
2026-04-12 16:54:21 +02:00 |
|
Yanis
|
a12d3af472
|
Actor_c4 improvements (#45)
* fixed Actor_c4 hierarchy and create default derived classes for all actors
* forgot public + fixed actorrupee ctor
|
2026-04-12 04:54:05 +02:00 |
|
Yanis
|
c537818320
|
Delink all actors and all map objects (#42)
* fix jp config
* disambiguate required relocs and misc fixes
* fix wrong relocs
* generate delinks
* generate configure.py entries
* dsd format and rename symbols
* fix some ambiguated relocs
* disambiguate some relocs
* "disambiguate" some relocs
* identify & fix vtables 1
* identify & fix vtables 2
* identify & fix vtables 3
* remove fake symbols
* fix warnings
* minor symbols name fixes
* change func prefix
* find and name actor ctors
* detect and give names to dtors based on D0
* add .init delinks for actors
* ActorType -> ActorProfile
* getinstance - getprofile
* add rupee .init
* mapobjecttype -> mapobjectprofile
* mapobjecttype -> mapobjectprofile 2
* rename profile bss symbols
* delink .bss
* dsd format
* delink .ctor and rename (.p)sinit symbols
* dsd format
* create source files
* fix build issues
* add jp only actors
* fix match issues for eur
* fix match issues for jp
* fix some sinit symbol names
* class changes, thumb/arm changes
* add missing newlines
* add arm on dtors
* fix regressions
* fix warnings
* (jp) sync some symbols with eur
* fix build issues
|
2026-04-11 16:18:06 +02:00 |
|