Yanis
f96b3a6e31
Merge ActorRef and MapObjectRef ( #161 )
2026-10-09 22:51:22 +02:00
Yanis
07a5bd9fcc
Create Timer struct, improve angle usage and name known virtual functions ( #154 )
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* name some actor vfuncs
* name some map object vfuncs
* remove angle union
* fix lots of clangd errors
* create Timer struct
* fix regressions
2026-10-02 20:54:43 +02:00
Alessevan
721bb0efd8
Add parameters to MapObject::vfunc_28 ( #146 )
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* feat: increase global matching
* fix: better refactor
* fix: match back MapObjectDoorSwitch::MapObjectDoorSwitch
* style: remove old nonmatching comment
2026-08-24 17:43:47 +02:00
Alessevan
473e1e102b
Decompiling BOMB ( #140 )
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* feat: begin decompiling
* feat: some progress
* fix: forgot to change symbol
* feat: increase matching
* fix: function params not updated
* feat: more matching
* fix: noo more errors oon local help
* fix: match back UnkStruct_PlayerGet_74.data
* feat: little progress
* fix: SWBM.data regression
* feat: up jp version
* feat: update matching
* refactor: rename UnkBOMB to Bomb
* feat: decompiling part of MapObjectUnkBMFL
* feat: destroy MapObjectPot's vfunc_24 for the good of all
* fix: revert wrong symbol
* feat: updating jp symbols
* feat: eur advancements
* feat: weird stuff
* feat: fix build issue
* feat: rename BMFL to BombFlower
* feat: catchup jp .data
* feat: improve BombFlower
* feat: improve bomb matching
* style: cleanup
* style: cleanup v2
* fix: mapobjectpot_base .data
* feat: better match for mapobjectpot_base
* style: use deg_to_rad macro
* style: cleaner variable definition
* doc: better comment
* fix: build
2026-08-23 21:06:08 +02:00