Files
st/include/Actor/ActorUnkBLST.hpp
Yanis a12d3af472 Actor_c4 improvements (#45)
* fixed Actor_c4 hierarchy and create default derived classes for all actors

* forgot public + fixed actorrupee ctor
2026-04-12 04:54:05 +02:00

50 lines
1.2 KiB
C++

//! TODO: This file was generated automatically and might contain errors
#pragma once
#include "Actor/Actor.hpp"
#include "Actor/ActorProfile.hpp"
#include "global.h"
#include "types.h"
class ActorUnkBLST_c4 : public Actor_c4 {
public:
ActorUnkBLST_c4(Actor *param1);
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
/* 04 */ virtual void vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
};
class ActorUnkBLST : public Actor {
public:
/* 00 (base) */
/* 94 */
ActorUnkBLST();
/* 4C */ virtual ~ActorUnkBLST() override;
void func_ov031_020e351c(void);
void func_ov031_020e373c(void);
void func_ov031_020e3750(void);
void func_ov031_020e39c4(void);
void func_ov031_020e3b44(void);
void func_ov031_020e3b94(void);
void func_ov031_020e3b9c(void);
void func_ov031_020e3c60(void);
};
class ActorProfileUnkBLST : public ActorProfile {
public:
/* 00 (base) */
ActorProfileUnkBLST();
~ActorProfileUnkBLST();
/* 0C */ virtual Actor *Create();
static ActorProfileUnkBLST *GetProfile();
};