Files
st/include/Actor/ActorUnkCLBT.hpp
Yanis a12d3af472 Actor_c4 improvements (#45)
* fixed Actor_c4 hierarchy and create default derived classes for all actors

* forgot public + fixed actorrupee ctor
2026-04-12 04:54:05 +02:00

50 lines
1.2 KiB
C++

//! TODO: This file was generated automatically and might contain errors
#pragma once
#include "Actor/Actor.hpp"
#include "Actor/ActorProfile.hpp"
#include "global.h"
#include "types.h"
class ActorUnkCLBT_c4 : public Actor_c4 {
public:
ActorUnkCLBT_c4(Actor *param1);
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
/* 04 */ virtual void vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
};
class ActorUnkCLBT : public Actor {
public:
/* 00 (base) */
/* 94 */
ActorUnkCLBT();
/* 4C */ virtual ~ActorUnkCLBT() override;
void func_ov096_0217a7cc(void);
void func_ov096_0217a80c(void);
void func_ov096_0217a858(void);
void func_ov096_0217a894(void);
void func_ov096_0217a8cc(void);
void func_ov096_0217a910(void);
void func_ov096_0217a948(void);
void func_ov096_0217a9e4(void);
};
class ActorProfileUnkCLBT : public ActorProfile {
public:
/* 00 (base) */
ActorProfileUnkCLBT();
~ActorProfileUnkCLBT();
/* 0C */ virtual Actor *Create();
static ActorProfileUnkCLBT *GetProfile();
};