mirror of
https://github.com/zeldaret/st
synced 2026-06-17 15:16:49 -04:00
dfc8f2748c
* feat: begin decompilation * feat: improve * feat: update symbols * feat: huge improvements on decompiling * feat: rename files and add function to give item * feat: improvements * feat: decompiling stuff * feat: remove deprecated comment * feat: other improvements * feat: use float values for mUnk_50 and mUnk_52 * ActorDroppedItem OK * fix build issues * fix regressions * DroppedItem -> ItemDrop and name actor ids --------- Co-authored-by: Yanis002 <35189056+Yanis002@users.noreply.github.com>
82 lines
2.3 KiB
C++
82 lines
2.3 KiB
C++
//! TODO: This file was generated automatically and might contain errors
|
|
|
|
#pragma once
|
|
|
|
#include "Actor/Actor.hpp"
|
|
#include "Actor/ActorProfile.hpp"
|
|
#include "global.h"
|
|
#include "types.h"
|
|
|
|
class ActorUnkWPBD_c4 : public Actor_c4 {
|
|
public:
|
|
ActorUnkWPBD_c4(Actor *param1);
|
|
|
|
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
|
|
/* 04 */ virtual void vfunc_04() override;
|
|
/* 08 */ virtual void vfunc_08() override;
|
|
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
|
|
};
|
|
|
|
class ActorUnkWPBD : public Actor {
|
|
public:
|
|
/* 00 (base) */
|
|
/* 94 */
|
|
|
|
ActorUnkWPBD();
|
|
|
|
/* 4C */ virtual ~ActorUnkWPBD() override;
|
|
|
|
void func_ov058_0214ac34(void);
|
|
void func_ov058_0214ac88(void);
|
|
void func_ov058_0214acc0(void);
|
|
void func_ov058_0214af2c(void);
|
|
void func_ov058_0214af40(void);
|
|
void func_ov058_0214af54(void);
|
|
void func_ov058_0214b0c8(void);
|
|
void func_ov058_0214b178(void);
|
|
void func_ov058_0214b1c4(void);
|
|
void func_ov058_0214b238(void);
|
|
void func_ov058_0214b4a8(void);
|
|
void func_ov058_0214b61c(void);
|
|
void func_ov058_0214b620(void);
|
|
void func_ov058_0214b820(void);
|
|
void func_ov058_0214b8dc(void);
|
|
void func_ov058_0214bbcc(void);
|
|
void func_ov058_0214bd98(void);
|
|
void func_ov058_0214bfa4(void);
|
|
void func_ov058_0214c078(void);
|
|
void func_ov058_0214c0b4(void);
|
|
void func_ov058_0214c334(void);
|
|
void func_ov058_0214c394(void);
|
|
void func_ov058_0214c6d8(void);
|
|
void func_ov058_0214c824(void);
|
|
void func_ov058_0214c92c(void);
|
|
void func_ov058_0214ca40(void);
|
|
void func_ov058_0214cab8(void);
|
|
void func_ov058_0214cacc(void);
|
|
void func_ov058_0214cb64(void);
|
|
void func_ov058_0214cbe8(void);
|
|
void func_ov058_0214cc80(void);
|
|
void func_ov058_0214ccd0(void);
|
|
void func_ov058_0214cd94(void);
|
|
void func_ov058_0214cfa4(void);
|
|
void func_ov058_0214d078(void);
|
|
void func_ov058_0214d250(void);
|
|
void func_ov058_0214d2b4(void);
|
|
void func_ov058_0214d2c4(void);
|
|
void func_ov058_0214d3c0(void);
|
|
void func_ov058_0214d414(void);
|
|
};
|
|
|
|
class ActorProfileUnkWPBD : public ActorProfile_Derived1 {
|
|
public:
|
|
/* 00 (base) */
|
|
|
|
ActorProfileUnkWPBD();
|
|
~ActorProfileUnkWPBD();
|
|
|
|
/* 0C */ virtual Actor *Create();
|
|
|
|
static ActorProfileUnkWPBD *GetProfile();
|
|
};
|