Files
st/include/Actor/ActorUnkWPBD.hpp
Alessevan dfc8f2748c Match ActorItemDrop (#82)
* feat: begin decompilation

* feat: improve

* feat: update symbols

* feat: huge improvements on decompiling

* feat: rename files and add function to give item

* feat: improvements

* feat: decompiling stuff

* feat: remove deprecated comment

* feat: other improvements

* feat: use float values for mUnk_50 and mUnk_52

* ActorDroppedItem OK

* fix build issues

* fix regressions

* DroppedItem -> ItemDrop and name actor ids

---------

Co-authored-by: Yanis002 <35189056+Yanis002@users.noreply.github.com>
2026-06-17 20:08:35 +02:00

82 lines
2.3 KiB
C++

//! TODO: This file was generated automatically and might contain errors
#pragma once
#include "Actor/Actor.hpp"
#include "Actor/ActorProfile.hpp"
#include "global.h"
#include "types.h"
class ActorUnkWPBD_c4 : public Actor_c4 {
public:
ActorUnkWPBD_c4(Actor *param1);
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
/* 04 */ virtual void vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
};
class ActorUnkWPBD : public Actor {
public:
/* 00 (base) */
/* 94 */
ActorUnkWPBD();
/* 4C */ virtual ~ActorUnkWPBD() override;
void func_ov058_0214ac34(void);
void func_ov058_0214ac88(void);
void func_ov058_0214acc0(void);
void func_ov058_0214af2c(void);
void func_ov058_0214af40(void);
void func_ov058_0214af54(void);
void func_ov058_0214b0c8(void);
void func_ov058_0214b178(void);
void func_ov058_0214b1c4(void);
void func_ov058_0214b238(void);
void func_ov058_0214b4a8(void);
void func_ov058_0214b61c(void);
void func_ov058_0214b620(void);
void func_ov058_0214b820(void);
void func_ov058_0214b8dc(void);
void func_ov058_0214bbcc(void);
void func_ov058_0214bd98(void);
void func_ov058_0214bfa4(void);
void func_ov058_0214c078(void);
void func_ov058_0214c0b4(void);
void func_ov058_0214c334(void);
void func_ov058_0214c394(void);
void func_ov058_0214c6d8(void);
void func_ov058_0214c824(void);
void func_ov058_0214c92c(void);
void func_ov058_0214ca40(void);
void func_ov058_0214cab8(void);
void func_ov058_0214cacc(void);
void func_ov058_0214cb64(void);
void func_ov058_0214cbe8(void);
void func_ov058_0214cc80(void);
void func_ov058_0214ccd0(void);
void func_ov058_0214cd94(void);
void func_ov058_0214cfa4(void);
void func_ov058_0214d078(void);
void func_ov058_0214d250(void);
void func_ov058_0214d2b4(void);
void func_ov058_0214d2c4(void);
void func_ov058_0214d3c0(void);
void func_ov058_0214d414(void);
};
class ActorProfileUnkWPBD : public ActorProfile_Derived1 {
public:
/* 00 (base) */
ActorProfileUnkWPBD();
~ActorProfileUnkWPBD();
/* 0C */ virtual Actor *Create();
static ActorProfileUnkWPBD *GetProfile();
};