Files
st/include/Actor/ActorUnkZLSS.hpp
Yanis a12d3af472 Actor_c4 improvements (#45)
* fixed Actor_c4 hierarchy and create default derived classes for all actors

* forgot public + fixed actorrupee ctor
2026-04-12 04:54:05 +02:00

83 lines
2.3 KiB
C++

//! TODO: This file was generated automatically and might contain errors
#pragma once
#include "Actor/Actor.hpp"
#include "Actor/ActorProfile.hpp"
#include "global.h"
#include "types.h"
class ActorUnkZLSS_c4 : public Actor_c4 {
public:
ActorUnkZLSS_c4(Actor *param1);
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
/* 04 */ virtual void vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
};
class ActorUnkZLSS : public Actor {
public:
/* 00 (base) */
/* 94 */
ActorUnkZLSS();
/* 4C */ virtual ~ActorUnkZLSS() override;
void func_ov039_0211b840(void);
void func_ov039_0211b8fc(void);
void func_ov039_0211b9a0(void);
void func_ov039_0211b9ac(void);
void func_ov039_0211ba00(void);
void func_ov039_0211ba10(void);
void func_ov039_0211bb38(void);
void func_ov039_0211bbe4(void);
void func_ov039_0211bca4(void);
void func_ov039_0211bcd8(void);
void func_ov039_0211bd94(void);
void func_ov039_0211be40(void);
void func_ov039_0211be94(void);
void func_ov039_0211beac(void);
void func_ov039_0211bec4(void);
void func_ov039_0211bedc(void);
void func_ov039_0211bee8(void);
void func_ov039_0211bf00(void);
void func_ov039_0211bf20(void);
void func_ov039_0211bf40(void);
void func_ov039_0211bf60(void);
void func_ov039_0211bf6c(void);
void func_ov039_0211bfa8(void);
void func_ov039_0211bfd4(void);
void func_ov039_0211bfe0(void);
void func_ov039_0211c240(void);
void func_ov039_0211c2d0(void);
void func_ov039_0211c354(void);
void func_ov039_0211c3b4(void);
void func_ov039_0211c3cc(void);
void func_ov039_0211c438(void);
void func_ov039_0211c490(void);
void func_ov039_0211c518(void);
void func_ov039_0211c584(void);
void func_ov039_0211c5f4(void);
void func_ov039_0211c674(void);
void func_ov039_0211c690(void);
void func_ov039_0211c6b0(void);
void func_ov039_0211c6bc(void);
void func_ov039_0211c6c0(void);
void func_ov039_0211c6d4(void);
};
class ActorProfileUnkZLSS : public ActorProfile {
public:
/* 00 (base) */
ActorProfileUnkZLSS();
~ActorProfileUnkZLSS();
/* 0C */ virtual Actor *Create();
static ActorProfileUnkZLSS *GetProfile();
};