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125 lines
5.8 KiB
Markdown
125 lines
5.8 KiB
Markdown
# Overlays
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Below is a list of all the overlays and what they called them. These can also be found in `OverlayManager.hpp`. Feel free to
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contribute to this list!
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Each overlay is tied to an index which is used to access the overlay in two different arrays:
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- `data_0203e0e8`: maps the overlay index to the original ID.
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- `data_02043c88`: maps the overlay index to its internal name (which is how we know how their names).
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ID | Internal Name | Index | Slot | Description
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------|-------------------|---------|------|-------------
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`000` | Second | `000` | | Core game engine
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`001` | SceneInit | `001` | |
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`002` | Collect | `002` | |
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`003` | SoftKeyboard | `003` | |
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`004` | Factory | `014` | |
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`005` | NormalScreen | `004` | |
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`006` | Paint | `005` | |
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`007` | RailEdit | `006` | |
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`008` | GameOver | `007` | |
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`009` | CloseUp | `009` | |
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`010` | TabMenu | `008` | |
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`011` | WorldMap | `010` | |
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`012` | PanFlute | `011` | |
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`013` | TetsuoMap | `012` | |
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`014` | Stamp | `013` | |
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`015` | Shop | `015` | |
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`016` | RabbitCapture | `016` | |
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`017` | CourseExec | `017` | |
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`018` | StartUp | `021` | | Exists briefly on game startup. Initializes RNG, messages, and more.
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`019` | MainSelect | `024` | |
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`020` | WirelessCommon | `025` | |
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`021` | BattleGame | `026` | |
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`022` | Download | `027` | | Handles DS download play.
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`023` | Wxc | `028` | |
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`024` | MainGame | `022` | |
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`025` | Title | `023` | |
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`026` | Train | `030` | |
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`027` | TrainForest | `058` | |
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`028` | TrainSnow | `059` | |
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`029` | TrainWater | `060` | |
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`030` | TrainFlame | `061` | |
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`031` | Land | `029` | |
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`032` | MapA1 | `077` | |
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`033` | MapA2 | `078` | |
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`034` | MapA3 | `079` | |
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`035` | MapA4 | `080` | |
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`036` | MapA5 | `081` | |
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`037` | MapA6 | `082` | |
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`038` | MapA7 | `083` | |
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`039` | MapA8 | `084` | |
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`040` | MapB1 | `085` | |
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`041` | MapB2 | `086` | |
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`042` | MapB3 | `087` | |
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`043` | MapB4 | `088` | |
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`044` | MapB5 | `089` | |
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`045` | MapB6 | `090` | |
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`046` | MapB7 | `091` | |
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`047` | MapC1 | `092` | |
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`048` | MapC2 | `093` | |
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`049` | MapC3 | `094` | |
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`050` | MapC4 | `095` | |
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`051` | MapC5 | `096` | |
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`052` | MapC6 | `097` | |
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`053` | MapD1 | `098` | |
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`054` | MapD2 | `099` | |
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`055` | MapD3 | `100` | |
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`056` | MapD4 | `101` | |
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`057` | MapD5 | `102` | |
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`058` | Field | `032` | |
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`059` | InTrain | `047` | |
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`060` | Castle | `048` | |
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`061` | CastleTown | `049` | |
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`062` | Village | `050` | |
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`063` | Shrine | `051` | |
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`064` | FldForest | `052` | |
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`065` | FldSnow | `053` | |
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`066` | FldWater | `054` | |
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`067` | FldFlame | `055` | |
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`068` | FldAjito | `056` | |
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`069` | FldRabbit | `057` | |
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`070` | Dungeon | `031` | |
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`071` | Tower | `033` | |
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`072` | TowerLobby | `034` | |
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`073` | BossDeago | `040` | |
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`074` | BossLast1 | `041` | |
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`075` | BossLast2 | `042` | |
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`076` | DgnLv1 | `071` | |
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`077` | DgnForest | `043` | |
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`078` | BossForest | `035` | |
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`079` | DgnSnow | `044` | |
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`080` | BossSnow | `036` | |
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`081` | DgnLv3 | `072` | |
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`082` | DgnWater | `045` | |
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`083` | BossWater | `037` | |
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`084` | BossFlame | `038` | |
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`085` | DgnLv5 | `073` | |
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`086` | DgnDesert | `046` | |
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`087` | BossDesert | `039` | |
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`088` | Stb | `062` | |
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`089` | ASR | `063` | |
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`090` | TrainNormal | `066` | |
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`091` | TrainExtra | `067` | |
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`092` | TrainDark | `068` | |
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`093` | PlayerSub | `064` | |
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`094` | Land2 | `065` | |
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`095` | PlayerPhantom | `069` | |
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`096` | PlayerZelda | `070` | |
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`097` | TrainMsg | `076` | |
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`098` | MapWater | `074` | |
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`099` | MapLava | `075` | |
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`100` | CollectMsg | `020` | |
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`101` | SceneInitLand | `018` | |
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`102` | CourseExecLand | `019` | |
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`103` | PlayerTornado | `103` | | Handles the Whirlwind.
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`104` | PlayerBoomerang | `104` | | Handles the Boomerang.
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`105` | PlayerWhip | `105` | | Handles the Whip.
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`106` | PlayerBow | `106` | | Handles the Bow.
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`107` | PlayerSandrock | `107` | | Handles the Sand Wand.
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`108` | PlayerPanFlute | `109` | | Handles the Spirit Flute.
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`109` | PlayerBomb | `108` | | Handles the Bombs (and potions?)
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`110` | PlayerGet | `110` | |
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`111` | PlayerDown | `111` | |
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`112` | PlayerSceneChange | `112` | |
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`113` | PlayerDemo | `113` | |
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