mirror of
https://github.com/zeldaret/st
synced 2026-10-07 05:21:36 -04:00
205dc5a1ca
* day 1 * delink overlay 17 * UnkStruct_027e0ce0_30_017 & UnkStruct_027e0ce0_40_017 * ItemManager_017 OK * UnkStruct_027e0ce0_40_Base_94_017 95% * UnkStruct_027e0ce0_017 OK * PlayerLinkActor_017 OK * PlayerLinkActor_A0_20_017 OK * code_020be2ec_017 99% * ActorManager_017 OK * Actor_017 OK * ActorEventIcon_017 OK * code_020be2ec_017 OK * MapObjectManager_017 97% * MapObject_017 OK * MapObjectSwitchStep_017 OK * fix build issues * fix other versions build issues
42 lines
966 B
C++
42 lines
966 B
C++
#pragma once
|
|
|
|
#include "Actor/Actor.hpp"
|
|
#include "Actor/ActorProfile.hpp"
|
|
#include "Unknown/Common.hpp"
|
|
#include "global.h"
|
|
#include "types.h"
|
|
|
|
class ActorEventIcon : public Actor {
|
|
public:
|
|
/* 000 (base) */
|
|
/* 094 */ CellAnimObject mUnk_094; // event icon
|
|
/* 10C */ u16 mUnk_10C;
|
|
/* 110 */ unk16 mUnk_10E; // pad?
|
|
|
|
ActorEventIcon();
|
|
|
|
/* 18 */ virtual bool vfunc_18(unk32 param1) override;
|
|
/* 20 */ virtual void vfunc_20() override;
|
|
/* 24 */ virtual void vfunc_24() override;
|
|
/* 30 */ virtual void vfunc_30(Actor_vfunc_30 *param1) override;
|
|
/* 4C */ virtual ~ActorEventIcon() override;
|
|
|
|
// overlay 0
|
|
void func_ov000_0209c014(void);
|
|
|
|
// overlay 17
|
|
void func_ov017_020c002c();
|
|
};
|
|
|
|
class ActorProfileEventIcon : public ActorProfile {
|
|
public:
|
|
/* 00 (base) */
|
|
|
|
ActorProfileEventIcon();
|
|
~ActorProfileEventIcon();
|
|
|
|
/* 0C */ virtual Actor *Create();
|
|
|
|
static ActorProfileEventIcon *GetProfile();
|
|
};
|