Files
st/include/MapObject/MapObjectUnkSWHT.hpp
T
Yanis 205dc5a1ca Decompile overlay 17 (CourseExec Part 1) (#152)
* day 1

* delink overlay 17

* UnkStruct_027e0ce0_30_017 & UnkStruct_027e0ce0_40_017

* ItemManager_017 OK

* UnkStruct_027e0ce0_40_Base_94_017 95%

* UnkStruct_027e0ce0_017 OK

* PlayerLinkActor_017 OK

* PlayerLinkActor_A0_20_017 OK

* code_020be2ec_017 99%

* ActorManager_017 OK

* Actor_017 OK

* ActorEventIcon_017 OK

* code_020be2ec_017 OK

* MapObjectManager_017 97%

* MapObject_017 OK

* MapObjectSwitchStep_017 OK

* fix build issues

* fix other versions build issues
2026-10-02 13:18:22 +02:00

57 lines
1.5 KiB
C++

#pragma once
#include "MapObject/MapObject.hpp"
#include "MapObject/MapObjectGrass.hpp"
#include "MapObject/MapObjectProfile.hpp"
#include "global.h"
#include "types.h"
enum MapObjUnkSWHTState_ {
MapObjUnkSWHTState_0 = 0,
MapObjUnkSWHTState_1 = 1,
MapObjUnkSWHTState_Max
};
class MapObjectUnkSWHT : public MapObject {
public:
/* 000 (base) */
/* 040 */ u32 mUnk_040;
/* 044 */ unk32 mUnk_044;
/* 048 */ unk32 mUnk_048;
/* 04C */ unk32 mUnk_04C;
/* 050 */ unk32 mUnk_050;
/* 054 */ ModelRender mUnk_054;
/* 0B4 */ UnkSystem5 mUnk_0B4;
/* 0D4 */ unk32 mUnk_0D4;
/* 0D8 */ STRUCT_PAD(0x0D8, 0x0F4);
/* 0F4 */ UnkSystem7 mUnk_0F4;
/* 0F8 */ unk32 mUnk_0F8;
/* 0FC */ unk32 mUnk_0FC;
/* 100 */
MapObjectUnkSWHT();
/* 00 */ virtual bool vfunc_00() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0C() override;
/* 14 */ virtual void vfunc_14(unk32 param1) override;
/* 1C */ virtual bool vfunc_1C(ActorRef param1, unk32 param2, VecFx32 *param3) override;
/* 30 */ virtual ~MapObjectUnkSWHT() override;
void func_ov031_02101dd8();
bool func_ov031_021020ec();
void func_ov031_021021c0(unk16 state, unk32 param2);
void func_ov031_021023b0();
};
class MapObjectProfileUnkSWHT : public MapObjectProfilePot_Base {
public:
/* 00 (base) */
MapObjectProfileUnkSWHT();
/* 0C */ virtual MapObject *Create();
static MapObjectProfileUnkSWHT *GetProfile();
};