Files
st/include/Actor/ActorUnkRMSS.hpp
T
Mityno 58235d4f98 Start decompiling Actors RMSX (#96)
* feat: Decompile ActorUnkRMSS

* feat: Rename symbols for ActorUnkRMSD and finish ActorUnkRMSS

* feat: Start decompiling ActorUnkRMSV (port changes from ActorUnkRMSX)

* feat: Start decompiling ActorUnkRMSW (port changes from ActorUnkRMSX)

* feat: Start to decompile RMSW::vfunc_18

* feat: Match ActorUnkRMSW::vfunc_18

* feat: Match ActorUnkRMSD::vfunc_18

* feat: Match ActorUnkRMSV::vfunc_18 and vfunc_20

* fix: Style reviews
2026-07-02 19:39:05 +02:00

46 lines
1.0 KiB
C++

//! TODO: This file was generated automatically and might contain errors
#pragma once
#include "Actor/Actor.hpp"
#include "Actor/ActorProfile.hpp"
#include "Actor/ActorUnkRMSD.hpp"
#include "global.h"
#include "nns/g3d/g3d.h"
#include "types.h"
class ActorUnkRMSS_C4 : public Actor_C4 {
public:
ActorUnkRMSS_C4(Actor *param1);
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
/* 04 */ virtual void vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0C(unk32 param1) override;
};
class ActorUnkRMSS : public ActorUnkRMSBase {
public:
/* 00 (base) */
/* 158 */
ActorUnkRMSS();
/* 4C */ virtual ~ActorUnkRMSS() override;
/* 54 */ virtual G3d_Model *vfunc_54(void);
/* 58 */ virtual G3d_Model *vfunc_58(void);
};
class ActorProfileUnkRMSS : public ActorProfile_Derived1 {
public:
/* 00 (base) */
ActorProfileUnkRMSS();
~ActorProfileUnkRMSS();
/* 0C */ virtual Actor *Create();
static ActorProfileUnkRMSS *GetProfile();
};