Files
st/include/Actor/ActorUnkFIML.hpp
T
Alessevan dfc8f2748c Match ActorItemDrop (#82)
* feat: begin decompilation

* feat: improve

* feat: update symbols

* feat: huge improvements on decompiling

* feat: rename files and add function to give item

* feat: improvements

* feat: decompiling stuff

* feat: remove deprecated comment

* feat: other improvements

* feat: use float values for mUnk_50 and mUnk_52

* ActorDroppedItem OK

* fix build issues

* fix regressions

* DroppedItem -> ItemDrop and name actor ids

---------

Co-authored-by: Yanis002 <35189056+Yanis002@users.noreply.github.com>
2026-06-17 20:08:35 +02:00

85 lines
2.4 KiB
C++

//! TODO: This file was generated automatically and might contain errors
#pragma once
#include "Actor/Actor.hpp"
#include "Actor/ActorProfile.hpp"
#include "global.h"
#include "types.h"
class ActorUnkFIML_c4 : public Actor_c4 {
public:
ActorUnkFIML_c4(Actor *param1);
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
/* 04 */ virtual void vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
};
class ActorUnkFIML : public Actor {
public:
/* 00 (base) */
/* 94 */
ActorUnkFIML();
/* 4C */ virtual ~ActorUnkFIML() override;
void func_ov035_0211bdf8(void);
void func_ov035_0211be0c(void);
void func_ov035_0211bf40(void);
void func_ov035_0211bf74(void);
void func_ov035_0211bfe8(void);
void func_ov035_0211c55c(void);
void func_ov035_0211c594(void);
void func_ov035_0211c5c4(void);
void func_ov035_0211c5e8(void);
void func_ov035_0211c68c(void);
void func_ov035_0211c754(void);
void func_ov035_0211c768(void);
void func_ov035_0211c780(void);
void func_ov035_0211c8f0(void);
void func_ov035_0211cc70(void);
void func_ov035_0211ccd8(void);
void func_ov035_0211cd0c(void);
void func_ov035_0211cdd0(void);
void func_ov035_0211d128(void);
void func_ov035_0211d1a8(void);
void func_ov035_0211d270(void);
void func_ov035_0211d2d8(void);
void func_ov035_0211d37c(void);
void func_ov035_0211d430(void);
void func_ov035_0211d5a0(void);
void func_ov035_0211d620(void);
void func_ov035_0211d7b8(void);
void func_ov035_0211d7f4(void);
void func_ov035_0211d814(void);
void func_ov035_0211d870(void);
void func_ov035_0211d8fc(void);
void func_ov035_0211db34(void);
void func_ov035_0211db48(void);
void func_ov035_0211db74(void);
void func_ov035_0211dc10(void);
void func_ov035_0211dc68(void);
void func_ov035_0211dcc4(void);
void func_ov035_0211dd10(void);
void func_ov035_0211dd2c(void);
void func_ov035_0211e050(void);
void func_ov035_0211e05c(void);
void func_ov035_0211e370(void);
void func_ov035_0211e460(void);
};
class ActorProfileUnkFIML : public ActorProfile_Derived1 {
public:
/* 00 (base) */
ActorProfileUnkFIML();
~ActorProfileUnkFIML();
/* 0C */ virtual Actor *Create();
static ActorProfileUnkFIML *GetProfile();
};