mirror of
https://github.com/zeldaret/st
synced 2026-06-17 15:16:49 -04:00
dfc8f2748c
* feat: begin decompilation * feat: improve * feat: update symbols * feat: huge improvements on decompiling * feat: rename files and add function to give item * feat: improvements * feat: decompiling stuff * feat: remove deprecated comment * feat: other improvements * feat: use float values for mUnk_50 and mUnk_52 * ActorDroppedItem OK * fix build issues * fix regressions * DroppedItem -> ItemDrop and name actor ids --------- Co-authored-by: Yanis002 <35189056+Yanis002@users.noreply.github.com>
79 lines
2.2 KiB
C++
79 lines
2.2 KiB
C++
//! TODO: This file was generated automatically and might contain errors
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#pragma once
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#include "Actor/Actor.hpp"
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#include "Actor/ActorProfile.hpp"
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#include "Item/Item.hpp"
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#include "global.h"
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#include "types.h"
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class ActorUnkKEYN_c4 : public Actor_c4 {
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public:
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ActorUnkKEYN_c4(Actor *param1);
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/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
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/* 04 */ virtual void vfunc_04() override;
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/* 08 */ virtual void vfunc_08() override;
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/* 0C */ virtual void vfunc_0c(unk32 param1) override;
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};
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class ActorUnkKEYN : public Actor {
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public:
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/* 00 (base) */
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/* 94 */ STRUCT_PAD(0x94, 0xA0);
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/* A0 */ ItemId mItemId;
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ActorUnkKEYN();
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/* 4C */ virtual ~ActorUnkKEYN() override;
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void func_ov070_0214143c(void);
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void func_ov070_02141618(void);
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void func_ov070_0214162c(void);
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void func_ov070_02141750(void);
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void func_ov070_0214175c(void);
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void func_ov070_02141818(void);
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void func_ov070_021418bc(void);
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void func_ov070_021418e0(void);
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void func_ov070_02141904(void);
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void func_ov070_0214191c(void);
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void func_ov070_02141950(void);
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void func_ov070_02141cd0(void);
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void func_ov070_02141cdc(void);
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void func_ov070_02141d2c(void);
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void func_ov070_02141d8c(void);
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void func_ov070_02141e2c(void);
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void func_ov070_02141e80(void);
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void func_ov070_02141f00(void);
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void func_ov070_02141f3c(void);
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void func_ov070_02141f7c(void);
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void func_ov070_02141fbc(void);
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void func_ov070_02142014(void);
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void func_ov070_021420a4(void);
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void func_ov070_021420d8(void);
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void func_ov070_02142140(void);
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void func_ov070_021421bc(void);
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void func_ov070_021421e8(void);
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void func_ov070_021421ec(void);
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void func_ov070_02142230(void);
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void func_ov070_02142374(void);
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void func_ov070_021425f4(void);
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void func_ov070_0214262c(void);
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void func_ov070_0214266c(void);
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void func_ov070_02142688(void);
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void func_ov070_021426ac(void);
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};
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class ActorProfileUnkKEYN : public ActorProfile_Derived1 {
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public:
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/* 00 (base) */
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ActorProfileUnkKEYN();
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~ActorProfileUnkKEYN();
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/* 0C */ virtual Actor *Create();
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static ActorProfileUnkKEYN *GetProfile();
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};
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