Files
st/include/Actor/ActorUnkPASS.hpp
T
Alessevan dfc8f2748c Match ActorItemDrop (#82)
* feat: begin decompilation

* feat: improve

* feat: update symbols

* feat: huge improvements on decompiling

* feat: rename files and add function to give item

* feat: improvements

* feat: decompiling stuff

* feat: remove deprecated comment

* feat: other improvements

* feat: use float values for mUnk_50 and mUnk_52

* ActorDroppedItem OK

* fix build issues

* fix regressions

* DroppedItem -> ItemDrop and name actor ids

---------

Co-authored-by: Yanis002 <35189056+Yanis002@users.noreply.github.com>
2026-06-17 20:08:35 +02:00

86 lines
2.4 KiB
C++

//! TODO: This file was generated automatically and might contain errors
#pragma once
#include "Actor/Actor.hpp"
#include "Actor/ActorProfile.hpp"
#include "global.h"
#include "types.h"
class ActorUnkPASS_c4 : public Actor_c4 {
public:
ActorUnkPASS_c4(Actor *param1);
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
/* 04 */ virtual void vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
};
class ActorUnkPASS : public Actor {
public:
/* 00 (base) */
/* 94 */
ActorUnkPASS();
/* 4C */ virtual ~ActorUnkPASS() override;
void func_ov056_02138958(void);
void func_ov056_0213896c(void);
void func_ov056_02138980(void);
void func_ov056_021389c8(void);
void func_ov056_02138a60(void);
void func_ov056_02138b58(void);
void func_ov056_02138c30(void);
void func_ov056_02138c80(void);
void func_ov056_02138cc8(void);
void func_ov056_02138d14(void);
void func_ov056_02139070(void);
void func_ov056_021390bc(void);
void func_ov056_0213913c(void);
void func_ov056_021391bc(void);
void func_ov056_021391f8(void);
void func_ov056_021392b8(void);
void func_ov056_02139434(void);
void func_ov056_021394a4(void);
void func_ov056_021394d4(void);
void func_ov056_021394f4(void);
void func_ov056_02139530(void);
void func_ov056_021397e4(void);
void func_ov056_0213999c(void);
void func_ov056_02139b74(void);
void func_ov056_02139d60(void);
void func_ov056_02139f3c(void);
void func_ov056_0213a130(void);
void func_ov056_0213a43c(void);
void func_ov056_0213a4a0(void);
void func_ov056_0213a504(void);
void func_ov056_0213a568(void);
void func_ov056_0213a56c(void);
void func_ov056_0213a570(void);
void func_ov056_0213a574(void);
void func_ov056_0213a5d8(void);
void func_ov056_0213a63c(void);
void func_ov056_0213a6a0(void);
void func_ov056_0213a704(void);
void func_ov056_0213a768(void);
void func_ov056_0213a7cc(void);
void func_ov056_0213a7ec(void);
void func_ov056_0213a8b8(void);
void func_ov056_0213a8d8(void);
void func_ov056_0213a934(void);
};
class ActorProfileUnkPASS : public ActorProfile {
public:
/* 00 (base) */
ActorProfileUnkPASS();
~ActorProfileUnkPASS();
/* 0C */ virtual Actor *Create();
static ActorProfileUnkPASS *GetProfile();
};