mirror of
https://github.com/zeldaret/st
synced 2026-06-17 15:16:49 -04:00
dfc8f2748c
* feat: begin decompilation * feat: improve * feat: update symbols * feat: huge improvements on decompiling * feat: rename files and add function to give item * feat: improvements * feat: decompiling stuff * feat: remove deprecated comment * feat: other improvements * feat: use float values for mUnk_50 and mUnk_52 * ActorDroppedItem OK * fix build issues * fix regressions * DroppedItem -> ItemDrop and name actor ids --------- Co-authored-by: Yanis002 <35189056+Yanis002@users.noreply.github.com>
83 lines
2.3 KiB
C++
83 lines
2.3 KiB
C++
//! TODO: This file was generated automatically and might contain errors
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#pragma once
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#include "Actor/Actor.hpp"
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#include "Actor/ActorProfile.hpp"
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#include "global.h"
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#include "types.h"
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class ActorUnkPSBL_c4 : public Actor_c4 {
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public:
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ActorUnkPSBL_c4(Actor *param1);
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/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
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/* 04 */ virtual void vfunc_04() override;
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/* 08 */ virtual void vfunc_08() override;
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/* 0C */ virtual void vfunc_0c(unk32 param1) override;
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};
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class ActorUnkPSBL : public Actor {
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public:
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/* 00 (base) */
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/* 94 */
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ActorUnkPSBL();
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/* 4C */ virtual ~ActorUnkPSBL() override;
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void func_ov079_02150c88(void);
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void func_ov079_02150e4c(void);
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void func_ov079_02150f28(void);
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void func_ov079_0215110c(void);
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void func_ov079_02151338(void);
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void func_ov079_02151358(void);
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void func_ov079_0215139c(void);
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void func_ov079_021513d4(void);
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void func_ov079_02151410(void);
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void func_ov079_021514a0(void);
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void func_ov079_02151540(void);
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void func_ov079_021515f0(void);
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void func_ov079_021518d0(void);
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void func_ov079_0215196c(void);
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void func_ov079_021519cc(void);
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void func_ov079_02151bcc(void);
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void func_ov079_02151c20(void);
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void func_ov079_02151cd0(void);
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void func_ov079_02151d30(void);
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void func_ov079_02151d94(void);
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void func_ov079_02151f7c(void);
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void func_ov079_02152068(void);
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void func_ov079_021521f0(void);
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void func_ov079_02152284(void);
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void func_ov079_02152308(void);
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void func_ov079_02152378(void);
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void func_ov079_021523e0(void);
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void func_ov079_021523e4(void);
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void func_ov079_021524dc(void);
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void func_ov079_021524e8(void);
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void func_ov079_02152554(void);
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void func_ov079_02152594(void);
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void func_ov079_02152658(void);
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void func_ov079_02152684(void);
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void func_ov079_02152714(void);
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void func_ov079_021527a8(void);
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void func_ov079_0215293c(void);
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void func_ov079_02152a0c(void);
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void func_ov079_02152a20(void);
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void func_ov079_02152b10(void);
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void func_ov079_02152b24(void);
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};
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class ActorProfileUnkPSBL : public ActorProfile_Derived1 {
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public:
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/* 00 (base) */
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ActorProfileUnkPSBL();
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~ActorProfileUnkPSBL();
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/* 0C */ virtual Actor *Create();
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static ActorProfileUnkPSBL *GetProfile();
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};
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