mirror of
https://github.com/zeldaret/st
synced 2026-06-17 23:21:10 -04:00
dfc8f2748c
* feat: begin decompilation * feat: improve * feat: update symbols * feat: huge improvements on decompiling * feat: rename files and add function to give item * feat: improvements * feat: decompiling stuff * feat: remove deprecated comment * feat: other improvements * feat: use float values for mUnk_50 and mUnk_52 * ActorDroppedItem OK * fix build issues * fix regressions * DroppedItem -> ItemDrop and name actor ids --------- Co-authored-by: Yanis002 <35189056+Yanis002@users.noreply.github.com>
54 lines
1.3 KiB
C++
54 lines
1.3 KiB
C++
//! TODO: This file was generated automatically and might contain errors
|
|
|
|
#pragma once
|
|
|
|
#include "Actor/Actor.hpp"
|
|
#include "Actor/ActorProfile.hpp"
|
|
#include "global.h"
|
|
#include "types.h"
|
|
|
|
class ActorUnkRMM4_c4 : public Actor_c4 {
|
|
public:
|
|
ActorUnkRMM4_c4(Actor *param1);
|
|
|
|
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
|
|
/* 04 */ virtual void vfunc_04() override;
|
|
/* 08 */ virtual void vfunc_08() override;
|
|
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
|
|
};
|
|
|
|
class ActorUnkRMM4 : public Actor {
|
|
public:
|
|
/* 00 (base) */
|
|
/* 94 */
|
|
|
|
ActorUnkRMM4();
|
|
|
|
/* 4C */ virtual ~ActorUnkRMM4() override;
|
|
|
|
void func_ov039_0211acd0(void);
|
|
void func_ov039_0211ace4(void);
|
|
void func_ov039_0211ad08(void);
|
|
void func_ov039_0211ad1c(void);
|
|
void func_ov039_0211b078(void);
|
|
void func_ov039_0211b104(void);
|
|
void func_ov039_0211b1ac(void);
|
|
void func_ov039_0211b1c0(void);
|
|
void func_ov039_0211b1e0(void);
|
|
void func_ov039_0211b264(void);
|
|
void func_ov039_0211b310(void);
|
|
void func_ov039_0211b4a4(void);
|
|
};
|
|
|
|
class ActorProfileUnkRMM4 : public ActorProfile_Derived1 {
|
|
public:
|
|
/* 00 (base) */
|
|
|
|
ActorProfileUnkRMM4();
|
|
~ActorProfileUnkRMM4();
|
|
|
|
/* 0C */ virtual Actor *Create();
|
|
|
|
static ActorProfileUnkRMM4 *GetProfile();
|
|
};
|