Files
st/src/024_MainGame/Train/CargoManager_024.cpp
T
Yanis 5e934a8c9b Decompile overlay 24 (Part 3) (#68)
* name func_01ffd3d8 and func_01ffd400

* name func_01ffd3b0

* match func_ov024_020cf9d4 + improve the Random struct

* UnkStruct_027e0cf8_00_0C_024 45%

* match PassengerManager::GetRandomIndex

* UnkStruct_027e0cf8_00_0C_024 OK

* UnkStruct_027e0cf8_00_0C_024: do other sections

* UnkStruct_027e0cf8_08_024 55%

* cleanup: remplace delete into null by the delete macro

* UnkStruct_027e0cf8_08_024 OK

* fix build issues

* UnkStruct_ov024_020d86a0_024 OK

* PlayerActor_A0_38_024 .text OK, CreditsEndingType OK

* tools: create courselist.py to convert .CLB data to yaml

* UnkDataStruct4_14 OK

* UnkDataStruct4 17%

* UnkDataStruct4 OK

* MiscAdvManager OK

* PassengerManager OK

* fix build issues

* ZeldaTrainBinary OK

* mark PassengerManager as complete and adjust delinks

* UnkStruct_027e0cf8_08_00_024 OK

* document more of UnkStruct_027e0ce0

* savefile hotfixes

* UnkStruct_027e0ce0_34_024 OK

* code_020d46b4_024 OK

* UnkStruct_027e0d00 & UnkStruct_027e0d00_20 OK

* code_020d51dc_024 OK

* fix weird formatting

* UnkTrainSystem1 OK

* fix jp broken match

* UnkTrainSystem2 OK

* UnkStruct_027e0d08_024 31%

* fix build issues

* UnkStruct_027e0d08 OK!!!

* remove useless parenthesis

* ActorUnk_ov000_020a8bb0_EC OK

* move ActorUnk_ov000_020a8bb0_EC to MainGame/Actor/

* ActorUnkOBPC OK

* add sjiswrap support

* solve remaining gaps and fix build issues

* reorganise files + counter docs

* tools: remove format command execution from defaults
2026-06-09 23:01:32 +02:00

34 lines
845 B
C++

#include "MainGame/AdventureMode.hpp"
#include "MainGame/CargoManager.hpp"
#include "System/SysNew.hpp"
// probably doesn't belong here but it's just to make data line up properly
const UnkStruct_ov024_020d86a8 data_ov024_020d78b8 = {0};
CargoManager *CargoManager::Create() {
return new(HeapIndex_1) CargoManager();
}
void CargoManager::SetCargo(unk32 type, unk32 amount) {
this->mCargo.Set(type, amount);
this->func_ov024_020d5900();
}
void CargoManager::GetTypeAndAmount(unk32 *pType, unk32 *pAmount) {
volatile Cargo *pCargo = &this->mCargo2;
unk32 type = pCargo->mType;
unk32 amount = pCargo->mAmount;
*pType = type;
*pAmount = amount;
}
void CargoManager::func_ov024_020d5900() {
this->mCargo2 = this->mCargo;
}
void CargoManager::func_ov024_020d591c() {
this->mCargo = this->mCargo2;
}