small fixes

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tyow
2026-03-01 12:42:13 -05:00
parent ee4b8fa315
commit 1ef39a2ea7
2 changed files with 9 additions and 1 deletions
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@@ -55,6 +55,14 @@ There is also `saw2`, `sine2`, `cosine2`, `tri2`, `square2` and `rand2` which ha
<JsDoc client:idle name="brandBy" h={0} />
## time
<JsDoc client:idle name="time" h={0} />
## creating your own signal
<JsDoc client:idle name="signal" h={0} />
## mouseX
<JsDoc client:idle name="mousex" h={0} />
@@ -8,7 +8,7 @@ import { JsDoc } from '../../docs/JsDoc';
# Patterns
Patterns are the essence of Strudel (and Tidal). Its patterns are abstract entities that represent flows of time as functions, adapting a technique called pure functional reactive programming. Taking a time span as its input, a Pattern can output a set of events that happen within that time span. It depends on the structure of the Pattern how the events are located in time.
Patterns are the essence of Uzu languages such as Strudel and Tidal. Its patterns are abstract entities that represent flows of time as functions, adapting a technique called pure functional reactive programming. Taking a time span as its input, a Pattern can output a set of events that happen within that time span. It depends on the structure of the Pattern how the events are located in time.
From now on, this process of generating events from a time span will be called **querying**.
Example: