mirror of
https://github.com/zeldaret/tmc
synced 2026-05-23 23:05:38 -04:00
Merge pull request #584 from hatal175/LatestPrs
This commit is contained in:
@@ -1,76 +0,0 @@
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.syntax unified
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.text
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push {r4, r5, r6, r7, lr}
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adds r4, r0, #0
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ldrb r0, [r4, #0xf]
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||||
movs r7, #8
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cmp r0, #0x28
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bhi _0802B022
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||||
movs r7, #4
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adds r1, r4, #0
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||||
adds r1, #0x82
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ldrh r2, [r1]
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movs r0, #0x80
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lsls r0, r0, #8
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ands r0, r2
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cmp r0, #0
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beq _0802AFEC
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adds r0, r2, #0
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subs r0, #0x10
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b _0802AFF0
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_0802AFEC:
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adds r0, r2, #0
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adds r0, #0x10
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_0802AFF0:
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strh r0, [r1]
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adds r5, r1, #0
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ldrh r2, [r5]
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movs r6, #0xf0
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adds r3, r6, #0
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ands r3, r2
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subs r0, r3, #1
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cmp r0, #0x7f
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bls _0802B00C
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movs r3, #0x80
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lsls r3, r3, #8
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adds r0, r3, #0
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eors r0, r2
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strh r0, [r5]
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_0802B00C:
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ldrh r0, [r1]
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adds r3, r6, #0
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ands r3, r0
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movs r2, #0x98
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lsls r2, r2, #1
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subs r2, r2, r3
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adds r0, r4, #0
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adds r1, r2, #0
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movs r3, #0
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bl SetAffineInfo
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_0802B022:
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ldrb r0, [r4, #0xf]
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ands r0, r7
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cmp r0, #0
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beq _0802B03A
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ldrb r0, [r4, #0x1a]
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lsrs r2, r0, #4
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movs r1, #0x10
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rsbs r1, r1, #0
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ands r1, r0
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orrs r1, r2
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strb r1, [r4, #0x1a]
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b _0802B044
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_0802B03A:
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ldrb r1, [r4, #0x1a]
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movs r0, #0x10
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rsbs r0, r0, #0
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ands r0, r1
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strb r0, [r4, #0x1a]
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_0802B044:
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pop {r4, r5, r6, r7, pc}
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.align 2, 0
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.syntax divided
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@@ -1,328 +0,0 @@
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.syntax unified
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push {r4, r5, r6, r7, lr}
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adds r5, r0, #0
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movs r0, #1
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strb r0, [r5, #0xc]
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ldrb r1, [r5, #0xa]
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cmp r1, #8
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bne _08025DF2
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movs r0, #4
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strb r0, [r5, #0xa]
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ldr r0, [r5, #0x54]
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ldr r0, [r0, #0x48]
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str r0, [r5, #0x48]
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b _0802605E
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_08025DF2:
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ldr r6, _08025E48 @ =gUnk_080CC1B8
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movs r4, #3
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movs r3, #3
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adds r0, r3, #0
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ands r0, r1
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lsls r0, r0, #2
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adds r0, r0, r6
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ldrb r0, [r0, #1]
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movs r1, #0x29
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adds r1, r1, r5
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mov ip, r1
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movs r1, #7
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ands r1, r0
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mov r0, ip
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ldrb r2, [r0]
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movs r0, #8
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rsbs r0, r0, #0
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ands r0, r2
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orrs r0, r1
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mov r1, ip
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strb r0, [r1]
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adds r1, r5, #0
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adds r1, #0x76
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movs r0, #0xa0
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strh r0, [r1]
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adds r1, #4
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strh r0, [r1]
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adds r1, #4
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movs r0, #0
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strh r0, [r1]
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ldrb r0, [r5, #0x19]
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orrs r0, r4
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strb r0, [r5, #0x19]
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ldrb r0, [r5, #0xa]
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ands r3, r0
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cmp r3, #1
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bne _08025E4C
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adds r0, r5, #0
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movs r1, #0
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bl InitAnimationForceUpdate
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b _08025E58
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.align 2, 0
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_08025E48: .4byte gUnk_080CC1B8
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_08025E4C:
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lsls r0, r3, #2
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adds r0, r0, r6
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ldrb r1, [r0]
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adds r0, r5, #0
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bl InitializeAnimation
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_08025E58:
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ldrb r0, [r5, #0xa]
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movs r6, #3
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ands r6, r0
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cmp r6, #0
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beq _08025E86
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cmp r6, #0
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bge _08025E68
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b _08026050
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_08025E68:
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cmp r6, #3
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ble _08025E6E
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b _08026050
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_08025E6E:
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ldr r4, [r5, #0x48]
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adds r0, r5, #0
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bl AllocMutableHitbox
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adds r1, r0, #0
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cmp r1, #0
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beq _08025E7E
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||||
b _08026020
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_08025E7E:
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ldr r0, [r5, #0x68]
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adds r0, #0x45
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strb r1, [r0]
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b _0802605E
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_08025E86:
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strb r0, [r5, #0xb]
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movs r0, #0x10
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bl zMalloc
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adds r4, r5, #0
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adds r4, #0x84
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str r0, [r4]
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||||
cmp r0, #0
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||||
beq _08025EA2
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||||
adds r0, r5, #0
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||||
bl AllocMutableHitbox
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cmp r0, #0
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bne _08025EAA
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||||
_08025EA2:
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||||
adds r0, r5, #0
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bl GenericDeath
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b _0802605E
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_08025EAA:
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||||
ldr r0, [r4]
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str r0, [r5, #0x64]
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ldr r2, [r5, #0x48]
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||||
ldr r1, _0802601C @ =gUnk_080FD238
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||||
ldrb r0, [r1]
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||||
strb r0, [r2]
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||||
ldr r2, [r5, #0x48]
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||||
ldrb r0, [r1, #1]
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||||
strb r0, [r2, #1]
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||||
ldr r2, [r5, #0x48]
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||||
ldrb r0, [r1, #2]
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||||
strb r0, [r2, #2]
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||||
ldr r2, [r5, #0x48]
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||||
ldrb r0, [r1, #3]
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||||
strb r0, [r2, #3]
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||||
ldr r2, [r5, #0x48]
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||||
ldrb r0, [r1, #4]
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||||
strb r0, [r2, #4]
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||||
ldr r2, [r5, #0x48]
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||||
ldrb r0, [r1, #5]
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||||
strb r0, [r2, #5]
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||||
ldr r2, [r5, #0x48]
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||||
ldrb r0, [r1, #6]
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||||
strb r0, [r2, #6]
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ldr r2, [r5, #0x48]
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||||
ldrb r0, [r1, #7]
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||||
strb r0, [r2, #7]
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||||
strb r6, [r5, #0xd]
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adds r1, r5, #0
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adds r1, #0x6d
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ldrb r0, [r1]
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movs r7, #1
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orrs r0, r7
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strb r0, [r1]
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ldr r0, [r4]
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strb r6, [r0, #6]
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ldr r0, [r4]
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strb r6, [r0, #5]
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||||
ldr r1, [r4]
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movs r0, #0xf
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strb r0, [r1, #1]
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ldr r0, [r4]
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strb r6, [r0, #3]
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||||
ldr r0, [r4]
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||||
strb r6, [r0, #4]
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||||
ldr r1, [r4]
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||||
ldrh r0, [r5, #0x2e]
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strh r0, [r1, #0xe]
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||||
ldrb r0, [r5, #0xa]
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movs r1, #3
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orrs r1, r0
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||||
movs r0, #0x13
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bl CreateEnemy
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adds r2, r0, #0
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||||
str r2, [r5, #0x68]
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cmp r2, #0
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||||
beq _08025F46
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||||
adds r0, r5, #0
|
||||
adds r0, #0x38
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||||
ldrb r1, [r0]
|
||||
adds r0, r2, #0
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||||
adds r0, #0x38
|
||||
strb r1, [r0]
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||||
ldr r1, [r5, #0x68]
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||||
ldrh r0, [r5, #0x2e]
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||||
strh r0, [r1, #0x2e]
|
||||
ldr r1, [r5, #0x68]
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||||
ldrh r0, [r5, #0x32]
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||||
subs r0, #0xe
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||||
strh r0, [r1, #0x32]
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||||
ldr r1, [r5, #0x68]
|
||||
movs r0, #0xe
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||||
strb r0, [r1, #0xe]
|
||||
ldr r0, [r5, #0x68]
|
||||
str r5, [r0, #0x50]
|
||||
ldr r0, [r5, #0x68]
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||||
str r5, [r0, #0x68]
|
||||
_08025F46:
|
||||
ldrb r0, [r5, #0xa]
|
||||
movs r1, #2
|
||||
orrs r1, r0
|
||||
movs r0, #0x13
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||||
bl CreateEnemy
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||||
adds r2, r0, #0
|
||||
str r2, [r5, #0x50]
|
||||
cmp r2, #0
|
||||
beq _08025F8C
|
||||
adds r0, r5, #0
|
||||
adds r0, #0x38
|
||||
ldrb r1, [r0]
|
||||
adds r0, r2, #0
|
||||
adds r0, #0x38
|
||||
strb r1, [r0]
|
||||
ldr r1, [r5, #0x50]
|
||||
ldrh r0, [r5, #0x2e]
|
||||
strh r0, [r1, #0x2e]
|
||||
ldr r1, [r5, #0x50]
|
||||
ldr r0, [r5, #0x68]
|
||||
ldrh r0, [r0, #0x32]
|
||||
subs r0, #0x12
|
||||
strh r0, [r1, #0x32]
|
||||
ldr r1, [r5, #0x50]
|
||||
movs r0, #0x12
|
||||
strb r0, [r1, #0xe]
|
||||
ldr r1, [r5, #0x50]
|
||||
ldr r0, [r5, #0x68]
|
||||
str r0, [r1, #0x50]
|
||||
ldr r1, [r5, #0x68]
|
||||
ldr r0, [r5, #0x50]
|
||||
str r0, [r1, #0x54]
|
||||
ldr r0, [r5, #0x50]
|
||||
str r5, [r0, #0x68]
|
||||
_08025F8C:
|
||||
ldrb r0, [r5, #0xa]
|
||||
adds r1, r7, #0
|
||||
orrs r1, r0
|
||||
movs r0, #0x13
|
||||
bl CreateEnemy
|
||||
adds r2, r0, #0
|
||||
str r2, [r5, #0x54]
|
||||
cmp r2, #0
|
||||
beq _08025FD6
|
||||
adds r0, r5, #0
|
||||
adds r0, #0x38
|
||||
ldrb r1, [r0]
|
||||
adds r0, r2, #0
|
||||
adds r0, #0x38
|
||||
strb r1, [r0]
|
||||
ldr r1, [r5, #0x54]
|
||||
ldrh r0, [r5, #0x2e]
|
||||
strh r0, [r1, #0x2e]
|
||||
ldr r1, [r5, #0x54]
|
||||
ldr r0, [r5, #0x50]
|
||||
ldrh r0, [r0, #0x32]
|
||||
subs r0, #0xe
|
||||
strh r0, [r1, #0x32]
|
||||
ldr r1, [r5, #0x54]
|
||||
movs r0, #0xe
|
||||
strb r0, [r1, #0xe]
|
||||
ldr r1, [r5, #0x54]
|
||||
ldr r0, [r5, #0x50]
|
||||
str r0, [r1, #0x50]
|
||||
ldr r0, [r5, #0x54]
|
||||
str r5, [r0, #0x54]
|
||||
ldr r1, [r5, #0x50]
|
||||
ldr r0, [r5, #0x54]
|
||||
str r0, [r1, #0x54]
|
||||
ldr r0, [r5, #0x54]
|
||||
str r5, [r0, #0x68]
|
||||
_08025FD6:
|
||||
movs r0, #0x13
|
||||
movs r1, #8
|
||||
bl CreateEnemy
|
||||
adds r1, r0, #0
|
||||
cmp r1, #0
|
||||
beq _08025FE6
|
||||
str r5, [r1, #0x54]
|
||||
_08025FE6:
|
||||
adds r0, r5, #0
|
||||
movs r1, #0x49
|
||||
movs r2, #1
|
||||
movs r3, #0
|
||||
bl CreateObjectWithParent
|
||||
adds r1, r0, #0
|
||||
cmp r1, #0
|
||||
beq _08025FFC
|
||||
ldr r0, [r5, #0x54]
|
||||
str r0, [r1, #0x54]
|
||||
_08025FFC:
|
||||
ldrb r0, [r5, #0xa]
|
||||
cmp r0, #0
|
||||
beq _08026050
|
||||
adds r0, r5, #0
|
||||
movs r1, #0x49
|
||||
movs r2, #3
|
||||
movs r3, #0
|
||||
bl CreateObjectWithParent
|
||||
adds r1, r0, #0
|
||||
cmp r1, #0
|
||||
beq _08026050
|
||||
ldr r0, [r5, #0x54]
|
||||
str r0, [r1, #0x54]
|
||||
b _08026050
|
||||
.align 2, 0
|
||||
_0802601C: .4byte gUnk_080FD238
|
||||
_08026020:
|
||||
ldr r1, [r5, #0x48]
|
||||
ldrb r0, [r4]
|
||||
strb r0, [r1]
|
||||
ldr r1, [r5, #0x48]
|
||||
ldrb r0, [r4, #1]
|
||||
strb r0, [r1, #1]
|
||||
ldr r1, [r5, #0x48]
|
||||
ldrb r0, [r4, #2]
|
||||
strb r0, [r1, #2]
|
||||
ldr r1, [r5, #0x48]
|
||||
ldrb r0, [r4, #3]
|
||||
strb r0, [r1, #3]
|
||||
ldr r1, [r5, #0x48]
|
||||
ldrb r0, [r4, #4]
|
||||
strb r0, [r1, #4]
|
||||
ldr r1, [r5, #0x48]
|
||||
ldrb r0, [r4, #5]
|
||||
strb r0, [r1, #5]
|
||||
ldr r1, [r5, #0x48]
|
||||
ldrb r0, [r4, #6]
|
||||
strb r0, [r1, #6]
|
||||
ldr r1, [r5, #0x48]
|
||||
ldrb r0, [r4, #7]
|
||||
strb r0, [r1, #7]
|
||||
_08026050:
|
||||
ldrb r1, [r5, #0xa]
|
||||
movs r0, #3
|
||||
ands r0, r1
|
||||
strb r0, [r5, #0xa]
|
||||
adds r0, r5, #0
|
||||
bl sub_08026060
|
||||
_0802605E:
|
||||
pop {r4, r5, r6, r7, pc}
|
||||
.syntax divided
|
||||
@@ -1,46 +0,0 @@
|
||||
.syntax unified
|
||||
push {r4, r5, r6, r7, lr}
|
||||
adds r3, r0, #0
|
||||
ldr r5, _0804430C @ =gUnk_080D15B4
|
||||
ldr r0, [r3, #0x64]
|
||||
ldrb r6, [r0]
|
||||
movs r4, #0
|
||||
cmp r4, r6
|
||||
bhs _08044304
|
||||
movs r7, #0
|
||||
_080442CE:
|
||||
ldr r1, [r3, #0x48]
|
||||
lsls r2, r4, #3
|
||||
adds r1, r2, r1
|
||||
ldrb r0, [r5]
|
||||
strb r0, [r1, #0xc]
|
||||
ldr r0, [r3, #0x48]
|
||||
adds r0, r2, r0
|
||||
ldrb r1, [r5, #1]
|
||||
strb r1, [r0, #0xd]
|
||||
ldr r0, [r3, #0x48]
|
||||
adds r0, r2, r0
|
||||
ldrb r1, [r5, #2]
|
||||
strb r1, [r0, #0xe]
|
||||
ldr r0, [r3, #0x48]
|
||||
adds r0, r2, r0
|
||||
ldrb r1, [r5, #3]
|
||||
strb r1, [r0, #0xf]
|
||||
ldr r0, [r3, #0x48]
|
||||
adds r0, r2, r0
|
||||
adds r0, #0xc
|
||||
strb r7, [r0, #4]
|
||||
ldr r0, [r3, #0x48]
|
||||
adds r2, r2, r0
|
||||
strb r4, [r2, #0x11]
|
||||
adds r4, #1
|
||||
cmp r4, r6
|
||||
blo _080442CE
|
||||
_08044304:
|
||||
adds r0, r3, #0
|
||||
adds r0, #0x74
|
||||
strb r6, [r0]
|
||||
pop {r4, r5, r6, r7, pc}
|
||||
.align 2, 0
|
||||
_0804430C: .4byte gUnk_080D15B4
|
||||
.syntax divided
|
||||
@@ -1,213 +0,0 @@
|
||||
.syntax unified
|
||||
push {r4, r5, r6, r7, lr}
|
||||
mov r7, r8
|
||||
push {r7}
|
||||
adds r5, r0, #0
|
||||
movs r4, #0xff
|
||||
movs r6, #0xff
|
||||
ldr r0, _08044334 @ =gPlayerEntity
|
||||
ldrb r0, [r0, #0x14]
|
||||
lsrs r1, r0, #1
|
||||
movs r0, #3
|
||||
ands r1, r0
|
||||
cmp r1, #1
|
||||
beq _0804436A
|
||||
cmp r1, #1
|
||||
bgt _08044338
|
||||
cmp r1, #0
|
||||
beq _08044342
|
||||
b _080443EA
|
||||
.align 2, 0
|
||||
_08044334: .4byte gPlayerEntity
|
||||
_08044338:
|
||||
cmp r1, #2
|
||||
beq _08044392
|
||||
cmp r1, #3
|
||||
beq _080443C4
|
||||
b _080443EA
|
||||
_08044342:
|
||||
movs r2, #0
|
||||
adds r0, r5, #0
|
||||
adds r0, #0x74
|
||||
ldrb r0, [r0]
|
||||
cmp r2, r0
|
||||
bhs _080443EA
|
||||
adds r3, r0, #0
|
||||
ldr r1, [r5, #0x48]
|
||||
_08044352:
|
||||
ldrb r0, [r1, #0x10]
|
||||
cmp r0, #0
|
||||
bne _08044360
|
||||
ldrb r0, [r1, #0xd]
|
||||
cmp r6, r0
|
||||
bls _08044360
|
||||
adds r4, r2, #0
|
||||
_08044360:
|
||||
adds r1, #8
|
||||
adds r2, #1
|
||||
cmp r2, r3
|
||||
blo _08044352
|
||||
b _080443EA
|
||||
_0804436A:
|
||||
movs r2, #0
|
||||
adds r0, r5, #0
|
||||
adds r0, #0x74
|
||||
ldrb r0, [r0]
|
||||
cmp r2, r0
|
||||
bhs _080443EA
|
||||
adds r3, r0, #0
|
||||
ldr r1, [r5, #0x48]
|
||||
_0804437A:
|
||||
ldrb r0, [r1, #0x10]
|
||||
cmp r0, #0
|
||||
bne _08044388
|
||||
ldrb r0, [r1, #0xe]
|
||||
cmp r6, r0
|
||||
bls _08044388
|
||||
adds r4, r2, #0
|
||||
_08044388:
|
||||
adds r1, #8
|
||||
adds r2, #1
|
||||
cmp r2, r3
|
||||
blo _0804437A
|
||||
b _080443EA
|
||||
_08044392:
|
||||
movs r2, #0
|
||||
adds r0, r5, #0
|
||||
adds r0, #0x74
|
||||
ldrb r0, [r0]
|
||||
cmp r2, r0
|
||||
bhs _080443EA
|
||||
adds r3, r0, #0
|
||||
ldr r1, [r5, #0x48]
|
||||
_080443A2:
|
||||
ldrb r0, [r1, #0x10]
|
||||
cmp r0, #0
|
||||
bne _080443B0
|
||||
ldrb r0, [r1, #0xc]
|
||||
cmp r6, r0
|
||||
bls _080443B0
|
||||
adds r4, r2, #0
|
||||
_080443B0:
|
||||
adds r1, #8
|
||||
adds r2, #1
|
||||
cmp r2, r3
|
||||
blo _080443A2
|
||||
b _080443EA
|
||||
_080443BA:
|
||||
mov r1, r8
|
||||
adds r0, r1, r4
|
||||
ldrb r0, [r0, #0x11]
|
||||
strb r0, [r3, #5]
|
||||
b _08044492
|
||||
_080443C4:
|
||||
movs r2, #0
|
||||
adds r0, r5, #0
|
||||
adds r0, #0x74
|
||||
ldrb r0, [r0]
|
||||
cmp r2, r0
|
||||
bhs _080443EA
|
||||
adds r3, r0, #0
|
||||
ldr r1, [r5, #0x48]
|
||||
_080443D4:
|
||||
ldrb r0, [r1, #0x10]
|
||||
cmp r0, #0
|
||||
bne _080443E2
|
||||
ldrb r0, [r1, #0xf]
|
||||
cmp r6, r0
|
||||
bls _080443E2
|
||||
adds r4, r2, #0
|
||||
_080443E2:
|
||||
adds r1, #8
|
||||
adds r2, #1
|
||||
cmp r2, r3
|
||||
blo _080443D4
|
||||
_080443EA:
|
||||
cmp r4, #0xff
|
||||
beq _08044492
|
||||
ldr r0, [r5, #0x48]
|
||||
lsls r4, r4, #3
|
||||
adds r0, r4, r0
|
||||
movs r1, #1
|
||||
strb r1, [r0, #0x10]
|
||||
ldr r1, [r5, #0x64]
|
||||
ldrb r0, [r1]
|
||||
subs r0, #1
|
||||
strb r0, [r1]
|
||||
ldr r2, [r5, #0x64]
|
||||
ldrb r1, [r2]
|
||||
lsls r0, r1, #2
|
||||
adds r0, r0, r1
|
||||
adds r0, #1
|
||||
adds r7, r2, r0
|
||||
ldr r0, [r5, #0x48]
|
||||
adds r0, r4, r0
|
||||
ldrb r1, [r0, #0x11]
|
||||
lsls r0, r1, #2
|
||||
adds r0, r0, r1
|
||||
adds r0, #1
|
||||
adds r6, r2, r0
|
||||
movs r0, #0x53
|
||||
movs r1, #1
|
||||
bl CreateEnemy
|
||||
adds r1, r0, #0
|
||||
mov r8, r4
|
||||
cmp r1, #0
|
||||
beq _08044440
|
||||
movs r2, #0
|
||||
ldrsb r2, [r6, r2]
|
||||
adds r2, #8
|
||||
lsls r2, r2, #0x10
|
||||
movs r3, #1
|
||||
ldrsb r3, [r6, r3]
|
||||
adds r3, #8
|
||||
lsls r3, r3, #0x10
|
||||
adds r0, r5, #0
|
||||
bl PositionRelative
|
||||
_08044440:
|
||||
ldr r0, [r5, #0x64]
|
||||
ldrb r0, [r0]
|
||||
cmp r0, #0
|
||||
bne _08044458
|
||||
movs r0, #0x12
|
||||
bl SetGlobalFlag
|
||||
movs r0, #0x72
|
||||
bl SoundReq
|
||||
bl DeleteThisEntity
|
||||
_08044458:
|
||||
movs r2, #0
|
||||
adds r3, r5, #0
|
||||
adds r3, #0x74
|
||||
_0804445E:
|
||||
adds r0, r6, r2
|
||||
adds r1, r7, r2
|
||||
ldrb r1, [r1]
|
||||
strb r1, [r0]
|
||||
adds r2, #1
|
||||
cmp r2, #4
|
||||
bls _0804445E
|
||||
movs r2, #0
|
||||
ldrb r1, [r3]
|
||||
cmp r2, r1
|
||||
bhs _08044492
|
||||
ldr r4, [r5, #0x48]
|
||||
ldr r0, [r5, #0x64]
|
||||
ldrb r6, [r0]
|
||||
adds r5, r1, #0
|
||||
adds r3, r4, #0
|
||||
adds r3, #0xc
|
||||
adds r1, r4, #0
|
||||
_08044482:
|
||||
ldrb r0, [r1, #0x11]
|
||||
cmp r0, r6
|
||||
beq _080443BA
|
||||
adds r3, #8
|
||||
adds r1, #8
|
||||
adds r2, #1
|
||||
cmp r2, r5
|
||||
blo _08044482
|
||||
_08044492:
|
||||
pop {r3}
|
||||
mov r8, r3
|
||||
pop {r4, r5, r6, r7, pc}
|
||||
.syntax divided
|
||||
@@ -1,236 +0,0 @@
|
||||
.syntax unified
|
||||
push {r4, r5, r6, r7, lr}
|
||||
mov r7, r8
|
||||
push {r7}
|
||||
adds r4, r0, #0
|
||||
movs r0, #1
|
||||
strb r0, [r4, #0xc]
|
||||
ldrb r0, [r4, #0xa]
|
||||
cmp r0, #7
|
||||
bls _0809C400
|
||||
b _0809C5A4
|
||||
_0809C400:
|
||||
lsls r0, r0, #2
|
||||
ldr r1, _0809C40C @ =_0809C410
|
||||
adds r0, r0, r1
|
||||
ldr r0, [r0]
|
||||
mov pc, r0
|
||||
.align 2, 0
|
||||
_0809C40C: .4byte _0809C410
|
||||
_0809C410: @ jump table
|
||||
.4byte _0809C430 @ case 0
|
||||
.4byte _0809C53E @ case 1
|
||||
.4byte _0809C53E @ case 2
|
||||
.4byte _0809C53E @ case 3
|
||||
.4byte _0809C53E @ case 4
|
||||
.4byte _0809C586 @ case 5
|
||||
.4byte _0809C440 @ case 6
|
||||
.4byte _0809C5BA @ case 7
|
||||
_0809C430:
|
||||
adds r0, r4, #0
|
||||
movs r1, #6
|
||||
bl SetDefaultPriority
|
||||
adds r1, r4, #0
|
||||
adds r1, #0x7e
|
||||
movs r0, #0
|
||||
strh r0, [r1]
|
||||
_0809C440:
|
||||
movs r0, #1
|
||||
strb r0, [r4, #0xe]
|
||||
movs r0, #0x10
|
||||
strb r0, [r4, #0x15]
|
||||
adds r1, r4, #0
|
||||
adds r1, #0x79
|
||||
movs r0, #0xf0
|
||||
strb r0, [r1]
|
||||
ldr r1, _0809C4B4 @ =gRoomControls
|
||||
movs r2, #0x84
|
||||
lsls r2, r2, #1
|
||||
adds r0, r2, #0
|
||||
ldrh r2, [r1, #6]
|
||||
adds r0, r0, r2
|
||||
strh r0, [r4, #0x2e]
|
||||
movs r2, #0xb4
|
||||
lsls r2, r2, #1
|
||||
adds r0, r2, #0
|
||||
ldrh r1, [r1, #8]
|
||||
adds r0, r0, r1
|
||||
strh r0, [r4, #0x32]
|
||||
ldrb r0, [r4, #0x19]
|
||||
movs r1, #3
|
||||
orrs r0, r1
|
||||
strb r0, [r4, #0x19]
|
||||
adds r0, r4, #0
|
||||
adds r0, #0x76
|
||||
movs r1, #0xa0
|
||||
strh r1, [r0]
|
||||
subs r0, #2
|
||||
strh r1, [r0]
|
||||
adds r1, r4, #0
|
||||
adds r1, #0x7b
|
||||
movs r0, #0x80
|
||||
strb r0, [r1]
|
||||
ldrb r0, [r4, #0xa]
|
||||
cmp r0, #0
|
||||
bne _0809C52E
|
||||
subs r1, #0x19
|
||||
movs r0, #0x29
|
||||
strb r0, [r1]
|
||||
adds r1, #1
|
||||
movs r0, #0xe0
|
||||
strb r0, [r1]
|
||||
movs r0, #0x30
|
||||
bl zMalloc
|
||||
adds r2, r0, #0
|
||||
adds r0, r4, #0
|
||||
adds r0, #0x84
|
||||
str r2, [r0]
|
||||
mov r8, r0
|
||||
cmp r2, #0
|
||||
bne _0809C4B8
|
||||
bl DeleteThisEntity
|
||||
b _0809C5BA
|
||||
.align 2, 0
|
||||
_0809C4B4: .4byte gRoomControls
|
||||
_0809C4B8:
|
||||
str r2, [r4, #0x64]
|
||||
mov r0, r8
|
||||
ldr r1, [r0]
|
||||
movs r0, #5
|
||||
strb r0, [r1, #1]
|
||||
movs r5, #0
|
||||
mov r7, r8
|
||||
_0809C4C6:
|
||||
adds r6, r5, #1
|
||||
adds r0, r4, #0
|
||||
movs r1, #0x91
|
||||
adds r2, r6, #0
|
||||
movs r3, #0
|
||||
bl CreateObjectWithParent
|
||||
str r0, [r4, #0x54]
|
||||
cmp r0, #0
|
||||
beq _0809C4EE
|
||||
adds r1, r0, #0
|
||||
adds r1, #0x84
|
||||
ldr r0, [r7]
|
||||
str r0, [r1]
|
||||
ldr r1, [r7]
|
||||
lsls r0, r5, #2
|
||||
adds r1, #0x20
|
||||
adds r1, r1, r0
|
||||
ldr r0, [r4, #0x54]
|
||||
str r0, [r1]
|
||||
_0809C4EE:
|
||||
adds r5, r6, #0
|
||||
cmp r5, #3
|
||||
bls _0809C4C6
|
||||
adds r0, r4, #0
|
||||
movs r1, #0x91
|
||||
movs r2, #5
|
||||
movs r3, #0
|
||||
bl CreateObjectWithParent
|
||||
str r0, [r4, #0x54]
|
||||
cmp r0, #0
|
||||
beq _0809C510
|
||||
adds r1, r0, #0
|
||||
adds r1, #0x84
|
||||
mov r2, r8
|
||||
ldr r0, [r2]
|
||||
str r0, [r1]
|
||||
_0809C510:
|
||||
adds r0, r4, #0
|
||||
movs r1, #0x91
|
||||
movs r2, #6
|
||||
movs r3, #0
|
||||
bl CreateObjectWithParent
|
||||
str r0, [r4, #0x50]
|
||||
cmp r0, #0
|
||||
beq _0809C5A4
|
||||
adds r1, r0, #0
|
||||
adds r1, #0x84
|
||||
mov r2, r8
|
||||
ldr r0, [r2]
|
||||
str r0, [r1]
|
||||
b _0809C5A4
|
||||
_0809C52E:
|
||||
adds r1, r4, #0
|
||||
adds r1, #0x62
|
||||
movs r0, #0xd7
|
||||
strb r0, [r1]
|
||||
adds r1, #1
|
||||
movs r0, #0xe0
|
||||
strb r0, [r1]
|
||||
b _0809C5A4
|
||||
_0809C53E:
|
||||
movs r1, #0
|
||||
movs r0, #0x10
|
||||
strb r0, [r4, #0xe]
|
||||
adds r0, r4, #0
|
||||
adds r0, #0x79
|
||||
strb r1, [r0]
|
||||
ldrb r1, [r4, #0xa]
|
||||
movs r2, #2
|
||||
adds r0, r2, #0
|
||||
ands r0, r1
|
||||
cmp r0, #0
|
||||
bne _0809C55A
|
||||
strb r2, [r4, #0xf]
|
||||
b _0809C55E
|
||||
_0809C55A:
|
||||
movs r0, #0xfe
|
||||
strb r0, [r4, #0xf]
|
||||
_0809C55E:
|
||||
adds r0, r4, #0
|
||||
adds r0, #0x74
|
||||
movs r2, #0x80
|
||||
lsls r2, r2, #1
|
||||
strh r2, [r0]
|
||||
ldrb r1, [r4, #0xa]
|
||||
movs r0, #1
|
||||
ands r0, r1
|
||||
cmp r0, #0
|
||||
bne _0809C57E
|
||||
adds r1, r4, #0
|
||||
adds r1, #0x76
|
||||
movs r0, #0xff
|
||||
lsls r0, r0, #8
|
||||
strh r0, [r1]
|
||||
b _0809C5A4
|
||||
_0809C57E:
|
||||
adds r0, r4, #0
|
||||
adds r0, #0x76
|
||||
strh r2, [r0]
|
||||
b _0809C5A4
|
||||
_0809C586:
|
||||
adds r0, r4, #0
|
||||
adds r0, #0x76
|
||||
movs r1, #0x80
|
||||
lsls r1, r1, #1
|
||||
strh r1, [r0]
|
||||
subs r0, #2
|
||||
strh r1, [r0]
|
||||
adds r1, r4, #0
|
||||
adds r1, #0x79
|
||||
movs r0, #0x1c
|
||||
strb r0, [r1]
|
||||
adds r0, r4, #0
|
||||
adds r0, #0x84
|
||||
ldr r0, [r0]
|
||||
str r4, [r0, #8]
|
||||
_0809C5A4:
|
||||
ldr r0, _0809C5C0 @ =gUnk_08123DDC
|
||||
ldrb r1, [r4, #0xa]
|
||||
lsls r1, r1, #2
|
||||
adds r1, r1, r0
|
||||
ldrb r1, [r1]
|
||||
adds r0, r4, #0
|
||||
bl InitializeAnimation
|
||||
adds r0, r4, #0
|
||||
bl FrozenOctorok_Action1
|
||||
_0809C5BA:
|
||||
pop {r3}
|
||||
mov r8, r3
|
||||
pop {r4, r5, r6, r7, pc}
|
||||
.align 2, 0
|
||||
_0809C5C0: .4byte gUnk_08123DDC
|
||||
.syntax divided
|
||||
@@ -1,323 +0,0 @@
|
||||
.syntax unified
|
||||
push {r4, r5, r6, r7, lr}
|
||||
mov r7, r8
|
||||
push {r7}
|
||||
adds r4, r0, #0
|
||||
movs r0, #3
|
||||
bl CheckGlobalFlag
|
||||
cmp r0, #0
|
||||
beq _0802D3DE
|
||||
ldr r2, _0802D3F4 @ =gScreen
|
||||
ldrh r1, [r2]
|
||||
ldr r0, _0802D3F8 @ =0x0000FDFF
|
||||
ands r0, r1
|
||||
strh r0, [r2]
|
||||
ldr r0, _0802D3FC @ =gPlayerEntity
|
||||
bl sub_0807AABC
|
||||
bl DeleteThisEntity
|
||||
_0802D3DE:
|
||||
movs r0, #1
|
||||
strb r0, [r4, #0xc]
|
||||
ldrb r0, [r4, #0xa]
|
||||
cmp r0, #6
|
||||
bls _0802D3EA
|
||||
b _0802D63C
|
||||
_0802D3EA:
|
||||
lsls r0, r0, #2
|
||||
ldr r1, _0802D400 @ =_0802D404
|
||||
adds r0, r0, r1
|
||||
ldr r0, [r0]
|
||||
mov pc, r0
|
||||
.align 2, 0
|
||||
_0802D3F4: .4byte gScreen
|
||||
_0802D3F8: .4byte 0x0000FDFF
|
||||
_0802D3FC: .4byte gPlayerEntity
|
||||
_0802D400: .4byte _0802D404
|
||||
_0802D404: @ jump table
|
||||
.4byte _0802D420 @ case 0
|
||||
.4byte _0802D544 @ case 1
|
||||
.4byte _0802D58C @ case 2
|
||||
.4byte _0802D5A8 @ case 3
|
||||
.4byte _0802D5EC @ case 4
|
||||
.4byte _0802D5F6 @ case 5
|
||||
.4byte _0802D61A @ case 6
|
||||
_0802D420:
|
||||
movs r2, #0
|
||||
movs r0, #2
|
||||
strb r0, [r4, #0xc]
|
||||
ldrb r1, [r4, #0x10]
|
||||
movs r0, #0x7f
|
||||
ands r0, r1
|
||||
strb r0, [r4, #0x10]
|
||||
adds r3, r4, #0
|
||||
adds r3, #0x29
|
||||
ldrb r0, [r3]
|
||||
movs r1, #7
|
||||
orrs r0, r1
|
||||
strb r0, [r3]
|
||||
adds r0, r4, #0
|
||||
adds r0, #0x75
|
||||
strb r2, [r0]
|
||||
adds r0, #0xb
|
||||
strb r2, [r0]
|
||||
subs r0, #7
|
||||
strb r2, [r0]
|
||||
movs r0, #0x96
|
||||
str r0, [r4, #0x7c]
|
||||
adds r0, r4, #0
|
||||
bl sub_0802EB9C
|
||||
movs r0, #0x54
|
||||
bl zMalloc
|
||||
adds r1, r4, #0
|
||||
adds r1, #0x84
|
||||
str r0, [r1]
|
||||
adds r5, r0, #0
|
||||
adds r7, r1, #0
|
||||
cmp r5, #0
|
||||
bne _0802D470
|
||||
adds r0, r4, #0
|
||||
bl GenericDeath
|
||||
bl DeleteThisEntity
|
||||
_0802D470:
|
||||
ldr r0, [r7]
|
||||
str r0, [r4, #0x64]
|
||||
movs r6, #0
|
||||
movs r0, #0
|
||||
mov r8, r0
|
||||
_0802D47A:
|
||||
movs r0, #0x24
|
||||
movs r1, #1
|
||||
bl CreateEnemy
|
||||
str r0, [r4, #0x54]
|
||||
adds r3, r6, #1
|
||||
cmp r0, #0
|
||||
beq _0802D4D6
|
||||
strb r3, [r0, #0xb]
|
||||
ldr r1, [r4, #0x54]
|
||||
adds r0, r4, #0
|
||||
adds r0, #0x38
|
||||
ldrb r0, [r0]
|
||||
adds r1, #0x38
|
||||
strb r0, [r1]
|
||||
ldr r1, [r4, #0x54]
|
||||
ldrh r0, [r4, #0x2e]
|
||||
strh r0, [r1, #0x2e]
|
||||
ldr r1, [r4, #0x54]
|
||||
lsls r0, r3, #1
|
||||
adds r0, r0, r3
|
||||
lsls r0, r0, #2
|
||||
ldrh r2, [r4, #0x32]
|
||||
adds r0, r0, r2
|
||||
strh r0, [r1, #0x32]
|
||||
ldr r0, [r4, #0x54]
|
||||
str r4, [r0, #0x50]
|
||||
ldr r0, [r4, #0x54]
|
||||
adds r0, #0x84
|
||||
ldr r1, [r7]
|
||||
str r1, [r0]
|
||||
lsls r2, r6, #2
|
||||
adds r0, r5, #0
|
||||
adds r0, #0x3c
|
||||
adds r0, r0, r2
|
||||
ldr r1, [r4, #0x54]
|
||||
str r1, [r0]
|
||||
adds r2, r5, r2
|
||||
movs r0, #0x10
|
||||
strb r0, [r2, #1]
|
||||
mov r0, r8
|
||||
strb r0, [r2, #0x19]
|
||||
adds r0, r5, #0
|
||||
adds r0, #0x35
|
||||
mov r1, r8
|
||||
strb r1, [r0]
|
||||
_0802D4D6:
|
||||
adds r6, r3, #0
|
||||
cmp r6, #4
|
||||
bls _0802D47A
|
||||
movs r0, #0x24
|
||||
movs r1, #2
|
||||
bl CreateEnemy
|
||||
adds r2, r0, #0
|
||||
str r2, [r4, #0x54]
|
||||
cmp r2, #0
|
||||
beq _0802D52E
|
||||
adds r0, r4, #0
|
||||
adds r0, #0x38
|
||||
ldrb r1, [r0]
|
||||
adds r0, r2, #0
|
||||
adds r0, #0x38
|
||||
strb r1, [r0]
|
||||
ldr r1, [r4, #0x54]
|
||||
ldrh r0, [r4, #0x2e]
|
||||
movs r3, #0
|
||||
strh r0, [r1, #0x2e]
|
||||
ldr r2, [r4, #0x54]
|
||||
adds r1, r6, #1
|
||||
lsls r0, r1, #1
|
||||
adds r0, r0, r1
|
||||
lsls r0, r0, #2
|
||||
ldrh r1, [r4, #0x32]
|
||||
adds r0, r0, r1
|
||||
strh r0, [r2, #0x32]
|
||||
ldr r0, [r4, #0x54]
|
||||
str r4, [r0, #0x50]
|
||||
ldr r0, [r4, #0x54]
|
||||
adds r0, #0x84
|
||||
ldr r1, [r7]
|
||||
str r1, [r0]
|
||||
ldr r0, [r4, #0x54]
|
||||
str r0, [r5, #0x50]
|
||||
movs r0, #0x10
|
||||
strb r0, [r5, #0x15]
|
||||
adds r0, r5, #0
|
||||
adds r0, #0x2d
|
||||
strb r3, [r0]
|
||||
adds r0, #8
|
||||
strb r3, [r0]
|
||||
_0802D52E:
|
||||
.ifndef EU
|
||||
ldr r0, _0802D540 @ =gPlayerState
|
||||
adds r0, #0x8b
|
||||
movs r1, #3
|
||||
strb r1, [r0]
|
||||
.endif
|
||||
adds r0, r4, #0
|
||||
movs r1, #0x4c
|
||||
bl InitializeAnimation
|
||||
b _0802D63C
|
||||
.align 2, 0
|
||||
.ifndef EU
|
||||
_0802D540: .4byte gPlayerState
|
||||
.endif
|
||||
_0802D544:
|
||||
ldrb r0, [r4, #0xb]
|
||||
cmp r0, #1
|
||||
bne _0802D55C
|
||||
ldrb r0, [r4, #0x10]
|
||||
movs r1, #0x80
|
||||
orrs r0, r1
|
||||
strb r0, [r4, #0x10]
|
||||
adds r2, r4, #0
|
||||
adds r2, #0x3b
|
||||
ldrb r0, [r2]
|
||||
orrs r1, r0
|
||||
strb r1, [r2]
|
||||
_0802D55C:
|
||||
ldr r1, _0802D588 @ =gUnk_080CD7C4
|
||||
ldrb r0, [r4, #0xb]
|
||||
lsls r0, r0, #2
|
||||
adds r0, r0, r1
|
||||
ldrb r0, [r0, #1]
|
||||
adds r3, r4, #0
|
||||
adds r3, #0x29
|
||||
movs r1, #7
|
||||
ands r1, r0
|
||||
ldrb r2, [r3]
|
||||
movs r0, #8
|
||||
rsbs r0, r0, #0
|
||||
ands r0, r2
|
||||
orrs r0, r1
|
||||
strb r0, [r3]
|
||||
movs r0, #0
|
||||
strb r0, [r4, #0xf]
|
||||
adds r0, r4, #0
|
||||
movs r1, #0x24
|
||||
bl InitializeAnimation
|
||||
b _0802D63C
|
||||
.align 2, 0
|
||||
_0802D588: .4byte gUnk_080CD7C4
|
||||
_0802D58C:
|
||||
adds r2, r4, #0
|
||||
adds r2, #0x29
|
||||
ldrb r0, [r2]
|
||||
movs r1, #8
|
||||
rsbs r1, r1, #0
|
||||
ands r1, r0
|
||||
strb r1, [r2]
|
||||
movs r0, #0
|
||||
strb r0, [r4, #0xf]
|
||||
adds r0, r4, #0
|
||||
movs r1, #0
|
||||
bl InitAnimationForceUpdate
|
||||
b _0802D63C
|
||||
_0802D5A8:
|
||||
ldr r0, _0802D5E8 @ =gUnk_080CD884
|
||||
ldrb r1, [r0]
|
||||
adds r0, r4, #0
|
||||
adds r0, #0x74
|
||||
movs r2, #0
|
||||
strb r1, [r0]
|
||||
adds r0, #1
|
||||
strb r2, [r0]
|
||||
adds r2, r4, #0
|
||||
adds r2, #0x29
|
||||
ldrb r1, [r2]
|
||||
movs r0, #8
|
||||
rsbs r0, r0, #0
|
||||
ands r0, r1
|
||||
movs r1, #6
|
||||
orrs r0, r1
|
||||
strb r0, [r2]
|
||||
adds r2, #0x12
|
||||
ldrb r1, [r2]
|
||||
movs r0, #0x80
|
||||
orrs r0, r1
|
||||
strb r0, [r2]
|
||||
ldr r0, [r4, #0x50]
|
||||
adds r1, r4, #0
|
||||
bl CopyPosition
|
||||
adds r0, r4, #0
|
||||
movs r1, #0x4f
|
||||
bl InitializeAnimation
|
||||
b _0802D63C
|
||||
.align 2, 0
|
||||
_0802D5E8: .4byte gUnk_080CD884
|
||||
_0802D5EC:
|
||||
adds r0, r4, #0
|
||||
movs r1, #0x2c
|
||||
bl InitAnimationForceUpdate
|
||||
b _0802D63C
|
||||
_0802D5F6:
|
||||
adds r2, r4, #0
|
||||
adds r2, #0x29
|
||||
ldrb r1, [r2]
|
||||
movs r0, #8
|
||||
rsbs r0, r0, #0
|
||||
ands r0, r1
|
||||
movs r1, #6
|
||||
orrs r0, r1
|
||||
strb r0, [r2]
|
||||
ldr r0, [r4, #0x50]
|
||||
adds r1, r4, #0
|
||||
bl CopyPosition
|
||||
adds r0, r4, #0
|
||||
movs r1, #0x2d
|
||||
bl InitAnimationForceUpdate
|
||||
b _0802D63C
|
||||
_0802D61A:
|
||||
adds r2, r4, #0
|
||||
adds r2, #0x29
|
||||
ldrb r1, [r2]
|
||||
movs r0, #8
|
||||
rsbs r0, r0, #0
|
||||
ands r0, r1
|
||||
movs r1, #6
|
||||
orrs r0, r1
|
||||
strb r0, [r2]
|
||||
ldr r0, [r4, #0x50]
|
||||
adds r1, r4, #0
|
||||
bl CopyPosition
|
||||
adds r0, r4, #0
|
||||
movs r1, #0x50
|
||||
bl InitializeAnimation
|
||||
_0802D63C:
|
||||
ldrb r0, [r4, #0xa]
|
||||
cmp r0, #0
|
||||
beq _0802D648
|
||||
adds r0, r4, #0
|
||||
bl sub_0802D86C
|
||||
_0802D648:
|
||||
pop {r3}
|
||||
mov r8, r3
|
||||
pop {r4, r5, r6, r7, pc}
|
||||
.syntax divided
|
||||
@@ -1,300 +0,0 @@
|
||||
.syntax unified
|
||||
|
||||
.text
|
||||
push {r4, r5, r6, r7, lr}
|
||||
mov r7, sl
|
||||
mov r6, sb
|
||||
mov r5, r8
|
||||
push {r5, r6, r7}
|
||||
sub sp, #0xc
|
||||
str r0, [sp]
|
||||
adds r0, #0x84
|
||||
ldr r0, [r0]
|
||||
mov sb, r0
|
||||
ldr r1, [r0, #0x3c]
|
||||
ldr r0, [r1, #0x50]
|
||||
bl CopyPosition
|
||||
mov r0, sb
|
||||
ldr r1, [r0, #0x3c]
|
||||
ldrb r0, [r0, #1]
|
||||
strb r0, [r1, #0x15]
|
||||
mov r1, sb
|
||||
ldrb r6, [r1, #1]
|
||||
cmp r6, #0x10
|
||||
bls _0802E54C
|
||||
movs r0, #0xf
|
||||
eors r6, r0
|
||||
adds r6, #1
|
||||
ands r6, r0
|
||||
_0802E54C:
|
||||
cmp r6, #0x10
|
||||
bne _0802E552
|
||||
movs r6, #0xf
|
||||
_0802E552:
|
||||
mov r2, sb
|
||||
ldr r1, [r2, #0x3c]
|
||||
movs r0, #0xf
|
||||
eors r6, r0
|
||||
adds r0, r6, #0
|
||||
adds r0, #0x12
|
||||
lsls r0, r0, #8
|
||||
strh r0, [r1, #0x24]
|
||||
ldr r0, [r2, #0x3c]
|
||||
bl LinearMoveUpdate
|
||||
movs r6, #0
|
||||
movs r0, #0x3c
|
||||
add r0, sb
|
||||
mov sl, r0
|
||||
mov r1, sb
|
||||
adds r1, #0x30
|
||||
str r1, [sp, #4]
|
||||
ldr r2, [sp]
|
||||
adds r2, #0x80
|
||||
str r2, [sp, #8]
|
||||
movs r7, #0x80
|
||||
lsls r7, r7, #1
|
||||
_0802E580:
|
||||
lsls r0, r6, #2
|
||||
add r0, sl
|
||||
ldr r0, [r0]
|
||||
adds r1, r6, #1
|
||||
mov r8, r1
|
||||
lsls r4, r1, #2
|
||||
mov r2, sl
|
||||
adds r5, r2, r4
|
||||
ldr r1, [r5]
|
||||
bl CopyPosition
|
||||
add r4, sb
|
||||
ldrb r0, [r4, #0x19]
|
||||
lsls r0, r0, #4
|
||||
ldr r1, _0802E644 @ =gSineTable
|
||||
adds r0, r0, r1
|
||||
movs r2, #0
|
||||
ldrsh r0, [r0, r2]
|
||||
ldr r1, [sp, #4]
|
||||
adds r6, r1, r6
|
||||
ldrb r1, [r6]
|
||||
lsls r1, r1, #0x18
|
||||
asrs r1, r1, #0x10
|
||||
bl FixedMul
|
||||
lsls r0, r0, #0x10
|
||||
asrs r0, r0, #0x10
|
||||
adds r1, r7, #0
|
||||
bl FixedDiv
|
||||
adds r1, r0, #0
|
||||
ldrb r0, [r4, #1]
|
||||
lsls r0, r0, #4
|
||||
ldr r2, _0802E644 @ =gSineTable
|
||||
adds r0, r0, r2
|
||||
movs r2, #0
|
||||
ldrsh r0, [r0, r2]
|
||||
lsls r1, r1, #0x10
|
||||
asrs r1, r1, #0x10
|
||||
bl FixedMul
|
||||
lsls r0, r0, #0x10
|
||||
asrs r0, r0, #0x10
|
||||
adds r1, r7, #0
|
||||
bl FixedDiv
|
||||
ldr r2, [r5]
|
||||
lsls r0, r0, #0x10
|
||||
asrs r0, r0, #8
|
||||
ldr r1, [r2, #0x2c]
|
||||
adds r1, r1, r0
|
||||
str r1, [r2, #0x2c]
|
||||
ldrb r0, [r4, #0x19]
|
||||
lsls r0, r0, #4
|
||||
adds r0, #0x80
|
||||
ldr r1, _0802E644 @ =gSineTable
|
||||
adds r0, r0, r1
|
||||
movs r2, #0
|
||||
ldrsh r0, [r0, r2]
|
||||
ldrb r1, [r6]
|
||||
lsls r1, r1, #0x18
|
||||
asrs r1, r1, #0x10
|
||||
bl FixedMul
|
||||
lsls r0, r0, #0x10
|
||||
asrs r0, r0, #0x10
|
||||
adds r1, r7, #0
|
||||
bl FixedDiv
|
||||
ldr r2, [r5]
|
||||
lsls r0, r0, #0x10
|
||||
asrs r0, r0, #8
|
||||
ldr r1, [r2, #0x30]
|
||||
subs r1, r1, r0
|
||||
str r1, [r2, #0x30]
|
||||
mov r6, r8
|
||||
cmp r6, #4
|
||||
bls _0802E580
|
||||
mov r1, sb
|
||||
ldr r0, [r1, #0x50]
|
||||
ldrb r1, [r0, #0xe]
|
||||
adds r2, r0, #0
|
||||
cmp r1, #0x18
|
||||
bne _0802E662
|
||||
mov r1, sb
|
||||
ldrb r0, [r1, #0x15]
|
||||
lsrs r0, r0, #3
|
||||
lsls r7, r0, #2
|
||||
mov r0, sb
|
||||
adds r0, #0x2d
|
||||
ldrb r0, [r0]
|
||||
lsls r1, r0, #0x18
|
||||
lsrs r0, r1, #0x18
|
||||
cmp r0, #0xc
|
||||
bls _0802E648
|
||||
adds r7, #3
|
||||
b _0802E64C
|
||||
.align 2, 0
|
||||
_0802E644: .4byte gSineTable
|
||||
_0802E648:
|
||||
lsrs r0, r1, #0x1a
|
||||
adds r7, r7, r0
|
||||
_0802E64C:
|
||||
adds r0, r2, #0
|
||||
adds r0, #0x58
|
||||
ldrb r0, [r0]
|
||||
adds r1, r7, #0
|
||||
adds r1, #0x18
|
||||
cmp r0, r1
|
||||
beq _0802E6E8
|
||||
adds r0, r2, #0
|
||||
bl InitAnimationForceUpdate
|
||||
b _0802E6E8
|
||||
_0802E662:
|
||||
ldr r2, [sp, #8]
|
||||
ldrb r0, [r2]
|
||||
cmp r0, #0
|
||||
bne _0802E688
|
||||
mov r0, sb
|
||||
movs r1, #5
|
||||
movs r2, #0
|
||||
movs r3, #0
|
||||
bl sub_0802E7CC
|
||||
mov r0, sb
|
||||
ldr r2, [r0, #0x50]
|
||||
ldrb r1, [r2, #0x14]
|
||||
lsrs r0, r1, #1
|
||||
adds r7, r1, r0
|
||||
lsrs r0, r7, #2
|
||||
ldrb r2, [r2, #0xe]
|
||||
adds r7, r0, r2
|
||||
b _0802E6CA
|
||||
_0802E688:
|
||||
ldr r0, [sp]
|
||||
adds r0, #0x3d
|
||||
ldrb r0, [r0]
|
||||
lsls r0, r0, #0x18
|
||||
asrs r0, r0, #0x18
|
||||
cmp r0, #0
|
||||
bne _0802E6C0
|
||||
ldr r0, [sp]
|
||||
adds r0, #0x58
|
||||
ldrb r3, [r0]
|
||||
mov r1, sb
|
||||
ldrb r0, [r1, #0x15]
|
||||
lsrs r2, r0, #3
|
||||
adds r0, r2, #0
|
||||
adds r0, #0x2f
|
||||
cmp r3, r0
|
||||
bne _0802E6BA
|
||||
ldr r0, [sp]
|
||||
adds r0, #0x5a
|
||||
ldrb r1, [r0]
|
||||
movs r0, #0x80
|
||||
ands r0, r1
|
||||
adds r7, r3, #0
|
||||
cmp r0, #0
|
||||
beq _0802E6CA
|
||||
_0802E6BA:
|
||||
adds r7, r2, #0
|
||||
adds r7, #0x28
|
||||
b _0802E6CA
|
||||
_0802E6C0:
|
||||
mov r2, sb
|
||||
ldrb r0, [r2, #0x15]
|
||||
lsrs r0, r0, #3
|
||||
adds r7, r0, #0
|
||||
adds r7, #0x2f
|
||||
_0802E6CA:
|
||||
mov r0, sb
|
||||
ldr r1, [r0, #0x50]
|
||||
adds r0, r1, #0
|
||||
adds r0, #0x58
|
||||
ldrb r0, [r0]
|
||||
cmp r0, r7
|
||||
beq _0802E6E2
|
||||
adds r0, r1, #0
|
||||
adds r1, r7, #0
|
||||
bl InitAnimationForceUpdate
|
||||
b _0802E6E8
|
||||
_0802E6E2:
|
||||
adds r0, r1, #0
|
||||
bl UpdateAnimationSingleFrame
|
||||
_0802E6E8:
|
||||
movs r6, #0
|
||||
_0802E6EA:
|
||||
ldr r1, [sp, #8]
|
||||
ldrb r0, [r1]
|
||||
cmp r0, #0
|
||||
bne _0802E72E
|
||||
lsls r1, r6, #0x18
|
||||
lsrs r1, r1, #0x18
|
||||
mov r0, sb
|
||||
movs r2, #0
|
||||
movs r3, #0
|
||||
bl sub_0802E7CC
|
||||
lsls r5, r6, #2
|
||||
mov r2, sl
|
||||
adds r0, r2, r5
|
||||
ldr r0, [r0]
|
||||
ldrb r1, [r0, #0x14]
|
||||
lsrs r0, r1, #1
|
||||
adds r7, r1, r0
|
||||
lsrs r7, r7, #2
|
||||
adds r4, r6, #1
|
||||
lsls r0, r4, #2
|
||||
add r0, sb
|
||||
ldrb r0, [r0, #0x19]
|
||||
movs r1, #3
|
||||
bl __divsi3
|
||||
lsls r0, r0, #0x18
|
||||
lsrs r0, r0, #0x18
|
||||
lsls r1, r0, #1
|
||||
adds r1, r1, r0
|
||||
lsls r1, r1, #2
|
||||
adds r7, r7, r1
|
||||
adds r1, r5, #0
|
||||
b _0802E73E
|
||||
_0802E72E:
|
||||
lsls r1, r6, #2
|
||||
mov r2, sb
|
||||
adds r0, r2, r1
|
||||
ldrb r0, [r0, #1]
|
||||
lsrs r0, r0, #3
|
||||
adds r7, r0, #0
|
||||
adds r7, #0x48
|
||||
adds r4, r6, #1
|
||||
_0802E73E:
|
||||
mov r2, sl
|
||||
adds r0, r2, r1
|
||||
ldr r1, [r0]
|
||||
adds r0, r1, #0
|
||||
adds r0, #0x58
|
||||
ldrb r0, [r0]
|
||||
cmp r0, r7
|
||||
beq _0802E756
|
||||
adds r0, r1, #0
|
||||
adds r1, r7, #0
|
||||
bl InitializeAnimation
|
||||
_0802E756:
|
||||
adds r6, r4, #0
|
||||
cmp r6, #4
|
||||
bls _0802E6EA
|
||||
add sp, #0xc
|
||||
pop {r3, r4, r5}
|
||||
mov r8, r3
|
||||
mov sb, r4
|
||||
mov sl, r5
|
||||
pop {r4, r5, r6, r7, pc}
|
||||
|
||||
.syntax divided
|
||||
@@ -1,331 +0,0 @@
|
||||
.syntax unified
|
||||
push {r4, r5, r6, r7, lr}
|
||||
mov r7, sb
|
||||
mov r6, r8
|
||||
push {r6, r7}
|
||||
adds r4, r0, #0
|
||||
movs r0, #1
|
||||
strb r0, [r4, #0xc]
|
||||
ldrb r0, [r4, #0x18]
|
||||
movs r1, #3
|
||||
orrs r0, r1
|
||||
strb r0, [r4, #0x18]
|
||||
ldrb r0, [r4, #0xa]
|
||||
cmp r0, #6
|
||||
bls _0803573A
|
||||
b _08035974
|
||||
_0803573A:
|
||||
lsls r0, r0, #2
|
||||
ldr r1, _08035744 @ =_08035748
|
||||
adds r0, r0, r1
|
||||
ldr r0, [r0]
|
||||
mov pc, r0
|
||||
.align 2, 0
|
||||
_08035744: .4byte _08035748
|
||||
_08035748: @ jump table
|
||||
.4byte _08035764 @ case 0
|
||||
.4byte _080358D8 @ case 1
|
||||
.4byte _080358D8 @ case 2
|
||||
.4byte _080358D8 @ case 3
|
||||
.4byte _080358D8 @ case 4
|
||||
.4byte _08035920 @ case 5
|
||||
.4byte _08035940 @ case 6
|
||||
_08035764:
|
||||
adds r2, r4, #0
|
||||
adds r2, #0x29
|
||||
ldrb r1, [r2]
|
||||
movs r0, #8
|
||||
rsbs r0, r0, #0
|
||||
ands r0, r1
|
||||
movs r1, #4
|
||||
orrs r0, r1
|
||||
strb r0, [r2]
|
||||
adds r0, r4, #0
|
||||
adds r0, #0x7c
|
||||
movs r5, #0
|
||||
strb r5, [r0]
|
||||
movs r0, #1
|
||||
strb r0, [r4, #0xe]
|
||||
movs r0, #0x30
|
||||
bl zMalloc
|
||||
adds r2, r0, #0
|
||||
adds r0, r4, #0
|
||||
adds r0, #0x84
|
||||
str r2, [r0]
|
||||
mov r8, r0
|
||||
cmp r2, #0
|
||||
bne _0803579E
|
||||
adds r0, r4, #0
|
||||
bl GenericDeath
|
||||
b _080359A6
|
||||
_0803579E:
|
||||
str r2, [r4, #0x64]
|
||||
mov r1, r8
|
||||
ldr r0, [r1]
|
||||
strb r5, [r0, #6]
|
||||
ldr r1, [r1]
|
||||
movs r0, #2
|
||||
strb r0, [r1]
|
||||
mov r2, r8
|
||||
ldr r0, [r2]
|
||||
strb r5, [r0, #2]
|
||||
ldr r1, [r2]
|
||||
movs r0, #5
|
||||
strb r0, [r1, #1]
|
||||
ldrb r0, [r4, #0x19]
|
||||
movs r1, #3
|
||||
orrs r0, r1
|
||||
strb r0, [r4, #0x19]
|
||||
adds r2, r4, #0
|
||||
adds r2, #0x6d
|
||||
ldrb r0, [r2]
|
||||
movs r1, #1
|
||||
orrs r0, r1
|
||||
strb r0, [r2]
|
||||
adds r0, r4, #0
|
||||
adds r0, #0x76
|
||||
movs r1, #0xa0
|
||||
strh r1, [r0]
|
||||
subs r0, #2
|
||||
strh r1, [r0]
|
||||
adds r0, #6
|
||||
strh r5, [r0]
|
||||
movs r5, #0
|
||||
movs r0, #0x79
|
||||
adds r0, r0, r4
|
||||
mov sb, r0
|
||||
mov r7, r8
|
||||
_080357E6:
|
||||
adds r6, r5, #1
|
||||
movs r0, #0x39
|
||||
adds r1, r6, #0
|
||||
bl CreateEnemy
|
||||
adds r1, r0, #0
|
||||
str r1, [r4, #0x54]
|
||||
cmp r1, #0
|
||||
beq _08035816
|
||||
adds r0, r4, #0
|
||||
bl CopyPosition
|
||||
ldr r0, [r4, #0x54]
|
||||
str r4, [r0, #0x50]
|
||||
ldr r0, [r4, #0x54]
|
||||
adds r0, #0x84
|
||||
ldr r1, [r7]
|
||||
str r1, [r0]
|
||||
ldr r1, [r7]
|
||||
lsls r0, r5, #2
|
||||
adds r1, #0x20
|
||||
adds r1, r1, r0
|
||||
ldr r0, [r4, #0x54]
|
||||
str r0, [r1]
|
||||
_08035816:
|
||||
adds r5, r6, #0
|
||||
cmp r5, #3
|
||||
bls _080357E6
|
||||
movs r0, #0x39
|
||||
movs r1, #5
|
||||
bl CreateEnemy
|
||||
adds r1, r0, #0
|
||||
str r1, [r4, #0x54]
|
||||
cmp r1, #0
|
||||
beq _08035840
|
||||
adds r0, r4, #0
|
||||
bl CopyPosition
|
||||
ldr r0, [r4, #0x54]
|
||||
str r4, [r0, #0x50]
|
||||
ldr r0, [r4, #0x54]
|
||||
adds r0, #0x84
|
||||
mov r2, r8
|
||||
ldr r1, [r2]
|
||||
str r1, [r0]
|
||||
_08035840:
|
||||
movs r0, #0x39
|
||||
movs r1, #6
|
||||
bl CreateEnemy
|
||||
adds r1, r0, #0
|
||||
str r1, [r4, #0x54]
|
||||
cmp r1, #0
|
||||
beq _0803586A
|
||||
adds r0, r4, #0
|
||||
bl CopyPosition
|
||||
ldr r0, [r4, #0x54]
|
||||
str r4, [r0, #0x50]
|
||||
ldr r0, [r4, #0x54]
|
||||
adds r0, #0x84
|
||||
mov r2, r8
|
||||
ldr r1, [r2]
|
||||
str r1, [r0]
|
||||
ldr r1, [r2]
|
||||
ldr r0, [r4, #0x54]
|
||||
str r0, [r1, #0xc]
|
||||
_0803586A:
|
||||
movs r5, #0
|
||||
mov r7, r8
|
||||
_0803586E:
|
||||
movs r0, #0x39
|
||||
movs r1, #7
|
||||
bl CreateEnemy
|
||||
str r0, [r4, #0x54]
|
||||
adds r6, r5, #1
|
||||
cmp r0, #0
|
||||
beq _080358A0
|
||||
strb r5, [r0, #0xb]
|
||||
ldr r1, [r4, #0x54]
|
||||
adds r0, r4, #0
|
||||
bl CopyPosition
|
||||
ldr r0, [r4, #0x54]
|
||||
str r4, [r0, #0x50]
|
||||
ldr r0, [r4, #0x54]
|
||||
adds r0, #0x84
|
||||
ldr r1, [r7]
|
||||
str r1, [r0]
|
||||
ldr r1, [r7]
|
||||
lsls r0, r6, #2
|
||||
adds r1, #0xc
|
||||
adds r1, r1, r0
|
||||
ldr r0, [r4, #0x54]
|
||||
str r0, [r1]
|
||||
_080358A0:
|
||||
adds r5, r6, #0
|
||||
cmp r5, #3
|
||||
bls _0803586E
|
||||
movs r1, #0
|
||||
movs r0, #3
|
||||
strb r0, [r4, #0xc]
|
||||
strb r1, [r4, #0xd]
|
||||
movs r0, #0x3c
|
||||
mov r1, sb
|
||||
strb r0, [r1]
|
||||
ldr r1, _080358D0 @ =gPlayerEntity
|
||||
ldrb r2, [r1, #0x18]
|
||||
subs r0, #0x40
|
||||
ands r0, r2
|
||||
strb r0, [r1, #0x18]
|
||||
ldrh r0, [r4, #0x2e]
|
||||
strh r0, [r1, #0x2e]
|
||||
ldrh r0, [r4, #0x32]
|
||||
subs r0, #0xa0
|
||||
strh r0, [r1, #0x32]
|
||||
ldr r0, _080358D4 @ =gRoomControls
|
||||
str r4, [r0, #0x30]
|
||||
b _08035974
|
||||
.align 2, 0
|
||||
_080358D0: .4byte gPlayerEntity
|
||||
_080358D4: .4byte gRoomControls
|
||||
_080358D8:
|
||||
movs r1, #0
|
||||
movs r0, #0x10
|
||||
strb r0, [r4, #0xe]
|
||||
adds r0, r4, #0
|
||||
adds r0, #0x79
|
||||
strb r1, [r0]
|
||||
ldrb r1, [r4, #0xa]
|
||||
movs r2, #2
|
||||
adds r0, r2, #0
|
||||
ands r0, r1
|
||||
cmp r0, #0
|
||||
bne _080358F4
|
||||
strb r2, [r4, #0xf]
|
||||
b _080358F8
|
||||
_080358F4:
|
||||
movs r0, #0xfe
|
||||
strb r0, [r4, #0xf]
|
||||
_080358F8:
|
||||
adds r0, r4, #0
|
||||
adds r0, #0x74
|
||||
movs r2, #0x80
|
||||
lsls r2, r2, #1
|
||||
strh r2, [r0]
|
||||
ldrb r1, [r4, #0xa]
|
||||
movs r0, #1
|
||||
ands r0, r1
|
||||
cmp r0, #0
|
||||
bne _08035918
|
||||
adds r1, r4, #0
|
||||
adds r1, #0x76
|
||||
movs r0, #0xff
|
||||
lsls r0, r0, #8
|
||||
strh r0, [r1]
|
||||
b _08035974
|
||||
_08035918:
|
||||
adds r0, r4, #0
|
||||
adds r0, #0x76
|
||||
strh r2, [r0]
|
||||
b _08035974
|
||||
_08035920:
|
||||
adds r0, r4, #0
|
||||
adds r0, #0x76
|
||||
movs r1, #0x80
|
||||
lsls r1, r1, #1
|
||||
strh r1, [r0]
|
||||
subs r0, #2
|
||||
strh r1, [r0]
|
||||
adds r1, r4, #0
|
||||
adds r1, #0x79
|
||||
movs r0, #0x1c
|
||||
strb r0, [r1]
|
||||
adds r0, r4, #0
|
||||
adds r0, #0x84
|
||||
ldr r0, [r0]
|
||||
str r4, [r0, #8]
|
||||
b _08035974
|
||||
_08035940:
|
||||
adds r0, r4, #0
|
||||
adds r0, #0x76
|
||||
movs r2, #0
|
||||
movs r1, #0x80
|
||||
lsls r1, r1, #1
|
||||
strh r1, [r0]
|
||||
subs r0, #2
|
||||
strh r1, [r0]
|
||||
adds r3, r4, #0
|
||||
adds r3, #0x29
|
||||
ldrb r1, [r3]
|
||||
movs r0, #8
|
||||
rsbs r0, r0, #0
|
||||
ands r0, r1
|
||||
strb r0, [r3]
|
||||
adds r0, r4, #0
|
||||
adds r0, #0x79
|
||||
strb r2, [r0]
|
||||
movs r0, #0x10
|
||||
strb r0, [r4, #0xe]
|
||||
movs r0, #1
|
||||
strb r0, [r4, #0xf]
|
||||
adds r1, r4, #0
|
||||
adds r1, #0x7d
|
||||
movs r0, #0x80
|
||||
strb r0, [r1]
|
||||
_08035974:
|
||||
ldrb r0, [r4, #0xa]
|
||||
cmp r0, #6
|
||||
beq _08035990
|
||||
ldr r0, _0803598C @ =gUnk_080CF08C
|
||||
ldrb r1, [r4, #0xa]
|
||||
lsls r1, r1, #2
|
||||
adds r1, r1, r0
|
||||
ldrb r1, [r1]
|
||||
adds r0, r4, #0
|
||||
bl InitializeAnimation
|
||||
b _080359A0
|
||||
.align 2, 0
|
||||
_0803598C: .4byte gUnk_080CF08C
|
||||
_08035990:
|
||||
ldr r0, _080359B0 @ =gUnk_080CF08C
|
||||
ldrb r1, [r4, #0xa]
|
||||
lsls r1, r1, #2
|
||||
adds r1, r1, r0
|
||||
ldrb r1, [r1]
|
||||
adds r0, r4, #0
|
||||
bl InitAnimationForceUpdate
|
||||
_080359A0:
|
||||
adds r0, r4, #0
|
||||
bl OctorokBoss_Action1
|
||||
_080359A6:
|
||||
pop {r3, r4}
|
||||
mov r8, r3
|
||||
mov sb, r4
|
||||
pop {r4, r5, r6, r7, pc}
|
||||
.align 2, 0
|
||||
_080359B0: .4byte gUnk_080CF08C
|
||||
.syntax divided
|
||||
@@ -1,133 +0,0 @@
|
||||
.syntax unified
|
||||
push {r4, r5, r6, r7, lr}
|
||||
adds r4, r0, #0
|
||||
ldr r6, _080A7AE0 @ =gPlayerEntity
|
||||
adds r0, r6, #0
|
||||
adds r0, #0x5a
|
||||
ldrb r0, [r0]
|
||||
movs r1, #0xf
|
||||
ands r1, r0
|
||||
cmp r1, #0
|
||||
beq _080A7B8C
|
||||
ldr r2, _080A7AE4 @ =gUnk_08129072
|
||||
subs r0, r1, #1
|
||||
lsls r0, r0, #1
|
||||
adds r1, r0, r2
|
||||
movs r3, #0
|
||||
ldrsb r3, [r1, r3]
|
||||
adds r0, #1
|
||||
adds r0, r0, r2
|
||||
movs r5, #0
|
||||
ldrsb r5, [r0, r5]
|
||||
ldr r2, _080A7AE8 @ =gPlayerState
|
||||
ldrb r1, [r2, #0x1b]
|
||||
movs r0, #0xc0
|
||||
ands r0, r1
|
||||
adds r7, r2, #0
|
||||
cmp r0, #0
|
||||
bne _080A7AC4
|
||||
ldrb r0, [r6, #0x18]
|
||||
lsls r0, r0, #0x19
|
||||
cmp r0, #0
|
||||
bge _080A7AC4
|
||||
rsbs r3, r3, #0
|
||||
_080A7AC4:
|
||||
ldrb r0, [r4, #0xa]
|
||||
cmp r0, #0
|
||||
beq _080A7AEC
|
||||
movs r0, #0x2e
|
||||
ldrsh r2, [r4, r0]
|
||||
adds r2, r2, r3
|
||||
movs r1, #0x32
|
||||
ldrsh r3, [r4, r1]
|
||||
adds r3, r3, r5
|
||||
adds r0, r4, #0
|
||||
movs r1, #0
|
||||
bl sub_08008796
|
||||
b _080A7B8C
|
||||
.align 2, 0
|
||||
_080A7AE0: .4byte gPlayerEntity
|
||||
_080A7AE4: .4byte gUnk_08129072
|
||||
_080A7AE8: .4byte gPlayerState
|
||||
_080A7AEC:
|
||||
ldr r0, [r4, #0x34]
|
||||
cmp r0, #0
|
||||
bne _080A7B8C
|
||||
adds r0, r7, #0
|
||||
adds r0, #0xac
|
||||
ldrh r0, [r0]
|
||||
movs r1, #8
|
||||
ands r1, r0
|
||||
lsls r1, r1, #0x10
|
||||
lsrs r1, r1, #0x10
|
||||
rsbs r1, r1, #0
|
||||
lsrs r1, r1, #0x1f
|
||||
movs r0, #0x2e
|
||||
ldrsh r2, [r4, r0]
|
||||
adds r6, r3, #0
|
||||
adds r2, r2, r6
|
||||
movs r0, #0x32
|
||||
ldrsh r3, [r4, r0]
|
||||
adds r3, r3, r5
|
||||
adds r0, r4, #0
|
||||
bl sub_08008796
|
||||
cmp r0, #0
|
||||
bne _080A7B8C
|
||||
ldrb r2, [r7, #0x1b]
|
||||
cmp r2, #0
|
||||
beq _080A7B8C
|
||||
movs r0, #0xc0
|
||||
ands r0, r2
|
||||
cmp r0, #0
|
||||
bne _080A7B8C
|
||||
adds r0, r4, #0
|
||||
adds r1, r6, #0
|
||||
adds r2, r5, #0
|
||||
bl GetRelativeCollisionTile
|
||||
cmp r0, #0x2e
|
||||
bne _080A7B4C
|
||||
ldr r0, _080A7B44 @ =gPlayerEntity
|
||||
ldr r1, _080A7B48 @ =0x00000119
|
||||
bl SoundReqClipped
|
||||
b _080A7B54
|
||||
.align 2, 0
|
||||
_080A7B44: .4byte gPlayerEntity
|
||||
_080A7B48: .4byte 0x00000119
|
||||
_080A7B4C:
|
||||
ldr r0, _080A7B90 @ =gPlayerEntity
|
||||
movs r1, #0x74
|
||||
bl SoundReqClipped
|
||||
_080A7B54:
|
||||
movs r0, #0xf
|
||||
movs r1, #0x1a
|
||||
movs r2, #0
|
||||
bl CreateObject
|
||||
adds r2, r0, #0
|
||||
cmp r2, #0
|
||||
beq _080A7B8C
|
||||
ldr r1, _080A7B94 @ =gUnk_0812908E
|
||||
ldrb r0, [r4, #0x14]
|
||||
adds r0, r0, r1
|
||||
ldrb r0, [r0]
|
||||
lsls r0, r0, #0x18
|
||||
asrs r0, r0, #0x18
|
||||
ldrh r3, [r4, #0x2e]
|
||||
adds r0, r0, r3
|
||||
strh r0, [r2, #0x2e]
|
||||
ldrb r0, [r4, #0x14]
|
||||
adds r0, #1
|
||||
adds r0, r0, r1
|
||||
ldrb r0, [r0]
|
||||
lsls r0, r0, #0x18
|
||||
asrs r0, r0, #0x18
|
||||
ldrh r1, [r4, #0x32]
|
||||
adds r0, r0, r1
|
||||
strh r0, [r2, #0x32]
|
||||
ldr r0, [r4, #0x34]
|
||||
str r0, [r2, #0x34]
|
||||
_080A7B8C:
|
||||
pop {r4, r5, r6, r7, pc}
|
||||
.align 2, 0
|
||||
_080A7B90: .4byte gPlayerEntity
|
||||
_080A7B94: .4byte gUnk_0812908E
|
||||
.syntax divided
|
||||
@@ -1,125 +0,0 @@
|
||||
.syntax unified
|
||||
push {r4, r5, r6, r7, lr}
|
||||
mov r7, sl
|
||||
mov r6, sb
|
||||
mov r5, r8
|
||||
push {r5, r6, r7}
|
||||
sub sp, #8
|
||||
str r0, [sp]
|
||||
ldr r1, _08050C18 @ =gSave
|
||||
adds r0, r1, #0
|
||||
adds r0, #0xaa
|
||||
ldrb r0, [r0]
|
||||
lsrs r2, r0, #1
|
||||
cmp r2, #0
|
||||
bne _08050B5A
|
||||
movs r2, #1
|
||||
_08050B5A:
|
||||
adds r0, r1, #0
|
||||
adds r0, #0xab
|
||||
ldrb r0, [r0]
|
||||
lsrs r3, r0, #1
|
||||
cmp r3, #0
|
||||
beq RETURN
|
||||
cmp r2, r3
|
||||
ble _08050B6C
|
||||
adds r2, r3, #0
|
||||
_08050B6C:
|
||||
movs r0, #3
|
||||
ands r0, r2
|
||||
str r0, [sp, #4]
|
||||
adds r0, r2, #0
|
||||
asrs r5, r0, #2
|
||||
mov ip, r5
|
||||
cmp r5, #0xa
|
||||
ble _08050B80
|
||||
movs r2, #0xa
|
||||
mov ip, r2
|
||||
_08050B80:
|
||||
adds r6, r5, #0
|
||||
subs r6, #0xa
|
||||
mov sb, r6
|
||||
cmp r6, #0
|
||||
bge _08050B8E
|
||||
movs r7, #0
|
||||
mov sb, r7
|
||||
_08050B8E:
|
||||
adds r0, r3, #0
|
||||
asrs r3, r0, #2
|
||||
adds r0, r3, #0
|
||||
cmp r3, #0xa
|
||||
ble _08050B9A
|
||||
movs r3, #0xa
|
||||
_08050B9A:
|
||||
adds r4, r0, #0
|
||||
subs r4, #0xa
|
||||
ldr r2, [sp]
|
||||
ldr r0, _08050C1C @ =0x0000F24C
|
||||
mov sl, r0
|
||||
strh r0, [r2]
|
||||
ldr r1, _08050C20 @ =0x040000D4
|
||||
movs r7, #0xa
|
||||
mov r8, r7
|
||||
mov r0, r8
|
||||
mov r7, ip @ var5
|
||||
subs r0, r0, r7 @ 10 - var5
|
||||
lsls r0, r0, #1
|
||||
ldr r7, _08050C24 @ =gUnk_080FC914
|
||||
mov ip, r7
|
||||
add r0, ip
|
||||
str r0, [r1]
|
||||
adds r0, r2, #2
|
||||
str r0, [r1, #4]
|
||||
movs r0, #0x80
|
||||
lsls r0, r0, #0x18
|
||||
orrs r3, r0
|
||||
str r3, [r1, #8]
|
||||
ldr r0, [r1, #8]
|
||||
cmp r4, #0
|
||||
ble _08050BEE
|
||||
adds r2, #0x40
|
||||
mov r3, sl
|
||||
strh r3, [r2]
|
||||
mov r7, r8
|
||||
mov r3, sb
|
||||
subs r0, r7, r3
|
||||
lsls r0, r0, #1
|
||||
add r0, ip
|
||||
str r0, [r1]
|
||||
adds r0, r2, #2
|
||||
str r0, [r1, #4]
|
||||
movs r7, #0x80
|
||||
lsls r7, r7, #0x18
|
||||
orrs r4, r7
|
||||
str r4, [r1, #8]
|
||||
ldr r0, [r1, #8]
|
||||
_08050BEE:
|
||||
ldr r0, [sp, #4]
|
||||
cmp r0, #0
|
||||
beq RETURN
|
||||
ldr r2, [sp]
|
||||
cmp r5, #9
|
||||
ble _08050BFE
|
||||
adds r5, r6, #0
|
||||
adds r2, #0x40
|
||||
_08050BFE:
|
||||
lsls r0, r5, #1
|
||||
adds r0, r0, r2
|
||||
ldr r2, [sp, #4]
|
||||
ldr r3, _08050C28 @ =0xFFFFF24D
|
||||
adds r1, r2, r3
|
||||
strh r1, [r0, #2]
|
||||
RETURN:
|
||||
add sp, #8
|
||||
pop {r3, r4, r5}
|
||||
mov r8, r3
|
||||
mov sb, r4
|
||||
mov sl, r5
|
||||
pop {r4, r5, r6, r7, pc}
|
||||
.align 2, 0
|
||||
_08050C18: .4byte gSave
|
||||
_08050C1C: .4byte 0x0000F24C
|
||||
_08050C20: .4byte 0x040000D4
|
||||
_08050C24: .4byte gUnk_080FC914
|
||||
_08050C28: .4byte 0xFFFFF24D
|
||||
.syntax divided
|
||||
@@ -1,119 +0,0 @@
|
||||
.syntax unified
|
||||
push {r4, r5, r6, r7, lr}
|
||||
ldr r7, _08080A70 @ =gRoomControls
|
||||
ldr r1, [r7, #0x30]
|
||||
ldr r0, _08080A74 @ =gPlayerEntity
|
||||
adds r2, r7, #0
|
||||
cmp r1, r0
|
||||
beq _08080A50
|
||||
b _08080B5C
|
||||
_08080A50:
|
||||
ldr r0, _08080A78 @ =gPlayerState
|
||||
ldrb r0, [r0, #2]
|
||||
cmp r0, #0
|
||||
beq _08080A5A
|
||||
b _08080B5C
|
||||
_08080A5A:
|
||||
ldrb r0, [r1, #0xc]
|
||||
subs r0, #1
|
||||
cmp r0, #0x1c
|
||||
bls _08080A64
|
||||
b _08080B5C
|
||||
_08080A64:
|
||||
lsls r0, r0, #2
|
||||
ldr r1, _08080A7C @ =_08080A80
|
||||
adds r0, r0, r1
|
||||
ldr r0, [r0]
|
||||
mov pc, r0
|
||||
.align 2, 0
|
||||
_08080A70: .4byte gRoomControls
|
||||
_08080A74: .4byte gPlayerEntity
|
||||
_08080A78: .4byte gPlayerState
|
||||
_08080A7C: .4byte _08080A80
|
||||
_08080A80: @ jump table
|
||||
.4byte _08080AFA @ case 0
|
||||
.4byte _08080B5C @ case 1
|
||||
.4byte _08080B5C @ case 2
|
||||
.4byte _08080B5C @ case 3
|
||||
.4byte _08080B5C @ case 4
|
||||
.4byte _08080B5C @ case 5
|
||||
.4byte _08080B5C @ case 6
|
||||
.4byte _08080B5C @ case 7
|
||||
.4byte _08080AFA @ case 8
|
||||
.4byte _08080B5C @ case 9
|
||||
.4byte _08080B5C @ case 10
|
||||
.4byte _08080B5C @ case 11
|
||||
.4byte _08080B5C @ case 12
|
||||
.4byte _08080B5C @ case 13
|
||||
.4byte _08080AF4 @ case 14
|
||||
.4byte _08080B5C @ case 15
|
||||
.4byte _08080B5C @ case 16
|
||||
.4byte _08080B5C @ case 17
|
||||
.4byte _08080B5C @ case 18
|
||||
.4byte _08080B5C @ case 19
|
||||
.4byte _08080B5C @ case 20
|
||||
.4byte _08080B5C @ case 21
|
||||
.4byte _08080B5C @ case 22
|
||||
.4byte _08080AFA @ case 23
|
||||
.4byte _08080B5C @ case 24
|
||||
.4byte _08080B5C @ case 25
|
||||
.4byte _08080B5C @ case 26
|
||||
.4byte _08080B5C @ case 27
|
||||
.4byte _08080AFA @ case 28
|
||||
_08080AF4:
|
||||
ldrb r0, [r2, #4]
|
||||
cmp r0, #0x48
|
||||
beq _08080B5C
|
||||
_08080AFA:
|
||||
ldr r3, [r7, #0x30]
|
||||
movs r0, #0x32
|
||||
ldrsh r1, [r3, r0]
|
||||
ldrh r0, [r7, #8]
|
||||
subs r6, r1, r0
|
||||
movs r0, #0x2e
|
||||
ldrsh r1, [r3, r0]
|
||||
ldrh r0, [r7, #6]
|
||||
subs r5, r1, r0
|
||||
asrs r0, r5, #4
|
||||
movs r2, #0x3f
|
||||
ands r0, r2
|
||||
asrs r1, r6, #4
|
||||
ands r1, r2
|
||||
lsls r1, r1, #6
|
||||
orrs r0, r1
|
||||
adds r3, #0x38
|
||||
ldrb r1, [r3]
|
||||
bl sub_080B1AE0
|
||||
adds r4, r0, #0
|
||||
ldr r0, [r7, #0x30]
|
||||
adds r0, #0x38
|
||||
ldrb r2, [r0]
|
||||
adds r0, r5, #0
|
||||
adds r1, r6, #0
|
||||
bl sub_080B1A48
|
||||
ldr r1, _08080B48 @ =gRoomTransition
|
||||
strh r0, [r1, #0xa]
|
||||
cmp r4, #0x3f
|
||||
beq _08080B50
|
||||
cmp r4, #0x3f
|
||||
bhi _08080B4C
|
||||
cmp r4, #0x29
|
||||
bhi _08080B5C
|
||||
cmp r4, #0x28
|
||||
blo _08080B5C
|
||||
b _08080B50
|
||||
.align 2, 0
|
||||
_08080B48: .4byte gRoomTransition
|
||||
_08080B4C:
|
||||
cmp r4, #0xf1
|
||||
bne _08080B5C
|
||||
_08080B50:
|
||||
adds r0, r5, #0
|
||||
adds r1, r6, #0
|
||||
movs r2, #0xff
|
||||
movs r3, #0xa
|
||||
bl sub_080806BC
|
||||
_08080B5C:
|
||||
pop {r4, r5, r6, r7, pc}
|
||||
.align 2, 0
|
||||
.syntax divided
|
||||
+1
-1
@@ -42,7 +42,7 @@ typedef enum {
|
||||
FX_BROWN_SMOKE_LARGE,
|
||||
FX_BROWN_SMOKE2,
|
||||
FX_SWEAT,
|
||||
FX_26,
|
||||
FX_SPARKLE4,
|
||||
FX_27,
|
||||
FX_SLOW_EXPLOSION,
|
||||
FX_CONFETTI,
|
||||
|
||||
@@ -101,6 +101,12 @@
|
||||
#define FORCE_REGISTER(var, reg) register var asm(#reg)
|
||||
#endif
|
||||
|
||||
#if NON_MATCHING
|
||||
#define MEMORY_BARRIER
|
||||
#else
|
||||
#define MEMORY_BARRIER asm("" ::: "memory")
|
||||
#endif
|
||||
|
||||
typedef union {
|
||||
s32 WORD;
|
||||
struct {
|
||||
|
||||
@@ -515,7 +515,7 @@ void sub_0802AF9C(Entity* this) {
|
||||
}
|
||||
}
|
||||
|
||||
NONMATCH("asm/non_matching/bombPeahat/sub_0802AFC8.inc", void sub_0802AFC8(Entity* this)) {
|
||||
void sub_0802AFC8(Entity* this) {
|
||||
u32 subtimer = this->subtimer;
|
||||
u32 flag = 8;
|
||||
if (subtimer < 0x29) {
|
||||
@@ -526,13 +526,12 @@ NONMATCH("asm/non_matching/bombPeahat/sub_0802AFC8.inc", void sub_0802AFC8(Entit
|
||||
} else {
|
||||
this->field_0x82.HWORD += 0x10;
|
||||
}
|
||||
tmp2 = this->field_0x82.HWORD;
|
||||
tmp = tmp2 & 0xf0;
|
||||
tmp = this->field_0x82.HWORD & 0xf0;
|
||||
if (tmp == 0 || tmp > 0x80) {
|
||||
this->field_0x82.HWORD ^= 0x8000;
|
||||
}
|
||||
tmp = 0x130 - (this->field_0x82.HWORD & 0xf0);
|
||||
SetAffineInfo(this, tmp, tmp, 0);
|
||||
tmp = this->field_0x82.HWORD & 0xf0;
|
||||
SetAffineInfo(this, 0x130 - tmp, 0x130 - tmp, 0);
|
||||
}
|
||||
if (this->subtimer & flag) {
|
||||
this->palette.b.b0 = this->palette.b.b4;
|
||||
@@ -540,7 +539,6 @@ NONMATCH("asm/non_matching/bombPeahat/sub_0802AFC8.inc", void sub_0802AFC8(Entit
|
||||
this->palette.b.b0 = 0;
|
||||
}
|
||||
}
|
||||
END_NONMATCH
|
||||
|
||||
void sub_0802B048(Entity* this) {
|
||||
Entity* ent;
|
||||
|
||||
@@ -327,7 +327,7 @@ void ChuchuBoss_OnTick(ChuchuBossEntity* this) {
|
||||
gUnk_080CC1B0[super->action](this);
|
||||
}
|
||||
|
||||
NONMATCH("asm/non_matching/chuchuBoss/sub_08025DD8.inc", void sub_08025DD8(ChuchuBossEntity* this)) {
|
||||
void sub_08025DD8(ChuchuBossEntity* this) {
|
||||
super->action = 1;
|
||||
if (super->type == 8) {
|
||||
super->type = 4;
|
||||
@@ -346,7 +346,7 @@ NONMATCH("asm/non_matching/chuchuBoss/sub_08025DD8.inc", void sub_08025DD8(Chuch
|
||||
switch (super->type & 3) {
|
||||
Hitbox* hitbox;
|
||||
case 0:
|
||||
super->type2 = super->type & 3;
|
||||
super->type2 = super->type;
|
||||
this->unk_84 = zMalloc(sizeof(Helper));
|
||||
if (!this->unk_84 || !AllocMutableHitbox(super)) {
|
||||
GenericDeath(super);
|
||||
@@ -376,6 +376,7 @@ NONMATCH("asm/non_matching/chuchuBoss/sub_08025DD8.inc", void sub_08025DD8(Chuch
|
||||
this->unk_68->base.y.HALF.HI = super->y.HALF.HI - 0xE;
|
||||
this->unk_68->base.timer = 0xE;
|
||||
this->unk_68->base.parent = super;
|
||||
MEMORY_BARRIER;
|
||||
this->unk_68->unk_68 = this;
|
||||
}
|
||||
super->parent = CreateEnemy(CHUCHU_BOSS, super->type | 2);
|
||||
@@ -385,6 +386,7 @@ NONMATCH("asm/non_matching/chuchuBoss/sub_08025DD8.inc", void sub_08025DD8(Chuch
|
||||
super->parent->y.HALF.HI = this->unk_68->base.y.HALF.HI - 0x12;
|
||||
super->parent->timer = 0x12;
|
||||
super->parent->parent = (Entity*)this->unk_68;
|
||||
MEMORY_BARRIER;
|
||||
this->unk_68->base.child = super->parent;
|
||||
((ChuchuBossEntity*)super->parent)->unk_68 = this;
|
||||
}
|
||||
@@ -417,7 +419,9 @@ NONMATCH("asm/non_matching/chuchuBoss/sub_08025DD8.inc", void sub_08025DD8(Chuch
|
||||
}
|
||||
}
|
||||
break;
|
||||
case 1 ... 3:
|
||||
case 1:
|
||||
case 2:
|
||||
case 3:
|
||||
hitbox = super->hitbox;
|
||||
if (!AllocMutableHitbox(super)) {
|
||||
this->unk_68->base.health = 0;
|
||||
@@ -437,7 +441,6 @@ NONMATCH("asm/non_matching/chuchuBoss/sub_08025DD8.inc", void sub_08025DD8(Chuch
|
||||
sub_08026060(this);
|
||||
}
|
||||
}
|
||||
END_NONMATCH
|
||||
|
||||
void sub_08026060(ChuchuBossEntity* this) {
|
||||
gUnk_080CC1C8[super->type](this);
|
||||
|
||||
+31
-36
@@ -167,69 +167,65 @@ void sub_080442A0(DustEntity* this) {
|
||||
|
||||
extern const u8 gUnk_080D15B4[];
|
||||
|
||||
NONMATCH("asm/non_matching/dust/sub_080442BC.inc", void sub_080442BC(DustEntity* this)) {
|
||||
u32 bVar1;
|
||||
void sub_080442BC(DustEntity* this) {
|
||||
u32 hitboxCount;
|
||||
u32 i;
|
||||
u32 tmp;
|
||||
const u8* ptr = gUnk_080D15B4;
|
||||
u8* ptr2;
|
||||
hitboxCount = HEAP->unk_0;
|
||||
|
||||
bVar1 = HEAP->unk_0;
|
||||
|
||||
for (i = 0; i < bVar1; i++) {
|
||||
tmp = 0;
|
||||
super->hitbox[i + 1].unk2[2] = ptr[0];
|
||||
super->hitbox[i + 1].unk2[3] = ptr[1];
|
||||
super->hitbox[i + 1].width = ptr[2];
|
||||
super->hitbox[i + 1].height = ptr[3];
|
||||
// hitbox is probably misused here.
|
||||
super->hitbox[i + 1].offset_x = tmp;
|
||||
super->hitbox[i + 2].offset_y = (s8)i;
|
||||
for (i = 0; i < hitboxCount; i++) {
|
||||
((Hitbox3D*)&super->hitbox[i])[1].offset_x = ptr[0];
|
||||
((Hitbox3D*)&super->hitbox[i])[1].offset_y = ptr[1];
|
||||
((Hitbox3D*)&super->hitbox[i])[1].unknown[0] = ptr[2];
|
||||
((Hitbox3D*)&super->hitbox[i])[1].unknown[1] = ptr[3];
|
||||
((Hitbox3D*)&super->hitbox[i])[1].unknown[2] = 0;
|
||||
((Hitbox3D*)&super->hitbox[i])[1].unknown[3] = i;
|
||||
}
|
||||
this->unk_74 = bVar1;
|
||||
this->unk_74 = hitboxCount;
|
||||
}
|
||||
END_NONMATCH
|
||||
|
||||
// heap and hitbox struct
|
||||
NONMATCH("asm/non_matching/dust/sub_08044310.inc", void sub_08044310(DustEntity* this)) {
|
||||
void sub_08044310(DustEntity* this) {
|
||||
Entity* iVar1;
|
||||
u32 bVar2;
|
||||
Hitbox* pHVar3;
|
||||
DustHeap* puVar4;
|
||||
u32 i;
|
||||
u8* puVar6;
|
||||
u32 uVar7;
|
||||
Hitbox* pHVar8;
|
||||
u8* pbVar9;
|
||||
u32 tmp;
|
||||
DustHeap* reg7;
|
||||
|
||||
uVar7 = 0xff;
|
||||
tmp = 0xff;
|
||||
switch (gPlayerEntity.animationState >> 1 & 3) {
|
||||
|
||||
switch (gPlayerEntity.animationState / 2 & 3) {
|
||||
case 0:
|
||||
for (i = 0; i < this->unk_74; i++) {
|
||||
if (((u8)super->hitbox[i + 2].offset_x == 0) && (tmp > (u32)super->hitbox[i + 1].unk2[3])) {
|
||||
if ((((Hitbox3D*)&super->hitbox[i])[1].unknown[2] == 0) &&
|
||||
(tmp > (u8)((Hitbox3D*)&super->hitbox[i])[1].offset_y)) {
|
||||
uVar7 = i;
|
||||
}
|
||||
}
|
||||
break;
|
||||
case 1:
|
||||
for (i = 0; i < this->unk_74; i++) {
|
||||
if (((u8)super->hitbox[i + 2].offset_x == 0) && (tmp > (u8)super->hitbox[i + 1].width)) {
|
||||
if ((((Hitbox3D*)&super->hitbox[i])[1].unknown[2] == 0) &&
|
||||
(tmp > ((Hitbox3D*)&super->hitbox[i])[1].unknown[0])) {
|
||||
uVar7 = i;
|
||||
}
|
||||
}
|
||||
break;
|
||||
case 2:
|
||||
for (i = 0; i < this->unk_74; i++) {
|
||||
if ((u8)super->hitbox[i + 2].offset_x == 0 && (tmp > (u8)super->hitbox[i + 1].unk2[2])) {
|
||||
if ((((Hitbox3D*)&super->hitbox[i])[1].unknown[2] == 0) &&
|
||||
(tmp > (u8)((Hitbox3D*)&super->hitbox[i])[1].offset_x)) {
|
||||
uVar7 = i;
|
||||
}
|
||||
}
|
||||
break;
|
||||
case 3:
|
||||
for (i = 0; i < this->unk_74; i++) {
|
||||
if (((u8)super->hitbox[i + 2].offset_x == 0) && (tmp > super->hitbox[i + 1].height)) {
|
||||
if ((((Hitbox3D*)&super->hitbox[i])[1].unknown[2] == 0) &&
|
||||
(tmp > ((Hitbox3D*)&super->hitbox[i])[1].unknown[1])) {
|
||||
uVar7 = i;
|
||||
}
|
||||
}
|
||||
@@ -239,9 +235,9 @@ NONMATCH("asm/non_matching/dust/sub_08044310.inc", void sub_08044310(DustEntity*
|
||||
if (uVar7 != 0xff) {
|
||||
super->hitbox[uVar7 + 2].offset_x = 1;
|
||||
HEAP->unk_0--;
|
||||
puVar4 = HEAP;
|
||||
bVar2 = puVar4->unk_0;
|
||||
pbVar9 = &puVar4->items[(u32)(u8)super->hitbox[uVar7 + 2].offset_y].unk_1;
|
||||
reg7 = HEAP + 1 + HEAP->unk_0 * 5;
|
||||
bVar2 = HEAP->unk_0;
|
||||
pbVar9 = &HEAP->items[(u32)(u8)super->hitbox[uVar7 + 2].offset_y].unk_0;
|
||||
iVar1 = CreateEnemy(DUST, 1);
|
||||
if (iVar1 != 0) {
|
||||
PositionRelative(super, iVar1, ((s8)*pbVar9 + 8) * 0x10000, ((s8)pbVar9[1] + 8) * 0x10000);
|
||||
@@ -254,18 +250,17 @@ NONMATCH("asm/non_matching/dust/sub_08044310.inc", void sub_08044310(DustEntity*
|
||||
}
|
||||
|
||||
for (i = 0; i < 5; i++) {
|
||||
pbVar9[i] = (&puVar4->unk_0)[i];
|
||||
pbVar9[i] = reg7[i].unk_0;
|
||||
}
|
||||
|
||||
for (i = 0; i < this->unk_74; i++) {
|
||||
if ((u8)super->hitbox[i + 2].offset_y == HEAP->unk_0) {
|
||||
super->hitbox[i].unk2[3] = super->hitbox[uVar7 + 2].offset_y;
|
||||
return;
|
||||
if (((Hitbox3D*)&super->hitbox[i])[1].unknown[3] == HEAP->unk_0) {
|
||||
((Hitbox3D*)&super->hitbox[i])[1].unknown[3] = super->hitbox[uVar7 + 2].offset_y;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
END_NONMATCH
|
||||
|
||||
void sub_08044498(DustEntity* this) {
|
||||
Entity* pEVar1;
|
||||
@@ -288,7 +283,7 @@ void sub_08044498(DustEntity* this) {
|
||||
|
||||
for (i = 0; i < uVar4; i++) {
|
||||
if (xdiff - pbVar2[i].unk_0 < 0x10 && ydiff - pbVar2[i].unk_1 < 0x10) {
|
||||
pEVar1 = CreateObject(SPECIAL_FX, 0x11, 0);
|
||||
pEVar1 = CreateObject(SPECIAL_FX, FX_DASH, 0);
|
||||
if (pEVar1 == NULL) {
|
||||
return;
|
||||
}
|
||||
|
||||
+2
-2
@@ -314,13 +314,13 @@ void sub_08030E80(EyegoreEntity* this) {
|
||||
-11, 9, 11, 9, -9, -2, -8, 10, -11, -1, 11, -1, 9, -2, 8, 10,
|
||||
};
|
||||
u32 tmp = super->animationState << 2;
|
||||
Entity* effect = CreateObject(SPECIAL_FX, 2, 0);
|
||||
Entity* effect = CreateObject(SPECIAL_FX, FX_DEATH, 0);
|
||||
if (effect != NULL) {
|
||||
CopyPosition(super, effect);
|
||||
effect->x.HALF.HI += gUnk_080CE2F4[tmp + 0];
|
||||
effect->y.HALF.HI += gUnk_080CE2F4[tmp + 1];
|
||||
}
|
||||
effect = CreateObject(SPECIAL_FX, 2, 0);
|
||||
effect = CreateObject(SPECIAL_FX, FX_DEATH, 0);
|
||||
if (effect != NULL) {
|
||||
CopyPosition(super, effect);
|
||||
effect->x.HALF.HI += gUnk_080CE2F4[tmp + 2];
|
||||
|
||||
+50
-61
@@ -307,16 +307,12 @@ void Gleerok_OnTick(GleerokEntity* this) {
|
||||
super->spriteRendering.b3 = 3;
|
||||
}
|
||||
|
||||
NONMATCH("asm/non_matching/gleerok/sub_0802D3B8.inc", void sub_0802D3B8(GleerokEntity* this)) {
|
||||
u32 uvar1;
|
||||
Entity* ent;
|
||||
void sub_0802D3B8(GleerokEntity* this) {
|
||||
u32 tmp1;
|
||||
Gleerok_HeapStruct* heap;
|
||||
u32 val;
|
||||
Gleerok_HeapStruct2* ptr;
|
||||
Gleerok_HeapStruct2* ptr2;
|
||||
|
||||
if (CheckGlobalFlag(LV2_CLEAR)) {
|
||||
gScreen.lcd.displayControl &= 0xFDFF;
|
||||
gScreen.lcd.displayControl &= 0xfdff;
|
||||
sub_0807AABC(&gPlayerEntity);
|
||||
DeleteThisEntity();
|
||||
}
|
||||
@@ -334,7 +330,7 @@ NONMATCH("asm/non_matching/gleerok/sub_0802D3B8.inc", void sub_0802D3B8(GleerokE
|
||||
this->unk_7c.WORD = 0x96;
|
||||
|
||||
sub_0802EB9C(this);
|
||||
this->unk_84 = zMalloc(0x54);
|
||||
this->unk_84 = zMalloc(sizeof(Gleerok_HeapStruct));
|
||||
heap = this->unk_84;
|
||||
|
||||
if (heap == NULL) {
|
||||
@@ -343,38 +339,36 @@ NONMATCH("asm/non_matching/gleerok/sub_0802D3B8.inc", void sub_0802D3B8(GleerokE
|
||||
}
|
||||
|
||||
super->myHeap = this->unk_84;
|
||||
uvar1 = 0;
|
||||
|
||||
do {
|
||||
for (tmp1 = 0; tmp1 < 5; tmp1++) {
|
||||
super->child = CreateEnemy(GLEEROK, 1);
|
||||
if (super->child != NULL) {
|
||||
super->child->type2 = uvar1 + 1;
|
||||
super->child->type2 = tmp1 + 1;
|
||||
super->child->collisionLayer = super->collisionLayer;
|
||||
super->child->x.HALF.HI = super->x.HALF.HI;
|
||||
super->child->y.HALF.HI = super->y.HALF.HI + ((uvar1 + 1) * 12);
|
||||
super->child->y.HALF.HI = super->y.HALF.HI + ((tmp1 + 1) * 12);
|
||||
super->child->parent = super;
|
||||
((GleerokEntity*)super->child)->unk_84 = this->unk_84;
|
||||
this->unk_84->entities[uvar1] = super->child;
|
||||
ptr = this->unk_84->filler;
|
||||
ptr2 = ptr + uvar1;
|
||||
ptr2[0].unk0.HALF.HI = 0x10;
|
||||
ptr2[6].unk0.HALF.HI = 0;
|
||||
ptr[13].unk0.HALF.HI = 0;
|
||||
MEMORY_BARRIER;
|
||||
heap->entities[tmp1] = super->child;
|
||||
heap->filler[tmp1].unk0.HALF.HI = 0x10;
|
||||
heap->filler2[tmp1].unk0.HALF.HI = 0;
|
||||
heap->unk_30[5] = 0;
|
||||
}
|
||||
} while (++uvar1 < 5);
|
||||
}
|
||||
|
||||
ent = CreateEnemy(GLEEROK, 2);
|
||||
super->child = ent;
|
||||
if (ent != NULL) {
|
||||
super->child = CreateEnemy(GLEEROK, 2);
|
||||
if (super->child != NULL) {
|
||||
super->child->collisionLayer = super->collisionLayer;
|
||||
super->child->x.HALF.HI = super->x.HALF.HI;
|
||||
super->child->y.HALF.HI = super->y.HALF.HI + ((uvar1 + 1) * 12);
|
||||
super->child->y.HALF.HI = super->y.HALF.HI + ((tmp1 + 1) * 12);
|
||||
super->child->parent = super;
|
||||
((GleerokEntity*)super->child)->unk_84 = this->unk_84;
|
||||
MEMORY_BARRIER;
|
||||
heap->ent2 = super->child;
|
||||
heap->filler[5].unk0.HALF.HI = 0x10;
|
||||
heap->filler2[5].unk0.HALF.HI = 0;
|
||||
heap->filler[13].unk0.HALF.HI = 0;
|
||||
heap->unk_30[5] = 0;
|
||||
}
|
||||
#ifndef EU
|
||||
gPlayerState.controlMode = CONTROL_DISABLED;
|
||||
@@ -386,6 +380,7 @@ NONMATCH("asm/non_matching/gleerok/sub_0802D3B8.inc", void sub_0802D3B8(GleerokE
|
||||
COLLISION_ON(super);
|
||||
super->flags2 |= 0x80;
|
||||
}
|
||||
|
||||
super->spritePriority.b0 = gUnk_080CD7C4[super->type2].unk0.HALF.HI;
|
||||
super->subtimer = 0;
|
||||
InitializeAnimation(super, 0x24);
|
||||
@@ -422,7 +417,6 @@ NONMATCH("asm/non_matching/gleerok/sub_0802D3B8.inc", void sub_0802D3B8(GleerokE
|
||||
sub_0802D86C(this);
|
||||
}
|
||||
}
|
||||
END_NONMATCH
|
||||
|
||||
void sub_0802D650(GleerokEntity* this) {
|
||||
#ifdef EU
|
||||
@@ -1221,17 +1215,15 @@ void sub_0802E4C0(GleerokEntity* this) {
|
||||
sub_0802E518(this);
|
||||
}
|
||||
|
||||
NONMATCH("asm/non_matching/gleerok/sub_0802E518.inc", void sub_0802E518(GleerokEntity* this)) {
|
||||
u32 index;
|
||||
void sub_0802E518(GleerokEntity* this) {
|
||||
Gleerok_HeapStruct* heap;
|
||||
s32 result;
|
||||
u32 r6;
|
||||
u32 sp4;
|
||||
u32 sp8;
|
||||
s32 r7;
|
||||
Gleerok_HeapStruct* heap = this->unk_84;
|
||||
CopyPosition(heap->entities[0]->parent, heap->entities[0]);
|
||||
heap->entities[0]->direction = heap->filler->unk0.HALF.HI;
|
||||
u32 r7;
|
||||
|
||||
r6 = heap->filler->unk0.HALF.HI;
|
||||
heap = this->unk_84;
|
||||
CopyPosition(heap->entities[0]->parent, heap->entities[0]);
|
||||
r6 = (heap->entities[0]->direction = heap->filler->unk0.HALF.HI);
|
||||
if (r6 > 0x10) {
|
||||
r6 ^= 0xf;
|
||||
r6 = (r6 + 1) & 0xf;
|
||||
@@ -1243,21 +1235,16 @@ NONMATCH("asm/non_matching/gleerok/sub_0802E518.inc", void sub_0802E518(GleerokE
|
||||
|
||||
heap->entities[0]->speed = ((r6 ^ 0xf) + 0x12) << 8;
|
||||
LinearMoveUpdate(heap->entities[0]);
|
||||
sp4 = *(u32*)&heap->unk_30;
|
||||
sp8 = this->unk_80;
|
||||
|
||||
for (index = 0; index <= 4; index++) {
|
||||
s32 result;
|
||||
CopyPosition(heap->entities[index], heap->entities[index + 1]);
|
||||
result = FixedMul(gSineTable[heap->filler2[(index + 1)].unk0.HALF.HI * 8], (heap->unk_30)[r6] << 8);
|
||||
for (r6 = 0; r6 <= 4; r6++) {
|
||||
CopyPosition(heap->entities[r6], heap->entities[r6 + 1]);
|
||||
result = FixedMul(gSineTable[heap->filler2[(r6 + 1)].unk0.HALF.HI * 8], (heap->unk_30)[r6] << 8);
|
||||
result = FixedDiv(result, 0x100);
|
||||
result = FixedMul(gSineTable[heap->filler[(index + 1)].unk0.HALF.HI * 8], result);
|
||||
result = FixedDiv(result, 0x100);
|
||||
heap->entities[index]->x.WORD += result << 8;
|
||||
result = FixedMul(gSineTable[heap->filler[(r6 + 1)].unk0.HALF.HI * 8], result);
|
||||
heap->entities[r6 + 1]->x.WORD += FixedDiv(result, 0x100) << 8;
|
||||
|
||||
result = FixedMul(gSineTable[heap->filler2[(index + 1)].unk0.HALF.HI * 8 + 0x40], (heap->unk_30)[r6] << 8);
|
||||
result = FixedDiv(result, 0x100);
|
||||
heap->entities[index]->y.WORD -= result << 8;
|
||||
result = FixedMul(gSineTable[heap->filler2[(r6 + 1)].unk0.HALF.HI * 8 + 0x40], (heap->unk_30)[r6] << 8);
|
||||
heap->entities[r6 + 1]->y.WORD -= FixedDiv(result, 0x100) << 8;
|
||||
}
|
||||
|
||||
if (heap->ent2->timer == 24) {
|
||||
@@ -1275,17 +1262,16 @@ NONMATCH("asm/non_matching/gleerok/sub_0802E518.inc", void sub_0802E518(GleerokE
|
||||
if (this->unk_80 == 0) {
|
||||
sub_0802E7CC(heap, 5, 0, 0);
|
||||
r7 = (heap->ent2->animationState + (heap->ent2->animationState >> 1));
|
||||
r7 = (r7 >> 2) + heap->ent2->timer;
|
||||
r7 >>= 2;
|
||||
r7 += heap->ent2->timer;
|
||||
} else {
|
||||
if (super->iframes == 0) {
|
||||
if ((super->animIndex != (heap->filler[5].unk0.HALF.HI >> 3) + 0x2f)) {
|
||||
r7 = (heap->filler[5].unk0.HALF.HI >> 3) + 0x28;
|
||||
} else if ((super->frame & ANIM_DONE) != 0) {
|
||||
r7 = (heap->filler[5].unk0.HALF.HI >> 3) + 0x28;
|
||||
} else {
|
||||
if ((super->frame & ANIM_DONE) != 0) {
|
||||
r7 = (heap->filler[5].unk0.HALF.HI >> 3) + 0x28;
|
||||
} else {
|
||||
r7 = super->animIndex;
|
||||
}
|
||||
r7 = super->animIndex;
|
||||
}
|
||||
} else {
|
||||
r7 = (heap->filler[5].unk0.HALF.HI >> 3) + 0x2f;
|
||||
@@ -1299,22 +1285,25 @@ NONMATCH("asm/non_matching/gleerok/sub_0802E518.inc", void sub_0802E518(GleerokE
|
||||
}
|
||||
}
|
||||
|
||||
for (index = 0; index <= 4; index++) {
|
||||
for (r6 = 0; r6 <= 4; r6++) {
|
||||
if (this->unk_80 == 0) {
|
||||
s8 x = 3;
|
||||
u32 val;
|
||||
sub_0802E7CC(heap, (u8)index, 0, 0);
|
||||
r7 = heap->entities[index]->animationState * 12;
|
||||
r7 += (((s32)heap->filler2[(index + 1)].unk0.HALF.HI) / 3) * 12;
|
||||
sub_0802E7CC(heap, (u8)r6, 0, 0);
|
||||
val = heap->entities[r6]->animationState;
|
||||
r7 = val + (val >> 1);
|
||||
r7 >>= 2;
|
||||
r7 += (u8)(heap->filler2[r6 + 1].unk0.HALF.HI / x) * 12;
|
||||
} else {
|
||||
r7 = heap->filler[index].unk0.HALF.HI >> 3;
|
||||
r7 += 0x48;
|
||||
u32 val;
|
||||
val = heap->filler[r6].unk0.HALF.HI >> 3;
|
||||
r7 = val + 0x48;
|
||||
}
|
||||
if (heap->entities[index]->animIndex != r7) {
|
||||
InitializeAnimation(heap->entities[index], r7);
|
||||
if (heap->entities[r6]->animIndex != r7) {
|
||||
InitializeAnimation(heap->entities[r6], r7);
|
||||
}
|
||||
}
|
||||
}
|
||||
END_NONMATCH
|
||||
|
||||
void sub_0802E768(Gleerok_HeapStruct* param_1) {
|
||||
u32 cVar1;
|
||||
|
||||
@@ -353,7 +353,7 @@ bool32 sub_0802C0E8(Entity* this) {
|
||||
void sub_0802C18C(Entity* this) {
|
||||
this->field_0x78.HALF.LO--;
|
||||
if ((this->field_0x78.HALF.LO & 7) == 0) {
|
||||
Entity* ent = CreateObject(SPECIAL_FX, 0x11, 0x40);
|
||||
Entity* ent = CreateObject(SPECIAL_FX, FX_DASH, 0x40);
|
||||
if (ent != NULL) {
|
||||
PositionRelative(this, ent, 0, Q_16_16(1.0));
|
||||
}
|
||||
|
||||
+119
-1
@@ -317,7 +317,125 @@ const u8 gUnk_080CF08C[] = {
|
||||
0, 4, 0, 0, 1, 5, 0, 0, 1, 4, 0, 0, 1, 3, 0, 0, 1, 2, 0, 0, 2, 1, 0, 0, 1, 1, 0, 0, 3, 6, 0, 0,
|
||||
};
|
||||
|
||||
ASM_FUNC("asm/non_matching/octorokBoss/OctorokBoss_Init.inc", void OctorokBoss_Init(OctorokBossEntity* this))
|
||||
void OctorokBoss_Init(OctorokBossEntity* this) {
|
||||
u32 leg;
|
||||
u32 tail;
|
||||
|
||||
super->action = ACTION1;
|
||||
super->spriteSettings.draw = 3;
|
||||
switch (super->type) {
|
||||
case WHOLE:
|
||||
super->spritePriority.b0 = 4;
|
||||
this->bossPhase = 0;
|
||||
super->timer = 1;
|
||||
this->heap = (OctorokBossHeap*)zMalloc(sizeof(OctorokBossHeap));
|
||||
if (this->heap == NULL) {
|
||||
// Kill this boss
|
||||
GenericDeath(super);
|
||||
return;
|
||||
} else {
|
||||
|
||||
super->myHeap = (u32*)this->heap;
|
||||
}
|
||||
MEMORY_BARRIER;
|
||||
(this->heap)->fallingStonesTimer = 0;
|
||||
(this->heap)->unk_0 = 2;
|
||||
(this->heap)->field_0x2 = 0;
|
||||
(this->heap)->tailCount = 5;
|
||||
super->spriteRendering.b0 = 3;
|
||||
this->field_0x6c.HALF.HI |= 1;
|
||||
this->unk_76 = 0xa0;
|
||||
this->unk_74 = 0xa0;
|
||||
this->angle.HWORD = 0;
|
||||
// Create legs
|
||||
for (leg = 0; leg < 4; leg++) {
|
||||
super->child = CreateEnemy(OCTOROK_BOSS, leg + 1);
|
||||
if (super->child != NULL) {
|
||||
CopyPosition(super, super->child);
|
||||
super->child->parent = super;
|
||||
((OctorokBossEntity*)super->child)->heap = this->heap;
|
||||
MEMORY_BARRIER;
|
||||
this->heap->legObjects[leg] = ((OctorokBossEntity*)super->child);
|
||||
}
|
||||
}
|
||||
// Create mouth
|
||||
super->child = CreateEnemy(OCTOROK_BOSS, MOUTH);
|
||||
if (super->child != NULL) {
|
||||
CopyPosition(super, super->child);
|
||||
super->child->parent = super;
|
||||
((OctorokBossEntity*)super->child)->heap = this->heap;
|
||||
}
|
||||
// Create tail end
|
||||
super->child = CreateEnemy(OCTOROK_BOSS, TAIL_END);
|
||||
if (super->child != NULL) {
|
||||
CopyPosition(super, super->child);
|
||||
super->child->parent = super;
|
||||
((OctorokBossEntity*)super->child)->heap = this->heap;
|
||||
MEMORY_BARRIER;
|
||||
(this->heap)->tailObjects[0] = (OctorokBossEntity*)super->child;
|
||||
}
|
||||
// Create tails
|
||||
|
||||
for (tail = 0; tail < 4; tail++) {
|
||||
super->child = CreateEnemy(OCTOROK_BOSS, TAIL);
|
||||
if (super->child != NULL) {
|
||||
super->child->type2 = tail;
|
||||
CopyPosition(super, super->child);
|
||||
super->child->parent = super;
|
||||
((OctorokBossEntity*)super->child)->heap = this->heap;
|
||||
MEMORY_BARRIER;
|
||||
this->heap->tailObjects[tail + 1] = (OctorokBossEntity*)super->child;
|
||||
}
|
||||
}
|
||||
super->action = INTRO;
|
||||
super->subAction = 0;
|
||||
this->timer = 0x3c;
|
||||
gPlayerEntity.spriteSettings.draw = 0;
|
||||
gPlayerEntity.x.HALF.HI = super->x.HALF.HI;
|
||||
gPlayerEntity.y.HALF.HI = super->y.HALF.HI - 0xa0;
|
||||
gRoomControls.camera_target = super;
|
||||
break;
|
||||
case LEG_BR:
|
||||
case LEG_FR:
|
||||
case LEG_FL:
|
||||
case LEG_BL:
|
||||
super->timer = 0x10;
|
||||
this->timer = 0;
|
||||
if ((super->type & 2) == 0) {
|
||||
super->subtimer = 2;
|
||||
} else {
|
||||
super->subtimer = 0xfe;
|
||||
}
|
||||
this->unk_74 = 0x100;
|
||||
if ((super->type & 1) == 0) {
|
||||
this->unk_76 = 0xff00;
|
||||
} else {
|
||||
this->unk_76 = 0x100;
|
||||
}
|
||||
break;
|
||||
case MOUTH:
|
||||
this->unk_76 = 0x100;
|
||||
this->unk_74 = 0x100;
|
||||
this->timer = 0x1c;
|
||||
this->heap->mouthObject = this;
|
||||
break;
|
||||
case TAIL_END:
|
||||
this->unk_76 = 0x100;
|
||||
this->unk_74 = 0x100;
|
||||
super->spritePriority.b0 = 0;
|
||||
this->timer = 0;
|
||||
super->timer = 0x10;
|
||||
super->subtimer = 1;
|
||||
GET_TAIL_RADIUS(this) = 0x80;
|
||||
break;
|
||||
}
|
||||
if (super->type != TAIL_END) {
|
||||
InitializeAnimation(super, gUnk_080CF08C[super->type * 4]);
|
||||
} else {
|
||||
InitAnimationForceUpdate(super, gUnk_080CF08C[super->type * 4]);
|
||||
}
|
||||
OctorokBoss_Action1(this);
|
||||
}
|
||||
|
||||
void OctorokBoss_Intro(OctorokBossEntity* this) {
|
||||
static void (*const OctorokBoss_Intro_SubActions[])(OctorokBossEntity*) = {
|
||||
|
||||
+45
-48
@@ -750,74 +750,71 @@ const u16 gUnk_080FC914[] = { 0xf251, 0xf251, 0xf251, 0xf251, 0xf251, 0xf251, 0x
|
||||
0xf24d, 0xf24d, 0xf24d, 0xf24d, 0xf24d, 0xf24d, 0xf24d, 0xf24d, 0xf24d, 0xf24d };
|
||||
|
||||
// Handles drawing of hearts
|
||||
NONMATCH("asm/non_matching/save/sub_08050B3C.inc", void sub_08050B3C(u16* arg0)) {
|
||||
unk_08050B3C sp;
|
||||
int var0;
|
||||
int var1;
|
||||
int var2;
|
||||
int var3;
|
||||
int var4;
|
||||
int var5;
|
||||
int var6;
|
||||
int var7;
|
||||
u16* var8;
|
||||
void sub_08050B3C(u16* target) {
|
||||
s32 currentQuarterHearts;
|
||||
s32 maxQuarterHearts;
|
||||
s32 maxHeartsFirstRow;
|
||||
s32 currentFullHearts;
|
||||
s32 maxHeartsSecondRow;
|
||||
u32 currentFullHeartsFirstRow;
|
||||
s32 currentFullHeartsSecondRow;
|
||||
u16* temp_target;
|
||||
u32 currentPartialHeartValue;
|
||||
u32 maxHearts;
|
||||
|
||||
sp.unk0 = arg0;
|
||||
var0 = gSave.stats.health / 2;
|
||||
if (var0 == 0) {
|
||||
var0 = 1;
|
||||
currentQuarterHearts = gSave.stats.health / 2;
|
||||
if (currentQuarterHearts == 0) {
|
||||
currentQuarterHearts = 1;
|
||||
}
|
||||
|
||||
var1 = gSave.stats.maxHealth / 2;
|
||||
if (var1 == 0) {
|
||||
maxQuarterHearts = gSave.stats.maxHealth / 2;
|
||||
if (maxQuarterHearts == 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (var0 > var1) {
|
||||
var0 = var1;
|
||||
if (currentQuarterHearts > maxQuarterHearts) {
|
||||
currentQuarterHearts = maxQuarterHearts;
|
||||
}
|
||||
|
||||
sp.unk4 = var0 & 0x3;
|
||||
var2 = var0 * 2;
|
||||
var5 = var2;
|
||||
if (var2 > 10) {
|
||||
var5 = 10;
|
||||
currentPartialHeartValue = currentQuarterHearts & 3;
|
||||
currentFullHearts = currentQuarterHearts / 4;
|
||||
currentFullHeartsFirstRow = currentFullHearts;
|
||||
if (currentFullHearts > 10) {
|
||||
currentFullHeartsFirstRow = 10;
|
||||
}
|
||||
|
||||
var6 = var2;
|
||||
var6 -= 10;
|
||||
var7 = var6;
|
||||
if (var6 < 0) {
|
||||
var7 = 0;
|
||||
currentFullHeartsSecondRow = currentFullHearts - 10;
|
||||
if (currentFullHeartsSecondRow < 0) {
|
||||
currentFullHeartsSecondRow = 0;
|
||||
}
|
||||
|
||||
var1 = var1 >> 2;
|
||||
var4 = var1;
|
||||
if (var1 > 10) {
|
||||
var1 = 10;
|
||||
maxHearts = maxQuarterHearts / 4;
|
||||
maxHeartsFirstRow = maxHearts;
|
||||
if (maxHeartsFirstRow > 10) {
|
||||
maxHeartsFirstRow = 10;
|
||||
}
|
||||
maxHeartsSecondRow = maxHearts - 10;
|
||||
temp_target = target;
|
||||
temp_target[0] = 0xF24C;
|
||||
DmaCopy16(3, &gUnk_080FC914[10 - currentFullHeartsFirstRow], &temp_target[1], maxHeartsFirstRow * 2);
|
||||
if (maxHeartsSecondRow > 0) {
|
||||
temp_target += 0x20;
|
||||
temp_target[0] = 0xF24C;
|
||||
DmaCopy16(3, &gUnk_080FC914[10 - currentFullHeartsSecondRow], &temp_target[1], maxHeartsSecondRow * 2);
|
||||
}
|
||||
|
||||
var4 -= 10;
|
||||
sp.unk0[0] = 0xF24C;
|
||||
DmaCopy16(3, &gUnk_080FC914[10 - var5], &sp.unk0[1], var1 * 2);
|
||||
if (var4 > 0) {
|
||||
sp.unk0[0x20] = 0xF24C;
|
||||
DmaCopy16(3, &gUnk_080FC914[10 - var7], &sp.unk0[1], var4 * 2);
|
||||
}
|
||||
|
||||
if (!sp.unk4) {
|
||||
if (!currentPartialHeartValue) {
|
||||
return;
|
||||
}
|
||||
|
||||
var8 = sp.unk0;
|
||||
if (var2 >= 10) {
|
||||
var2 = var6;
|
||||
var8 += 0x20;
|
||||
temp_target = target;
|
||||
if (currentFullHearts >= 10) {
|
||||
currentFullHearts = currentFullHearts - 10;
|
||||
temp_target += 0x20;
|
||||
}
|
||||
|
||||
var8[var2 + 1] = sp.unk4 - 0xDB3;
|
||||
temp_target[currentFullHearts + 1] = currentPartialHeartValue - 0xDB3;
|
||||
}
|
||||
END_NONMATCH
|
||||
|
||||
void sub_08050C54(void);
|
||||
void sub_08050D68(void);
|
||||
|
||||
@@ -65,7 +65,7 @@ void CreateMagicSparkles(u32 baseX, u32 baseY, u32 layer) {
|
||||
r = Random();
|
||||
if (r & 0x7)
|
||||
return;
|
||||
spark = CreateObject(SPECIAL_FX, 0x26, 0);
|
||||
spark = CreateObject(SPECIAL_FX, FX_SPARKLE4, 0);
|
||||
if (spark == NULL)
|
||||
return;
|
||||
offsetX = (r >> 0x8) & 0xF;
|
||||
|
||||
+1
-1
@@ -28,7 +28,7 @@ void sub_0806C224(void) {
|
||||
}
|
||||
|
||||
void Simon_CreateChest(Entity* this) {
|
||||
CreateObjectWithParent(this, SPECIAL_FX, 0x43, 0);
|
||||
CreateObjectWithParent(this, SPECIAL_FX, FX_BIG_EXPLOSION2, 0);
|
||||
SetTileType(0x73, COORD_TO_TILE(this), this->collisionLayer);
|
||||
SoundReq(SFX_SECRET_BIG);
|
||||
}
|
||||
|
||||
+1
-1
@@ -57,7 +57,7 @@ void sub_0806A26C(Entity* this) {
|
||||
const s8* ptr;
|
||||
u32 uVar2, uVar1;
|
||||
Entity* pEVar1;
|
||||
pEVar1 = CreateObject(SPECIAL_FX, 0x2f, 0);
|
||||
pEVar1 = CreateObject(SPECIAL_FX, FX_SLOW_SMOKE_SMALL, 0);
|
||||
if (pEVar1 != NULL) {
|
||||
PositionEntityOnTop(this, pEVar1);
|
||||
uVar2 = uVar1 = Random();
|
||||
|
||||
@@ -116,7 +116,7 @@ void sub_08099880(BigIceBlockEntity* this) {
|
||||
uVar4 = (0x3c - super->timer) * 0x20 + 0x100;
|
||||
SetAffineInfo(super, 0x100, uVar4, 0);
|
||||
sub_0806FCF4(super, uVar4, 2, 0);
|
||||
obj = CreateObject(SPECIAL_FX, 0x11, 0x40);
|
||||
obj = CreateObject(SPECIAL_FX, FX_DASH, 0x40);
|
||||
if (obj != NULL) {
|
||||
rand = Random();
|
||||
x = ((rand >> 0x10) % 0x21) - 0x10;
|
||||
|
||||
@@ -55,13 +55,11 @@ const u8 gUnk_08123DDC[] = {
|
||||
9, 4, 0, 0, 1, 5, 0, 0, 1, 4, 0, 0, 1, 3, 0, 0, 1, 2, 0, 0, 2, 1, 0, 0, 10, 4, 0, 0,
|
||||
};
|
||||
|
||||
NONMATCH("asm/non_matching/frozenOctorok/FrozenOctorok_Init.inc", void FrozenOctorok_Init(FrozenOctorokEntity* this)) {
|
||||
void FrozenOctorok_Init(FrozenOctorokEntity* this) {
|
||||
OctorokBossHeap* heap;
|
||||
Entity*** pppEVar2;
|
||||
FrozenOctorokEntity* pEVar3;
|
||||
FrozenOctorokEntity* obj1;
|
||||
FrozenOctorokEntity* obj2;
|
||||
u32 uVar3;
|
||||
u32 i;
|
||||
u32 type;
|
||||
|
||||
super->action = 1;
|
||||
@@ -89,13 +87,15 @@ NONMATCH("asm/non_matching/frozenOctorok/FrozenOctorok_Init.inc", void FrozenOct
|
||||
return;
|
||||
}
|
||||
super->myHeap = heap;
|
||||
MEMORY_BARRIER;
|
||||
this->heap->tailCount = 5;
|
||||
|
||||
for (uVar3 = 0; uVar3 < 4; uVar3++) {
|
||||
super->child = CreateObjectWithParent(super, FROZEN_OCTOROK, uVar3 + 1, 0);
|
||||
for (i = 0; i < 4; i++) {
|
||||
super->child = CreateObjectWithParent(super, FROZEN_OCTOROK, i + 1, 0);
|
||||
if (super->child != NULL) {
|
||||
((FrozenOctorokEntity*)super->child)->heap = this->heap;
|
||||
this->heap->legObjects[uVar3] = (OctorokBossEntity*)super->child;
|
||||
MEMORY_BARRIER;
|
||||
this->heap->legObjects[i] = (OctorokBossEntity*)super->child;
|
||||
}
|
||||
}
|
||||
obj1 = (FrozenOctorokEntity*)CreateObjectWithParent(super, FROZEN_OCTOROK, 5, 0);
|
||||
@@ -143,7 +143,6 @@ NONMATCH("asm/non_matching/frozenOctorok/FrozenOctorok_Init.inc", void FrozenOct
|
||||
InitializeAnimation(super, gUnk_08123DDC[super->type * 4]);
|
||||
FrozenOctorok_Action1(this);
|
||||
}
|
||||
END_NONMATCH
|
||||
|
||||
void (*const FrozenOctorok_Action1SubActions[])(FrozenOctorokEntity*) = {
|
||||
FrozenOctorok_Action1SubAction0, FrozenOctorok_Action1SubAction1, FrozenOctorok_Action1SubAction2,
|
||||
|
||||
@@ -92,7 +92,7 @@ void FrozenWaterElement_Action2(FrozenWaterElementEntity* this) {
|
||||
super->spriteOffsetY += 8;
|
||||
}
|
||||
value = gUnk_08123DC0[this->unk_74 >> 5];
|
||||
effect = CreateObject(SPECIAL_FX, 0x11, 0x40);
|
||||
effect = CreateObject(SPECIAL_FX, FX_DASH, 0x40);
|
||||
if (effect != NULL) {
|
||||
rand = Random();
|
||||
tmp = (((rand >> 0x10) & value) - ((value + 1) >> 1));
|
||||
@@ -101,7 +101,7 @@ void FrozenWaterElement_Action2(FrozenWaterElementEntity* this) {
|
||||
effect->x.HALF.HI = this->unk_80 + gRoomControls.origin_x + tmp;
|
||||
effect->y.HALF.HI = this->unk_82 + gRoomControls.origin_y + tmp2;
|
||||
}
|
||||
effect = CreateObject(SPECIAL_FX, 2, 0x40);
|
||||
effect = CreateObject(SPECIAL_FX, FX_DEATH, 0x40);
|
||||
if (effect != NULL) {
|
||||
rand = Random();
|
||||
tmp = (((rand >> 0x10) & value) - ((value + 1) >> 1));
|
||||
|
||||
@@ -437,7 +437,7 @@ void GyorgBossObject_SpawnChildren(u32 unk0, bool32 fromBlue, u32 animationState
|
||||
}
|
||||
if (fromBlue == FALSE) {
|
||||
Entity* tmp;
|
||||
tmp = CreateObject(SPECIAL_FX, 2, 0);
|
||||
tmp = CreateObject(SPECIAL_FX, FX_DEATH, 0);
|
||||
if (tmp) {
|
||||
tmp->x.HALF.HI = x;
|
||||
tmp->y.HALF.HI = y;
|
||||
|
||||
@@ -166,7 +166,7 @@ bool32 sub_08097008(ObjectOnPillarEntity* this) {
|
||||
this->tileIndex = tileType;
|
||||
break;
|
||||
default:
|
||||
effect = CreateObject(SPECIAL_FX, 4, 0);
|
||||
effect = CreateObject(SPECIAL_FX, FX_ROCK, 0);
|
||||
if (effect != NULL) {
|
||||
CopyPosition(super, effect);
|
||||
}
|
||||
@@ -244,11 +244,11 @@ void sub_080971E0(ObjectOnPillarEntity* this) {
|
||||
EntityWithHitFlag* entity;
|
||||
u32 tilePosition;
|
||||
|
||||
entity = (EntityWithHitFlag*)CreateObject(SPECIAL_FX, 0x11, 0x40);
|
||||
entity = (EntityWithHitFlag*)CreateObject(SPECIAL_FX, FX_DASH, 0x40);
|
||||
if (entity != NULL) {
|
||||
PositionRelative(super, &entity->base, -0x80000, 0x20000);
|
||||
}
|
||||
entity = (EntityWithHitFlag*)CreateObject(SPECIAL_FX, 0x11, 0x40);
|
||||
entity = (EntityWithHitFlag*)CreateObject(SPECIAL_FX, FX_DASH, 0x40);
|
||||
if (entity != NULL) {
|
||||
PositionRelative(super, &entity->base, 0x80000, 0x20000);
|
||||
}
|
||||
|
||||
@@ -71,7 +71,7 @@ void PushableStatue_Action1(PushableStatueEntity* this) {
|
||||
sub_08089538(this);
|
||||
break;
|
||||
case 0:
|
||||
obj = CreateObject(SPECIAL_FX, 4, 0);
|
||||
obj = CreateObject(SPECIAL_FX, FX_ROCK, 0);
|
||||
if (obj != NULL) {
|
||||
CopyPosition(super, obj);
|
||||
}
|
||||
@@ -118,7 +118,7 @@ void PushableStatue_SubAction0(PushableStatueEntity* this) {
|
||||
sub_08089538(this);
|
||||
break;
|
||||
case 0:
|
||||
obj = CreateObject(SPECIAL_FX, 4, 0);
|
||||
obj = CreateObject(SPECIAL_FX, FX_ROCK, 0);
|
||||
if (obj != NULL) {
|
||||
CopyPosition(super, obj);
|
||||
}
|
||||
@@ -216,7 +216,7 @@ bool32 sub_080895C0(PushableStatueEntity* this) {
|
||||
sub_08089454(this);
|
||||
return TRUE;
|
||||
}
|
||||
obj = CreateObject(SPECIAL_FX, 4, 0);
|
||||
obj = CreateObject(SPECIAL_FX, FX_ROCK, 0);
|
||||
if (obj != NULL) {
|
||||
CopyPosition(super, obj);
|
||||
}
|
||||
|
||||
@@ -98,7 +98,7 @@ void SmallIceBlock_Action1(SmallIceBlockEntity* this) {
|
||||
sub_080994B8(this);
|
||||
break;
|
||||
case 0:
|
||||
obj = CreateObject(SPECIAL_FX, 0xd, 0);
|
||||
obj = CreateObject(SPECIAL_FX, FX_ICE, 0);
|
||||
if (obj != NULL) {
|
||||
CopyPosition(super, obj);
|
||||
}
|
||||
@@ -165,7 +165,7 @@ void SmallIceBlock_Action4(SmallIceBlockEntity* this) {
|
||||
}
|
||||
SetAffineInfo(super, 0x100, (0x3c - super->timer) * 0x20 + 0x100, 0);
|
||||
if ((super->timer & 1) != 0) {
|
||||
obj = CreateObject(SPECIAL_FX, 0x11, 0x40);
|
||||
obj = CreateObject(SPECIAL_FX, FX_DASH, 0x40);
|
||||
if (obj != NULL) {
|
||||
rand = Random();
|
||||
x = ((rand >> 0x10) % 9) - 4;
|
||||
|
||||
@@ -44,7 +44,7 @@ const ObjectDefinition gObjectDefinition_F[] = {
|
||||
{ { 1, 0, 0, 0, 154, 2, 0 }, { 4, 0, 0, 0, SPRITE_SPECIALFX, 0, 0 } }, // FX_BROWN_SMOKE_LARGE
|
||||
{ { 1, 0, 0, 0, 154, 2, 0 }, { 4, 0, 0, 0, SPRITE_SPECIALFX, 0, 0 } }, // FX_BROWN_SMOKE2
|
||||
{ { 1, 0, 0, 0, 243, 0, 0 }, { 1, 0, 0, 0, SPRITE_SPECIALFX_1, 0, 0 } }, // FX_SWEAT
|
||||
{ { 1, 0, 0, 0, 60, 2, 0 }, { 4, 0, 0, 0, SPRITE_SPECIALFX, 0, 0 } }, // FX_26
|
||||
{ { 1, 0, 0, 0, 60, 2, 0 }, { 4, 0, 0, 0, SPRITE_SPECIALFX, 0, 0 } }, // FX_SPARKLE4
|
||||
{ { 1, 0, 0, 0, 96, 2, 0 }, { 0, 0, 0, 0, SPRITE_SPECIALFX_1, 0, 0 } }, // FX_27
|
||||
{ { 1, 0, 0, 0, 154, 2, 0 }, { 3, 0, 0, 0, SPRITE_SPECIALFX, 0, 0 } }, // FX_SLOW_EXPLOSION
|
||||
{ { 1, 0, 0, 0, 113, 0, 0 }, { 71, 0, 0, 0, SPRITE_SPECIALFX_1, 0, 0 } }, // FX_CONFETTI
|
||||
|
||||
+1
-1
@@ -248,7 +248,7 @@ void CreateSparkle(Entity* entity) {
|
||||
s32 y;
|
||||
s32 x;
|
||||
|
||||
sparkle = CreateObject(SPECIAL_FX, 0x26, 0);
|
||||
sparkle = CreateObject(SPECIAL_FX, FX_SPARKLE4, 0);
|
||||
if (sparkle != NULL) {
|
||||
rand = Random();
|
||||
x = rand & 0xf;
|
||||
|
||||
@@ -337,47 +337,54 @@ void sub_080A7A54(PlayerItemSwordEntity* this) {
|
||||
super->hitbox->height = tmp[3];
|
||||
}
|
||||
|
||||
NONMATCH("asm/non_matching/playerItemSword/sub_080A7A84.inc", void sub_080A7A84(PlayerItemSwordEntity* this)) {
|
||||
s32 iVar1;
|
||||
void sub_080A7A84(PlayerItemSwordEntity* this) {
|
||||
u32 one;
|
||||
Entity* effect;
|
||||
s16 new_var;
|
||||
s32 uVar3;
|
||||
s32 uVar4;
|
||||
Entity* new_var2;
|
||||
const s8* ptr;
|
||||
const s8* ptr2;
|
||||
u32 tmp;
|
||||
u32 tmp2;
|
||||
u32 r5;
|
||||
|
||||
if ((gPlayerEntity.frame & 0xf) != 0) {
|
||||
uVar3 = gUnk_08129072[((gPlayerEntity.frame & 0xf) - 1)][0];
|
||||
uVar4 = gUnk_08129072[((gPlayerEntity.frame & 0xf) - 1)][1];
|
||||
if (((gPlayerState.sword_state & 0xc0) == 0) &&
|
||||
((s32)((u32) * (u8*)&gPlayerEntity.spriteSettings * 0x2000000) < 0)) {
|
||||
one = 1;
|
||||
r5 = gUnk_08129072[(gPlayerEntity.frame & 0xf) - 1][one];
|
||||
if (((gPlayerState.sword_state & 0xc0) == 0) && (gPlayerEntity.spriteSettings.flipX == 1)) {
|
||||
uVar3 = -uVar3;
|
||||
}
|
||||
if (super->type != 0) {
|
||||
sub_08008796(super, 0, super->x.HALF.HI + uVar3, super->y.HALF.HI + uVar4);
|
||||
} else {
|
||||
if ((((super->z.WORD == 0) && (sub_08008796(super, (gPlayerState.skills & 8) != 0, super->x.HALF.HI + uVar3,
|
||||
super->y.HALF.HI + uVar4) == NULL)) &&
|
||||
sub_08008796(super, 0, super->x.HALF.HI + uVar3, super->y.HALF.HI + r5);
|
||||
} else if (super->z.WORD == 0) {
|
||||
if (gPlayerState.skills & SKILL_ROCK_BREAKER) {
|
||||
tmp2 = 1;
|
||||
} else {
|
||||
tmp2 = 0;
|
||||
}
|
||||
new_var = uVar3;
|
||||
if (((sub_08008796(super, tmp2, super->x.HALF.HI + new_var, super->y.HALF.HI + r5) == NULL) &&
|
||||
(gPlayerState.sword_state != 0)) &&
|
||||
((gPlayerState.sword_state & 0xc0) == 0)) {
|
||||
if (GetRelativeCollisionTile(super, uVar3, uVar4) == 0x2e) {
|
||||
new_var2 = super;
|
||||
if (GetRelativeCollisionTile(new_var2, new_var, r5) == 0x2e) {
|
||||
SoundReqClipped(&gPlayerEntity, SFX_ITEM_GLOVES_KNOCKBACK);
|
||||
} else {
|
||||
SoundReqClipped(&gPlayerEntity, SFX_METAL_CLINK);
|
||||
}
|
||||
effect = CreateObject(SPECIAL_FX, 0x1a, 0);
|
||||
effect = CreateObject(SPECIAL_FX, FX_LIGHTNING, 0);
|
||||
if (effect != NULL) {
|
||||
ptr2 = gUnk_0812908E;
|
||||
effect->x.HALF.HI = super->x.HALF.HI + ptr2[super->animationState];
|
||||
tmp = super->animationState + 1;
|
||||
effect->y.HALF.HI = super->y.HALF.HI + (ptr2)[tmp];
|
||||
effect->z = super->z;
|
||||
ptr = gUnk_0812908E;
|
||||
effect->x.HALF.HI = new_var2->x.HALF.HI + ptr[new_var2->animationState];
|
||||
tmp = new_var2->animationState + 1;
|
||||
effect->y.HALF.HI = new_var2->y.HALF.HI + ptr[tmp];
|
||||
effect->z = new_var2->z;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
END_NONMATCH
|
||||
|
||||
void sub_080A7B98(PlayerItemSwordEntity* this) {
|
||||
u32 i, j;
|
||||
|
||||
+1
-1
@@ -368,7 +368,7 @@ static void LoadDestructibleTile(TileEntity* tile) {
|
||||
void sub_0804B388(u32 a1, u32 a2) {
|
||||
Entity* e;
|
||||
SetTileType(a2 == 1 ? 38 : 52, a1, a2);
|
||||
e = CreateObject(SPECIAL_FX, 2, 0);
|
||||
e = CreateObject(SPECIAL_FX, FX_DEATH, 0);
|
||||
if (e != NULL) {
|
||||
e->collisionLayer = a2;
|
||||
sub_0806F704(e, a1);
|
||||
|
||||
+2
-2
@@ -998,12 +998,12 @@ void sub_0804BF38(Entity* this, ScriptExecutionContext* context) {
|
||||
numEnts = ptr->entCnt;
|
||||
|
||||
for (entCnt = 0; entCnt < numEnts; entCnt++) {
|
||||
fx = CreateObject(SPECIAL_FX, 0xf, 0);
|
||||
fx = CreateObject(SPECIAL_FX, FX_ROCK_SMALL, 0);
|
||||
if (fx != NULL) {
|
||||
fx->x.HALF.HI = ptr->x + gRoomControls.origin_x + entCnt * 0x10;
|
||||
fx->y.HALF.HI = ptr->y + gRoomControls.origin_y + (entCnt & 1) * 8;
|
||||
}
|
||||
fx = CreateObject(SPECIAL_FX, 0x54, 0);
|
||||
fx = CreateObject(SPECIAL_FX, FX_WHITE_PUFF, 0);
|
||||
if (fx != NULL) {
|
||||
fx->x.HALF.HI = ptr->x + gRoomControls.origin_x + entCnt * 0x10;
|
||||
fx->y.HALF.HI = ptr->y + gRoomControls.origin_y + -0xc + (entCnt & 1) * 8;
|
||||
|
||||
+8
-10
@@ -718,13 +718,11 @@ void sub_080809D4(void) {
|
||||
gUpdateVisibleTiles = 1;
|
||||
}
|
||||
|
||||
NONMATCH("asm/non_matching/scroll/UpdateDoorTransition.inc", void UpdateDoorTransition()) {
|
||||
void UpdateDoorTransition() {
|
||||
u32 uVar1;
|
||||
u32 uVar2;
|
||||
u32 uVar3;
|
||||
u32 uVar4;
|
||||
Entity* target;
|
||||
|
||||
RoomControls* controls = &gRoomControls;
|
||||
if (gRoomControls.camera_target != &gPlayerEntity) {
|
||||
return;
|
||||
}
|
||||
@@ -740,11 +738,12 @@ NONMATCH("asm/non_matching/scroll/UpdateDoorTransition.inc", void UpdateDoorTran
|
||||
case 9:
|
||||
case 0x18:
|
||||
case 0x1d:
|
||||
uVar4 = gRoomControls.camera_target->y.HALF.HI - gRoomControls.origin_y;
|
||||
uVar3 = gRoomControls.camera_target->x.HALF.HI - gRoomControls.origin_x;
|
||||
uVar1 =
|
||||
sub_080B1AE0(COORD_TO_TILE(gRoomControls.camera_target), gRoomControls.camera_target->collisionLayer);
|
||||
gRoomTransition.stairs_idx = sub_080B1A48(uVar3, uVar4, gRoomControls.camera_target->collisionLayer);
|
||||
uVar4 = controls->camera_target->y.HALF.HI - controls->origin_y;
|
||||
uVar3 = controls->camera_target->x.HALF.HI - controls->origin_x;
|
||||
uVar1 = sub_080B1AE0((((controls->camera_target->x.HALF.HI - controls->origin_x) >> 4) & 0x3F) |
|
||||
((((controls->camera_target->y.HALF.HI - controls->origin_y) >> 4) & 0x3F) << 6),
|
||||
controls->camera_target->collisionLayer);
|
||||
gRoomTransition.stairs_idx = sub_080B1A48(uVar3, uVar4, controls->camera_target->collisionLayer);
|
||||
switch (uVar1) {
|
||||
case 0x3f:
|
||||
case 0xf1:
|
||||
@@ -755,7 +754,6 @@ NONMATCH("asm/non_matching/scroll/UpdateDoorTransition.inc", void UpdateDoorTran
|
||||
}
|
||||
}
|
||||
}
|
||||
END_NONMATCH
|
||||
|
||||
void sub_08080B60(LayerStruct* layer) {
|
||||
u32 index;
|
||||
|
||||
Reference in New Issue
Block a user