Merge pull request #520 from octorock/misc

Decompile some functions
This commit is contained in:
notyourav
2022-06-11 19:48:16 -07:00
committed by GitHub
29 changed files with 264 additions and 513 deletions
+7 -7
View File
@@ -27,27 +27,27 @@
.endm
.macro metatiles_bottom src_offset, size, compressed, terminator=0
map_data \src_offset, gMetatilesBottom, \size, \compressed, \terminator
map_data \src_offset, gMapBottom+0x7004, \size, \compressed, \terminator
.endm
.macro metatiles_top src_offset, size, compressed, terminator=0
map_data \src_offset, gMetatilesTop, \size, \compressed, \terminator
map_data \src_offset, gMapTop+0x7004, \size, \compressed, \terminator
.endm
.macro metatile_types_bottom src_offset, size, compressed, terminator=0
map_data \src_offset, gMetatileTypesBottom, \size, \compressed, \terminator
map_data \src_offset, gMapBottom+0x5004, \size, \compressed, \terminator
.endm
.macro metatile_types_top src_offset, size, compressed, terminator=0
map_data \src_offset, gMetatileTypesTop, \size, \compressed, \terminator
map_data \src_offset, gMapTop+0x5004, \size, \compressed, \terminator
.endm
.macro map_bottom src_offset, size, compressed, terminator=0
map_data \src_offset, gMapDataBottom, \size, \compressed, \terminator
map_data \src_offset, gMapBottom+0x0004, \size, \compressed, \terminator
.endm
.macro map_top src_offset, size, compressed, terminator=0
map_data \src_offset, gMapDataTop, \size, \compressed, \terminator
map_data \src_offset, gMapTop+0x0004, \size, \compressed, \terminator
.endm
.macro map_top_special src_offset, size, compressed, terminator=0
@@ -55,7 +55,7 @@
.endm
.macro collision_bottom src_offset, size, compressed, terminator=0
map_data \src_offset, gUnk_02027EB4, \size, \compressed, \terminator
map_data \src_offset, gMapBottom+0x2004, \size, \compressed, \terminator
.endm
.macro map_bottom_special src_offset, size, compressed, terminator=0
+2 -2
View File
@@ -62,7 +62,7 @@ _080175A4:
ands r0, r1
cmp r0, #0
beq _080175CC
ldr r2, _080175E0 @ =gUnk_02031EC0
ldr r2, _080175E0 @ =gNPCData
lsls r0, r1, #4
subs r0, #0x10
adds r2, r0, r2
@@ -85,6 +85,6 @@ _080175D2:
.align 2, 0
_080175D8: .4byte gUnk_020342F8
_080175DC: .4byte gNPCFunctions
_080175E0: .4byte gUnk_02031EC0
_080175E0: .4byte gNPCData
_080175E4: .4byte gRoomControls
.syntax divided
+4 -4
View File
@@ -66,11 +66,11 @@ _08030746:
adds r0, r4, #0
adds r0, #0x38
ldrb r0, [r0]
ldr r1, _080307B4 @ =gUnk_02027EB4
ldr r1, _080307B4 @ =gMapBottom+0x2004
mov ip, r1
cmp r0, #2
bne _08030758
ldr r7, _080307B8 @ =gUnk_0200D654
ldr r7, _080307B8 @ =gMapTop+0x2004
mov ip, r7
_08030758:
movs r0, #0x2e
@@ -118,8 +118,8 @@ _0803079E:
b _080307CC
.align 2, 0
_080307B0: .4byte gUnk_020000B0
_080307B4: .4byte gUnk_02027EB4
_080307B8: .4byte gUnk_0200D654
_080307B4: .4byte gMapBottom+0x2004
_080307B8: .4byte gMapTop+0x2004
_080307BC: .4byte gUnk_080CE164
_080307C0:
movs r0, #4
@@ -4,7 +4,7 @@
mov r6, sb
mov r5, r8
push {r5, r6, r7}
ldr r3, _0801B018 @ =gUnk_02027EB4
ldr r3, _0801B018 @ =gMapBottom+0x2004
ldr r0, _0801B01C @ =gRoomControls
ldrh r1, [r0, #0x1e]
lsrs r1, r1, #4
@@ -27,7 +27,7 @@ _0801B00E:
adds r5, r2, #1
b _0801B026
.align 2, 0
_0801B018: .4byte gUnk_02027EB4
_0801B018: .4byte gMapBottom+0x2004
_0801B01C: .4byte gRoomControls
_0801B020: .4byte gUnk_080B44D0
_0801B024:
@@ -26,7 +26,7 @@ _0805AB68:
adds r0, r6, #0
movs r1, #6
bl SetDefaultPriority
ldr r2, _0805ABF4 @ =gUnk_02031EC0
ldr r2, _0805ABF4 @ =gNPCData
ldrb r0, [r6, #0xb]
mov r3, r8
ldrb r1, [r3]
@@ -62,7 +62,7 @@ _0805ABBE:
mov r1, ip
strb r2, [r1]
_0805ABC8:
ldr r4, _0805ABF4 @ =gUnk_02031EC0
ldr r4, _0805ABF4 @ =gNPCData
ldrb r2, [r6, #0xb]
mov r3, r8
ldrb r1, [r3]
@@ -84,7 +84,7 @@ _0805ABC8:
b _0805ACAA
.align 2, 0
_0805ABF0: .4byte gArea
_0805ABF4: .4byte gUnk_02031EC0
_0805ABF4: .4byte gNPCData
_0805ABF8: .4byte gSave
_0805ABFC: .4byte gUnk_020342F8
_0805AC00:
-67
View File
@@ -1,67 +0,0 @@
.syntax unified
push {r4, r5, lr}
ldr r0, _0805387C @ =gFadeControl
ldrb r0, [r0]
cmp r0, #0
bne _0805387A
ldr r1, _08053880 @ =gMenu
ldrb r5, [r1, #0x10]
lsls r4, r5, #1
adds r4, r4, r5
lsls r4, r4, #2
ldr r0, _08053884 @ =gUnk_080FCCB4
adds r4, r4, r0
ldrh r0, [r4, #8]
movs r2, #0
strh r0, [r1, #8]
movs r0, #0x1e
strh r0, [r1, #0xa]
ldrb r0, [r1, #0x10]
adds r0, #1
strb r0, [r1, #0x10]
ldrb r0, [r1, #6]
adds r0, #1
strb r0, [r1, #6]
strb r2, [r1, #7]
adds r0, r5, #0
adds r0, #0x8a
bl LoadPaletteGroup
adds r0, r5, #0
adds r0, #0x3a
bl LoadGfxGroup
ldr r0, _08053888 @ =gBG1Buffer
movs r1, #0x80
lsls r1, r1, #4
bl MemClear
ldr r0, _0805388C @ =0x00000F01
adds r5, r5, r0
ldr r1, [r4]
adds r0, r5, #0
bl sub_0805F46C
ldr r2, _08053890 @ =gScreen
movs r0, #1
strh r0, [r2, #0x1a]
adds r1, r2, #0
adds r1, #0x68
movs r0, #0x10
strh r0, [r1]
ldrh r1, [r4, #4]
adds r0, r2, #0
adds r0, #0x58
strh r1, [r0]
ldrh r1, [r4, #6]
adds r0, #4
strh r1, [r0]
ldrh r1, [r4, #0xa]
movs r0, #4
bl SetFade
_0805387A:
pop {r4, r5, pc}
.align 2, 0
_0805387C: .4byte gFadeControl
_08053880: .4byte gMenu
_08053884: .4byte gUnk_080FCCB4
_08053888: .4byte gBG1Buffer
_0805388C: .4byte 0x00000F01
_08053890: .4byte gScreen
.syntax divided
@@ -5,7 +5,7 @@
mov r5, r8
push {r5, r6, r7}
sub sp, #8
ldr r1, _080465AC @ =gMetatileTypesTop
ldr r1, _080465AC @ =gMapTop+0x5004
ldr r2, _080465B0 @ =0xFFFFBCB0
adds r0, r1, r2
ldr r3, _080465B4 @ =0xFFFFECB0
@@ -41,7 +41,7 @@ _08046560:
strh r0, [r4]
ldrh r0, [r3]
lsls r0, r0, #1
ldr r7, _080465AC @ =gMetatileTypesTop
ldr r7, _080465AC @ =gMapTop+0x5004
adds r0, r0, r7
ldrh r1, [r0]
ldr r0, [sp, #4]
@@ -75,7 +75,7 @@ _08046560:
mov sl, r5
pop {r4, r5, r6, r7, pc}
.align 2, 0
_080465AC: .4byte gMetatileTypesTop
_080465AC: .4byte gMapTop+0x5004
_080465B0: .4byte 0xFFFFBCB0
_080465B4: .4byte 0xFFFFECB0
_080465B8: .4byte 0x00006658
@@ -1,73 +0,0 @@
.syntax unified
push {r4, r5, lr}
adds r5, r0, #0
ldr r4, [r5, #0x70]
ldrh r0, [r5, #0x36]
subs r0, #1
strh r0, [r4, #0x36]
ldrb r1, [r5, #0x1b]
lsrs r1, r1, #6
lsls r1, r1, #6
ldrb r2, [r4, #0x1b]
movs r0, #0x3f
ands r0, r2
orrs r0, r1
strb r0, [r4, #0x1b]
adds r0, r5, #0
adds r0, #0x38
ldrb r1, [r0]
adds r0, r4, #0
adds r0, #0x38
strb r1, [r0]
ldr r1, _08078D28 @ =gUnk_0811C01C
ldr r0, _08078D2C @ =gPlayerState
ldr r0, [r0, #0x2c]
ldrb r0, [r0, #0x1e]
adds r0, r0, r1
ldrb r2, [r0]
ldr r3, _08078D30 @ =gUnk_0811C0B0
ldrb r1, [r4, #0x1c]
movs r0, #0x30
ands r0, r1
lsrs r0, r0, #2
adds r0, r0, r3
lsls r2, r2, #1
ldr r0, [r0]
adds r2, r0, r2
ldrb r0, [r5, #0x18]
lsls r0, r0, #0x19
cmp r0, #0
bge _08078D34
movs r1, #0
ldrsb r1, [r2, r1]
ldrh r0, [r5, #0x2e]
subs r0, r0, r1
b _08078D3C
.align 2, 0
_08078D28: .4byte gUnk_0811C01C
_08078D2C: .4byte gPlayerState
_08078D30: .4byte gUnk_0811C0B0
_08078D34:
movs r0, #0
ldrsb r0, [r2, r0]
ldrh r1, [r5, #0x2e]
adds r0, r0, r1
_08078D3C:
strh r0, [r4, #0x2e]
movs r0, #1
ldrsb r0, [r2, r0]
ldrh r1, [r5, #0x32]
adds r0, r0, r1
strh r0, [r4, #0x32]
adds r0, r5, #0
movs r1, #0
adds r2, r4, #0
bl sub_0806FEBC
ldr r1, [r4, #0x50]
cmp r1, #0
beq _08078D5E
adds r0, r4, #0
bl CopyPosition
_08078D5E:
pop {r4, r5, pc}
.syntax divided
@@ -1,65 +0,0 @@
.syntax unified
push {r4, r5, r6, lr}
sub sp, #4
adds r5, r0, #0
movs r0, #0x2e
ldrsh r2, [r5, r0]
ldr r3, _0807A008 @ =gRoomControls
ldrh r0, [r3, #6]
subs r2, r2, r0
asrs r2, r2, #4
movs r4, #0x3f
ands r2, r4
movs r6, #0x32
ldrsh r0, [r5, r6]
ldrh r3, [r3, #8]
subs r0, r0, r3
asrs r0, r0, #4
ands r0, r4
lsls r0, r0, #6
orrs r2, r0
lsls r2, r2, #1
ldr r6, _0807A00C @ =gUnk_02027EB4
cmp r1, #2
bne _0807A004
ldr r6, _0807A010 @ =gUnk_0200D654
_0807A004:
movs r4, #0
b _0807A028
.align 2, 0
_0807A008: .4byte gRoomControls
_0807A00C: .4byte gUnk_02027EB4
_0807A010: .4byte gUnk_0200D654
_0807A014:
cmp r1, #0x23
beq _0807A028
cmp r1, #0x27
beq _0807A028
ldr r0, _0807A04C @ =gUnk_080082DC
subs r1, #0x10
adds r1, r1, r0
ldrb r0, [r1]
cmp r0, #0
beq _0807A046
_0807A028:
adds r4, #1
adds r0, r5, #0
mov r1, sp
bl sub_08004202
adds r2, r0, #0
lsrs r0, r2, #1
adds r0, r6, r0
ldrb r1, [r0]
cmp r1, #0xe
bls _0807A046
cmp r1, #0xf
bls _0807A028
cmp r1, #0x1d
bne _0807A014
_0807A046:
adds r0, r4, #0
add sp, #4
pop {r4, r5, r6, pc}
.align 2, 0
_0807A04C: .4byte gUnk_080082DC
.syntax divided
@@ -5,7 +5,7 @@
bl ClearBgAnimations
bl sub_0807BFA8
ldr r7, _0807C0B8 @ =0x0000FFFF
ldr r6, _0807C0BC @ =gMetatileTypesBottom
ldr r6, _0807C0BC @ =gMapBottom+0x5004
movs r0, #0x80
lsls r0, r0, #5
mov r8, r0
@@ -15,7 +15,7 @@
bl MemFill16
movs r5, #0
strh r5, [r6]
ldr r4, _0807C0C0 @ =gMetatileTypesTop
ldr r4, _0807C0C0 @ =gMapTop+0x5004
adds r0, r7, #0
adds r1, r4, #0
mov r2, r8
@@ -84,7 +84,7 @@ _0807C078:
ble _0807C066
movs r2, #0x80
lsls r2, r2, #5
ldr r5, _0807C0C0 @ =gMetatileTypesTop
ldr r5, _0807C0C0 @ =gMapTop+0x5004
adds r6, r5, r2
ldr r4, _0807C0B8 @ =0x0000FFFF
adds r0, r4, #0
@@ -112,8 +112,8 @@ _0807C0A8:
pop {r4, r5, r6, r7, pc}
.align 2, 0
_0807C0B8: .4byte 0x0000FFFF
_0807C0BC: .4byte gMetatileTypesBottom
_0807C0C0: .4byte gMetatileTypesTop
_0807C0BC: .4byte gMapBottom+0x5004
_0807C0C0: .4byte gMapTop+0x5004
_0807C0C4: .4byte gRoomControls
_0807C0C8: .4byte gArea
_0807C0CC: .4byte 0x0000085C
+8 -8
View File
@@ -26,13 +26,13 @@ _080802A2:
ldr r0, [sp]
cmp r8, r0
bhs _08080328
ldr r4, _0808034C @ =gMapDataTop
ldr r4, _0808034C @ =gMapTop+0x0004
add r4, sb
ldr r7, _08080350 @ =gUnk_0200E654
ldr r7, _08080350 @ =gMapTop+0x3004
add r7, sb
ldr r3, _08080354 @ =gMapDataBottom
ldr r3, _08080354 @ =gMapBottom+0x0004
add r3, sb
ldr r6, _08080358 @ =gUnk_02028EB4
ldr r6, _08080358 @ =gMapBottom+0x3004
add r6, sb
_080802BC:
mov r2, sl
@@ -110,10 +110,10 @@ _08080336:
.align 2, 0
_08080344: .4byte gUnk_02022830
_08080348: .4byte gRoomControls
_0808034C: .4byte gMapDataTop
_08080350: .4byte gUnk_0200E654
_08080354: .4byte gMapDataBottom
_08080358: .4byte gUnk_02028EB4
_0808034C: .4byte gMapTop+0x0004
_08080350: .4byte gMapTop+0x3004
_08080354: .4byte gMapBottom+0x0004
_08080358: .4byte gMapBottom+0x3004
_0808035C: .4byte 0x00003FFF
_08080360: .4byte 0x000005FF
_08080364: .4byte 0x000007FF
-51
View File
@@ -1,51 +0,0 @@
.syntax unified
push {r4, r5, r6, r7, lr}
ldr r0, _08080384 @ =gDiggingCaveEntranceTransition
ldr r1, _08080388 @ =gRoomControls
ldrb r0, [r0, #0xa]
ldrb r1, [r1, #4]
cmp r0, r1
beq _08080390
cmp r0, #0xff
beq _08080390
ldr r1, _0808038C @ =gUnk_02034480
movs r0, #0
strh r0, [r1]
b _080803BE
.align 2, 0
_08080384: .4byte gDiggingCaveEntranceTransition
_08080388: .4byte gRoomControls
_0808038C: .4byte gUnk_02034480
_08080390:
ldr r5, _080803C0 @ =gUnk_020246B0
ldr r0, _080803C4 @ =gUnk_02034480
ldrh r0, [r0]
lsls r6, r0, #1
movs r4, #0
cmp r4, r6
bhs _080803B8
ldr r0, _080803C8 @ =0x00000FFF
adds r7, r0, #0
_080803A2:
ldrh r0, [r5, #2]
ldrh r2, [r5]
adds r1, r7, #0
ands r1, r2
lsrs r2, r2, #0xe
bl sub_0807B9B8
adds r5, #4
adds r4, #2
cmp r4, r6
blo _080803A2
_080803B8:
ldr r1, _080803CC @ =gUpdateVisibleTiles
movs r0, #0
strb r0, [r1]
_080803BE:
pop {r4, r5, r6, r7, pc}
.align 2, 0
_080803C0: .4byte gUnk_020246B0
_080803C4: .4byte gUnk_02034480
_080803C8: .4byte 0x00000FFF
_080803CC: .4byte gUpdateVisibleTiles
.syntax divided
-98
View File
@@ -1,98 +0,0 @@
.syntax unified
push {r4, r5, r6, lr}
ldr r3, _08080C40 @ =gRoomControls
movs r0, #0xa
ldrsh r1, [r3, r0]
ldrh r0, [r3, #6]
subs r5, r1, r0
movs r2, #0xf
ands r5, r2
movs r1, #0xc
ldrsh r0, [r3, r1]
ldrh r1, [r3, #8]
subs r0, r0, r1
ands r0, r2
adds r6, r0, #0
adds r6, #8
ldrh r2, [r3, #0x16]
adds r4, r2, #0
cmp r4, #0
beq _08080C50
subs r2, #1
strh r2, [r3, #0x16]
ldrb r0, [r3, #0x14]
lsls r0, r0, #4
movs r1, #0xe
ands r2, r1
adds r0, r0, r2
ldr r1, _08080C44 @ =gUnk_080169A4
adds r2, r0, r1
ldr r4, _08080C48 @ =gMapBottom
ldr r1, [r4]
cmp r1, #0
beq _08080C16
movs r0, #0
ldrsb r0, [r2, r0]
adds r0, r0, r5
strh r0, [r1, #2]
ldr r1, [r4]
movs r0, #1
ldrsb r0, [r2, r0]
adds r0, r0, r6
strh r0, [r1, #4]
_08080C16:
ldr r4, _08080C4C @ =gMapTop
ldr r1, [r4]
cmp r1, #0
beq _08080C30
movs r0, #0
ldrsb r0, [r2, r0]
adds r0, r0, r5
strh r0, [r1, #2]
ldr r1, [r4]
movs r0, #1
ldrsb r0, [r2, r0]
adds r0, r0, r6
strh r0, [r1, #4]
_08080C30:
ldrb r1, [r2]
adds r0, r3, #0
adds r0, #0x24
strb r1, [r0]
ldrb r1, [r2, #1]
adds r0, #1
strb r1, [r0]
b _08080C76
.align 2, 0
_08080C40: .4byte gRoomControls
_08080C44: .4byte gUnk_080169A4
_08080C48: .4byte gMapBottom
_08080C4C: .4byte gMapTop
_08080C50:
ldr r0, _08080C78 @ =gMapBottom
ldr r1, [r0]
cmp r1, #0
beq _08080C5E
strh r5, [r1, #2]
ldr r0, [r0]
strh r6, [r0, #4]
_08080C5E:
ldr r0, _08080C7C @ =gMapTop
ldr r1, [r0]
cmp r1, #0
beq _08080C6C
strh r5, [r1, #2]
ldr r0, [r0]
strh r6, [r0, #4]
_08080C6C:
adds r0, r3, #0
adds r0, #0x24
strb r4, [r0]
adds r0, #1
strb r4, [r0]
_08080C76:
pop {r4, r5, r6, pc}
.align 2, 0
_08080C78: .4byte gMapBottom
_08080C7C: .4byte gMapTop
.syntax divided
+28 -28
View File
@@ -99,10 +99,10 @@ _0800019A:
bl DeleteLoadedTileEntity
pop {r4, r5, r6, r7, pc}
.align 2, 0
_080001C0: .4byte gUnk_0202BEB4
_080001C4: .4byte gUnk_0202BEB4
_080001C8: .4byte gUnk_02011654
_080001CC: .4byte gUnk_0202BEB4
_080001C0: .4byte gMapBottom+0x6004
_080001C4: .4byte gMapBottom+0x6004
_080001C8: .4byte gMapTop+0x6004
_080001CC: .4byte gMapBottom+0x6004
thumb_func_start sub_080001D0
sub_080001D0: @ 0x080001D0
@@ -138,34 +138,34 @@ _0800021C: .4byte gUnk_080B3E80
_08000220: .4byte gUnk_08000278
_08000224: .4byte gUnk_08000228
gUnk_08000228::
.4byte gMapDataBottom
.4byte gMapBottom+0x0004
gUnk_0800022C::
.4byte gMetatileTypesBottom
.4byte gMapDataBottom
.4byte gMetatileTypesBottom
.4byte gMapDataTop
.4byte gMetatileTypesTop
.4byte gMapDataBottom
.4byte gMetatileTypesBottom
.4byte gMapBottom+0x5004
.4byte gMapBottom+0x0004
.4byte gMapBottom+0x5004
.4byte gMapTop+0x0004
.4byte gMapTop+0x5004
.4byte gMapBottom+0x0004
.4byte gMapBottom+0x5004
gUnk_08000248::
.4byte gUnk_02027EB4
.4byte gUnk_02027EB4
.4byte gUnk_0200D654
.4byte gUnk_02027EB4
.4byte gMapBottom+0x2004
.4byte gMapBottom+0x2004
.4byte gMapTop+0x2004
.4byte gMapBottom+0x2004
gUnk_08000258::
.4byte gUnk_02028EB4
.4byte gMetatileTypesBottom
.4byte gUnk_02028EB4
.4byte gMetatileTypesBottom
.4byte gUnk_0200E654
.4byte gMetatileTypesTop
.4byte gUnk_02028EB4
.4byte gMetatileTypesBottom
.4byte gMapBottom+0x3004
.4byte gMapBottom+0x5004
.4byte gMapBottom+0x3004
.4byte gMapBottom+0x5004
.4byte gMapTop+0x3004
.4byte gMapTop+0x5004
.4byte gMapBottom+0x3004
.4byte gMapBottom+0x5004
gUnk_08000278::
.4byte gUnk_02030EB4
.4byte gUnk_02030EB4
.4byte gUnk_02016654
.4byte gUnk_02030EB4
.4byte gMapBottom+0xb004
.4byte gMapBottom+0xb004
.4byte gMapTop+0xb004
.4byte gMapBottom+0xb004
@ call 0x80B19CC
@ ========
+1 -1
View File
@@ -241,7 +241,7 @@ gAreaRoomMap_Beanstalks_4:: @ 081037B8
map_bottom offset_gAreaRoomMap_Beanstalks_4_0, 0x12C, 0, 1
gAreaRoomMap_Beanstalks_5:: @ 081037C4
.4byte 0x80000000, gMapDataBottom, 0x80002000
.4byte 0x80000000, gMapBottom+0x0004, 0x80002000
map_top_special offset_gAreaRoomMap_Beanstalks_5_1, 0x800, 1, 1
gAreaRoomMaps_Beanstalks:: @ 081037DC
+1 -15
View File
@@ -43,13 +43,6 @@ SECTIONS {
. = 0x0000B640; gUnk_0200B640 = .;
. = 0x0000B644; gUsedPalettes = .;
. = 0x0000B650; gMapTop = .;
. = 0x0000B654; gMapDataTop = .;
. = 0x0000D654; gUnk_0200D654 = .;
. = 0x0000E654; gUnk_0200E654 = .;
. = 0x00010654; gMetatileTypesTop = .;
. = 0x00011654; gUnk_02011654 = .;
. = 0x00012654; gMetatilesTop = .;
. = 0x00016654; gUnk_02016654 = .;
. = 0x00017654; gCurrentRoomProperties = .;
. = 0x00017660; gSmallChests = .;
. = 0x000176A0; gPaletteBuffer = .;
@@ -91,14 +84,7 @@ SECTIONS {
. = 0x00024494; gUnk_02024494 = .;
. = 0x000246B0; gUnk_020246B0 = .;
. = 0x00025EB0; gMapBottom = .;
. = 0x00025EB4; gMapDataBottom = .;
. = 0x00027EB4; gUnk_02027EB4 = .;
. = 0x00028EB4; gUnk_02028EB4 = .;
. = 0x0002AEB4; gMetatileTypesBottom = .;
. = 0x0002BEB4; gUnk_0202BEB4 = .;
. = 0x0002CEB4; gMetatilesBottom = .;
. = 0x00030EB4; gUnk_02030EB4 = .;
. = 0x00031EC0; gUnk_02031EC0 = .;
. = 0x00031EC0; gNPCData = .;
. = 0x00032EC0; gUI = .;
. = 0x00033280; gActiveScriptInfo = .;
. = 0x00033290; gUnk_02033290 = .;
+1 -3
View File
@@ -28,8 +28,6 @@ typedef struct {
} ArmosEntity;
extern Entity* gUnk_020000B0;
extern u8 gUnk_02027EB4[];
extern u8 gUnk_0200D654[];
extern void (*const gUnk_080CE124[])(ArmosEntity*);
extern void (*const gUnk_080CE13C[])(ArmosEntity*);
@@ -380,7 +378,7 @@ void sub_080306C4(ArmosEntity* this) {
if (!var) {
super->direction = (4 + uVar3 + ((Random() & 2) - 1) * 8) & 0x18;
}
if (IsTileCollision(super->collisionLayer == 2 ? gUnk_0200D654 : gUnk_02027EB4,
if (IsTileCollision(super->collisionLayer == 2 ? gMapTop.collisionData : gMapBottom.collisionData,
super->x.HALF.HI + gUnk_080CE164[super->direction >> 2],
super->y.HALF.HI + gUnk_080CE164[(super->direction >> 2) + 1], 0)) {
super->direction = ((u8)(((uVar3 & 4) ^ 4) << 1)) | (uVar3 & 0x10);
+6 -7
View File
@@ -30,7 +30,6 @@ void sub_080467DC(GyorgFemaleEntity*);
extern u8 gUpdateVisibleTiles;
extern u8 gUnk_080B3E80[];
extern u8 gUnk_080B37A0[];
extern u16 gMetatileTypesTop[];
extern const u8 gUnk_080D1A94[];
extern const u8 gUnk_080D1AAC[];
@@ -249,17 +248,17 @@ NONMATCH("asm/non_matching/gyorg_female/sub_08046518.inc", void sub_08046518(voi
u8* r6;
u32 i;
u16* sl;
sl = &gMetatileTypesTop[0xFFFFBCB0];
stack1 = &gMetatileTypesTop[0xFFFFECB0];
stack2 = (u8*)&gMetatileTypesTop[0x00006658];
r6 = (u8*)&gMetatileTypesTop[0xFFFFD658];
sl = &gMapTop.metatileTypes[0xFFFFBCB0];
stack1 = &gMapTop.metatileTypes[0xFFFFECB0];
stack2 = (u8*)&gMapTop.metatileTypes[0x00006658];
r6 = (u8*)&gMapTop.metatileTypes[0xFFFFD658];
for (i = 0; i < 0x10; i++) {
sl += 0x40;
stack1 += 0x40;
for (r5 = 0; r5 < 0x10; r5++) {
stack1[r5] = sl[r5];
stack2[r5] = gUnk_080B37A0[gMetatileTypesTop[sl[r5]]];
r6[r5] = gUnk_080B3E80[gMetatileTypesTop[sl[r5]]];
stack2[r5] = gUnk_080B37A0[gMapTop.metatileTypes[sl[r5]]];
r6[r5] = gUnk_080B3E80[gMapTop.metatileTypes[sl[r5]]];
}
stack2 = stack2 + 0x40;
r6 = r6 + 0x40;
+2 -5
View File
@@ -12,9 +12,6 @@
extern u32 sub_0804A024(Entity*, u32, u32);
extern u8 gUnk_0200D654[];
extern u8 gUnk_02027EB4[];
void sub_0802C18C(Entity*);
void sub_0802C218(Entity*);
void sub_0802C1C0(Entity*);
@@ -317,7 +314,7 @@ bool32 sub_0802C06C(Entity* this) {
u32 xdiff = gUnk_080CD45C[(this->direction >> 2) + 0];
u32 ydiff = gUnk_080CD45C[(this->direction >> 2) + 1];
u8* layer = this->collisionLayer == 2 ? gUnk_0200D654 : gUnk_02027EB4;
u8* layer = this->collisionLayer == 2 ? gMapTop.collisionData : gMapBottom.collisionData;
u32 i;
for (i = 0; i < 8; i++) {
@@ -340,7 +337,7 @@ bool32 sub_0802C0E8(Entity* this) {
s32 x = this->x.HALF.HI + this->hitbox->offset_x + ptr[0] * 6;
s32 y = this->y.HALF.HI + this->hitbox->offset_y + ptr[1] * 6;
u8* layer = this->collisionLayer == 2 ? gUnk_0200D654 : gUnk_02027EB4;
u8* layer = this->collisionLayer == 2 ? gMapTop.collisionData : gMapBottom.collisionData;
u32 ret = FALSE;
if (!sub_0806FC24(TILE(x, y), 9)) {
if (IsTileCollision(layer, x, y, 0)) {
+4 -7
View File
@@ -4,16 +4,13 @@
*
* @brief Sensor Blade Trap enemy
*/
#include "enemy.h"
#include "physics.h"
#include "collision.h"
#include "enemy.h"
#include "map.h"
#include "physics.h"
extern u32 sub_0804A024(Entity*, u32, u32);
extern u8 gUnk_02027EB4[];
extern u8 gUnk_0200D654[];
void sub_0802BB10(Entity*);
bool32 sub_0802BB2C(Entity*, u32);
@@ -99,7 +96,7 @@ void sub_0802BB10(Entity* this) {
}
bool32 sub_0802BB2C(Entity* this, u32 param_2) {
u8* layer = this->collisionLayer == 2 ? gUnk_0200D654 : gUnk_02027EB4;
u8* layer = this->collisionLayer == 2 ? gMapTop.collisionData : gMapBottom.collisionData;
const s8* ptr = &gUnk_080CD3DC[param_2 >> 2];
return IsTileCollision(layer, this->x.HALF.HI + ptr[0], this->y.HALF.HI + ptr[1], 0);
}
+32 -1
View File
@@ -242,6 +242,16 @@ extern void sub_0806F38C(void);
extern void sub_08018710(u32);
typedef struct {
Font* font;
u16 width;
u16 height;
u16 transitionTimer;
u16 fadeSpeed;
} struct_080FCCB4;
extern struct_080FCCB4 gUnk_080FCCB4[];
void GameTask(void) {
static GameState* const sStates[] = {
GameTask_Transition,
@@ -1888,7 +1898,28 @@ void sub_08053758(void) {
SetFade(FADE_IN_OUT | FADE_INSTANT, 0x100);
}
ASM_FUNC("asm/non_matching/game/sub_08053800.inc", void sub_08053800())
void sub_08053800(void) {
u32 index;
struct_080FCCB4* ptr;
if (gFadeControl.active == 0) {
index = gGenericMenu.unk10.a[0];
ptr = &gUnk_080FCCB4[index];
gGenericMenu.base.transitionTimer = ptr->transitionTimer;
gGenericMenu.base.field_0xa = 0x1e;
gGenericMenu.unk10.a[0]++;
gGenericMenu.base.overlayType++;
gGenericMenu.base.storyPanelIndex = 0;
LoadPaletteGroup(index + 0x8a);
LoadGfxGroup(index + 0x3a);
MemClear(&gBG1Buffer, 0x800);
sub_0805F46C(index + 0xf01, ptr->font);
gScreen.bg1.updated = 1;
gScreen.controls.alphaBlend = 0x10;
gScreen.controls.window0HorizontalDimensions = ptr->width;
gScreen.controls.window0VerticalDimensions = ptr->height;
SetFade(FADE_INSTANT, ptr->fadeSpeed);
}
}
void sub_08053894(void) {
u32 tmp;
+3 -3
View File
@@ -281,14 +281,14 @@ bool32 TileCollisionFunction9(s32 x, s32 y) {
return gUnk_081339F8[y & 0xf] >> (x & 0xf) & 1;
}
bool32 IsTileCollision(const u8* layer, s32 x, s32 y, u32 collisionType) {
bool32 IsTileCollision(const u8* collisionData, s32 x, s32 y, u32 collisionType) {
static bool32 (*const tileCollisionFunctions[])(s32, s32) = {
TileCollisionFunction0, TileCollisionFunction1, TileCollisionFunction2, TileCollisionFunction3,
TileCollisionFunction4, TileCollisionFunction5, TileCollisionFunction6, TileCollisionFunction7,
TileCollisionFunction8, TileCollisionFunction9,
};
u32 tileType = layer[TILE(x, y)];
u32 tileType = collisionData[TILE(x, y)];
if (tileType == 0) {
if (collisionType == 4) {
return TRUE;
@@ -311,7 +311,7 @@ bool32 IsTileCollision(const u8* layer, s32 x, s32 y, u32 collisionType) {
}
// Calculation for 0xff in previous lookup.
if ((y & 8) == 0) {
tileType = layer[TILE(x, y)];
tileType = collisionData[TILE(x, y)];
tileType >>= 2;
}
if ((x & 8) == 0) {
+3 -3
View File
@@ -144,7 +144,7 @@ typedef struct {
u16 x;
u16 y;
} NPCStruct;
extern NPCStruct gUnk_02031EC0[100];
extern NPCStruct gNPCData[100];
void InitNPC(Entity*);
@@ -161,8 +161,8 @@ NONMATCH("asm/non_matching/arm_proxy/NPCUpdate.inc", void NPCUpdate(Entity* this
gNPCFunctions[this->id][1](this);
if ((this->health & 0x7f) != 0) {
u32 temp = this->health & 0x7f;
gUnk_02031EC0[temp * 2 - 2].x = this->x.HALF.HI - gRoomControls.origin_x;
gUnk_02031EC0[temp * 2 - 2].y = this->y.HALF.HI - gRoomControls.origin_y;
gNPCData[temp * 2 - 2].x = this->x.HALF.HI - gRoomControls.origin_x;
gNPCData[temp * 2 - 2].y = this->y.HALF.HI - gRoomControls.origin_y;
}
DrawEntity(this);
}
+10 -13
View File
@@ -48,9 +48,6 @@ void sub_08061B18(Entity*);
u32 PointInsideRadius(s32, s32, s32);
extern u8 gUnk_0200D654[];
extern u8 gUnk_02027EB4[];
u32 sub_080611D4(Entity*);
extern u32 sub_08079FD4(Entity*, u32);
extern void sub_08016AD2(Entity*);
@@ -376,9 +373,9 @@ bool32 sub_08060FD0(Entity* this, u32 a, u32 b) {
sVar2 = gSineTable[(iVar3 + 0x40)] * 6;
if (this->collisionLayer != 2) {
puVar8 = gUnk_02027EB4;
puVar8 = gMapBottom.collisionData;
} else {
puVar8 = gUnk_0200D654;
puVar8 = gMapTop.collisionData;
}
while (1) {
@@ -685,7 +682,7 @@ void sub_08061464(Entity* this, u32 param_a, u32 param_b) {
bool32 sub_08061630(Entity* this, s32 x, s32 y, s32 param) {
u32 param_y = y;
u8* layer = (this->collisionLayer == 2) ? gUnk_0200D654 : gUnk_02027EB4;
u8* layer = (this->collisionLayer == 2) ? gMapTop.collisionData : gMapBottom.collisionData;
while (!IsTileCollision(layer, x, y, 6)) {
if (sub_08061A74(layer, x, y, param)) {
((UnkHeap*)this->myHeap)->unk_7 = x;
@@ -702,7 +699,7 @@ bool32 sub_08061630(Entity* this, s32 x, s32 y, s32 param) {
bool32 sub_080616A8(Entity* this, s32 x, s32 y, s32 param) {
u32 param_y = y;
u8* layer = (this->collisionLayer == 2) ? gUnk_0200D654 : gUnk_02027EB4;
u8* layer = (this->collisionLayer == 2) ? gMapTop.collisionData : gMapBottom.collisionData;
while (!IsTileCollision(layer, x, y, 6)) {
if (sub_08061A1C(layer, x, y, param)) {
((UnkHeap*)this->myHeap)->unk_7 = x;
@@ -719,7 +716,7 @@ bool32 sub_080616A8(Entity* this, s32 x, s32 y, s32 param) {
bool32 sub_08061720(Entity* this, s32 x, s32 y, s32 param) {
u32 param_x = x;
u8* layer = (this->collisionLayer == 2) ? gUnk_0200D654 : gUnk_02027EB4;
u8* layer = (this->collisionLayer == 2) ? gMapTop.collisionData : gMapBottom.collisionData;
while (!IsTileCollision(layer, x, y, 6)) {
if (sub_080619F0(layer, x, y, param)) {
((UnkHeap*)this->myHeap)->unk_7 = param_x;
@@ -736,7 +733,7 @@ bool32 sub_08061720(Entity* this, s32 x, s32 y, s32 param) {
bool32 sub_08061798(Entity* this, s32 x, s32 y, s32 param) {
u32 param_x = x;
u8* layer = (this->collisionLayer == 2) ? gUnk_0200D654 : gUnk_02027EB4;
u8* layer = (this->collisionLayer == 2) ? gMapTop.collisionData : gMapBottom.collisionData;
while (!IsTileCollision(layer, x, y, 6)) {
if (sub_08061A48(layer, x, y, param)) {
((UnkHeap*)this->myHeap)->unk_7 = param_x;
@@ -753,7 +750,7 @@ bool32 sub_08061798(Entity* this, s32 x, s32 y, s32 param) {
bool32 sub_08061810(Entity* this, s32 x, s32 y, s32 param) {
u32 param_y = y;
u8* layer = (this->collisionLayer == 2) ? gUnk_0200D654 : gUnk_02027EB4;
u8* layer = (this->collisionLayer == 2) ? gMapTop.collisionData : gMapBottom.collisionData;
while (!IsTileCollision(layer, x, y, 6)) {
if (sub_08061A74(layer, x, y, param)) {
((UnkHeap*)this->myHeap)->unk_7 = x;
@@ -770,7 +767,7 @@ bool32 sub_08061810(Entity* this, s32 x, s32 y, s32 param) {
bool32 sub_08061888(Entity* this, s32 x, s32 y, s32 param) {
u32 param_y = y;
u8* layer = (this->collisionLayer == 2) ? gUnk_0200D654 : gUnk_02027EB4;
u8* layer = (this->collisionLayer == 2) ? gMapTop.collisionData : gMapBottom.collisionData;
while (!IsTileCollision(layer, x, y, 6)) {
if (sub_08061A1C(layer, x, y, param)) {
((UnkHeap*)this->myHeap)->unk_7 = x;
@@ -787,7 +784,7 @@ bool32 sub_08061888(Entity* this, s32 x, s32 y, s32 param) {
bool32 sub_08061900(Entity* this, s32 x, s32 y, s32 param) {
u32 param_x = x;
u8* layer = (this->collisionLayer == 2) ? gUnk_0200D654 : gUnk_02027EB4;
u8* layer = (this->collisionLayer == 2) ? gMapTop.collisionData : gMapBottom.collisionData;
while (!IsTileCollision(layer, x, y, 6)) {
if (sub_080619F0(layer, x, y, param)) {
((UnkHeap*)this->myHeap)->unk_7 = param_x;
@@ -804,7 +801,7 @@ bool32 sub_08061900(Entity* this, s32 x, s32 y, s32 param) {
bool32 sub_08061978(Entity* this, s32 x, s32 y, s32 param) {
u32 param_x = x;
u8* layer = (this->collisionLayer == 2) ? gUnk_0200D654 : gUnk_02027EB4;
u8* layer = (this->collisionLayer == 2) ? gMapTop.collisionData : gMapBottom.collisionData;
while (!IsTileCollision(layer, x, y, 6)) {
if (sub_08061A48(layer, x, y, param)) {
((UnkHeap*)this->myHeap)->unk_7 = param_x;
+6 -8
View File
@@ -37,8 +37,6 @@ void Fan_Action2(FanEntity* this);
void Fan_Action3(FanEntity* this);
bool32 sub_0809EF78(FanEntity*, Entity*);
extern const u8 gUnk_02027EB4[];
void Fan(Entity* this) {
static void (*const actionFuncs[])(FanEntity*) = {
Fan_Init,
@@ -172,19 +170,19 @@ void sub_0809EFB0(FanEntity* this) {
s32 sVar4;
int iVar6;
int iVar7;
const u8* ptr;
const u8* collisionData;
cVar1 = tileTypeOffsets[super->type * 2];
cVar2 = tileTypeOffsets[super->type * 2 + 1];
iVar7 = super->x.HALF.HI;
iVar6 = super->y.HALF.HI;
ptr = gUnk_02027EB4;
collisionData = gMapBottom.collisionData;
sVar4 = 0;
do {
sVar4++;
iVar7 = iVar7 + cVar1;
iVar6 = iVar6 + cVar2;
} while (!IsTileCollision(ptr, iVar7, iVar6, 9));
} while (!IsTileCollision(collisionData, iVar7, iVar6, 9));
sVar4 = (sVar4 - 1) << 4;
switch (super->type) {
@@ -237,13 +235,13 @@ void sub_0809F08C(FanEntity* this) {
void sub_0809F0E4(FanEntity* this) {
static const s8 typeOffsets[] = { 0, 12, -12, 0, 0, -12, 12, 0 };
Entity* pEVar1;
const s8* ptr;
const s8* collisionData;
EnqueueSFX(SFX_183);
pEVar1 = CreateObject(OBJECT_B2, super->type ^ 2, 0);
if (pEVar1 != NULL) {
pEVar1->parent = super;
ptr = typeOffsets + super->type * 2;
PositionRelative(super, pEVar1, ptr[0] << 0x10, ptr[1] << 0x10);
collisionData = typeOffsets + super->type * 2;
PositionRelative(super, pEVar1, collisionData[0] << 0x10, collisionData[1] << 0x10);
}
}
+4 -7
View File
@@ -3,22 +3,19 @@
#include "functions.h"
#include "collision.h"
extern u8 gUnk_02027EB4[];
extern u8 gUnk_0200D654[];
void ObjectB2(Entity* this) {
u8* layer;
u8* collisionData;
if (this->action == 0) {
this->action = 1;
this->timer = 0x10;
this->direction = this->type << 3;
if (this->collisionLayer == 2) {
layer = gUnk_0200D654;
collisionData = gMapTop.collisionData;
} else {
layer = gUnk_02027EB4;
collisionData = gMapBottom.collisionData;
}
this->child = (Entity*)layer;
this->child = (Entity*)collisionData;
InitializeAnimation(this, this->type);
}
this->speed = this->parent->speed;
+58 -3
View File
@@ -150,7 +150,6 @@ extern const u8 gUnk_080B3E80[];
// collisions for tiles > 0x4000
extern const u8 gUnk_080B79A7[];
extern void sub_08080B60(LayerStruct*);
extern void sub_0801AB08(u16*, LayerStruct*);
extern u8 gUnk_02006F00[];
@@ -166,6 +165,12 @@ void sub_0807BC84(void);
void sub_0807C5F4(u16*, u16*);
void sub_0807C5B0(void);
extern u8 gUnk_080082DC[];
extern u32 sub_08004202(Entity*, u8*, u32);
extern s8* gUnk_0811C0B0[];
extern u8 gUnk_0811C01C[];
void sub_08077698(PlayerEntity* this) {
ItemBehavior* puVar2;
u32 idx;
@@ -1207,7 +1212,28 @@ void UpdateCarriedObject(void) {
}
}
ASM_FUNC("asm/non_matching/playerUtils/sub_08078CD0.inc", void sub_08078CD0())
void sub_08078CD0(PlayerEntity* this) {
Entity* entity;
u32 tmp;
s8* ptr;
entity = this->unk_70;
entity->z.HALF.HI = super->z.HALF.HI - 1;
entity->spriteOrientation.flipY = super->spriteOrientation.flipY;
entity->collisionLayer = super->collisionLayer;
tmp = gUnk_0811C01C[gPlayerState.item->frameIndex];
ptr = (gUnk_0811C0B0[(((entity->gustJarFlags & 0x30) / 16))] + (tmp * 2));
if (super->spriteSettings.flipX) {
entity->x.HALF.HI = -ptr[0] + super->x.HALF_U.HI;
} else {
entity->x.HALF.HI = super->x.HALF_U.HI + ptr[0];
}
entity->y.HALF.HI = super->y.HALF.HI + ptr[1];
sub_0806FEBC(super, 0, entity);
if (entity->parent != NULL) {
CopyPosition(entity, entity->parent);
}
}
ASM_FUNC("asm/non_matching/playerUtils/sub_08078D60.inc", void sub_08078D60())
@@ -1655,7 +1681,36 @@ u32 sub_08079FC4(u32 param_1) {
return sub_08079FD4(&gPlayerEntity, param_1);
}
ASM_FUNC("asm/non_matching/playerUtils/sub_08079FD4.inc", u32 sub_08079FD4(Entity* a, u32 b))
u32 sub_08079FD4(Entity* this, u32 param_2) {
u32 tilePosition;
u8* collisionData;
u32 collision;
u32 index;
u8 auStack20[4];
tilePosition = COORD_TO_TILE(this) * 2;
collisionData = gMapBottom.collisionData;
if (param_2 == 2) {
collisionData = gMapTop.collisionData;
}
index = 0;
while (TRUE) {
do {
index++;
tilePosition = sub_08004202(this, auStack20, tilePosition);
collision = collisionData[tilePosition / 2];
if (collision < 0xf) {
return index;
}
} while (collision < 0x10);
if (collision == 0x1d)
break;
if (((collision != 0x23) && (collision != 0x27)) && (gUnk_080082DC[collision - 0x10] == 0)) {
return index;
}
}
return index;
}
void sub_0807A050(void) {
u32 palette;
+1 -2
View File
@@ -7,7 +7,6 @@
#include "collision.h"
extern u32 sub_080644C8(Entity*);
extern u8 gUnk_02027EB4[];
extern const u8 gUnk_081299C8[];
@@ -63,7 +62,7 @@ void GuardLineOfSight(Entity* this) {
DeleteThisEntity();
}
LinearMoveUpdate(this);
if (IsTileCollision(gUnk_02027EB4, this->x.HALF.HI, this->y.HALF.HI, 2)) {
if (IsTileCollision(gMapBottom.collisionData, this->x.HALF.HI, this->y.HALF.HI, 2)) {
DeleteThisEntity();
}
}
+70 -19
View File
@@ -13,8 +13,8 @@
extern void sub_08080BC4(void);
extern void sub_080197D4(const void*);
extern void sub_0807C8B0(u8*, u32, u32);
extern void sub_0801AB08(u8*, u8*);
extern void sub_0807C8B0(u16*, u32, u32);
extern void sub_0801AB08(u8*, LayerStruct*);
extern void sub_0807C810();
extern void DeleteSleepingEntities(void);
extern void sub_0807BBE4();
@@ -24,10 +24,8 @@ extern void sub_0805E248();
extern u8 gUpdateVisibleTiles;
extern u16 gUnk_0200B640;
extern u32** gUnk_08109194[];
extern u8 gMapDataTop[];
extern u8 gMapDataBottom[];
extern u8 gUnk_02022830[];
extern u8 gUnk_020246B0[];
extern u16 gUnk_020246B0[];
void sub_0807FC64(RoomControls*);
void sub_0807FC7C(RoomControls*);
@@ -51,7 +49,7 @@ u32 sub_080803D0();
u32 sub_08080278();
void sub_08080C80(u32*);
void sub_08080368();
void sub_08080B60(u8*);
void sub_08080B60(LayerStruct*);
bool32 sub_08080794(const Transition* transition, u32 param_2, u32 param_3, u32 param_4);
bool32 sub_08080808(const Transition* transition, u32 param_2, u32 param_3, u32 param_4);
void sub_080808D8(s32);
@@ -61,6 +59,8 @@ void sub_08080910(s32);
extern u8 gMapDataTopSpecial[];
extern const s8 gUnk_080169A4[];
void UpdateScroll(void) {
static void (*const gUnk_0811E768[])(RoomControls*) = {
sub_0807FC64, sub_0807FC7C, sub_0807FDB0, NULL, sub_0807FEF0, sub_0807FF54,
@@ -214,8 +214,8 @@ void sub_0807FFE4(RoomControls* controls) {
controls->filler2[0] = sub_080803D0() + 6;
gUnk_0200B640 = sub_08080278();
sub_080197D4(*gUnk_08109194[gDiggingCaveEntranceTransition.entrance->type]);
sub_0807C8B0(gMapDataTop, controls->width >> 4, controls->height >> 4);
sub_0801AB08(gMapDataTopSpecial, gMapDataTop - 4);
sub_0807C8B0(gMapTop.mapData, controls->width >> 4, controls->height >> 4);
sub_0801AB08(gMapDataTopSpecial, &gMapTop);
}
void sub_08080040(RoomControls* controls) {
@@ -262,18 +262,18 @@ void sub_08080040(RoomControls* controls) {
void sub_08080108(RoomControls* controls) {
controls->unk4 = 4;
MemCopy(gMapDataBottom, gMapDataBottom + 0x3000, 0x2000);
MemCopy(gMapDataTop, gMapDataTop + 0x3000, 0x2000);
MemCopy(gMapBottom.mapData, gMapBottom.mapDataClone, sizeof(gMapBottom.mapData));
MemCopy(gMapTop.mapData, gMapTop.mapDataClone, sizeof(gMapTop.mapData));
sub_08080368();
gUnk_02034480.unk_00 = gUnk_0200B640;
MemCopy(gUnk_02022830, gUnk_020246B0, 0x1800);
sub_08080B60(gMapDataBottom - 4);
sub_08080B60(gMapDataTop - 4);
sub_08080B60(&gMapBottom);
sub_08080B60(&gMapTop);
sub_0807BBE4();
sub_0807BC84();
sub_0805E248();
sub_0801AB08((u8*)&gMapDataBottomSpecial, gMapDataBottom - 4);
sub_0801AB08(gMapDataTopSpecial, gMapDataTop - 4);
sub_0801AB08((u8*)&gMapDataBottomSpecial, &gMapBottom);
sub_0801AB08(gMapDataTopSpecial, &gMapTop);
}
void sub_08080198(RoomControls* controls) {
@@ -332,7 +332,26 @@ void sub_080801BC(RoomControls* controls) {
ASM_FUNC("asm/non_matching/scroll/sub_08080278.inc", u32 sub_08080278())
ASM_FUNC("asm/non_matching/scroll/sub_08080368.inc", void sub_08080368())
void sub_08080368(void) {
u32 tmp;
u32 index;
u16* ptr;
if ((gDiggingCaveEntranceTransition.previousArea != gRoomControls.area) &&
(gDiggingCaveEntranceTransition.previousArea != 0xff)) {
gUnk_02034480.unk_00 = 0;
} else {
ptr = gUnk_020246B0;
tmp = gUnk_02034480.unk_00 << 1;
index = 0;
while (index < tmp) {
sub_0807B9B8(ptr[1], ptr[0] & 0xfff, (ptr[0] >> 0xe));
ptr += 2;
index += 2;
}
gUpdateVisibleTiles = 0;
}
}
ASM_FUNC("asm/non_matching/scroll/sub_080803D0.inc", u32 sub_080803D0())
@@ -614,14 +633,46 @@ void sub_080809D4(void) {
ASM_FUNC("asm/non_matching/scroll/UpdateDoorTransition.inc", void UpdateDoorTransition())
ASM_FUNC("asm/non_matching/scroll/sub_08080B60.inc", void sub_08080B60(u8* param_1))
ASM_FUNC("asm/non_matching/scroll/sub_08080B60.inc", void sub_08080B60(LayerStruct* param_1))
ASM_FUNC("asm/non_matching/scroll/sub_08080BC4.inc", void sub_08080BC4())
void sub_08080BC4(void) {
const s8* ptr;
s32 tmpX;
s32 tmpY;
tmpX = (gRoomControls.scroll_x - gRoomControls.origin_x) & 0xf;
tmpY = ((gRoomControls.scroll_y - gRoomControls.origin_y) & 0xf) + 8;
if (gRoomControls.shake_duration != 0) {
gRoomControls.shake_duration--;
ptr = &gUnk_080169A4[gRoomControls.shake_magnitude * 0x10 + (gRoomControls.shake_duration & 0xe)];
if (gMapBottom.bgSettings != NULL) {
gMapBottom.bgSettings->xOffset = ptr[0] + tmpX;
gMapBottom.bgSettings->yOffset = ptr[1] + tmpY;
}
if (gMapTop.bgSettings != NULL) {
gMapTop.bgSettings->xOffset = ptr[0] + tmpX;
gMapTop.bgSettings->yOffset = ptr[1] + tmpY;
}
gRoomControls.aff_x = ptr[0];
gRoomControls.aff_y = ptr[1];
} else {
if (gMapBottom.bgSettings != NULL) {
gMapBottom.bgSettings->xOffset = tmpX;
gMapBottom.bgSettings->yOffset = tmpY;
}
if (gMapTop.bgSettings != NULL) {
gMapTop.bgSettings->xOffset = tmpX;
gMapTop.bgSettings->yOffset = tmpY;
}
gRoomControls.aff_x = 0;
gRoomControls.aff_y = 0;
}
}
void sub_08080C80(u32* param_1) {
sub_080197D4(param_1);
sub_0807C8B0(gMapDataBottom, gRoomControls.width >> 4, gRoomControls.height >> 4);
sub_0807C8B0(gMapDataTop, gRoomControls.width >> 4, gRoomControls.height >> 4);
sub_0807C8B0(gMapBottom.mapData, gRoomControls.width >> 4, gRoomControls.height >> 4);
sub_0807C8B0(gMapTop.mapData, gRoomControls.width >> 4, gRoomControls.height >> 4);
}
ASM_FUNC("asm/non_matching/scroll/sub_08080CB4.inc", void sub_08080CB4(Entity* a))