629 Commits

Author SHA1 Message Date
Howard Luck b3cf239301 Fix obj_sw_class array sizes (#3156) 2026-04-19 14:23:19 -07:00
TakaRikka def29adbab cat door cleanup (#3155) 2026-04-13 01:42:10 -07:00
Howard Luck c57a7cf98f Fix daE_VA_c::mRopeCutStatus and va_tag_* array sizes (#3152) 2026-04-11 12:53:51 -07:00
Howard Luck 63d68e9b1d Fix daE_FB_c::mKeys array size on PC (#3151) 2026-04-11 12:52:48 -07:00
Howard Luck 1779734b12 Fix obj_maki_class::field_0x6f8 array size (#3149) 2026-04-11 12:51:20 -07:00
Howard Luck ad6f8e9265 Fix daNpcCoach_Attr_c::field_0x28 array size (#3148) 2026-04-11 12:50:50 -07:00
Pieter-Jan Briers 37d22cfed2 Fix daBaseNpc_c field_0x744 array size (#3154) 2026-04-11 12:37:32 -06:00
Pieter-Jan Briers 9b900a1a55 UB fixes (#3150)
* Fix incorrect size for J2DTevBlock8::insertTexture local_38

* Fix dMeter_drawOptionHIO_c mOptionTypeBGPosX/Y size

* dMeter_drawLightDropHIO_c mVesselAlpha fix

* d_a_mg_rod array size fixes

* Fix e_tk2_class mActionTimer array size

* daObjTOMBO_c field_0x714 array size fix
2026-04-11 11:28:01 -06:00
TakaRikka 472af2590a henna ub fix (#3147) 2026-04-11 00:07:18 -07:00
Pieter-Jan Briers 22d9840ed1 Fix field array size on field_0x50 (#3145)
UB caught by modern compilers, this fixes it.
2026-04-10 23:44:22 -07:00
TakaRikka 5685fa58c6 Z2Audio player debug work / fix actor method returns (#3140)
* Z2Audio player debug work

* fix actor method returns

* wii build fix
2026-03-30 02:10:42 -07:00
Luzagar c98b96f94e E ws work (#3137)
* e_ws work

* more doc

* add debug message

* move declaration

* more match

* test

* Revert "more match"

This reverts commit 3d910e6e91.

* fix

* cleanup

* fix

* rename mIsHome
2026-03-29 16:27:52 -07:00
TakaRikka f8cf545848 cleanup d_a_obj_wflag (#3135) 2026-03-21 00:56:27 -07:00
TakaRikka bc7503cb70 fix push pull callback UB in other compilers (#3134) 2026-03-18 02:57:37 -07:00
Max Roncace 6694c1b281 Fix a bunch of compiler warnings and document several more bugs (#3130) 2026-03-17 22:38:05 -07:00
roeming ae0f8909a6 convert daPasserMng_c::mGroupTbl underlying data from bytes to daPasserMng_c::Group (#3129)
* daPasserMng_c::mGroupTbl underlying data to daPasserMng_c::Group

* move over to const groups

* templated solution that works on modern compilers + mwcc

---------

Co-authored-by: roeming <roeming@users.noreply.github.com>
2026-03-15 18:06:16 -07:00
Max Roncace bc9bf9d062 d_a_npc_tkj2 debug code+data 100% (#3128) 2026-03-11 03:18:57 -07:00
Max Roncace 01654335d4 d_a_horse debug improvements (#3127) 2026-03-11 03:16:11 -07:00
Luzagar 7f91d9547f E wb documentation + e_rd cleanup (#3125)
* e_rd cleanup

* first pass

* fix ?

* rename

* more rename

* fix other platform

* fix typo

* more documentation

* more work

* fix build

* fix

* more doc

* camera work

* more work

* cleanup

* more work

* clean up + fix build

* fix build

* more work

* change mSpeedRate name

* change description

* more work

* fire eff work

* fix build

* fix match

* debug fix ?

* update description

* rename field
2026-03-11 03:12:17 -07:00
Max Roncace 8a333fc7c9 More debug fixes for 99% TUs (#3122)
* d_a_e_hp debug code 100%

* d_a_npc_chin debug improvements

* d_a_npc_du debug code 100%

* d_a_npc_cdn3 debug code 100%

* d_a_e_rdy GCN symbol fixes

* d_a_kago debug code 100%

* d_a_e_oc debug code 100%

* d_a_e_yr debug code almost matching

* d_a_e_bg debug code 100%

* d_a_ykgr debug code 100%

* d_a_tag_hjump debug data fixes

* d_a_tag_attack_item debug data fixes

* d_a_e_df debug code 100%

* d_a_e_sh debug code 100%

* d_a_L7op_demo_dr debug code 100%

* d_a_L7low_dr debug code 100%

* d_a_e_sm2 debug code 100%

* d_a_movie_player debug code 100%

* d_a_e_st debug code 100%

* d_a_npc_aru debug code 100%

* d_a_e_yg debug code 100%

* d_a_door_spiral debug code 100%

* d_a_bg debug code 100% (still has .data issues)

* d_a_e_dn debug code 100%

* d_a_tag_attention debug code 100%

* d_a_e_bd debug code 100%

* d_a_tag_camera debug .rodata fix

* d_a_obj_movebox debug code 100% (array dtors are mismapped)

* d_a_mg_rod debug improvements

* d_a_e_rd debug symbol fixes
2026-03-11 03:07:19 -07:00
Huitzi 0b0fdd1f60 Actor status consolidation & process profile definition editing (#3117)
* Consolidate fopAcM_STATUS into fopAc_Status_e

* Add _e suffix to fopAcStts enums

* Prepare for profile enumeration
* Correct typo in scene_process_profile_definition
* Manually handle g_profile_Obj_DamCps (inline preprocessing)
* Correct g_profile_TAG_LV5SOUP procname to enum
* Create d_priority.h

* Update process profile definitions
* Moved inline comments to the left
* Add missing fopAcStts enums
* Add d_priority.h include in f_pc_leaf.h
* Manually update d_a_obj_damCps profile

* Replace fopAcStts enums replacing and anticipatory profile size correction
* Changed profile size from literal to sizeof() in anticipation of PR #3116
* Provided putative names to staff-related status enums
* Replaced appropriate literals with fopAcStts enums

* Fix borked merge

* Rename item number enums and move to d_item_data.h

* Rename process profile name & draw priority enums

* Move process profile name & draw priority enums to appropriate files
* Moved fpcNm_ enums from d/d_procname.h to f_pc/f_pc_name.h
* Moved fpcDwPi_ enums from d/d_priority.h to f_pc/f_pc_draw_priority.h

* ACTUALLY (whoops) stage merge

* Correct item mistranslation

Co-authored-by: LagoLunatic <LagoLunatic@users.noreply.github.com>

---------

Co-authored-by: LagoLunatic <LagoLunatic@users.noreply.github.com>
2026-03-09 18:33:31 -07:00
TakaRikka 30e839c28b d_s_room / d_s_name / d_a_title debug work (#3123)
* d_s_room / d_s_name debug work

* camera_class rtti fix

* d_a_title debug / handle shield rel changes

* fix shield build

* fix regressions
2026-03-06 22:30:25 -08:00
Luke Street 9649319ec4 Reorganize library code into libs/ (#3119)
* Reorganize files into libs/{dolphin,JSystem,PowerPC_EABI_Support,revolution,TRK_MINNOW_DOLPHIN}

* Update configure.py and project.py for new libs structure

* Refactor `#include <dolphin/x.h>` -> `<x.h>`

* Remove `__REVOLUTION_SDK__` forwards from dolphin

* Fix dolphin/ references in revolution

* Wrap `#include <dolphin.h>` in `!__REVOLUTION_SDK__`

* Always build TRK against dolphin headers

* Resolve revolution SDK header resolution issues
2026-03-01 14:35:36 -08:00
TakaRikka 6e149819e1 d_s_logo / d_s_play debug work, d_a_kago cleanup, misc cleanup (#3116)
* d_a_kago cleanup

* d_s_logo wii/shield work

* d_s_logo / d_s_play debug work

* fix missing profile class sizeof's

* fix phase->id values

* build fixes

* fix dCamera_c and camera profile
2026-03-01 13:19:48 -08:00
Luzagar 06ebc176c2 E rd documentation (#3106)
* some e_rd doc

* fix build

* more doc

* more doc

* fix debug

* fix debug for real

* change some name

* some rename

* rename
2026-02-28 12:25:31 -08:00
Max Roncace ebe7c7aabc ShieldD: Clean up a bunch of 99% matching TUs (#3113)
* d_a_npc_ks debug code 100%

* d_a_npc_rafrel debug code 100%

* d_a_npc_inko minor improvements

* d_a_npc_gro debug code 100%

* d_a_npc_pachi_taro debug code 100%

* d_a_npc_passer debug code 100%

* d_a_npc_pachi_maro debug code 100%

* d_a_npc_post debug code 100%

* d_a_obj_bemos debug improvements

* d_a_obj_scannon_ten debug code 100%

* d_a_b_mgn debug code 100%

* d_a_e_fb debug code 100%

* d_a_e_gb debug code 100%

* d_a_e_hz debug code 100%

* d_a_e_cr_egg debug code 100%

* d_a_e_md debug code 100%

* d_a_e_wb debug code 100%

* d_a_obj_mirror_6pole debug code 100%

* d_a_obj_spinLift debug data fixes

* d_a_obj_pdwall debug data fixes

* d_a_obj_ss_drink debug code almost matching

* d_a_obj_poFire debug code 100%

* d_a_obj_picture debug code 100%

* d_a_obj_dust debug code 100%

* d_a_obj_fallobj debug code 100%

* d_a_obj_itamato debug code almost matching

* d_a_obj_syRock debug code 100%

* d_a_obj_katatsumuri debug code 100%

* d_a_obj_wood_statue debug code 100%

* d_a_obj_lv6egate debug code 100%

* d_a_tag_qs minor debug symbol fixes

* d_a_obj_twGate debug code 100%

* d_a_obj_lv6SwGate debug code 100%

* d_a_obj_lv6swturn debug code 100%

* d_a_obj_lv6Tenbin debug code 100%

* d_a_obj_kwheel01 debug code 100%

* Fix RTTI order regression (cM3dGCyl vs cBgS_*)
2026-02-28 12:13:57 -08:00
Luke Street c900a043b8 Some GCC compilation fixes (#3114)
* Fix 6-byte multichar literals

* Add `struct` to `e_ga_class::ga_s`

* Fix remaining wrong forward declares (struct/class)

* Replace `#include <string>` with `#include <cstring>`

* Guard FLT_EPSILON define to prevent redefinition

* Add missing `#include <cstring>` for direct cstring function usage
2026-02-28 12:11:00 -08:00
Max Roncace d017a3cd36 d_a_alink debug improvements (#3112) 2026-02-27 11:20:39 -07:00
Pieter-Jan Briers f54661f878 Fix MORE wrong forward declares (struct/class) (#3110) 2026-02-24 14:20:45 -08:00
Luzagar 73debfd6b9 Warpappear doc (#3104)
* warpappear documentation

* dist documentation

* more doc

* add enum name + square macro
2026-02-20 19:06:42 -08:00
roeming 0558bde1e6 Big cast cleanup (#3076)
* Big cast cleanup

* fix for name conflict

* rename header

* rename cast macros

* fix rename mistake

---------

Co-authored-by: roeming <roeming@users.noreply.github.com>
2026-02-20 02:48:29 -08:00
Jcw87 a07ec61d66 fix compiler warnings (#3094) 2026-02-11 00:14:18 -08:00
Jcw87 00bdde3b94 d_com_static debug (#3082) 2026-02-02 23:46:39 -08:00
Huitzi 414a650f9f Various Lakebed Temple/water-related object debug equivalencies (#3070)
* d_a_obj_syRock + waterPillar debug equivalent
* Implemented HIO genMessage
* Added drawCylinder debug drawing

* d_a_obj_waterfall debug equivalent
* Implemented HIO genMessage
* Added unused tri collider and cull box data

* Various LV3 d_a_obj_* actors debug equivalent
* Added/modified some documentation
* Added some widescreen support functions
* Added relevant HIO stuff
* Noted weak ordering issues in configure.py

* Refactoring according to feedback
2026-01-28 14:21:47 -08:00
YunataSavior 5812194fad DBG npc_henna and mg_fshop equiv (#3069)
* DBG npc_henna almost, some mg_fshop

* Fix weed_control

* demo_camera_shop OK

* misc dbg symbol/etc fixes

* Fix e_ym/npc_henna dbg bss splits
Thanks @LagoLunatic

* dbg mg_fshop equiv

* PR comments

* DEBUG_CHECK_PAD_TRIG_Z mg_fshop
2026-01-28 14:19:46 -08:00
TakaRikka 5867eaf68b general cleanup, d_menu_quit / d_a_obj_testcube mostly done, d_msg_scrn_explain debug (#3065)
* typedef for cPhs_Step

* make sdk includes consistent

* d_menu_quit / d_msg_scrn_explain debug

* d_a_obj_testcube mostly done

* d_debug_pad mostly done

* jstudio tool library headers

* some JStudioCameraEditor headers

* d_jcam_editor mostly done

* try fixing some shield regressions

* d_bg_parts mostly done

* fix merge errors

* debug fix
2026-01-24 23:36:23 -08:00
Niklas Bauer e01dbc3297 d_a_e_tk debug (#3062)
* d_a_e_tk debug

* a_this -> actor
2026-01-24 21:20:33 +02:00
YunataSavior 6472d5a4a6 dbg npc_aru (-1 func), npc_maro, and npc_bans equiv (#3053)
* dbg npc_aru (-1 func), npc_maro, and tag_push equiv
* daNpc_Aru_c::adjustMoveDir doesn't match. I don't know how to fix it without breaking GCN

* JORM default args + PR comments

* npc_bans dbg equiv
2026-01-20 16:28:50 -08:00
Max Roncace 1fba6e13e5 Use default parameter values in JORMContext calls where appropriate (#3057) 2026-01-19 18:18:30 -08:00
Max Roncace a0a5b0cc38 d_a_tag_* TUs mostly matching for debug (#3054)
* d_a_tag_event debug almost matching

* d_a_tag_msg debug almost matching

* d_a_tag_attention almost matching

* d_a_tag_chkpoint debug almost matching (weak func order)

* d_a_tag_evt debug almost matching (extra weak fns)

* d_a_tag_evtarea debug almost matching (weak func order)

* d_a_tag_evtmsg debug almost matching (weak func order)

* d_a_tag_mist debug almost matching (weak func order)

* d_a_tag_howl debug almost matching (weak func order)

* d_a_tag_lantern debug almost matching (weak func order)

* d_a_tag_push debug almost matching (weak func order)

* d_a_tag_telop debug almost matching (weak func order)

* d_a_tag_CstaSw debug almost matching (weak func order)

* d_a_tag_ajnot debug almost matching (weak func order)

* d_a_tag_attack_item debug almost matching (weak func order)

* d_a_tag_gstart debug almost matching (weak func order)

* d_a_tag_hinit debug almost matching (debug weak func order)

* d_a_tag_hjump debug almost matching (weak func order)

* d_a_tag_hstop debug almost matching (weak func order)

* d_a_tag_lv2prchk debug almost matching (weak func order)

* d_a_tag_magne debug almost matching (weak func order)

* d_a_tag_mhint debug almost matching (weak func order)

* d_a_tag_mstop debug almost matching (weak func order)

* d_a_tag_spring debug almost matching (weak func order)

* d_a_tag_statue_evt debug almost matching (weak func order)

* d_a_tag_arena debug almost matching (weak func order)

* d_a_tag_Lv6Gate debug almost matching (weak func order)

* d_a_tag_Lv7Gate debug almost matching (weak func order)

* d_a_tag_Lv8Gate debug almost matching (.data + weak func order)

* d_a_tag_TWgate debug almost matching (weak func order)

* d_a_tag_lv6CstaSw debug almost matching (weak func order)

* d_a_tag_assistance debug almost matching (weak func order)

* d_a_tag_bottle_item debug almost matching (weak func order)

* d_a_tag_chgrestart debug almost matching (weak func order)

* d_a_tag_csw debug almost matching (weak func order)

* d_a_tag_escape debug almost matching (weak func order)

* d_a_tag_firewall debug almost matching (weak func order)

* d_a_tag_gra debug almost matching (weak func order)

* d_a_tag_guard debug almost matching (weak func order)

* d_a_tag_instruction debug almost matching (weak func order)

* d_a_tag_kago_fall debug almost matching (weak func order)

* d_a_tag_lightball debug almost matching (weak func order)

* d_a_tag_lv5soup debug almost matching (weak func order)

* d_a_tag_mmsg debug almost matching (weak func order)

* d_a_tag_mwait debug almost matching (weak func order)

* d_a_tag_myna2 debug almost matching (weak func order)

* d_a_tag_myna_light debug almost matching (weak func order)

* d_a_tag_pachi debug almost matching (weak func order)

* d_a_tag_poFire debug almost matching (weak func order)

* d_a_tag_qs debug almost matching (small mismatch in search)

* d_a_tag_ret_room debug almost matching (weak func order)

* d_a_tag_river_back debug almost matching (weak func order)

* d_a_tag_rmbit_sw debug almost matching (weak func order)

* d_a_tag_schedule debug almost matching (weak func order)

* d_a_tag_setBall debug almost matching (weak func order)

* d_a_tag_setrestart debug almost matching (weak func order)

* d_a_tag_shop_item debug almost matching (weak func order)

* d_a_tag_smk_emt debug almost matching (weak func order)

* d_a_tag_spinner debug almost matching (weak func order)

* d_a_tag_sspath debug almost matching (weak func order)

* d_a_tag_ss_drink debug almost matching (weak func order)

* d_a_tag_stream debug almost matching (weak func order)

* d_a_tag_theB_hint debug almost matching (weak func order)

* d_a_tag_watchge debug almost matching (weak func order)

* d_a_tag_waterfall debug almost matching (weak func order)

* d_a_tag_allmato debug almost matching (weak func order)

* d_a_tag_camera debug almost matching (extra weak fns)

* d_a_tag_wara_howl debug almost matching (RTTI mismatch?)

* d_a_tag_yami debug almost matching (weak func order)

* Fix Shield regressions related to d_a_tag_* debug work
2026-01-19 18:11:54 -08:00
Niklas Bauer 1817d3123f d_a_obj_fallobj debug work + dVibration_c alignment (#3048)
* d_a_obj_fallobj debug

* fix dVibration_c alignment

* fix

* pr comments
2026-01-19 17:58:59 -08:00
YunataSavior 52a1e1363a npc_besu, npc_toby DBG equiv (#3051) 2026-01-18 17:52:48 -08:00
roeming 740387eb4f match d_a_npc_tk for debug (#3046)
* match d_a_npc_tk for debug

* fix macro usage

* fix whitespace
2026-01-17 15:45:52 +02:00
TakaRikka b1f44ce532 d_a_alink cleanup / debug work (#3045)
* start d_a_alink debug cleanup

* d_a_alink_damage debug

* d_a_alink_guard debug

* d_a_alink_bow debug

* d_a_alink_boom debug

* d_a_alink_copyrod debug

* d_a_alink_hvyboots debug

* d_a_alink_grab debug

* d_a_alink_sumou debug

* d_a_alink_horse debug

* d_a_alink_canoe debug

* d_a_alink_crawl / d_a_alink_hang debug

* d_a_alink_swim debug

* d_a_alink_hook / d_a_alink_iceleaf debug

* d_a_alink_bottle debug

* d_a_alink_whistle / d_a_alink_kandelaar / d_a_alink_ironball debug

* d_a_alink_demo debug

* d_a_alink_effect debug

* d_a_alink_wolf debug

* d_a_alink debug / cleanup

* cleanup button status enums
2026-01-17 15:44:37 +02:00
Max Roncace c0e0bbaaf3 Clean up HIO for TUs using HIOParam/Param_c/HIO_c pattern (#3043) 2026-01-13 14:58:15 -08:00
kipcode66 dd03bf861f standard compiler compatibility changes (#3040)
* move math to cmath

* replace stdarg to cstdarg

* change stdint to stdint.h

* minor fixes

* change stdio to cstdio

* change stdlib to stdlib

* renamed ctype to cctype

* fix missing argument for UNSET_FLAG
2026-01-13 00:48:25 +02:00
roeming 6cc5e6fcca attempt 2 at d_a_cow debug work (#3030)
* transfer cow progress

* fix symbol names

* Fix shield names

* typo

* remove predefined macro
2026-01-12 22:17:09 +02:00
YunataSavior 24c08d322e e_rd, npc_ks dbg work (#3029)
* Partial e_rd, npc_ks dbg work

* More e_rd matching

* e_rd fixes and dbg ctor matched

* obj_ita dbg equiv

* e_st dbg almost equiv

* Some obj_ladder dbg work

* dbg e_rd PR comments

* Further e_rd dbg clangd fixes
2026-01-11 19:49:05 -08:00
Max Roncace decb0c5437 d_camera debug almost matching (#3032) 2026-01-11 19:20:17 -08:00
roeming 562f4d0d65 first round of constants cleanup (#3021)
* first round of constants cleanup

* move m_PI_D definition

* remove compatibility comment

* add future version of angle subtracting with/without cast

* whitespace change to run builds again
2026-01-10 23:38:04 +02:00