Howard Luck
63d68e9b1d
Fix daE_FB_c::mKeys array size on PC ( #3151 )
2026-04-11 12:52:48 -07:00
Howard Luck
1779734b12
Fix obj_maki_class::field_0x6f8 array size ( #3149 )
2026-04-11 12:51:20 -07:00
Howard Luck
ad6f8e9265
Fix daNpcCoach_Attr_c::field_0x28 array size ( #3148 )
2026-04-11 12:50:50 -07:00
Pieter-Jan Briers
37d22cfed2
Fix daBaseNpc_c field_0x744 array size ( #3154 )
2026-04-11 12:37:32 -06:00
Pieter-Jan Briers
9b900a1a55
UB fixes ( #3150 )
...
* Fix incorrect size for J2DTevBlock8::insertTexture local_38
* Fix dMeter_drawOptionHIO_c mOptionTypeBGPosX/Y size
* dMeter_drawLightDropHIO_c mVesselAlpha fix
* d_a_mg_rod array size fixes
* Fix e_tk2_class mActionTimer array size
* daObjTOMBO_c field_0x714 array size fix
2026-04-11 11:28:01 -06:00
TakaRikka
472af2590a
henna ub fix ( #3147 )
2026-04-11 00:07:18 -07:00
Pieter-Jan Briers
22d9840ed1
Fix field array size on field_0x50 ( #3145 )
...
UB caught by modern compilers, this fixes it.
2026-04-10 23:44:22 -07:00
TakaRikka
5685fa58c6
Z2Audio player debug work / fix actor method returns ( #3140 )
...
* Z2Audio player debug work
* fix actor method returns
* wii build fix
2026-03-30 02:10:42 -07:00
Luzagar
c98b96f94e
E ws work ( #3137 )
...
* e_ws work
* more doc
* add debug message
* move declaration
* more match
* test
* Revert "more match"
This reverts commit 3d910e6e91 .
* fix
* cleanup
* fix
* rename mIsHome
2026-03-29 16:27:52 -07:00
TakaRikka
f8cf545848
cleanup d_a_obj_wflag ( #3135 )
2026-03-21 00:56:27 -07:00
TakaRikka
bc7503cb70
fix push pull callback UB in other compilers ( #3134 )
2026-03-18 02:57:37 -07:00
Max Roncace
6694c1b281
Fix a bunch of compiler warnings and document several more bugs ( #3130 )
2026-03-17 22:38:05 -07:00
roeming
ae0f8909a6
convert daPasserMng_c::mGroupTbl underlying data from bytes to daPasserMng_c::Group ( #3129 )
...
* daPasserMng_c::mGroupTbl underlying data to daPasserMng_c::Group
* move over to const groups
* templated solution that works on modern compilers + mwcc
---------
Co-authored-by: roeming <roeming@users.noreply.github.com >
2026-03-15 18:06:16 -07:00
Max Roncace
bc9bf9d062
d_a_npc_tkj2 debug code+data 100% ( #3128 )
2026-03-11 03:18:57 -07:00
Max Roncace
01654335d4
d_a_horse debug improvements ( #3127 )
2026-03-11 03:16:11 -07:00
Luzagar
7f91d9547f
E wb documentation + e_rd cleanup ( #3125 )
...
* e_rd cleanup
* first pass
* fix ?
* rename
* more rename
* fix other platform
* fix typo
* more documentation
* more work
* fix build
* fix
* more doc
* camera work
* more work
* cleanup
* more work
* clean up + fix build
* fix build
* more work
* change mSpeedRate name
* change description
* more work
* fire eff work
* fix build
* fix match
* debug fix ?
* update description
* rename field
2026-03-11 03:12:17 -07:00
Max Roncace
8a333fc7c9
More debug fixes for 99% TUs ( #3122 )
...
* d_a_e_hp debug code 100%
* d_a_npc_chin debug improvements
* d_a_npc_du debug code 100%
* d_a_npc_cdn3 debug code 100%
* d_a_e_rdy GCN symbol fixes
* d_a_kago debug code 100%
* d_a_e_oc debug code 100%
* d_a_e_yr debug code almost matching
* d_a_e_bg debug code 100%
* d_a_ykgr debug code 100%
* d_a_tag_hjump debug data fixes
* d_a_tag_attack_item debug data fixes
* d_a_e_df debug code 100%
* d_a_e_sh debug code 100%
* d_a_L7op_demo_dr debug code 100%
* d_a_L7low_dr debug code 100%
* d_a_e_sm2 debug code 100%
* d_a_movie_player debug code 100%
* d_a_e_st debug code 100%
* d_a_npc_aru debug code 100%
* d_a_e_yg debug code 100%
* d_a_door_spiral debug code 100%
* d_a_bg debug code 100% (still has .data issues)
* d_a_e_dn debug code 100%
* d_a_tag_attention debug code 100%
* d_a_e_bd debug code 100%
* d_a_tag_camera debug .rodata fix
* d_a_obj_movebox debug code 100% (array dtors are mismapped)
* d_a_mg_rod debug improvements
* d_a_e_rd debug symbol fixes
2026-03-11 03:07:19 -07:00
Huitzi
0b0fdd1f60
Actor status consolidation & process profile definition editing ( #3117 )
...
* Consolidate fopAcM_STATUS into fopAc_Status_e
* Add _e suffix to fopAcStts enums
* Prepare for profile enumeration
* Correct typo in scene_process_profile_definition
* Manually handle g_profile_Obj_DamCps (inline preprocessing)
* Correct g_profile_TAG_LV5SOUP procname to enum
* Create d_priority.h
* Update process profile definitions
* Moved inline comments to the left
* Add missing fopAcStts enums
* Add d_priority.h include in f_pc_leaf.h
* Manually update d_a_obj_damCps profile
* Replace fopAcStts enums replacing and anticipatory profile size correction
* Changed profile size from literal to sizeof() in anticipation of PR #3116
* Provided putative names to staff-related status enums
* Replaced appropriate literals with fopAcStts enums
* Fix borked merge
* Rename item number enums and move to d_item_data.h
* Rename process profile name & draw priority enums
* Move process profile name & draw priority enums to appropriate files
* Moved fpcNm_ enums from d/d_procname.h to f_pc/f_pc_name.h
* Moved fpcDwPi_ enums from d/d_priority.h to f_pc/f_pc_draw_priority.h
* ACTUALLY (whoops) stage merge
* Correct item mistranslation
Co-authored-by: LagoLunatic <LagoLunatic@users.noreply.github.com >
---------
Co-authored-by: LagoLunatic <LagoLunatic@users.noreply.github.com >
2026-03-09 18:33:31 -07:00
TakaRikka
30e839c28b
d_s_room / d_s_name / d_a_title debug work ( #3123 )
...
* d_s_room / d_s_name debug work
* camera_class rtti fix
* d_a_title debug / handle shield rel changes
* fix shield build
* fix regressions
2026-03-06 22:30:25 -08:00
Luke Street
9649319ec4
Reorganize library code into libs/ ( #3119 )
...
* Reorganize files into libs/{dolphin,JSystem,PowerPC_EABI_Support,revolution,TRK_MINNOW_DOLPHIN}
* Update configure.py and project.py for new libs structure
* Refactor `#include <dolphin/x.h>` -> `<x.h>`
* Remove `__REVOLUTION_SDK__` forwards from dolphin
* Fix dolphin/ references in revolution
* Wrap `#include <dolphin.h>` in `!__REVOLUTION_SDK__`
* Always build TRK against dolphin headers
* Resolve revolution SDK header resolution issues
2026-03-01 14:35:36 -08:00
TakaRikka
6e149819e1
d_s_logo / d_s_play debug work, d_a_kago cleanup, misc cleanup ( #3116 )
...
* d_a_kago cleanup
* d_s_logo wii/shield work
* d_s_logo / d_s_play debug work
* fix missing profile class sizeof's
* fix phase->id values
* build fixes
* fix dCamera_c and camera profile
2026-03-01 13:19:48 -08:00
Luzagar
06ebc176c2
E rd documentation ( #3106 )
...
* some e_rd doc
* fix build
* more doc
* more doc
* fix debug
* fix debug for real
* change some name
* some rename
* rename
2026-02-28 12:25:31 -08:00
Max Roncace
ebe7c7aabc
ShieldD: Clean up a bunch of 99% matching TUs ( #3113 )
...
* d_a_npc_ks debug code 100%
* d_a_npc_rafrel debug code 100%
* d_a_npc_inko minor improvements
* d_a_npc_gro debug code 100%
* d_a_npc_pachi_taro debug code 100%
* d_a_npc_passer debug code 100%
* d_a_npc_pachi_maro debug code 100%
* d_a_npc_post debug code 100%
* d_a_obj_bemos debug improvements
* d_a_obj_scannon_ten debug code 100%
* d_a_b_mgn debug code 100%
* d_a_e_fb debug code 100%
* d_a_e_gb debug code 100%
* d_a_e_hz debug code 100%
* d_a_e_cr_egg debug code 100%
* d_a_e_md debug code 100%
* d_a_e_wb debug code 100%
* d_a_obj_mirror_6pole debug code 100%
* d_a_obj_spinLift debug data fixes
* d_a_obj_pdwall debug data fixes
* d_a_obj_ss_drink debug code almost matching
* d_a_obj_poFire debug code 100%
* d_a_obj_picture debug code 100%
* d_a_obj_dust debug code 100%
* d_a_obj_fallobj debug code 100%
* d_a_obj_itamato debug code almost matching
* d_a_obj_syRock debug code 100%
* d_a_obj_katatsumuri debug code 100%
* d_a_obj_wood_statue debug code 100%
* d_a_obj_lv6egate debug code 100%
* d_a_tag_qs minor debug symbol fixes
* d_a_obj_twGate debug code 100%
* d_a_obj_lv6SwGate debug code 100%
* d_a_obj_lv6swturn debug code 100%
* d_a_obj_lv6Tenbin debug code 100%
* d_a_obj_kwheel01 debug code 100%
* Fix RTTI order regression (cM3dGCyl vs cBgS_*)
2026-02-28 12:13:57 -08:00
Luke Street
c900a043b8
Some GCC compilation fixes ( #3114 )
...
* Fix 6-byte multichar literals
* Add `struct` to `e_ga_class::ga_s`
* Fix remaining wrong forward declares (struct/class)
* Replace `#include <string>` with `#include <cstring>`
* Guard FLT_EPSILON define to prevent redefinition
* Add missing `#include <cstring>` for direct cstring function usage
2026-02-28 12:11:00 -08:00
Max Roncace
d017a3cd36
d_a_alink debug improvements ( #3112 )
2026-02-27 11:20:39 -07:00
Pieter-Jan Briers
f54661f878
Fix MORE wrong forward declares (struct/class) ( #3110 )
2026-02-24 14:20:45 -08:00
Luzagar
73debfd6b9
Warpappear doc ( #3104 )
...
* warpappear documentation
* dist documentation
* more doc
* add enum name + square macro
2026-02-20 19:06:42 -08:00
roeming
0558bde1e6
Big cast cleanup ( #3076 )
...
* Big cast cleanup
* fix for name conflict
* rename header
* rename cast macros
* fix rename mistake
---------
Co-authored-by: roeming <roeming@users.noreply.github.com >
2026-02-20 02:48:29 -08:00
Jcw87
a07ec61d66
fix compiler warnings ( #3094 )
2026-02-11 00:14:18 -08:00
Jcw87
00bdde3b94
d_com_static debug ( #3082 )
2026-02-02 23:46:39 -08:00
Huitzi
414a650f9f
Various Lakebed Temple/water-related object debug equivalencies ( #3070 )
...
* d_a_obj_syRock + waterPillar debug equivalent
* Implemented HIO genMessage
* Added drawCylinder debug drawing
* d_a_obj_waterfall debug equivalent
* Implemented HIO genMessage
* Added unused tri collider and cull box data
* Various LV3 d_a_obj_* actors debug equivalent
* Added/modified some documentation
* Added some widescreen support functions
* Added relevant HIO stuff
* Noted weak ordering issues in configure.py
* Refactoring according to feedback
2026-01-28 14:21:47 -08:00
YunataSavior
5812194fad
DBG npc_henna and mg_fshop equiv ( #3069 )
...
* DBG npc_henna almost, some mg_fshop
* Fix weed_control
* demo_camera_shop OK
* misc dbg symbol/etc fixes
* Fix e_ym/npc_henna dbg bss splits
Thanks @LagoLunatic
* dbg mg_fshop equiv
* PR comments
* DEBUG_CHECK_PAD_TRIG_Z mg_fshop
2026-01-28 14:19:46 -08:00
TakaRikka
5867eaf68b
general cleanup, d_menu_quit / d_a_obj_testcube mostly done, d_msg_scrn_explain debug ( #3065 )
...
* typedef for cPhs_Step
* make sdk includes consistent
* d_menu_quit / d_msg_scrn_explain debug
* d_a_obj_testcube mostly done
* d_debug_pad mostly done
* jstudio tool library headers
* some JStudioCameraEditor headers
* d_jcam_editor mostly done
* try fixing some shield regressions
* d_bg_parts mostly done
* fix merge errors
* debug fix
2026-01-24 23:36:23 -08:00
Niklas Bauer
e01dbc3297
d_a_e_tk debug ( #3062 )
...
* d_a_e_tk debug
* a_this -> actor
2026-01-24 21:20:33 +02:00
YunataSavior
6472d5a4a6
dbg npc_aru (-1 func), npc_maro, and npc_bans equiv ( #3053 )
...
* dbg npc_aru (-1 func), npc_maro, and tag_push equiv
* daNpc_Aru_c::adjustMoveDir doesn't match. I don't know how to fix it without breaking GCN
* JORM default args + PR comments
* npc_bans dbg equiv
2026-01-20 16:28:50 -08:00
Max Roncace
1fba6e13e5
Use default parameter values in JORMContext calls where appropriate ( #3057 )
2026-01-19 18:18:30 -08:00
Max Roncace
a0a5b0cc38
d_a_tag_* TUs mostly matching for debug ( #3054 )
...
* d_a_tag_event debug almost matching
* d_a_tag_msg debug almost matching
* d_a_tag_attention almost matching
* d_a_tag_chkpoint debug almost matching (weak func order)
* d_a_tag_evt debug almost matching (extra weak fns)
* d_a_tag_evtarea debug almost matching (weak func order)
* d_a_tag_evtmsg debug almost matching (weak func order)
* d_a_tag_mist debug almost matching (weak func order)
* d_a_tag_howl debug almost matching (weak func order)
* d_a_tag_lantern debug almost matching (weak func order)
* d_a_tag_push debug almost matching (weak func order)
* d_a_tag_telop debug almost matching (weak func order)
* d_a_tag_CstaSw debug almost matching (weak func order)
* d_a_tag_ajnot debug almost matching (weak func order)
* d_a_tag_attack_item debug almost matching (weak func order)
* d_a_tag_gstart debug almost matching (weak func order)
* d_a_tag_hinit debug almost matching (debug weak func order)
* d_a_tag_hjump debug almost matching (weak func order)
* d_a_tag_hstop debug almost matching (weak func order)
* d_a_tag_lv2prchk debug almost matching (weak func order)
* d_a_tag_magne debug almost matching (weak func order)
* d_a_tag_mhint debug almost matching (weak func order)
* d_a_tag_mstop debug almost matching (weak func order)
* d_a_tag_spring debug almost matching (weak func order)
* d_a_tag_statue_evt debug almost matching (weak func order)
* d_a_tag_arena debug almost matching (weak func order)
* d_a_tag_Lv6Gate debug almost matching (weak func order)
* d_a_tag_Lv7Gate debug almost matching (weak func order)
* d_a_tag_Lv8Gate debug almost matching (.data + weak func order)
* d_a_tag_TWgate debug almost matching (weak func order)
* d_a_tag_lv6CstaSw debug almost matching (weak func order)
* d_a_tag_assistance debug almost matching (weak func order)
* d_a_tag_bottle_item debug almost matching (weak func order)
* d_a_tag_chgrestart debug almost matching (weak func order)
* d_a_tag_csw debug almost matching (weak func order)
* d_a_tag_escape debug almost matching (weak func order)
* d_a_tag_firewall debug almost matching (weak func order)
* d_a_tag_gra debug almost matching (weak func order)
* d_a_tag_guard debug almost matching (weak func order)
* d_a_tag_instruction debug almost matching (weak func order)
* d_a_tag_kago_fall debug almost matching (weak func order)
* d_a_tag_lightball debug almost matching (weak func order)
* d_a_tag_lv5soup debug almost matching (weak func order)
* d_a_tag_mmsg debug almost matching (weak func order)
* d_a_tag_mwait debug almost matching (weak func order)
* d_a_tag_myna2 debug almost matching (weak func order)
* d_a_tag_myna_light debug almost matching (weak func order)
* d_a_tag_pachi debug almost matching (weak func order)
* d_a_tag_poFire debug almost matching (weak func order)
* d_a_tag_qs debug almost matching (small mismatch in search)
* d_a_tag_ret_room debug almost matching (weak func order)
* d_a_tag_river_back debug almost matching (weak func order)
* d_a_tag_rmbit_sw debug almost matching (weak func order)
* d_a_tag_schedule debug almost matching (weak func order)
* d_a_tag_setBall debug almost matching (weak func order)
* d_a_tag_setrestart debug almost matching (weak func order)
* d_a_tag_shop_item debug almost matching (weak func order)
* d_a_tag_smk_emt debug almost matching (weak func order)
* d_a_tag_spinner debug almost matching (weak func order)
* d_a_tag_sspath debug almost matching (weak func order)
* d_a_tag_ss_drink debug almost matching (weak func order)
* d_a_tag_stream debug almost matching (weak func order)
* d_a_tag_theB_hint debug almost matching (weak func order)
* d_a_tag_watchge debug almost matching (weak func order)
* d_a_tag_waterfall debug almost matching (weak func order)
* d_a_tag_allmato debug almost matching (weak func order)
* d_a_tag_camera debug almost matching (extra weak fns)
* d_a_tag_wara_howl debug almost matching (RTTI mismatch?)
* d_a_tag_yami debug almost matching (weak func order)
* Fix Shield regressions related to d_a_tag_* debug work
2026-01-19 18:11:54 -08:00
Niklas Bauer
1817d3123f
d_a_obj_fallobj debug work + dVibration_c alignment ( #3048 )
...
* d_a_obj_fallobj debug
* fix dVibration_c alignment
* fix
* pr comments
2026-01-19 17:58:59 -08:00
YunataSavior
52a1e1363a
npc_besu, npc_toby DBG equiv ( #3051 )
2026-01-18 17:52:48 -08:00
roeming
740387eb4f
match d_a_npc_tk for debug ( #3046 )
...
* match d_a_npc_tk for debug
* fix macro usage
* fix whitespace
2026-01-17 15:45:52 +02:00
TakaRikka
b1f44ce532
d_a_alink cleanup / debug work ( #3045 )
...
* start d_a_alink debug cleanup
* d_a_alink_damage debug
* d_a_alink_guard debug
* d_a_alink_bow debug
* d_a_alink_boom debug
* d_a_alink_copyrod debug
* d_a_alink_hvyboots debug
* d_a_alink_grab debug
* d_a_alink_sumou debug
* d_a_alink_horse debug
* d_a_alink_canoe debug
* d_a_alink_crawl / d_a_alink_hang debug
* d_a_alink_swim debug
* d_a_alink_hook / d_a_alink_iceleaf debug
* d_a_alink_bottle debug
* d_a_alink_whistle / d_a_alink_kandelaar / d_a_alink_ironball debug
* d_a_alink_demo debug
* d_a_alink_effect debug
* d_a_alink_wolf debug
* d_a_alink debug / cleanup
* cleanup button status enums
2026-01-17 15:44:37 +02:00
Max Roncace
c0e0bbaaf3
Clean up HIO for TUs using HIOParam/Param_c/HIO_c pattern ( #3043 )
2026-01-13 14:58:15 -08:00
kipcode66
dd03bf861f
standard compiler compatibility changes ( #3040 )
...
* move math to cmath
* replace stdarg to cstdarg
* change stdint to stdint.h
* minor fixes
* change stdio to cstdio
* change stdlib to stdlib
* renamed ctype to cctype
* fix missing argument for UNSET_FLAG
2026-01-13 00:48:25 +02:00
roeming
6cc5e6fcca
attempt 2 at d_a_cow debug work ( #3030 )
...
* transfer cow progress
* fix symbol names
* Fix shield names
* typo
* remove predefined macro
2026-01-12 22:17:09 +02:00
YunataSavior
24c08d322e
e_rd, npc_ks dbg work ( #3029 )
...
* Partial e_rd, npc_ks dbg work
* More e_rd matching
* e_rd fixes and dbg ctor matched
* obj_ita dbg equiv
* e_st dbg almost equiv
* Some obj_ladder dbg work
* dbg e_rd PR comments
* Further e_rd dbg clangd fixes
2026-01-11 19:49:05 -08:00
Max Roncace
decb0c5437
d_camera debug almost matching ( #3032 )
2026-01-11 19:20:17 -08:00
roeming
562f4d0d65
first round of constants cleanup ( #3021 )
...
* first round of constants cleanup
* move m_PI_D definition
* remove compatibility comment
* add future version of angle subtracting with/without cast
* whitespace change to run builds again
2026-01-10 23:38:04 +02:00
Max Roncace
3679e7abab
Misc debug include/class order improvements + link remaining Z2AudioLib TUs ( #3014 )
...
* Improve dolzel.pch ordering
* Improve JSystem include order
* Various class ordering fixes
* Link remaining Z2AudioLib TUs
* Fix some symbols in Shield and weak functions in ShieldD
2026-01-06 04:38:40 -08:00
Max Roncace
e15ba03caa
Link d_a_npc and d_a_npc_cd2 ( #3019 )
2026-01-05 03:58:09 -08:00
Jcw87
22dc7a37db
fix functions not returning values ( #3018 )
2026-01-05 03:55:35 -08:00