LagoLunatic
|
0dd3f6e47c
|
Standardize process ID type to be uint
|
2024-03-11 19:03:47 -04:00 |
|
LagoLunatic
|
d0e8844b4b
|
Add uint typedef
|
2024-03-11 18:23:44 -04:00 |
|
LagoLunatic
|
46feeb7fde
|
all actors now compile
|
2024-01-18 00:57:34 -05:00 |
|
LagoLunatic
|
a3170e5d69
|
add default params to a lot more functions
|
2023-12-08 16:25:12 -05:00 |
|
LagoLunatic
|
6715b95c90
|
Define empty structs/enums to get actors closer to compiling
|
2023-11-25 16:27:51 -05:00 |
|
LagoLunatic
|
8a2bc19a89
|
Better defaults for create/delete/execute/draw/isdelete
|
2023-11-24 16:49:23 -05:00 |
|
LagoLunatic
|
d87b01b34a
|
Fix missing const inlines in actor headers
|
2023-11-24 16:26:18 -05:00 |
|
LagoLunatic
|
6c9b6c3c00
|
Manually fix headers for build
|
2023-11-24 13:06:40 -05:00 |
|
LagoLunatic
|
471b881de8
|
Automatically generate headers for all actors
|
2023-11-24 12:44:06 -05:00 |
|
LagoLunatic
|
76b44890ea
|
d_a_obj_movebox work and cleanup
|
2023-10-26 01:23:26 -04:00 |
|