Commit Graph

65 Commits

Author SHA1 Message Date
LagoLunatic 21cd7a2f67 G_CM3D_F_INF 2025-05-21 16:46:21 -04:00
LagoLunatic c625992a77 Add enum for actor priority 2025-05-21 14:44:25 -04:00
LagoLunatic 99c78680de Fix version defines 2025-05-19 20:17:13 -04:00
LagoLunatic 74e03b6ecb Document some more TU names 2025-05-07 17:22:10 -04:00
LagoLunatic a0536371e6 player_swim 100%, bunch of inline cleanup 2025-03-29 20:09:32 -04:00
LagoLunatic 822b13e57a Add cPhs_State typedef and use it everywhere 2025-03-17 22:26:56 -04:00
LagoLunatic b97eeed779 Rename J3DFrameCtrl loop mode enum
See https://github.com/zeldaret/tp/pull/2327/commits/2a284165cf35a2324d36d825add5c06ffa864398
2025-03-17 16:21:46 -04:00
LagoLunatic 49c69eeb0f C_BG_MIN_HEIGHT, C_BG_MAX_HEIGHT 2025-03-06 20:41:37 -05:00
LagoLunatic 4a4624decf Populate particle IDs enum with placeholders and use them everywhere 2025-03-06 17:37:20 -05:00
LagoLunatic e8adc6c9e5 Rename more item enums 2025-01-17 20:58:43 -05:00
LagoLunatic ca6bebcb4b Add more actor mode enums 2025-01-11 17:20:45 -05:00
Jasper St. Pierre 929027bfc1 document inventory slots 2024-12-27 01:23:55 -08:00
LagoLunatic 3bdcd42944 Clean up the weak data fakematches to be slightly closer to the real code 2024-11-20 16:38:29 -05:00
LagoLunatic e01095535f d_a_dai_item work 2024-11-02 16:21:43 -04:00
LagoLunatic 329d94a301 Add fake headers for unsolved weak objects to reduce manual copy-pasting 2024-10-19 14:03:50 -04:00
LagoLunatic 40a4d0a1d9 stag inlines and cleanup 2024-10-07 23:38:54 -04:00
LagoLunatic 431e1c18da fix wrong enum use in d_a_agb 2024-09-27 13:10:04 -04:00
Jasper St. Pierre 893f6bc112 d_particle work 2024-09-02 18:21:08 -07:00
LagoLunatic ee8b3967a5 Fix getPalLanguage name 2024-07-06 09:45:47 -04:00
LagoLunatic c3722dbeb5 Add some dCom inlines from TP debug 2024-07-04 13:19:51 -04:00
LagoLunatic f9d40ebad8 Use NULL macro in asserts, fix NULL macro to match 2024-06-22 11:07:16 -04:00
LagoLunatic e855019ab4 Rename some more item enum entries 2024-06-07 14:04:18 -04:00
LagoLunatic 12c8b6fcc7 Move res enums in cpp files to include res headers instead 2024-04-23 14:15:57 -04:00
LagoLunatic f856df04e5 Regenerate old actor profiles for consistency 2024-04-22 13:20:05 -04:00
LagoLunatic 459cf6caa7 clean up some inline parameters 2024-04-18 23:16:38 -04:00
LagoLunatic a116292705 add static keyword in more places 2024-04-17 13:27:52 -04:00
LagoLunatic 029ddf6bb9 minor inline cleanup 2024-03-11 18:12:15 -04:00
LagoLunatic 443691603d rename fopAc_ac_c member vars to match TP decomp 2024-03-08 21:31:41 -05:00
LagoLunatic fda4313e25 misc cleanup 2024-02-26 15:13:17 -05:00
LagoLunatic fdba7c3a7b Started cleaning up the itemNo enum 2024-02-25 02:05:17 -05:00
LagoLunatic 1af06107e0 More enum cleanup 2024-02-20 00:07:18 -05:00
LagoLunatic b8a8861f41 Fix d_a_agb PAL version differences 2024-02-12 16:13:26 -05:00
LagoLunatic 3b55ba2088 Fix d_a_agb JPN version differences 2024-02-12 15:55:14 -05:00
LagoLunatic b71c8c637f d_a_agb 100%, weak order not matching 2024-02-12 14:44:01 -05:00
LagoLunatic 76083c90ea Misc matches, including dComIfGp_event_runCheck fixes 2024-02-05 02:13:21 -05:00
LagoLunatic 6c93d0569f d_map inlines cleanup 2024-02-03 18:31:25 -05:00
LagoLunatic b46e897826 Realmatch dComIfGp_event_runCheck inline
dComIfGp_event_runCheck's return type being different from the inner inline runCheck's return type apparently causes the compiler to double up the g_dComIfG_gameInfo load in certain functions.

And also fix dComIfGp_event_chkEventFlag which had the same issue.
2024-02-02 20:34:16 -05:00
LagoLunatic 17cf09cc09 clean up some inlines 2024-01-18 00:26:06 -05:00
LagoLunatic 4463680333 Rename actor orig->home and next->old 2024-01-16 18:30:05 -05:00
LagoLunatic 4c7ea01851 d_a_agb 99% 2024-01-09 18:44:00 -05:00
LagoLunatic cee53aa7b2 use more inlines and enums 2024-01-06 22:21:56 -05:00
Jasper St. Pierre ae731fa8ad d_event cleanup 2024-01-06 12:20:52 -08:00
LagoLunatic a0ea511650 Add save stage table, stage type, and event bit enums 2024-01-04 00:37:52 -05:00
LagoLunatic e6edfa7b6f start d_a_player_tact, add player status enums 2023-12-28 18:58:56 -05:00
LagoLunatic 3638fc9203 d_a_agb work 2023-12-17 23:21:34 -05:00
LagoLunatic 725113992d d_bg_s OK 2023-12-16 20:41:57 -05:00
LagoLunatic a3170e5d69 add default params to a lot more functions 2023-12-08 16:25:12 -05:00
LagoLunatic 46ffaf2839 add default params to fopacm create funcs 2023-12-08 15:00:48 -05:00
LagoLunatic a8d10408a2 Add return type and static keyword to common actor static funcs 2023-11-30 15:54:02 -05:00
LagoLunatic da7b41ba49 Use struct bitfields for pad buttons, matching several functions 2023-11-26 17:43:39 -05:00