LagoLunatic
459cf6caa7
clean up some inline parameters
2024-04-18 23:16:38 -04:00
LagoLunatic
2b71216c8b
Add enum for attention types
2024-04-17 00:15:24 -04:00
LagoLunatic
8238d12e71
add more default parameters for common funcs
2024-04-16 13:44:24 -04:00
LagoLunatic
282756e6e8
fix msgId/msgNo naming mixups
2024-04-10 23:55:17 -04:00
LagoLunatic
a3f191dc63
misc work and cleanup
2024-04-02 16:56:08 -04:00
LagoLunatic
8ef6dd4285
Fix some names
2024-03-25 18:49:19 -04:00
LagoLunatic
c2452afb7f
d_a_player_npc OK, d_a_npc_os 100% except weakfunc order
2024-03-18 23:41:02 -04:00
SuperDude88
3f1d64f3ab
daNpc_Os_c Work ( #611 )
...
* daNpc_Os_c Work
Mostly matching
* How Did I Miss This
Somehow this wasn't erroring on my machine
* Hopefully This Works Now
* Surely this is the last one
* Definitely compiles now
* Cleanup
2024-03-18 22:04:58 -04:00
LagoLunatic
d84ec1c3d7
Add autogenerated HIO class defs to actor headers
2023-12-30 17:15:03 -05:00
LagoLunatic
a8d10408a2
Add return type and static keyword to common actor static funcs
2023-11-30 15:54:02 -05:00
LagoLunatic
6ec4a2ebbd
Remove weak ctors/dtors from .cpp files
2023-11-26 23:16:19 -05:00
LagoLunatic
8a2bc19a89
Better defaults for create/delete/execute/draw/isdelete
2023-11-24 16:49:23 -05:00
Jasper St. Pierre
9553fd0c22
Remove a bunch of weak symbols from TUs
...
Done with regex
/\* .* \*/
.*symbol.*.*\(.*\).* \{
\/\* Nonmatching \*\/
\}
2023-11-24 12:45:11 -08:00
LagoLunatic
471b881de8
Automatically generate headers for all actors
2023-11-24 12:44:06 -05:00
Jasper St. Pierre
fd45c5a4f2
Remove all autogenerated @ functions from TUs
2023-11-23 19:36:26 -08:00
Luke Street
adb95b135c
Import project
...
Original repository: https://github.com/encounter/ww
2023-09-10 00:48:55 -04:00