Commit Graph

43 Commits

Author SHA1 Message Date
LagoLunatic 12c8b6fcc7 Move res enums in cpp files to include res headers instead 2024-04-23 14:15:57 -04:00
LagoLunatic f856df04e5 Regenerate old actor profiles for consistency 2024-04-22 13:20:05 -04:00
LagoLunatic 459cf6caa7 clean up some inline parameters 2024-04-18 23:16:38 -04:00
LagoLunatic a116292705 add static keyword in more places 2024-04-17 13:27:52 -04:00
LagoLunatic 029ddf6bb9 minor inline cleanup 2024-03-11 18:12:15 -04:00
LagoLunatic 443691603d rename fopAc_ac_c member vars to match TP decomp 2024-03-08 21:31:41 -05:00
LagoLunatic fda4313e25 misc cleanup 2024-02-26 15:13:17 -05:00
LagoLunatic fdba7c3a7b Started cleaning up the itemNo enum 2024-02-25 02:05:17 -05:00
LagoLunatic 1af06107e0 More enum cleanup 2024-02-20 00:07:18 -05:00
LagoLunatic b8a8861f41 Fix d_a_agb PAL version differences 2024-02-12 16:13:26 -05:00
LagoLunatic 3b55ba2088 Fix d_a_agb JPN version differences 2024-02-12 15:55:14 -05:00
LagoLunatic b71c8c637f d_a_agb 100%, weak order not matching 2024-02-12 14:44:01 -05:00
LagoLunatic 76083c90ea Misc matches, including dComIfGp_event_runCheck fixes 2024-02-05 02:13:21 -05:00
LagoLunatic 6c93d0569f d_map inlines cleanup 2024-02-03 18:31:25 -05:00
LagoLunatic b46e897826 Realmatch dComIfGp_event_runCheck inline
dComIfGp_event_runCheck's return type being different from the inner inline runCheck's return type apparently causes the compiler to double up the g_dComIfG_gameInfo load in certain functions.

And also fix dComIfGp_event_chkEventFlag which had the same issue.
2024-02-02 20:34:16 -05:00
LagoLunatic 17cf09cc09 clean up some inlines 2024-01-18 00:26:06 -05:00
LagoLunatic 4463680333 Rename actor orig->home and next->old 2024-01-16 18:30:05 -05:00
LagoLunatic 4c7ea01851 d_a_agb 99% 2024-01-09 18:44:00 -05:00
LagoLunatic cee53aa7b2 use more inlines and enums 2024-01-06 22:21:56 -05:00
Jasper St. Pierre ae731fa8ad d_event cleanup 2024-01-06 12:20:52 -08:00
LagoLunatic a0ea511650 Add save stage table, stage type, and event bit enums 2024-01-04 00:37:52 -05:00
LagoLunatic e6edfa7b6f start d_a_player_tact, add player status enums 2023-12-28 18:58:56 -05:00
LagoLunatic 3638fc9203 d_a_agb work 2023-12-17 23:21:34 -05:00
LagoLunatic 725113992d d_bg_s OK 2023-12-16 20:41:57 -05:00
LagoLunatic a3170e5d69 add default params to a lot more functions 2023-12-08 16:25:12 -05:00
LagoLunatic 46ffaf2839 add default params to fopacm create funcs 2023-12-08 15:00:48 -05:00
LagoLunatic a8d10408a2 Add return type and static keyword to common actor static funcs 2023-11-30 15:54:02 -05:00
LagoLunatic da7b41ba49 Use struct bitfields for pad buttons, matching several functions 2023-11-26 17:43:39 -05:00
LagoLunatic ff6162dbee d_a_agb cleanup 2023-11-26 15:28:53 -05:00
LagoLunatic 469f243030 Process IDs cleanup
* Use fpcM_ERROR_PROCESS_ID_e enum instead of literal -1/0xFFFFFFFF everywhere
* Disambiguate variable names by using itemNo/msgNo instead of itemID/msgID
2023-11-22 16:25:28 -05:00
LagoLunatic 5b5772c2e1 agbsw0 and agb cleanup and some matches 2023-11-20 02:32:10 -05:00
LagoLunatic 5b7cd2e1b2 d_a_hookshot 33% 2023-11-08 04:02:20 -05:00
LagoLunatic f3055e96e8 Fix some roomno related inlines 2023-11-02 05:31:02 -04:00
LagoLunatic 61d2e5a17e Started d_com_static 2023-10-29 22:43:31 -04:00
LagoLunatic d53c702bb7 Rename d_a_player_link.h -> d_a_player_main.h 2023-10-23 20:16:32 -04:00
LagoLunatic ad39e526f2 More d_a_player_main progress 2023-10-23 18:07:34 -04:00
LagoLunatic 4905163814 d_a_npc_kamome 100% 2023-10-14 17:46:25 -04:00
LagoLunatic 888bb95051 Add default parameters for particle inlines 2023-10-10 18:01:27 -04:00
LagoLunatic 9c91b939a7 d_a_player OK 2023-10-07 20:24:43 -04:00
LagoLunatic e30ca82d27 d_a_item progress 2023-09-25 17:00:05 -04:00
Jasper St. Pierre d330552361 d_attention work 2023-09-23 03:40:46 -07:00
TakaRikka ee401fb19f work on d_a_agb 2023-09-23 00:00:37 -07:00
Luke Street adb95b135c Import project
Original repository: https://github.com/encounter/ww
2023-09-10 00:48:55 -04:00