Commit Graph

11 Commits

Author SHA1 Message Date
LagoLunatic 822b13e57a Add cPhs_State typedef and use it everywhere 2025-03-17 22:26:56 -04:00
LagoLunatic 532bdb29ad Some initial work on HIO classes definitions for debug build 2025-01-11 22:10:44 -05:00
LagoLunatic 202851599f More warning/error cleanup, mostly includes 2024-10-17 23:46:30 -04:00
LagoLunatic 2def735282 Add fpc_ProcID type and use it for all process IDs
See https://github.com/zeldaret/tp/pull/2173
2024-07-12 21:14:13 -04:00
LagoLunatic 90ce6f8ba6 PID cleanup 2024-06-06 19:30:34 -04:00
Daniel Hajjar ed7a50cd86 d_a_auction (#654)
* Started working on d_a_auction

* daAuction_c Updated member variables

* daAuction_c Refactored class

* daAuction_c::getRand matching

* daAuction_c constructor matching

* d_a_auction CheckCreateHeap matching

* daAuction_c::_create matching

* d_a_auction l_item_dat matching

* daAuction_c::createHeap matching

* d_a_auction Added HIO classes

* daAuction_c::createInit WIP

* daAuction_c::_delete matching

* daAuction_c::_draw matching

* daAuction_c::_execute matching

* d_a_auction Fixed procfunc arrays

* daAuction_c moveProc funcs matching

* daAuction_c::checkOrder matching

* daAuction_c::eventOrder WIP

* daAuction_c::eventMove matching

* daAuction_c::privateCut WIP

* daAuction_c::eventTalkInit matching

* daAuction_c::eventMesSet matching

* daAuction_c::eventMesEnd matching

* daAuction_c::eventStartInit matching

* daAuction_c::eventStart matching

* daAuction_c::eventMainInit matching

* daAuction_c::eventMain matching

* daAuction_c::eventMainKai matching

* daAuction_c::eventMainKai Fixed formatting

* daAuction_c::eventMainUri matching

* d_a_auction matching fixes

* daAuction_c::eventMainMsgSet matching

* daAuction_c::eventMainMsgEnd matching

* daAuction_c::setMtx matching

* daAuction_c::getItemNo matching

* daAuction_c::setLinkAnm matching

* d_a_auction matched some functions

* d_a_auction matched SetMessage functions

* daAuction_c::getNpcActorP matching

* daAuction_c::eventMainMsgBikonC matching

* daAuction_c::eventMainMsgBikonW matching

* daAuction_c::eventGetItemInit matching

* daAuction_c::eventGetItemNpcInit matching

* daAuction_c::eventGetItemMesInit matching

* d_a_auction matched some functions

* daAuction_c::setCameraNpc matching

* daAuction_c::nextBet matching

* daAuction_c::privateCut Fixed matching

* d_a_auction .data section matching

* daAuction_c::next_msgStatus WIP

* daAuction_c::next_msgStatus matching

* Fixed variable names

* d_a_auction cleanup

* d_a_auction more cleanup

* d_a_auction non-matching

* d_a_auction minor tweak
2024-06-02 10:48:53 -07:00
LagoLunatic 282756e6e8 fix msgId/msgNo naming mixups 2024-04-10 23:55:17 -04:00
LagoLunatic d0e8844b4b Add uint typedef 2024-03-11 18:23:44 -04:00
LagoLunatic fb6939d9cd Get more TUs to compile 2024-01-16 17:18:38 -05:00
LagoLunatic 8a2bc19a89 Better defaults for create/delete/execute/draw/isdelete 2023-11-24 16:49:23 -05:00
LagoLunatic 471b881de8 Automatically generate headers for all actors 2023-11-24 12:44:06 -05:00