LagoLunatic
4c3bd2c651
Missed some spots where cPhs_State should be used
2025-03-18 15:10:32 -04:00
LagoLunatic
822b13e57a
Add cPhs_State typedef and use it everywhere
2025-03-17 22:26:56 -04:00
LagoLunatic
37dbfd75de
Add item button enum and talk button enum
2025-01-06 00:23:55 -05:00
LagoLunatic
2def735282
Add fpc_ProcID type and use it for all process IDs
...
See https://github.com/zeldaret/tp/pull/2173
2024-07-12 21:14:13 -04:00
LagoLunatic
0b75cd4ed7
d_a_npc_roten 100%, weak order not matched
2024-04-24 15:45:16 -04:00
SuperDude88
899ae98e7d
daObj_Roten_c OK, daNpcRoten_c Almost Matching ( #618 )
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* Roten Work
- daNpcRoten_c almost matching
- daObj_Roten_c OK
I don't think these are actually related but they had the same name so I put them together
* Minor Cleanup
2024-04-24 14:28:38 -04:00
LagoLunatic
7309bd9ab1
Get more actors compiling
2024-01-08 18:58:38 -05:00
LagoLunatic
8a2bc19a89
Better defaults for create/delete/execute/draw/isdelete
2023-11-24 16:49:23 -05:00
LagoLunatic
471b881de8
Automatically generate headers for all actors
2023-11-24 12:44:06 -05:00