LagoLunatic
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309158e274
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J3DModel inlines cleanup, procBottleSwing_init match, etc
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2025-04-10 19:30:51 -04:00 |
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LagoLunatic
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db2c5ef978
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Cleanp a bunch of stuff
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2025-03-28 20:44:06 -04:00 |
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LagoLunatic
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bf2a5b9808
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shand OK, ship 99.8%, add some missing inlines
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2025-03-28 18:15:14 -04:00 |
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LagoLunatic
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e71662caa0
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More return types, set up all dBgS_MoveBgActor subclasses
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2025-03-18 16:17:53 -04:00 |
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LagoLunatic
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822b13e57a
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Add cPhs_State typedef and use it everywhere
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2025-03-17 22:26:56 -04:00 |
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LagoLunatic
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4a4624decf
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Populate particle IDs enum with placeholders and use them everywhere
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2025-03-06 17:37:20 -05:00 |
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LagoLunatic
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5571ec74e4
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Document the second param to joint callback functions
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2025-02-28 18:04:05 -05:00 |
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LagoLunatic
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c4ad9f7241
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Various cleanup
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2025-02-23 19:59:54 -05:00 |
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LagoLunatic
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ffe54e0bea
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Mark funcs with weak func order issues as Equivalent, fix a few other issues
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2025-01-23 21:52:41 -05:00 |
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LagoLunatic
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e8adc6c9e5
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Rename more item enums
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2025-01-17 20:58:43 -05:00 |
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LagoLunatic
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37dbfd75de
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Add item button enum and talk button enum
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2025-01-06 00:23:55 -05:00 |
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Jasper St. Pierre
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929027bfc1
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document inventory slots
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2024-12-27 01:23:55 -08:00 |
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LagoLunatic
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329d94a301
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Add fake headers for unsolved weak objects to reduce manual copy-pasting
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2024-10-19 14:03:50 -04:00 |
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LagoLunatic
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34afbd84db
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clangd: Started fixing warnings and errors, code cleanup
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2024-10-17 21:35:18 -04:00 |
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LagoLunatic
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f9d40ebad8
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Use NULL macro in asserts, fix NULL macro to match
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2024-06-22 11:07:16 -04:00 |
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LagoLunatic
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e855019ab4
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Rename some more item enum entries
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2024-06-07 14:04:18 -04:00 |
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LagoLunatic
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2870b39dd3
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use loopmode enum in more places
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2024-05-10 01:04:38 -04:00 |
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LagoLunatic
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f9a8f92a15
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Fix TevType enum
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2024-05-01 13:19:25 -04:00 |
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LagoLunatic
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ae0bc3ff95
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Started using resource enums for old actors
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2024-04-24 16:20:56 -04:00 |
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LagoLunatic
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f856df04e5
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Regenerate old actor profiles for consistency
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2024-04-22 13:20:05 -04:00 |
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LagoLunatic
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2b71216c8b
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Add enum for attention types
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2024-04-17 00:15:24 -04:00 |
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LagoLunatic
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5417608f6e
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d_a_npc_nz 100%, weak order not matching
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2024-04-16 22:16:00 -04:00 |
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LagoLunatic
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8238d12e71
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add more default parameters for common funcs
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2024-04-16 13:44:24 -04:00 |
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LagoLunatic
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d3985aa24d
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several matches for d_a_npc_nz
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2024-04-14 12:52:34 -04:00 |
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LagoLunatic
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5b3b66015a
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d_a_npc_nz: add .inc file, match .data section
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2024-04-14 11:27:39 -04:00 |
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SuperDude88
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9819140a32
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daNpz_Nz_c Work (#615)
* daNpz_Nz_c Work
* Forgot This
oops
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2024-04-14 09:47:43 -04:00 |
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LagoLunatic
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e8506099f0
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Add return type and static keyword for more static funcs
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2024-02-01 22:26:39 -05:00 |
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LagoLunatic
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a8d10408a2
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Add return type and static keyword to common actor static funcs
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2023-11-30 15:54:02 -05:00 |
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LagoLunatic
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6ec4a2ebbd
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Remove weak ctors/dtors from .cpp files
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2023-11-26 23:16:19 -05:00 |
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LagoLunatic
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8a2bc19a89
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Better defaults for create/delete/execute/draw/isdelete
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2023-11-24 16:49:23 -05:00 |
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Jasper St. Pierre
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9553fd0c22
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Remove a bunch of weak symbols from TUs
Done with regex
/\* .* \*/
.*symbol.*.*\(.*\).* \{
\/\* Nonmatching \*\/
\}
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2023-11-24 12:45:11 -08:00 |
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LagoLunatic
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471b881de8
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Automatically generate headers for all actors
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2023-11-24 12:44:06 -05:00 |
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Jasper St. Pierre
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fd45c5a4f2
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Remove all autogenerated @ functions from TUs
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2023-11-23 19:36:26 -08:00 |
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Luke Street
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adb95b135c
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Import project
Original repository: https://github.com/encounter/ww
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2023-09-10 00:48:55 -04:00 |
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