LagoLunatic
9489cd4bcb
d_a_movie_player start
2024-07-10 17:16:55 -04:00
SuperDude88
17a7656450
Bit of Figurine Work ( #665 )
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* Bit of Figurine Work
Not super complete, was just poking around to figure a few things out
* Fix Build
I really need to stop having this every single time
2024-07-09 20:52:54 -07:00
LagoLunatic
ee8b3967a5
Fix getPalLanguage name
2024-07-06 09:45:47 -04:00
DanTGL
d2212904ba
Modified return types
2024-07-06 15:38:13 +02:00
LagoLunatic
b825eebd9d
Fix JPN build
2024-07-04 13:25:42 -04:00
LagoLunatic
c3722dbeb5
Add some dCom inlines from TP debug
2024-07-04 13:19:51 -04:00
LagoLunatic
5778c31aed
Add developer-specific macros for g_regHIO child registers
2024-07-04 00:57:17 -04:00
LagoLunatic
d71ff64d2d
minor d_cam_param work
2024-07-04 00:38:31 -04:00
Jasper St. Pierre
84c76203fc
d_s_menu work
2024-07-02 16:31:05 -07:00
Jasper St. Pierre
b85c72d3f5
d_s_menu work
2024-07-02 01:21:48 -07:00
Jasper St. Pierre
db39a0968d
fix build
2024-07-01 23:45:16 -07:00
Jasper St. Pierre
30103693f5
d_s_open_sub work
2024-07-01 23:35:25 -07:00
Jasper St. Pierre
6d078a7eeb
d_wind_arrow work
2024-07-01 21:49:56 -07:00
Jasper St. Pierre
07b59b1de5
d_wpot_water work
2024-06-30 17:29:54 -07:00
LagoLunatic
cbc5be21cd
player_main work
2024-06-30 15:45:44 -04:00
LagoLunatic
3d9813b985
bk_class typo fix
2024-06-30 15:45:28 -04:00
LagoLunatic
8634478bc1
Use the "next TU" fakematch to link d_door
2024-06-30 11:15:20 -04:00
LagoLunatic
8f371a7c1b
d_door 100%, weak order not matching
2024-06-30 11:14:10 -04:00
LagoLunatic
8279e934b1
Implement inlines for d_gameover
2024-06-29 23:18:51 -04:00
Jasper St. Pierre
a1068eae25
fix build
2024-06-29 20:15:09 -07:00
Jasper St. Pierre
ec93cb6da5
d_door work
2024-06-29 19:38:18 -07:00
LagoLunatic
3463dd8dc2
d_gameover done on JPN and PAL
2024-06-29 21:23:00 -04:00
Jasper St. Pierre
affea18c9f
d_grass work
2024-06-29 16:54:04 -07:00
Daniel Hajjar
b57c451595
d_gameover ( #663 )
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* dDlst_GameOverScrnDraw_c::animeOpen matching
* dDlst_GameOverScrnDraw_c::animeClose matching
* dDlst_GameOverScrnDraw_c::anime1 fakematch
* dDlst_GameOverScrnDraw_c::anime2 matching
* dDlst_GameOverScrnDraw_c::setRotate matching
* d_gameover matching
* dDlst_GameOverScrnDraw_c::anime1 cleanup
* d_gameover rename fake inline
* d_gameover non matching
* PR fixes
2024-06-29 16:04:28 -07:00
Jasper St. Pierre
edb26111fc
d_wpot_water work
2024-06-29 15:06:25 -07:00
Jasper St. Pierre
9eea54fe9e
d_door work
2024-06-28 23:29:06 -07:00
Jasper St. Pierre
0fb34d24db
d_magma work
2024-06-28 22:55:46 -07:00
LagoLunatic
32dc871c83
d_a_player_dproc start
2024-06-28 09:41:22 -04:00
Jasper St. Pierre
6610501697
d_magma work
2024-06-27 21:59:18 -07:00
LagoLunatic
3e20d8d7c7
d_a_bk stand2 matches
2024-06-27 13:42:47 -04:00
Daniel Hajjar
300d820b7a
d_a_msw ( #662 )
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* daMsw_Draw matching
* d_a_msw chain_Draw
* daMsw_IsDelete matching
* d_a_msw chain_Draw work
* d_a_msw ride_call_back matching
* d_a_msw chain_Draw matching
* d_a_msw daMsw_Delete matching
* daMsw_CreateInit matching
* d_a_msw daMsw_Create
* d_a_msw msw_move matching
* d_a_msw daMsw_Execute work
* daMsw_Create 100% matching
* d_a_msw minor tweak
* d_a_msw Removed padding
* d_a_msw PR fixes
2024-06-27 13:41:18 -04:00
Majora12
c3fac15b9d
Seems to be 100% Matching ( #661 )
2024-06-25 17:17:17 -07:00
LagoLunatic
f9d40ebad8
Use NULL macro in asserts, fix NULL macro to match
2024-06-22 11:07:16 -04:00
LagoLunatic
c836c5ca1f
Use FALSE macro in asserts, remove JUT_PANIC macro
2024-06-22 10:10:07 -04:00
Daniel Hajjar
fda302008e
d_a_sea ( #659 )
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* d_a_sea fixes
* daSea_ChkArea matching
* daSea_calcWave WIP
* daSea_GetPoly WIP
* d_a_sea Added Nonmatching comments
* daSea_calcWave matching
* daSea_calcWave fakematch
* daSea_packet_c::CalcFlatInterTarget matching
* daSea_GetPoly matching
* daSea_packet_c::SetCullStopFlag matching
* d_a_sea Misc fixes
* daSea_packet_c::execute matching
* daSea_packet_c::execute cleanup
* daSea_packet_c::create matching
* daSea_packet_c::CalcFlatInter matching
* daSea_packet_c::draw WIP
* daSea_packet_c::draw more WIP
* daSea_packet_c::draw work
* daSea_packet_c::draw even more WIP
* d_a_sea matching
Co-authored-by: LagoLunatic <LagoLunatic@users.noreply.github.com >
* d_a_sea cleanup
* updated configure.py
* d_a_sea minor cleanup
---------
Co-authored-by: LagoLunatic <LagoLunatic@users.noreply.github.com >
2024-06-21 17:31:43 -07:00
Jasper St. Pierre
ee52d98f78
d_a_wind_tag start
2024-06-19 21:41:51 -07:00
LagoLunatic
944eb44668
fix return types
2024-06-19 19:09:04 -04:00
LagoLunatic
b72b88dc4e
d_a_ygcwp OK
...
fixes #488
2024-06-19 18:35:28 -04:00
Jasper St. Pierre
01a7ab6297
d_a_ygcwp 90%
2024-06-19 14:54:14 -07:00
Jasper St. Pierre
9bdc64cca9
d_a_tag_island 90%
2024-06-19 14:08:49 -07:00
Jasper St. Pierre
9cbe5ba258
d_a_dai_item work
2024-06-19 12:43:21 -07:00
LagoLunatic
b1376e4d3f
Fix ninja all_source compilation errors
2024-06-16 10:20:57 -04:00
SuperDude88
3f08458809
d_a_npc_people Almost OK ( #658 )
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* daNpcPeople Work
* Oops
Somehow I break this file every time I touch it
2024-06-15 22:55:31 -07:00
LagoLunatic
e855019ab4
Rename some more item enum entries
2024-06-07 14:04:18 -04:00
LagoLunatic
17e4446179
Document some player_main var names
2024-06-07 13:54:03 -04:00
LagoLunatic
f8f84a2ac8
procTactPlay, player_tact 100%
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fixes #641
2024-06-07 10:02:06 -04:00
LagoLunatic
90ce6f8ba6
PID cleanup
2024-06-06 19:30:34 -04:00
LagoLunatic
bd5853cb5a
Fix beat/melody var names
2024-06-06 19:06:39 -04:00
LagoLunatic
eec24f6c27
procTactWait
2024-06-06 18:48:25 -04:00
Daniel Hajjar
02b4fad555
d_a_obj_hbrf1 ( #657 )
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* Started working on d_a_obj_hbrf1
* daObjHbrf1::Act_c::Mthd_Delete matching
* daObjHbrf1::Act_c::CreateHeap matching
* daObjHbrf1::Act_c::Draw matching
* Act_c::Execute matching
* d_a_obj_hbrf1 matching some funcs
* daObjHbrf1::Act_c::Create matching
* d_a_obj_hbrf1 Matched more funcs
* daObjHbrf1::Act_c::daObjHbrf1_up_demo matching
* daObjHbrf1::Act_c::daObjHbrf1_down_demo matching
* daObjHbrf1::Act_c::daObjHbrf1_down_stop matching
* daObjHbrf1::Act_c::daObjHbrf1_up_stop matching
* d_a_obj_hbrf1 matching
2024-06-06 13:31:28 -04:00