Commit Graph

209 Commits

Author SHA1 Message Date
LagoLunatic ee8b3967a5 Fix getPalLanguage name 2024-07-06 09:45:47 -04:00
LagoLunatic b825eebd9d Fix JPN build 2024-07-04 13:25:42 -04:00
LagoLunatic c3722dbeb5 Add some dCom inlines from TP debug 2024-07-04 13:19:51 -04:00
Jasper St. Pierre 84c76203fc d_s_menu work 2024-07-02 16:31:05 -07:00
LagoLunatic 8f371a7c1b d_door 100%, weak order not matching 2024-06-30 11:14:10 -04:00
Jasper St. Pierre a1068eae25 fix build 2024-06-29 20:15:09 -07:00
Jasper St. Pierre ec93cb6da5 d_door work 2024-06-29 19:38:18 -07:00
Jasper St. Pierre 9eea54fe9e d_door work 2024-06-28 23:29:06 -07:00
SuperDude88 3f08458809 d_a_npc_people Almost OK (#658)
* daNpcPeople Work

* Oops

Somehow I break this file every time I touch it
2024-06-15 22:55:31 -07:00
LagoLunatic eec24f6c27 procTactWait 2024-06-06 18:48:25 -04:00
Daniel Hajjar ed7a50cd86 d_a_auction (#654)
* Started working on d_a_auction

* daAuction_c Updated member variables

* daAuction_c Refactored class

* daAuction_c::getRand matching

* daAuction_c constructor matching

* d_a_auction CheckCreateHeap matching

* daAuction_c::_create matching

* d_a_auction l_item_dat matching

* daAuction_c::createHeap matching

* d_a_auction Added HIO classes

* daAuction_c::createInit WIP

* daAuction_c::_delete matching

* daAuction_c::_draw matching

* daAuction_c::_execute matching

* d_a_auction Fixed procfunc arrays

* daAuction_c moveProc funcs matching

* daAuction_c::checkOrder matching

* daAuction_c::eventOrder WIP

* daAuction_c::eventMove matching

* daAuction_c::privateCut WIP

* daAuction_c::eventTalkInit matching

* daAuction_c::eventMesSet matching

* daAuction_c::eventMesEnd matching

* daAuction_c::eventStartInit matching

* daAuction_c::eventStart matching

* daAuction_c::eventMainInit matching

* daAuction_c::eventMain matching

* daAuction_c::eventMainKai matching

* daAuction_c::eventMainKai Fixed formatting

* daAuction_c::eventMainUri matching

* d_a_auction matching fixes

* daAuction_c::eventMainMsgSet matching

* daAuction_c::eventMainMsgEnd matching

* daAuction_c::setMtx matching

* daAuction_c::getItemNo matching

* daAuction_c::setLinkAnm matching

* d_a_auction matched some functions

* d_a_auction matched SetMessage functions

* daAuction_c::getNpcActorP matching

* daAuction_c::eventMainMsgBikonC matching

* daAuction_c::eventMainMsgBikonW matching

* daAuction_c::eventGetItemInit matching

* daAuction_c::eventGetItemNpcInit matching

* daAuction_c::eventGetItemMesInit matching

* d_a_auction matched some functions

* daAuction_c::setCameraNpc matching

* daAuction_c::nextBet matching

* daAuction_c::privateCut Fixed matching

* d_a_auction .data section matching

* daAuction_c::next_msgStatus WIP

* daAuction_c::next_msgStatus matching

* Fixed variable names

* d_a_auction cleanup

* d_a_auction more cleanup

* d_a_auction non-matching

* d_a_auction minor tweak
2024-06-02 10:48:53 -07:00
Erilea 6f01730ab2 Add dComIfGp_particle_addModelEmitter wrapper 2024-05-24 18:56:46 +02:00
LagoLunatic 3e02c1e450 minor cleanup and matches 2024-05-12 12:26:10 -04:00
LagoLunatic af61ba5f0a d_a_player_tact work 2024-05-08 19:11:20 -04:00
SuperDude88 899ae98e7d daObj_Roten_c OK, daNpcRoten_c Almost Matching (#618)
* Roten Work

- daNpcRoten_c almost matching
- daObj_Roten_c OK

I don't think these are actually related but they had the same name so I put them together

* Minor Cleanup
2024-04-24 14:28:38 -04:00
LagoLunatic 1c80dde547 d_s_name: a few small matches 2024-04-18 23:19:12 -04:00
LagoLunatic 459cf6caa7 clean up some inline parameters 2024-04-18 23:16:38 -04:00
LagoLunatic c93901ce2c d_a_boko start 2024-04-17 13:35:53 -04:00
LagoLunatic 8238d12e71 add more default parameters for common funcs 2024-04-16 13:44:24 -04:00
LagoLunatic ad0478fe15 d_a_tag_event OK 2024-04-16 13:28:35 -04:00
LagoLunatic 95f93e05d7 improve some npc_bs1 matches slightly 2024-04-10 23:51:34 -04:00
SuperDude88 bc7fdd6fcb daNpc_Bs1_c Work (#614)
* daNpc_Bs1_c Work

Almost matching

* Every Time

Always has to be something forgotten

* Cleanup

* Tiny Detail Slipped Through

* Last One Hopefully
2024-04-10 23:13:59 -04:00
Crain 7303d2997a d_a_npc_bs1 Work (#613)
* d_a_npc_bs1 Work

* d_a_npc_bs1 Removed redeclaration

* d_a_npc_bs1 PR Feedback
2024-04-02 14:13:50 -04:00
LagoLunatic c2452afb7f d_a_player_npc OK, d_a_npc_os 100% except weakfunc order 2024-03-18 23:41:02 -04:00
SuperDude88 3f1d64f3ab daNpc_Os_c Work (#611)
* daNpc_Os_c Work

Mostly matching

* How Did I Miss This

Somehow this wasn't erroring on my machine

* Hopefully This Works Now

* Surely this is the last one

* Definitely compiles now

* Cleanup
2024-03-18 22:04:58 -04:00
LagoLunatic d0e8844b4b Add uint typedef 2024-03-11 18:23:44 -04:00
LagoLunatic 24b8501d33 m_Do_lib almost done except regalloc issue 2024-03-09 16:56:21 -05:00
Jasper St. Pierre 2763919899 d_s_name work 2024-02-25 14:23:22 -08:00
LagoLunatic 5cd6262c13 misc small cleanup 2024-02-25 14:40:41 -05:00
LagoLunatic 9f90f998ac d_a_tag_volcano OK 2024-02-25 14:34:51 -05:00
Jasper St. Pierre b13eb4e2ce d_a_tag_volcano 99% 2024-02-25 10:52:58 -08:00
SuperDude88 0e3d78e421 Minor Cleanup
Clarify comments, add missing inline
2024-02-25 00:39:33 -05:00
SuperDude88 d627dd6a0a Start Orca 2024-02-25 00:06:20 -05:00
Jasper St. Pierre 89ca32a65c d_door work 2024-02-07 22:17:26 -08:00
LagoLunatic 76083c90ea Misc matches, including dComIfGp_event_runCheck fixes 2024-02-05 02:13:21 -05:00
LagoLunatic 0d899b50f5 d_envse OK 2024-02-04 20:33:51 -05:00
LagoLunatic 6c93d0569f d_map inlines cleanup 2024-02-03 18:31:25 -05:00
LagoLunatic cb19541788 more inline work 2024-02-03 17:31:08 -05:00
LagoLunatic 2103305ac9 Realmatch dStage_roomControl_c's static weak functions 2024-02-03 16:23:18 -05:00
LagoLunatic 74f571ff97 Clean up resource enums, more inline work 2024-02-03 15:41:55 -05:00
LagoLunatic 0d3242ab22 work on inlines 2024-02-03 13:41:11 -05:00
LagoLunatic b46e897826 Realmatch dComIfGp_event_runCheck inline
dComIfGp_event_runCheck's return type being different from the inner inline runCheck's return type apparently causes the compiler to double up the g_dComIfG_gameInfo load in certain functions.

And also fix dComIfGp_event_chkEventFlag which had the same issue.
2024-02-02 20:34:16 -05:00
LagoLunatic b6c878a652 d_event OK 2024-02-02 20:05:03 -05:00
LagoLunatic 59c571a4b3 Clean up inlines for f_op_actor_mng 2024-01-23 22:49:15 -05:00
LagoLunatic bb16350a79 fix some inlines 2024-01-22 21:43:19 -05:00
LagoLunatic 26e2692b9d d_s_play 99% 2024-01-22 19:39:50 -05:00
LagoLunatic 098873f9fa d_s_play data matches 2024-01-22 01:28:14 -05:00
Jasper St. Pierre a6b584eff1 d_s_play work 2024-01-20 22:22:15 -08:00
LagoLunatic 433fe7c486 d_a_npc_btsw2 100%, weak order not matching 2024-01-19 15:33:38 -05:00
LagoLunatic 2a27075530 d_a_player_main 2024-01-16 14:44:21 -05:00