Commit Graph

38 Commits

Author SHA1 Message Date
LagoLunatic e855019ab4 Rename some more item enum entries 2024-06-07 14:04:18 -04:00
LagoLunatic f856df04e5 Regenerate old actor profiles for consistency 2024-04-22 13:20:05 -04:00
LagoLunatic 94f3b78155 Generate all actor profiles and method tables 2024-04-21 23:31:40 -04:00
LagoLunatic 459cf6caa7 clean up some inline parameters 2024-04-18 23:16:38 -04:00
LagoLunatic 282756e6e8 fix msgId/msgNo naming mixups 2024-04-10 23:55:17 -04:00
LagoLunatic 443691603d rename fopAc_ac_c member vars to match TP decomp 2024-03-08 21:31:41 -05:00
LagoLunatic fda4313e25 misc cleanup 2024-02-26 15:13:17 -05:00
LagoLunatic fdba7c3a7b Started cleaning up the itemNo enum 2024-02-25 02:05:17 -05:00
LagoLunatic f4ac738d36 Clean up comments 2024-02-01 20:56:47 -05:00
LagoLunatic 4463680333 Rename actor orig->home and next->old 2024-01-16 18:30:05 -05:00
LagoLunatic 4c7ea01851 d_a_agb 99% 2024-01-09 18:44:00 -05:00
LagoLunatic a0ea511650 Add save stage table, stage type, and event bit enums 2024-01-04 00:37:52 -05:00
LagoLunatic e6edfa7b6f start d_a_player_tact, add player status enums 2023-12-28 18:58:56 -05:00
LagoLunatic 0490fd3c84 more collision enums and inlines 2023-12-22 21:02:23 -05:00
LagoLunatic 94465b0dbb add c_cc_d and d_cc_d SPrm enums 2023-12-20 21:11:57 -05:00
LagoLunatic df6853e917 fix SrcGObjTg SPrm name in comments 2023-12-20 20:05:55 -05:00
LagoLunatic fa5fb18d3c use inlines in more places 2023-12-20 19:04:01 -05:00
Jcw87 fe28552c28 move placement new to MSL_C 2023-12-19 03:30:16 -08:00
LagoLunatic a3170e5d69 add default params to a lot more functions 2023-12-08 16:25:12 -05:00
LagoLunatic a7aef34839 start d_a_bk 2023-12-02 01:28:24 -05:00
LagoLunatic 6f6c73dc8b agbsw0 OK, npc_cb1_static OK, com_static progress 2023-12-01 14:29:22 -05:00
LagoLunatic 8ab8d35292 d_a_arrow + others cleanup and doc 2023-11-23 23:34:48 -05:00
LagoLunatic 469f243030 Process IDs cleanup
* Use fpcM_ERROR_PROCESS_ID_e enum instead of literal -1/0xFFFFFFFF everywhere
* Disambiguate variable names by using itemNo/msgNo instead of itemID/msgID
2023-11-22 16:25:28 -05:00
LagoLunatic cc35bd0890 npc_md work 2023-11-20 23:28:35 -05:00
LagoLunatic 5b5772c2e1 agbsw0 and agb cleanup and some matches 2023-11-20 02:32:10 -05:00
LagoLunatic 61d2e5a17e Started d_com_static 2023-10-29 22:43:31 -04:00
LagoLunatic 610e854691 Move actor class defs for d_com_static to headers 2023-10-29 22:07:31 -04:00
LagoLunatic d53c702bb7 Rename d_a_player_link.h -> d_a_player_main.h 2023-10-23 20:16:32 -04:00
LagoLunatic d347dcd89b d_a_am2 match 2023-10-20 19:01:13 -04:00
LagoLunatic 0ca314c746 Add attention flags enum, use enums in more places 2023-10-15 00:45:59 -04:00
LagoLunatic 4905163814 d_a_npc_kamome 100% 2023-10-14 17:46:25 -04:00
Jasper St. Pierre a5641b0ba9 f_op_overlap cleanup, d_ovlp_fade progress
remove a bunch of externs
2023-10-13 19:22:57 -07:00
SuperDude88 fd133e3757 Merge branch 'main' into main 2023-10-07 13:56:06 -04:00
LagoLunatic 8d4a9545e1 Use fopAcStts enum everywhere 2023-10-07 02:26:59 -04:00
SuperDude88 07a5a8cd18 Bomb Work 2023-10-06 17:27:47 -04:00
Jasper St. Pierre 09030662cf d_kankyo_rain progress 2023-10-01 17:53:51 -07:00
SuperDude88 0220c2a510 d_a_agbsw0 Almost OK
Biggest gaps are where it needs other actor classes, couple functions with regalloc issues too
2023-09-24 20:34:09 -04:00
Luke Street adb95b135c Import project
Original repository: https://github.com/encounter/ww
2023-09-10 00:48:55 -04:00