LagoLunatic
822b13e57a
Add cPhs_State typedef and use it everywhere
2025-03-17 22:26:56 -04:00
LagoLunatic
9fd3443e35
Minor include cleanup in actor headers
2025-03-17 15:39:52 -04:00
LagoLunatic
c4ad9f7241
Various cleanup
2025-02-23 19:59:54 -05:00
LagoLunatic
ffe54e0bea
Mark funcs with weak func order issues as Equivalent, fix a few other issues
2025-01-23 21:52:41 -05:00
LagoLunatic
532bdb29ad
Some initial work on HIO classes definitions for debug build
2025-01-11 22:10:44 -05:00
LagoLunatic
282756e6e8
fix msgId/msgNo naming mixups
2024-04-10 23:55:17 -04:00
LagoLunatic
a3f191dc63
misc work and cleanup
2024-04-02 16:56:08 -04:00
LagoLunatic
c2452afb7f
d_a_player_npc OK, d_a_npc_os 100% except weakfunc order
2024-03-18 23:41:02 -04:00
SuperDude88
3f1d64f3ab
daNpc_Os_c Work ( #611 )
...
* daNpc_Os_c Work
Mostly matching
* How Did I Miss This
Somehow this wasn't erroring on my machine
* Hopefully This Works Now
* Surely this is the last one
* Definitely compiles now
* Cleanup
2024-03-18 22:04:58 -04:00
LagoLunatic
d84ec1c3d7
Add autogenerated HIO class defs to actor headers
2023-12-30 17:15:03 -05:00
LagoLunatic
6f6c73dc8b
agbsw0 OK, npc_cb1_static OK, com_static progress
2023-12-01 14:29:22 -05:00
LagoLunatic
1c5dad23a2
Remove some unnecessary includes from headers
2023-11-26 20:00:50 -05:00
LagoLunatic
8a2bc19a89
Better defaults for create/delete/execute/draw/isdelete
2023-11-24 16:49:23 -05:00
LagoLunatic
471b881de8
Automatically generate headers for all actors
2023-11-24 12:44:06 -05:00