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113 lines
2.9 KiB
C++
113 lines
2.9 KiB
C++
#ifndef D_A_NPC_KF1_H
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#define D_A_NPC_KF1_H
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#include "f_op/f_op_actor.h"
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#include "d/d_npc.h"
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class daNpc_Kf1_c : public fopAc_ac_c {
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public:
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struct anm_prm_c {
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};
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void _nodeCB_Head(J3DNode*, J3DModel*);
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void _nodeCB_Neck(J3DNode*, J3DModel*);
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void _nodeCB_BackBone(J3DNode*, J3DModel*);
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void init_KF1_0();
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void createInit();
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void play_animation();
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void setMtx(bool);
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void bckResID(int);
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void btpResID(int);
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void setBtp(signed char, bool);
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void init_texPttrnAnm(signed char, bool);
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void play_btp_anm();
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void setAnm_anm(anm_prm_c*);
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void setAnm_NUM(int, int);
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void setAnm();
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void chngAnmTag();
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void ctrlAnmTag();
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void chngAnmAtr(unsigned char);
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void ctrlAnmAtr();
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void setAnm_ATR();
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void anmAtr(unsigned short);
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void next_msgStatus(unsigned long*);
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void getMsg_KF1_0();
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void getMsg();
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void eventOrder();
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void checkOrder();
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void chk_talk();
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void searchByID(fpc_ProcID, int*);
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void srch_Tsubo();
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void create_rupee(cXyz, int);
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void ready_kutaniCamera(int, int);
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void lookBack();
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void chkAttention();
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void setAttention(bool);
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void decideType(int);
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void cut_init_ANGRY_START(int);
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void cut_move_ANGRY_START();
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void cut_init_BENSYOU_START(int);
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void cut_move_BENSYOU_START();
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void cut_init_TSUBO_CNT(int);
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void cut_move_TSUBO_CNT();
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void cut_init_BENSYOU(int);
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void cut_move_BENSYOU();
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void cut_init_GET_OUT(int);
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void cut_move_GET_OUT();
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void cut_init_DSP_RUPEE_CNT(int);
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void cut_move_DSP_RUPEE_CNT();
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void cut_init_PLYER_TRN(int);
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void cut_move_PLYER_TRN();
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void cut_init_RUPEE_CNT_END(int);
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void cut_move_RUPEE_CNT_END();
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void cut_init_START_AGE(int);
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void cut_move_START_AGE();
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void cut_init_PLYER_MOV(int);
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void cut_move_PLYER_MOV();
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void cut_init_RUPEE_SET(int);
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void cut_move_RUPEE_SET();
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void cut_init_TSUBO_ATN(int);
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void cut_move_TSUBO_ATN();
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void cut_init_TLK_MSG(int);
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void cut_init_CONTNUE_TLK(int);
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void cut_move_TLK_MSG();
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void privateCut(int);
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void endEvent();
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void isEventEntry();
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void event_proc(int);
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void set_action(int (daNpc_Kf1_c::*)(void*), void*);
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void setStt(signed char);
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void set_pthPoint(unsigned char);
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void chk_tsubo();
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void orderTsuboEvent();
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void wait_1();
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void walk_1();
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void talk_1();
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void wait_action1(void*);
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void demo();
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void shadowDraw();
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bool _draw();
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bool _execute();
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bool _delete();
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cPhs_State _create();
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void bodyCreateHeap();
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void itemCreateHeap();
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void CreateHeap();
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public:
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/* 0x6C4 */ u8 m6C4[0x708 - 0x6C4];
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/* 0x708 */ dNpc_PathRun_c m708;
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/* 0x710 */ u8 m710[0x800 - 0x710];
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};
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class daNpc_Kf1_HIO_c {
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public:
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daNpc_Kf1_HIO_c();
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public:
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/* Place member variables here */
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};
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#endif /* D_A_NPC_KF1_H */
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