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34 lines
679 B
C++
34 lines
679 B
C++
#ifndef D_A_SPC_ITEM01_H
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#define D_A_SPC_ITEM01_H
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#include "d/actor/d_a_itembase.h"
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class daSpcItem01_c : public daItemBase_c {
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public:
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void set_mtx();
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BOOL _delete();
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cPhs_State _create();
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BOOL CreateInit();
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BOOL _execute();
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void set_effect();
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void scale_anim();
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void anim_play();
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void move();
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void rotate_item();
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void setCol();
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BOOL _draw();
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void setTevStr();
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/* Place member variables here */
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f32 field_0x63C;
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s16 field_0x640;
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u8 field_0x642;
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u8 field_0x643;
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u16 field_0x644;
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u8 field_0x646;
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u8 field_0x647;
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};
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STATIC_ASSERT(sizeof(daSpcItem01_c) == 0x648);
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#endif /* D_A_SPC_ITEM01_H */
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