Files
tww/include/d/actor/d_a_spc_item01.h
T
2025-03-17 22:26:56 -04:00

34 lines
679 B
C++

#ifndef D_A_SPC_ITEM01_H
#define D_A_SPC_ITEM01_H
#include "d/actor/d_a_itembase.h"
class daSpcItem01_c : public daItemBase_c {
public:
void set_mtx();
BOOL _delete();
cPhs_State _create();
BOOL CreateInit();
BOOL _execute();
void set_effect();
void scale_anim();
void anim_play();
void move();
void rotate_item();
void setCol();
BOOL _draw();
void setTevStr();
/* Place member variables here */
f32 field_0x63C;
s16 field_0x640;
u8 field_0x642;
u8 field_0x643;
u16 field_0x644;
u8 field_0x646;
u8 field_0x647;
};
STATIC_ASSERT(sizeof(daSpcItem01_c) == 0x648);
#endif /* D_A_SPC_ITEM01_H */