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17 lines
378 B
C++
17 lines
378 B
C++
#ifndef D_A_BOSS_ITEM_H
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#define D_A_BOSS_ITEM_H
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#include "f_op/f_op_actor.h"
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#include "f_op/f_op_actor_mng.h"
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struct bossitem_class {
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/* 0x000 */ fopAc_ac_c actor;
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/* 0x290 */ u8 m290[0x298 - 0x290];
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}; // Size: 0x298
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namespace daBossItem_prm {
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inline int getStage(bossitem_class* actor) { return fopAcM_GetParam(actor) & 0xFF; }
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}
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#endif /* D_A_BOSS_ITEM_H */
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