mirror of
https://github.com/patchzyy/wiicompiled
synced 2026-10-28 16:06:43 -04:00
Compare commits
15 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 3d2c1fd8b8 | |||
| 0e647b3dbb | |||
| 28cbea46ab | |||
| 55ea5dfbda | |||
| 4a7f592b8a | |||
| c95f1c95b7 | |||
| 8e57cc162f | |||
| 1c0a3edee9 | |||
| d1d80613cc | |||
| 5d67b229f6 | |||
| 56db6ba641 | |||
| a67069afd3 | |||
| 009697fb97 | |||
| 3f7fed48c9 | |||
| 6eba523d70 |
@@ -38,38 +38,3 @@ jobs:
|
||||
|
||||
- name: Test
|
||||
run: dotnet test translator/Translator.sln -c Release --no-build --verbosity normal
|
||||
|
||||
macos_substrate:
|
||||
name: macOS arm64 (configure + substrate tests)
|
||||
runs-on: macos-14
|
||||
steps:
|
||||
- uses: actions/checkout@v7
|
||||
with:
|
||||
persist-credentials: false
|
||||
|
||||
- name: Configure native runtime
|
||||
shell: bash
|
||||
run: |
|
||||
test "$(uname -m)" = arm64
|
||||
cmake -S runtime -B build-macos -G Ninja \
|
||||
-DCMAKE_BUILD_TYPE=Release -DMKW_BUILD_PRODUCTS=OFF
|
||||
grep -qx 'CMAKE_OSX_DEPLOYMENT_TARGET:STRING=12.0' \
|
||||
build-macos/CMakeCache.txt
|
||||
|
||||
- name: Build macOS portability targets
|
||||
shell: bash
|
||||
run: |
|
||||
cmake --build build-macos --target \
|
||||
mkw_platform_paths_tests \
|
||||
mkw_nand_save_tests \
|
||||
mkw_nand_settings_tests \
|
||||
mkw_sc_serial_tests \
|
||||
mkw_input_expr_tests \
|
||||
mkw_macos_native_compile \
|
||||
mkw_macos_context_abi_tests \
|
||||
mkw_macos_host_context_tests \
|
||||
mkw_macos_guest_flat_memory_tests
|
||||
|
||||
- name: Test execution substrate
|
||||
shell: bash
|
||||
run: ctest --test-dir build-macos --output-on-failure
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
name: Package installers
|
||||
|
||||
# Builds the per-platform installer/setup tool (WiiCompiled-Setup.exe /
|
||||
# WiiCompiled-Setup-x86_64.AppImage / WiiCompiled-Setup.pkg) via the platform packaging scripts -
|
||||
# the same scripts a maintainer runs by hand today to
|
||||
# WiiCompiled-Setup-x86_64.AppImage) via Launcher/Build-Installer.ps1 and
|
||||
# Launcher/build-appimage.sh respectively - the same scripts a maintainer runs by hand today to
|
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# produce a GitHub Release asset. This does NOT build the actual translated game executable:
|
||||
# that step requires the end user's own Mario Kart Wii dump (Assets/main.dol, Assets/StaticR.rel),
|
||||
# which is proprietary and not present in this repository or in CI.
|
||||
@@ -11,11 +11,6 @@ on:
|
||||
tags:
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||||
- '*'
|
||||
workflow_dispatch:
|
||||
inputs:
|
||||
version:
|
||||
description: Package version
|
||||
required: true
|
||||
type: string
|
||||
|
||||
permissions:
|
||||
contents: read
|
||||
@@ -95,130 +90,14 @@ jobs:
|
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if-no-files-found: error
|
||||
archive: false
|
||||
|
||||
macos-setup-package:
|
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name: macOS (universal Setup.pkg)
|
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runs-on: macos-14
|
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steps:
|
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- uses: actions/checkout@v7
|
||||
with:
|
||||
persist-credentials: false
|
||||
|
||||
- uses: actions/setup-dotnet@v6
|
||||
with:
|
||||
dotnet-version: '8.0.x'
|
||||
|
||||
- name: Verify Apple Silicon runner
|
||||
shell: bash
|
||||
run: |
|
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test "$(uname -m)" = arm64
|
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xcode-select -p
|
||||
|
||||
- name: Download pinned Nod tools
|
||||
shell: bash
|
||||
run: |
|
||||
mkdir -p Launcher/artifacts/macos
|
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nodtool_version=v2.0.0-alpha.10
|
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nodtool_arm64_asset=nodtool-macos-arm64
|
||||
nodtool_arm64_sha256=e23ca466999b720c55e6d29c9683fce8cc74451ba64ead2e543d50129f24528a
|
||||
nodtool_x86_64_asset=nodtool-macos-x86_64
|
||||
nodtool_x86_64_sha256=f68f504dc2b72694b468ca78b6a24142c7aa5c8800f77564297f4143682e6575
|
||||
curl -fsSL --retry 3 \
|
||||
"https://github.com/encounter/nod/releases/download/${nodtool_version}/${nodtool_arm64_asset}" \
|
||||
-o Launcher/artifacts/macos/nodtool-arm64
|
||||
curl -fsSL --retry 3 \
|
||||
"https://github.com/encounter/nod/releases/download/${nodtool_version}/${nodtool_x86_64_asset}" \
|
||||
-o Launcher/artifacts/macos/nodtool-x86_64
|
||||
printf '%s %s\n' "$nodtool_arm64_sha256" Launcher/artifacts/macos/nodtool-arm64 | shasum -a 256 -c -
|
||||
printf '%s %s\n' "$nodtool_x86_64_sha256" Launcher/artifacts/macos/nodtool-x86_64 | shasum -a 256 -c -
|
||||
chmod +x Launcher/artifacts/macos/nodtool-arm64 Launcher/artifacts/macos/nodtool-x86_64
|
||||
|
||||
- name: Publish self-contained Translator tools
|
||||
shell: bash
|
||||
run: |
|
||||
dotnet publish translator/src/Translator.Cli/Translator.Cli.csproj \
|
||||
-c Release -r osx-arm64 --self-contained true \
|
||||
-p:PublishSingleFile=true \
|
||||
-o Launcher/artifacts/macos/translator-arm64
|
||||
dotnet publish translator/src/Translator.Cli/Translator.Cli.csproj \
|
||||
-c Release -r osx-x64 --self-contained true \
|
||||
-p:PublishSingleFile=true \
|
||||
-o Launcher/artifacts/macos/translator-x86_64
|
||||
|
||||
- name: Download pinned universal Ninja
|
||||
shell: bash
|
||||
run: |
|
||||
ninja_version=1.13.2
|
||||
ninja_sha256=c99048673aa765960a99cf10c6ddb9f1fad506099ff0a0e137ad8960a88f321b
|
||||
curl -fsSL --retry 3 "https://github.com/ninja-build/ninja/releases/download/v${ninja_version}/ninja-mac.zip" -o ninja-mac.zip
|
||||
printf '%s %s\n' "$ninja_sha256" ninja-mac.zip | shasum -a 256 -c -
|
||||
unzip -q ninja-mac.zip -d Launcher/artifacts/macos/ninja
|
||||
chmod +x Launcher/artifacts/macos/ninja/ninja
|
||||
|
||||
- name: Download pinned portable CMake
|
||||
shell: bash
|
||||
run: |
|
||||
cmake_version=4.4.3
|
||||
archive="cmake-${cmake_version}-macos-universal.tar.gz"
|
||||
base_url="https://github.com/Kitware/CMake/releases/download/v${cmake_version}"
|
||||
expected_sha256=0c5d65251c14cc884bfa16bdbed3c263ce5bffe2e21c0d0d00962cb0610464fa
|
||||
curl -fsSL --retry 3 "$base_url/$archive" -o "$archive"
|
||||
printf '%s %s\n' "$expected_sha256" "$archive" | shasum -a 256 -c -
|
||||
tar -xzf "$archive"
|
||||
mv "cmake-${cmake_version}-macos-universal/CMake.app/Contents" Launcher/artifacts/macos/cmake
|
||||
|
||||
- name: Build Setup.pkg
|
||||
env:
|
||||
PACKAGE_VERSION: ${{ inputs.version }}
|
||||
TAG_VERSION: ${{ github.ref_name }}
|
||||
shell: bash
|
||||
run: |
|
||||
package_version="$PACKAGE_VERSION"
|
||||
if [[ -z "$package_version" ]]; then package_version="${TAG_VERSION#v}"; fi
|
||||
mkdir -p Launcher/dist
|
||||
Launcher/macos/build-setup-pkg.command \
|
||||
--nodtool-arm64 Launcher/artifacts/macos/nodtool-arm64 \
|
||||
--nodtool-x86_64 Launcher/artifacts/macos/nodtool-x86_64 \
|
||||
--translator-arm64 Launcher/artifacts/macos/translator-arm64/Translator.Cli \
|
||||
--translator-x86_64 Launcher/artifacts/macos/translator-x86_64/Translator.Cli \
|
||||
--cmake-root Launcher/artifacts/macos/cmake \
|
||||
--ninja-arm64 Launcher/artifacts/macos/ninja/ninja \
|
||||
--ninja-x86_64 Launcher/artifacts/macos/ninja/ninja \
|
||||
--output Launcher/dist/WiiCompiled-Setup.pkg \
|
||||
--version "$package_version"
|
||||
|
||||
- name: Verify package layout and architecture-specific tools
|
||||
shell: bash
|
||||
run: |
|
||||
pkgutil --check-signature Launcher/dist/WiiCompiled-Setup.pkg
|
||||
! pkgutil --payload-files Launcher/dist/WiiCompiled-Setup.pkg | \
|
||||
grep -E '/(Assets|generated|PulsarPacks|WiiCompiled.app|RetroRewind.app)(/|$)'
|
||||
expanded="$RUNNER_TEMP/wiicompiled-setup-expanded"
|
||||
pkgutil --expand-full Launcher/dist/WiiCompiled-Setup.pkg "$expanded"
|
||||
resources="$expanded/Payload/Applications/WiiCompiled Setup.app/Contents/Resources"
|
||||
for arch in arm64 x86_64; do
|
||||
for tool in nodtool Translator.Cli ninja; do
|
||||
lipo "$resources/tools/$arch/$tool" -verify_arch "$arch"
|
||||
done
|
||||
done
|
||||
lipo "$resources/tools/cmake/bin/cmake" -verify_arch arm64 x86_64
|
||||
bash "$resources/setup.command" --help
|
||||
/usr/bin/arch -x86_64 /bin/bash "$resources/setup.command" --help
|
||||
|
||||
- uses: actions/upload-artifact@v7
|
||||
with:
|
||||
name: WiiCompiled-Setup-macos-universal
|
||||
path: Launcher/dist/WiiCompiled-Setup.pkg
|
||||
if-no-files-found: error
|
||||
archive: false
|
||||
|
||||
# Publishes the packaged installers as a GitHub Release whenever a v* tag is pushed. Wheel Wizard
|
||||
# discovers updates from these releases, so the contract it relies on is enforced here: a full
|
||||
# (non-prerelease) release whose tag is v<semver>, carrying the expected platform assets,
|
||||
# produced by setup hosts that report that same version.
|
||||
# (non-prerelease) release whose tag is v<semver>, carrying an asset named exactly
|
||||
# WiiCompiled-Setup.exe, produced by a setup host that reports that same version.
|
||||
release:
|
||||
name: Publish GitHub Release
|
||||
if: startsWith(github.ref, 'refs/tags/v')
|
||||
needs: [linux-appimage, windows-installer, macos-setup-package, recompilation]
|
||||
needs: [linux-appimage, windows-installer, recompilation]
|
||||
runs-on: ubuntu-latest
|
||||
permissions:
|
||||
contents: write
|
||||
@@ -264,7 +143,7 @@ jobs:
|
||||
set -euo pipefail
|
||||
ls -lR artifacts
|
||||
assets=()
|
||||
for name in WiiCompiled-Setup.exe WiiCompiled-Setup-x86_64.AppImage WiiCompiled-Setup-aarch64.AppImage WiiCompiled-Setup.pkg; do
|
||||
for name in WiiCompiled-Setup.exe WiiCompiled-Setup-x86_64.AppImage WiiCompiled-Setup-aarch64.AppImage; do
|
||||
found="$(find artifacts -type f -name "$name" | head -n 1)"
|
||||
[ -n "$found" ] && [ -s "$found" ] || { echo "::error::missing release asset $name"; exit 1; }
|
||||
assets+=("$found")
|
||||
|
||||
@@ -281,7 +281,7 @@ foreach ($required in @('ToolkitFingerprint','TranslationFingerprint','NativeToo
|
||||
|
||||
$manifest = [ordered]@{
|
||||
SchemaVersion = 2
|
||||
ProductVersion = '0.2.31'
|
||||
ProductVersion = '0.2.29'
|
||||
ExpectedGameId = $pins.GameId
|
||||
ExpectedDolSha256 = $pins.DolSha256
|
||||
ExpectedRelSha256 = $pins.RelSha256
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
<Nullable>enable</Nullable>
|
||||
<RootNamespace>WiiCompiled.Setup.Common.Cli</RootNamespace>
|
||||
<AssemblyName>WiiCompiled.Setup.Common.Cli</AssemblyName>
|
||||
<Version>0.2.31</Version>
|
||||
<Version>0.2.29</Version>
|
||||
<Authors>patchzy</Authors>
|
||||
<Product>WiiCompiled</Product>
|
||||
<Description>Packaging-time helper: resolves (downloading if needed) the nodtool binary bundled by build-appimage.sh and Build-Installer.ps1</Description>
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
<Nullable>enable</Nullable>
|
||||
<RootNamespace>WiiCompiled.Setup.Common</RootNamespace>
|
||||
<AssemblyName>WiiCompiled.Setup.Common</AssemblyName>
|
||||
<Version>0.2.31</Version>
|
||||
<Version>0.2.29</Version>
|
||||
<Authors>patchzy</Authors>
|
||||
<Product>WiiCompiled</Product>
|
||||
<Description>Shared nodtool/Retro-WFC-payload logic used by both the Windows and Linux installers</Description>
|
||||
|
||||
@@ -3,7 +3,7 @@ namespace WiiCompiled.Setup.Linux;
|
||||
internal static class ProductInfo
|
||||
{
|
||||
public const string Name = "WiiCompiled";
|
||||
public const string Version = "0.2.31";
|
||||
public const string Version = "0.2.29";
|
||||
}
|
||||
|
||||
/// <summary>One installed product's record inside install-state.json.</summary>
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
<Nullable>enable</Nullable>
|
||||
<AssemblyName>WiiCompiled.Setup.Linux</AssemblyName>
|
||||
<RootNamespace>WiiCompiled.Setup.Linux</RootNamespace>
|
||||
<Version>0.2.31</Version>
|
||||
<Version>0.2.29</Version>
|
||||
<Authors>patchzy</Authors>
|
||||
<Product>WiiCompiled</Product>
|
||||
<Description>Command-line installer and launcher for WiiCompiled on Linux</Description>
|
||||
|
||||
@@ -121,7 +121,7 @@ internal static class PlatformChecks
|
||||
internal static class ProductInfo
|
||||
{
|
||||
public const string Name = "WiiCompiled";
|
||||
public const string Version = "0.2.31";
|
||||
public const string Version = "0.2.29";
|
||||
|
||||
/// <summary>
|
||||
/// The setup executable is copied into the installation under this name. It is the launcher and
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
<AssemblyName>WiiCompiled.Setup</AssemblyName>
|
||||
<RootNamespace>WiiCompiled.Setup.Windows</RootNamespace>
|
||||
<ApplicationManifest>app.manifest</ApplicationManifest>
|
||||
<Version>0.2.31</Version>
|
||||
<Version>0.2.29</Version>
|
||||
<Authors>patchzy</Authors>
|
||||
<Product>WiiCompiled</Product>
|
||||
<Description>Command-line installer and launcher for WiiCompiled</Description>
|
||||
|
||||
@@ -22,7 +22,7 @@ Usage: local-build-macos.command --output-dir DIR [options]
|
||||
--retro-rewind-package-dir DIR RetroRewind6 directory (required for Retro Rewind)
|
||||
--retro-wfc-offline-dir DIR Directory containing binary/payload.RMCPD00.bin
|
||||
--skip-retro-wfc-payload Build Retro Rewind without the shared Retro-WFC payload
|
||||
--force-clean-build Delete local generated and current-architecture native build caches
|
||||
--force-clean-build Delete local generated and native-build-macos caches
|
||||
--parallel N Pin translation and build parallelism
|
||||
--cmake PATH --ninja PATH Override build tools
|
||||
--dotnet PATH Override dotnet
|
||||
@@ -56,9 +56,7 @@ while (($#)); do
|
||||
done
|
||||
|
||||
[[ $(uname -s) == Darwin ]] || fail 'this build script is for macOS only'
|
||||
macos_arch=$(uname -m)
|
||||
case "$macos_arch" in arm64|x86_64) ;; *) fail "unsupported macOS architecture: $macos_arch" ;; esac
|
||||
macos_deployment_target=12.0
|
||||
[[ $(uname -m) == arm64 ]] || fail 'the current macOS product target is Apple Silicon only'
|
||||
workspace=$(cd "$workspace" && pwd)
|
||||
[[ -n "$output_dir" ]] || fail '--output-dir is required'
|
||||
case "$profile" in base|retro-rewind|both) ;; *) fail '--profile must be base, retro-rewind, or both' ;; esac
|
||||
@@ -75,8 +73,7 @@ for tool in "$cmake_bin" "$ninja_bin" clang clang++ shasum; do command -v "$tool
|
||||
|
||||
project="$workspace/projects/mkwii/recomp.yml"; assets="$workspace/Assets"; generated="$workspace/generated"
|
||||
functions="$generated/functions"; metadata="$generated/base_translation_output.json"; manifest_dir="$workspace/build/base"
|
||||
manifest="$manifest_dir/mkwii_base_manifest.json"; shards="$generated/build_shards"
|
||||
native_build="$workspace/native-build-macos-$macos_arch"
|
||||
manifest="$manifest_dir/mkwii_base_manifest.json"; shards="$generated/build_shards"; native_build="$workspace/native-build-macos"
|
||||
assert_file "$project" 'translation project'
|
||||
if [[ -n "$game" ]]; then "$script_dir/macos/extract-disc.command" --game "$game" --assets-dir "$assets" --nodtool "$nodtool"; fi
|
||||
assert_file "$assets/main.dol" 'extracted main.dol'; assert_file "$assets/StaticR.rel" 'extracted StaticR.rel'
|
||||
@@ -134,9 +131,9 @@ if (( builds_retro )); then args+=(--resolved-profile "$mod_out/resolved_dispatc
|
||||
step emit-build-shards 'Preparing native build shards'; translator "${args[@]}"
|
||||
|
||||
step configure-native 'Configuring the native toolchain'
|
||||
"$cmake_bin" -S "$workspace/runtime" -B "$native_build" -G Ninja -DCMAKE_BUILD_TYPE=Release -DCMAKE_C_COMPILER=clang -DCMAKE_CXX_COMPILER=clang++ -DCMAKE_MAKE_PROGRAM="$ninja_bin" -DCMAKE_OSX_ARCHITECTURES="$macos_arch" -DCMAKE_OSX_DEPLOYMENT_TARGET="$macos_deployment_target" -DAURORA_SDL3_PROVIDER=vendor -DMKW_TRANSLATED_COMPILE_JOBS="$translated_jobs"
|
||||
"$cmake_bin" -S "$workspace/runtime" -B "$native_build" -G Ninja -DCMAKE_BUILD_TYPE=Release -DCMAKE_C_COMPILER=clang -DCMAKE_CXX_COMPILER=clang++ -DCMAKE_MAKE_PROGRAM="$ninja_bin" -DMKW_TRANSLATED_COMPILE_JOBS="$translated_jobs"
|
||||
targets=(); [[ "$profile" != retro-rewind ]] && targets+=(WiiCompiled); [[ "$profile" != base ]] && targets+=(RetroRewind)
|
||||
step compile "Compiling ${targets[*]} locally"; "$cmake_bin" --build "$native_build" --target "${targets[@]}" --parallel "$global_jobs"
|
||||
if [[ "$profile" != retro-rewind ]]; then "$script_dir/macos/publish-app.command" --build-dir "$native_build" --product WiiCompiled --output-dir "${base_output_dir:-$output_dir}" --architecture "$macos_arch" --minimum-system-version "$macos_deployment_target"; fi
|
||||
if (( builds_retro )); then "$script_dir/macos/publish-app.command" --build-dir "$native_build" --product RetroRewind --output-dir "$output_dir" --architecture "$macos_arch" --minimum-system-version "$macos_deployment_target"; fi
|
||||
if [[ "$profile" != retro-rewind ]]; then "$script_dir/macos/publish-app.command" --build-dir "$native_build" --product WiiCompiled --output-dir "${base_output_dir:-$output_dir}"; fi
|
||||
if (( builds_retro )); then "$script_dir/macos/publish-app.command" --build-dir "$native_build" --product RetroRewind --output-dir "$output_dir"; fi
|
||||
printf 'MKWCBUILD:OUTPUT=%s\n' "$output_dir"
|
||||
|
||||
@@ -9,15 +9,12 @@ fail() { printf 'build-setup-pkg.command: error: %s\n' "$*" >&2; exit 1; }
|
||||
copy_clean() { DITTONORSRC=1 ditto --norsrc --noqtn "$@"; }
|
||||
usage() {
|
||||
cat <<'EOF'
|
||||
Usage: build-setup-pkg.command --nodtool-arm64 PATH --nodtool-x86_64 PATH --translator-arm64 PATH --translator-x86_64 PATH --cmake-root DIR --ninja-arm64 PATH --ninja-x86_64 PATH --output PKG [options]
|
||||
Usage: build-setup-pkg.command --nodtool PATH --translator PATH --cmake-root DIR --ninja PATH --output PKG [options]
|
||||
|
||||
Creates a game-code-free WiiCompiled Setup.pkg. The supplied tools must be
|
||||
maintainer-verified, redistributable macOS artifacts for both arm64 and
|
||||
x86_64. The setup package selects native tools for its host while the game is
|
||||
compiled locally for that host architecture. CMake must be universal2. The
|
||||
resulting pkg is unsigned unless
|
||||
--installer-identity is supplied; releases should sign and notarize it with a
|
||||
Developer ID Installer certificate.
|
||||
maintainer-verified, redistributable macOS arm64 artifacts. The resulting pkg
|
||||
is unsigned unless --installer-identity is supplied; releases should sign and
|
||||
notarize it with a Developer ID Installer certificate.
|
||||
|
||||
--workspace DIR Repository root (default: script's grandparent)
|
||||
--version VERSION Bundle/package version (default: 0.1.0)
|
||||
@@ -26,17 +23,14 @@ EOF
|
||||
}
|
||||
|
||||
script_dir=$(cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)
|
||||
workspace=$(cd "$script_dir/../.." && pwd); nodtool_arm64=""; nodtool_x86_64=""; translator_arm64=""; translator_x86_64=""; cmake_root=""; ninja_arm64=""; ninja_x86_64=""; output=""; version=0.1.0; identity=""
|
||||
workspace=$(cd "$script_dir/../.." && pwd); nodtool=""; translator=""; cmake_root=""; ninja=""; output=""; version=0.1.0; identity=""
|
||||
while (($#)); do
|
||||
case "$1" in
|
||||
--workspace) workspace=${2:-}; shift 2 ;;
|
||||
--nodtool-arm64) nodtool_arm64=${2:-}; shift 2 ;;
|
||||
--nodtool-x86_64) nodtool_x86_64=${2:-}; shift 2 ;;
|
||||
--translator-arm64) translator_arm64=${2:-}; shift 2 ;;
|
||||
--translator-x86_64) translator_x86_64=${2:-}; shift 2 ;;
|
||||
--nodtool) nodtool=${2:-}; shift 2 ;;
|
||||
--translator) translator=${2:-}; shift 2 ;;
|
||||
--cmake-root) cmake_root=${2:-}; shift 2 ;;
|
||||
--ninja-arm64) ninja_arm64=${2:-}; shift 2 ;;
|
||||
--ninja-x86_64) ninja_x86_64=${2:-}; shift 2 ;;
|
||||
--ninja) ninja=${2:-}; shift 2 ;;
|
||||
--output) output=${2:-}; shift 2 ;;
|
||||
--version) version=${2:-}; shift 2 ;;
|
||||
--installer-identity) identity=${2:-}; shift 2 ;;
|
||||
@@ -48,48 +42,12 @@ version=${version#v}
|
||||
[[ "$version" =~ ^[0-9]+(\.[0-9]+){0,2}$ ]] || fail '--version must contain one to three period-separated integers'
|
||||
IFS=. read -r version_major version_minor version_patch <<< "$version"
|
||||
short_version="$version_major.${version_minor:-0}.${version_patch:-0}"
|
||||
for tool in pkgbuild productbuild ditto codesign lipo; do command -v "$tool" >/dev/null || fail "required macOS tool unavailable: $tool"; done
|
||||
for tool_path in "$nodtool_arm64" "$nodtool_x86_64" "$translator_arm64" "$translator_x86_64" "$ninja_arm64" "$ninja_x86_64"; do [[ -x "$tool_path" ]] || fail 'each architecture-specific tool must name an executable'; done
|
||||
for tool in pkgbuild productbuild ditto codesign; do command -v "$tool" >/dev/null || fail "required macOS tool unavailable: $tool"; done
|
||||
[[ -x "$nodtool" ]] || fail '--nodtool must name an executable'
|
||||
[[ -x "$translator" ]] || fail '--translator must name an executable'
|
||||
[[ -x "$cmake_root/bin/cmake" ]] || fail '--cmake-root must contain bin/cmake'
|
||||
require_arch() {
|
||||
local artifact=$1 arch=$2 label=$3
|
||||
lipo "$artifact" -verify_arch "$arch" >/dev/null 2>&1 || fail "$label must contain a $arch slice: $artifact"
|
||||
}
|
||||
require_arch "$nodtool_arm64" arm64 '--nodtool-arm64'; require_arch "$nodtool_x86_64" x86_64 '--nodtool-x86_64'
|
||||
require_arch "$translator_arm64" arm64 '--translator-arm64'; require_arch "$translator_x86_64" x86_64 '--translator-x86_64'
|
||||
require_arch "$ninja_arm64" arm64 '--ninja-arm64'; require_arch "$ninja_x86_64" x86_64 '--ninja-x86_64'
|
||||
lipo "$cmake_root/bin/cmake" -verify_arch arm64 x86_64 >/dev/null 2>&1 || fail '--cmake-root/bin/cmake must be universal2'
|
||||
|
||||
# Slice checks above prevent accidental cross-architecture packaging. Exercise
|
||||
# each supplied executable as well: an incorrectly bundled runtime can have a
|
||||
# valid Mach-O header but still fail before the setup app can use it. Apple
|
||||
# Silicon maintainers validate Intel tools through Rosetta when it is present.
|
||||
host_arch=$(uname -m)
|
||||
run_for_arch() {
|
||||
local arch=$1 label=$2
|
||||
shift 2
|
||||
if [[ "$arch" == "$host_arch" ]]; then
|
||||
"$@" >/dev/null || fail "$label did not run successfully"
|
||||
elif [[ "$host_arch" == arm64 && "$arch" == x86_64 ]] && /usr/bin/arch -x86_64 /usr/bin/true >/dev/null 2>&1; then
|
||||
/usr/bin/arch -x86_64 "$@" >/dev/null || fail "$label did not run successfully under Rosetta"
|
||||
else
|
||||
# Intel hosts cannot execute arm64 binaries. The slice remains checked
|
||||
# above; CI or an Apple Silicon maintainer must execute that tool set.
|
||||
printf 'build-setup-pkg.command: warning: unable to execute %s on %s; architecture slice was verified, but run it in %s CI before release\n' \
|
||||
"$label" "$host_arch" "$arch" >&2
|
||||
fi
|
||||
}
|
||||
for arch in arm64 x86_64; do
|
||||
if [[ "$arch" == arm64 ]]; then
|
||||
nodtool=$nodtool_arm64; translator=$translator_arm64; ninja=$ninja_arm64
|
||||
else
|
||||
nodtool=$nodtool_x86_64; translator=$translator_x86_64; ninja=$ninja_x86_64
|
||||
fi
|
||||
run_for_arch "$arch" "--nodtool-$arch" "$nodtool" --version
|
||||
run_for_arch "$arch" "--translator-$arch" "$translator" --help
|
||||
run_for_arch "$arch" "--ninja-$arch" "$ninja" --version
|
||||
done
|
||||
run_for_arch "$host_arch" '--cmake-root/bin/cmake' "$cmake_root/bin/cmake" --version
|
||||
[[ -x "$ninja" ]] || fail '--ninja must name an executable'
|
||||
"$nodtool" --version >/dev/null || fail '--nodtool did not run successfully'
|
||||
workspace=$(cd "$workspace" && pwd); output=$(cd "$(dirname "$output")" && pwd)/$(basename "$output")
|
||||
stage=$(mktemp -d "${TMPDIR:-/tmp}/wiicompiled-pkg.XXXXXX")
|
||||
trap 'rm -rf "$stage"' EXIT
|
||||
@@ -106,7 +64,7 @@ cat > "$app/Contents/Info.plist" <<EOF
|
||||
<key>CFBundlePackageType</key><string>APPL</string>
|
||||
<key>CFBundleShortVersionString</key><string>$short_version</string>
|
||||
<key>CFBundleVersion</key><string>$version</string>
|
||||
<key>LSMinimumSystemVersion</key><string>12.0</string>
|
||||
<key>LSMinimumSystemVersion</key><string>14.0</string>
|
||||
</dict></plist>
|
||||
EOF
|
||||
cat > "$app/Contents/MacOS/WiiCompiledSetup" <<'EOF'
|
||||
@@ -145,17 +103,11 @@ copy_clean "$workspace/Launcher/local-build-macos.command" "$resources/workspace
|
||||
copy_clean "$workspace/Launcher/macos/extract-disc.command" "$resources/workspace/Launcher/macos/extract-disc.command"
|
||||
copy_clean "$workspace/Launcher/macos/publish-app.command" "$resources/workspace/Launcher/macos/publish-app.command"
|
||||
chmod +x "$resources/workspace/Launcher/local-build-macos.command" "$resources/workspace/Launcher/macos/"*.command
|
||||
# setup.command uses this marker to refresh source inputs in an existing user
|
||||
# workspace without replacing extracted game assets or Retro Rewind files.
|
||||
printf '%s\n' "$version" > "$resources/workspace/.bundle-version"
|
||||
mkdir -p "$resources/tools/cmake" "$resources/tools/arm64" "$resources/tools/x86_64"
|
||||
copy_clean "$nodtool_arm64" "$resources/tools/arm64/nodtool"; chmod +x "$resources/tools/arm64/nodtool"
|
||||
copy_clean "$nodtool_x86_64" "$resources/tools/x86_64/nodtool"; chmod +x "$resources/tools/x86_64/nodtool"
|
||||
copy_clean "$translator_arm64" "$resources/tools/arm64/Translator.Cli"; chmod +x "$resources/tools/arm64/Translator.Cli"
|
||||
copy_clean "$translator_x86_64" "$resources/tools/x86_64/Translator.Cli"; chmod +x "$resources/tools/x86_64/Translator.Cli"
|
||||
mkdir -p "$resources/tools/cmake"
|
||||
copy_clean "$nodtool" "$resources/tools/nodtool"; chmod +x "$resources/tools/nodtool"
|
||||
copy_clean "$translator" "$resources/tools/Translator.Cli"; chmod +x "$resources/tools/Translator.Cli"
|
||||
copy_clean "$cmake_root" "$resources/tools/cmake"
|
||||
copy_clean "$ninja_arm64" "$resources/tools/arm64/ninja"; chmod +x "$resources/tools/arm64/ninja"
|
||||
copy_clean "$ninja_x86_64" "$resources/tools/x86_64/ninja"; chmod +x "$resources/tools/x86_64/ninja"
|
||||
copy_clean "$ninja" "$resources/tools/ninja"; chmod +x "$resources/tools/ninja"
|
||||
copy_clean "$workspace/LICENSE" "$resources/LICENSE"
|
||||
copy_clean "$workspace/THIRD-PARTY-NOTICES.md" "$resources/THIRD-PARTY-NOTICES.md"
|
||||
codesign --force --deep --sign - "$app"
|
||||
|
||||
@@ -1,11 +0,0 @@
|
||||
# Cross-compile a thin x86_64 macOS build from an Apple Silicon Mac.
|
||||
# Pass this file on the first configure with:
|
||||
# -DCMAKE_TOOLCHAIN_FILE=/absolute/path/to/macos-x86_64-toolchain.cmake
|
||||
#
|
||||
# CMAKE_SYSTEM_PROCESSOR is deliberately declared here rather than inferred
|
||||
# from CMAKE_OSX_ARCHITECTURES, so target-aware CMake dependencies select their
|
||||
# x86_64 artifacts.
|
||||
set(CMAKE_SYSTEM_NAME Darwin)
|
||||
set(CMAKE_SYSTEM_PROCESSOR x86_64)
|
||||
set(CMAKE_OSX_ARCHITECTURES x86_64 CACHE STRING
|
||||
"Target macOS architectures" FORCE)
|
||||
@@ -5,36 +5,28 @@ set -euo pipefail
|
||||
fail() { printf 'publish-app.command: error: %s\n' "$*" >&2; exit 1; }
|
||||
usage() {
|
||||
cat <<'EOF'
|
||||
Usage: publish-app.command --build-dir DIR --product {WiiCompiled|RetroRewind} --output-dir DIR [options]
|
||||
Usage: publish-app.command --build-dir DIR --product {WiiCompiled|RetroRewind} --output-dir DIR
|
||||
|
||||
Copies a locally built product and its runtime assets into OUTPUT-DIR/<product>.app.
|
||||
It bundles non-system dylibs, rewrites their install names, and ad-hoc signs the
|
||||
result. This is suitable for local use; a release must replace ad-hoc signing
|
||||
with the project's Developer ID signing and notarization process.
|
||||
|
||||
--architecture {arm64|x86_64} Required architecture of the compiled product (default: host)
|
||||
--minimum-system-version VERSION App bundle minimum macOS version (default: 12.0)
|
||||
EOF
|
||||
}
|
||||
|
||||
build_dir=""; product=""; output_dir=""; architecture=$(uname -m); minimum_system_version=12.0
|
||||
build_dir=""; product=""; output_dir=""
|
||||
while (($#)); do
|
||||
case "$1" in
|
||||
--build-dir) build_dir=${2:-}; shift 2 ;;
|
||||
--product) product=${2:-}; shift 2 ;;
|
||||
--output-dir) output_dir=${2:-}; shift 2 ;;
|
||||
--architecture) architecture=${2:-}; shift 2 ;;
|
||||
--minimum-system-version) minimum_system_version=${2:-}; shift 2 ;;
|
||||
-h|--help) usage; exit 0 ;;
|
||||
*) fail "unknown option: $1" ;;
|
||||
esac
|
||||
done
|
||||
[[ "$product" == WiiCompiled || "$product" == RetroRewind ]] || fail '--product must be WiiCompiled or RetroRewind'
|
||||
[[ "$architecture" == arm64 || "$architecture" == x86_64 ]] || fail '--architecture must be arm64 or x86_64'
|
||||
[[ "$minimum_system_version" =~ ^[0-9]+(\.[0-9]+){1,2}$ ]] || fail '--minimum-system-version must contain two or three period-separated integers'
|
||||
for tool in codesign ditto install_name_tool lipo otool; do command -v "$tool" >/dev/null || fail "required macOS tool is unavailable: $tool"; done
|
||||
for tool in codesign ditto install_name_tool otool; do command -v "$tool" >/dev/null || fail "required macOS tool is unavailable: $tool"; done
|
||||
[[ -x "$build_dir/$product" ]] || fail "missing compiled product: $build_dir/$product"
|
||||
lipo "$build_dir/$product" -verify_arch "$architecture" || fail "compiled product is not $architecture: $build_dir/$product"
|
||||
for asset in dsp_coef.bin initial_pipeline_cache.db wii_bootstrap; do [[ -e "$build_dir/$asset" ]] || fail "missing runtime asset: $build_dir/$asset"; done
|
||||
|
||||
app="$output_dir/$product.app"
|
||||
@@ -55,7 +47,7 @@ cat > "$app/Contents/Info.plist" <<EOF
|
||||
<key>CFBundlePackageType</key><string>APPL</string>
|
||||
<key>CFBundleShortVersionString</key><string>0.1.0</string>
|
||||
<key>CFBundleVersion</key><string>1</string>
|
||||
<key>LSMinimumSystemVersion</key><string>$minimum_system_version</string>
|
||||
<key>LSMinimumSystemVersion</key><string>14.0</string>
|
||||
<key>NSHighResolutionCapable</key><true/>
|
||||
</dict></plist>
|
||||
EOF
|
||||
@@ -65,62 +57,25 @@ for asset in dsp_coef.bin initial_pipeline_cache.db wii_bootstrap; do
|
||||
ln -s "../Resources/$asset" "$macos/$asset"
|
||||
done
|
||||
|
||||
# Resolve a non-system dependency from the build product's rpaths. This covers
|
||||
# both traditional Homebrew dylibs and the vendored dylibs CMake emits under
|
||||
# the local build directory for a cross-architecture build.
|
||||
dependency_path() {
|
||||
local current=$1 dependency=$2 name rpath candidate
|
||||
case "$dependency" in
|
||||
/opt/homebrew/*|/usr/local/*)
|
||||
[[ -f "$dependency" ]] && { printf '%s\n' "$dependency"; return 0; }
|
||||
;;
|
||||
@rpath/*)
|
||||
name=${dependency##*/}
|
||||
while IFS= read -r rpath; do
|
||||
case "$rpath" in
|
||||
@loader_path/*) rpath="$(dirname "$current")/${rpath#@loader_path/}" ;;
|
||||
@executable_path/*) rpath="$macos/${rpath#@executable_path/}" ;;
|
||||
esac
|
||||
candidate="$rpath/$name"
|
||||
[[ -f "$candidate" ]] && { printf '%s\n' "$candidate"; return 0; }
|
||||
done < <(otool -l "$current" | awk '
|
||||
/LC_RPATH/ { rpath = 1; next }
|
||||
rpath && /^[[:space:]]*path / {
|
||||
sub(/^[[:space:]]*path /, "")
|
||||
sub(/ \(offset [0-9]+\)$/, "")
|
||||
print
|
||||
rpath = 0
|
||||
}
|
||||
')
|
||||
;;
|
||||
@loader_path/*)
|
||||
candidate="$(dirname "$current")/${dependency#@loader_path/}"
|
||||
[[ -f "$candidate" ]] && { printf '%s\n' "$candidate"; return 0; }
|
||||
;;
|
||||
esac
|
||||
return 1
|
||||
}
|
||||
|
||||
# Build a closure of non-system dylibs. System libraries remain system
|
||||
# references, while every resolved dependency is copied beside the executable.
|
||||
# Build a closure of Homebrew dylibs. System libraries remain system references.
|
||||
queue=("$macos/$product")
|
||||
while ((${#queue[@]})); do
|
||||
current=${queue[0]}
|
||||
queue=("${queue[@]:1}")
|
||||
while IFS= read -r dependency; do
|
||||
dependency_path=$(dependency_path "$current" "$dependency") || continue
|
||||
[[ "$dependency" == /opt/homebrew/* || "$dependency" == /usr/local/* ]] || continue
|
||||
[[ -f "$dependency" ]] || continue
|
||||
name=$(basename "$dependency")
|
||||
if [[ ! -f "$frameworks/$name" ]]; then
|
||||
ditto "$dependency_path" "$frameworks/$name"
|
||||
ditto "$dependency" "$frameworks/$name"
|
||||
install_name_tool -id "@rpath/$name" "$frameworks/$name"
|
||||
# Resolve transitive @loader_path dependencies relative to the
|
||||
# original dylib, not its copied Frameworks location.
|
||||
queue+=("$dependency_path")
|
||||
queue+=("$frameworks/$name")
|
||||
fi
|
||||
done < <(otool -L "$current" | tail -n +2 | awk '{print $1}')
|
||||
done
|
||||
while IFS= read -r binary; do
|
||||
while IFS= read -r old; do
|
||||
[[ "$old" == /opt/homebrew/* || "$old" == /usr/local/* ]] || continue
|
||||
name=$(basename "$old")
|
||||
[[ -f "$frameworks/$name" ]] || continue
|
||||
if [[ "$binary" == "$macos/$product" ]]; then
|
||||
|
||||
@@ -5,7 +5,10 @@ set -euo pipefail
|
||||
|
||||
resources=$(cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)
|
||||
workspace_source="$resources/workspace"
|
||||
nodtool="$resources/tools/nodtool"
|
||||
translator="$resources/tools/Translator.Cli"
|
||||
cmake_bin="$resources/tools/cmake/bin/cmake"
|
||||
ninja_bin="$resources/tools/ninja"
|
||||
support_root="$HOME/Library/Application Support/WiiCompiled"
|
||||
workspace="$support_root/BuildWorkspace"
|
||||
products="$support_root/Products"
|
||||
@@ -33,13 +36,6 @@ while (($#)); do
|
||||
done
|
||||
[[ "$install_location" == user || "$install_location" == applications ]] || fail '--install-location must be user or applications'
|
||||
|
||||
host_arch=$(uname -m)
|
||||
case "$host_arch" in arm64|x86_64) ;; *) fail "unsupported macOS architecture: $host_arch" ;; esac
|
||||
host_tools="$resources/tools/$host_arch"
|
||||
nodtool="$host_tools/nodtool"
|
||||
translator="$host_tools/Translator.Cli"
|
||||
ninja_bin="$host_tools/ninja"
|
||||
|
||||
if [[ -z "$game" ]]; then
|
||||
game=$(/usr/bin/osascript <<'APPLESCRIPT'
|
||||
set selectedFile to choose file with prompt "Choose your clean Mario Kart Wii PAL (RMCP01) disc image"
|
||||
@@ -64,36 +60,12 @@ if ! /usr/bin/xcode-select -p >/dev/null 2>&1; then
|
||||
/usr/bin/xcode-select --install || true
|
||||
exit 1
|
||||
fi
|
||||
for tool in "$nodtool" "$translator" "$cmake_bin" "$ninja_bin"; do
|
||||
/usr/bin/lipo "$tool" -verify_arch "$host_arch" >/dev/null 2>&1 || \
|
||||
fail "the packaged $(basename "$tool") does not support $host_arch"
|
||||
done
|
||||
|
||||
mkdir -p "$support_root" "$products"
|
||||
source_bundle_version="$workspace_source/.bundle-version"
|
||||
workspace_bundle_version="$workspace/.bundle-version"
|
||||
needs_workspace_refresh=0
|
||||
if [[ ! -f "$workspace/projects/mkwii/recomp.yml" ]]; then
|
||||
needs_workspace_refresh=1
|
||||
elif [[ -f "$source_bundle_version" ]] && [[ ! -f "$workspace_bundle_version" || "$(<"$source_bundle_version")" != "$(<"$workspace_bundle_version")" ]]; then
|
||||
needs_workspace_refresh=1
|
||||
fi
|
||||
|
||||
if (( needs_workspace_refresh )); then
|
||||
if [[ ! -d "$workspace/.git" && ! -f "$workspace/projects/mkwii/recomp.yml" ]]; then
|
||||
printf 'Preparing the local build workspace...\n'
|
||||
if [[ ! -d "$workspace" ]]; then
|
||||
/usr/bin/ditto "$workspace_source" "$workspace"
|
||||
else
|
||||
# Refresh only packaged source inputs. Assets and the staged Retro
|
||||
# Rewind package belong to the user and stay in place.
|
||||
for source in aurora-main projects runtime translator Launcher; do
|
||||
/usr/bin/ditto "$workspace_source/$source" "$workspace/$source"
|
||||
done
|
||||
/usr/bin/ditto "$source_bundle_version" "$workspace_bundle_version"
|
||||
# A dependency provider can be cached in this directory, so make the
|
||||
# refreshed sources configure from a clean native build tree.
|
||||
rm -rf "$workspace/native-build-macos-arm64" "$workspace/native-build-macos-x86_64"
|
||||
fi
|
||||
rm -rf "$workspace"
|
||||
/usr/bin/ditto "$workspace_source" "$workspace"
|
||||
fi
|
||||
|
||||
profile=base
|
||||
|
||||
@@ -89,8 +89,8 @@ Known limitations of the Wii Remote path:
|
||||
- GPU: GTX 1650 / RX 6400 / Arc A310 or higher
|
||||
- CPU: Intel Core i5-8400 / AMD Ryzen 5 2600 (4c/6c, ~3.5GHz+) or higher
|
||||
- About 20 GB of free disk space during installation (Final game size ~5 GB)
|
||||
- macOS 12 (Monterey) or later on Apple Silicon (`arm64`) or Intel (`x86_64-v3`); pre-Haswell Intel CPUs are unsupported
|
||||
- On macOS, a Metal-capable GPU and Apple Xcode Command Line Tools (Setup opens Apple's installer when they are missing)
|
||||
- macOS 14 (Sonoma) or later on Apple Silicon
|
||||
- On macOS, Apple Xcode Command Line Tools (Setup opens Apple's installer when they are missing)
|
||||
- A clean, unmodified **PAL `RMCP01`** disc image of Mario Kart Wii, dumped by you. ISO, GCM,
|
||||
GCZ, CISO, WBFS, WIA and RVZ are accepted.
|
||||
|
||||
@@ -111,21 +111,6 @@ image under Settings, turn on **WiiCompiled (beta)**, and hit install from the H
|
||||
Wheel Wizard downloads the setup tool from this repo and walks you through install, updates and
|
||||
launching. The backend itself is deliberately command-line only, Wheel Wizard is a wrapper around it.
|
||||
|
||||
### macOS
|
||||
|
||||
Download `WiiCompiled-Setup.pkg` from this repository's Releases page and open it. It requires an
|
||||
Apple Silicon Mac because its bundled nodtool and Translator.Cli executables are arm64. It installs
|
||||
**WiiCompiled Setup** in Applications; open that app, choose your clean PAL `RMCP01` disc image,
|
||||
and select either the base game or Retro Rewind. For Retro Rewind, choose the `RetroRewind6` folder
|
||||
or its parent folder.
|
||||
|
||||
Setup verifies and extracts the image locally, then translates and compiles the native app on your
|
||||
Mac. On a first run it may ask macOS to install Xcode Command Line Tools; complete Apple's installer,
|
||||
then open Setup again. When the build completes, Setup asks for administrator approval once to install
|
||||
`WiiCompiled.app` (and, if selected, `RetroRewind.app`) in `/Applications`.
|
||||
|
||||
Setup opens Terminal while it works, so the extraction and build progress—and any error that needs
|
||||
reporting—remain visible.
|
||||
|
||||
> [!CAUTION]
|
||||
> Only take builds from this repository's
|
||||
|
||||
@@ -41,10 +41,7 @@ if (_aurora_sdl3_provider STREQUAL "auto")
|
||||
set(_aurora_sdl3_provider "package")
|
||||
else ()
|
||||
set(CMAKE_FIND_PACKAGE_TARGETS_GLOBAL ON)
|
||||
# Aurora uses APIs from the SDL version pinned by AURORA_SDL3_VERSION.
|
||||
# Do not silently select an older system package and fail later while
|
||||
# compiling its headers.
|
||||
find_package(SDL3 ${AURORA_SDL3_VERSION} QUIET)
|
||||
find_package(SDL3 QUIET)
|
||||
set(CMAKE_FIND_PACKAGE_TARGETS_GLOBAL OFF)
|
||||
if (SDL3_FOUND)
|
||||
set(_aurora_sdl3_provider "system")
|
||||
@@ -61,7 +58,7 @@ if (_aurora_sdl3_provider STREQUAL "system")
|
||||
message(STATUS "aurora: Using system SDL3 (provider=system)")
|
||||
if (NOT SDL3_FOUND)
|
||||
set(CMAKE_FIND_PACKAGE_TARGETS_GLOBAL ON)
|
||||
find_package(SDL3 ${AURORA_SDL3_VERSION} REQUIRED)
|
||||
find_package(SDL3 REQUIRED)
|
||||
set(CMAKE_FIND_PACKAGE_TARGETS_GLOBAL OFF)
|
||||
endif ()
|
||||
_aurora_sdl3_select_target()
|
||||
|
||||
@@ -41,9 +41,7 @@ if (AURORA_ENABLE_GX)
|
||||
target_compile_definitions(aurora_core PRIVATE DAWN_ENABLE_BACKEND_METAL)
|
||||
target_sources(aurora_core PRIVATE lib/dawn/MetalBinding.mm)
|
||||
set_source_files_properties(lib/dawn/MetalBinding.mm PROPERTIES COMPILE_FLAGS -fobjc-arc)
|
||||
target_link_options(aurora_core PUBLIC
|
||||
"LINKER:-weak_framework,Metal"
|
||||
"LINKER:-U,_OBJC_CLASS_$_MTLLogStateDescriptor")
|
||||
target_link_options(aurora_core PUBLIC "LINKER:-weak_framework,Metal")
|
||||
endif ()
|
||||
if (DAWN_ENABLE_D3D11)
|
||||
target_compile_definitions(aurora_core PRIVATE DAWN_ENABLE_BACKEND_D3D11)
|
||||
|
||||
Vendored
-50
@@ -16,60 +16,10 @@ function(aurora_find_package_global)
|
||||
set(CMAKE_FIND_PACKAGE_TARGETS_GLOBAL ${_PREV_FIND_PACKAGE_TARGETS_GLOBAL})
|
||||
endfunction()
|
||||
|
||||
# A macOS build for another architecture must not discover Homebrew packages
|
||||
# built for its physical host. CMAKE_CROSSCOMPILING is not sufficient here:
|
||||
# Apple Clang can target another architecture through CMAKE_OSX_ARCHITECTURES
|
||||
# without CMake considering the configure a cross-build.
|
||||
set(_AURORA_EXCLUDE_HOST_HOMEBREW FALSE)
|
||||
if (APPLE AND CMAKE_OSX_ARCHITECTURES)
|
||||
list(LENGTH CMAKE_OSX_ARCHITECTURES _AURORA_OSX_ARCH_COUNT)
|
||||
if (_AURORA_OSX_ARCH_COUNT EQUAL 1)
|
||||
list(GET CMAKE_OSX_ARCHITECTURES 0 _AURORA_TARGET_ARCH)
|
||||
string(TOLOWER "${_AURORA_TARGET_ARCH}" _AURORA_TARGET_ARCH)
|
||||
# hw.optional.arm64 identifies Apple Silicon even when CMake itself runs
|
||||
# through Rosetta, where CMAKE_HOST_SYSTEM_PROCESSOR reports x86_64.
|
||||
execute_process(
|
||||
COMMAND /usr/sbin/sysctl -n hw.optional.arm64
|
||||
RESULT_VARIABLE _AURORA_ARM64_PROBE_RESULT
|
||||
OUTPUT_VARIABLE _AURORA_ARM64_PROBE
|
||||
ERROR_QUIET
|
||||
OUTPUT_STRIP_TRAILING_WHITESPACE)
|
||||
if (_AURORA_ARM64_PROBE_RESULT EQUAL 0 AND _AURORA_ARM64_PROBE STREQUAL "1")
|
||||
set(_AURORA_HOST_ARCH arm64)
|
||||
else ()
|
||||
execute_process(
|
||||
COMMAND /usr/bin/uname -m
|
||||
OUTPUT_VARIABLE _AURORA_HOST_ARCH
|
||||
OUTPUT_STRIP_TRAILING_WHITESPACE)
|
||||
string(TOLOWER "${_AURORA_HOST_ARCH}" _AURORA_HOST_ARCH)
|
||||
endif ()
|
||||
if (_AURORA_TARGET_ARCH STREQUAL "x86_64" AND _AURORA_HOST_ARCH MATCHES "^(arm64|aarch64)$")
|
||||
list(APPEND CMAKE_IGNORE_PREFIX_PATH "/opt/homebrew")
|
||||
set(_AURORA_EXCLUDE_HOST_HOMEBREW TRUE)
|
||||
elseif (_AURORA_TARGET_ARCH MATCHES "^(arm64|aarch64)$" AND _AURORA_HOST_ARCH MATCHES "^(x86_64|amd64)$")
|
||||
list(APPEND CMAKE_IGNORE_PREFIX_PATH "/usr/local")
|
||||
set(_AURORA_EXCLUDE_HOST_HOMEBREW TRUE)
|
||||
endif ()
|
||||
endif ()
|
||||
endif ()
|
||||
|
||||
if (_AURORA_EXCLUDE_HOST_HOMEBREW)
|
||||
list(REMOVE_DUPLICATES CMAKE_IGNORE_PREFIX_PATH)
|
||||
message(STATUS "aurora: cross-architecture macOS build; ignoring host Homebrew prefixes")
|
||||
endif ()
|
||||
|
||||
if (AURORA_ENABLE_GX)
|
||||
include(${CMAKE_CURRENT_SOURCE_DIR}/../cmake/AuroraDawnProvider.cmake)
|
||||
endif ()
|
||||
|
||||
# SDL's pkg-config probe can bypass CMake's prefix exclusion. macOS does not
|
||||
# need libusb for the supported SDL input paths, so keep that host-only library
|
||||
# out of a cross-architecture configure.
|
||||
if (_AURORA_EXCLUDE_HOST_HOMEBREW)
|
||||
set(SDL_HIDAPI_LIBUSB OFF CACHE BOOL "" FORCE)
|
||||
set(SDL_HIDAPI_LIBUSB_SHARED OFF CACHE BOOL "" FORCE)
|
||||
endif ()
|
||||
|
||||
# Abseil is needed for core libraries. It normally comes via Dawn's vendor build.
|
||||
# Otherwise prefer a system package and only fetch it as a last resort.
|
||||
if (NOT TARGET absl::flat_hash_map OR NOT TARGET absl::btree)
|
||||
|
||||
@@ -6,10 +6,10 @@
|
||||
#include <SDL3/SDL_mouse.h>
|
||||
#include <SDL3/SDL_joystick.h>
|
||||
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
#include <atomic>
|
||||
#include <sys/stat.h>
|
||||
#include <ranges>
|
||||
|
||||
namespace {
|
||||
constexpr int32_t k_mappingsFileVersion = 3;
|
||||
@@ -342,7 +342,7 @@ BOOL PADInit() {
|
||||
}
|
||||
g_initialized = true;
|
||||
|
||||
std::for_each(g_keyboardBindings.begin(), g_keyboardBindings.end(), [](auto& state) {
|
||||
std::ranges::for_each(g_keyboardBindings, [](auto& state) {
|
||||
state.m_buttonMapping = g_defaultKeys;
|
||||
state.m_axisMapping = g_defaultKeyAxis;
|
||||
});
|
||||
@@ -634,8 +634,8 @@ static void EnsureMappingLoaded(aurora::input::GameController* controller) {
|
||||
|
||||
static Sint16 _get_axis_value(const aurora::input::GameController* controller, // NOLINT(*-reserved-identifier)
|
||||
PADAxis axis) {
|
||||
const auto iter = std::find_if(controller->m_axisMapping.begin(), controller->m_axisMapping.end(),
|
||||
[axis](const auto& pair) { return pair.padAxis == axis; });
|
||||
const auto iter =
|
||||
std::ranges::find_if(controller->m_axisMapping, [axis](const auto& pair) { return pair.padAxis == axis; });
|
||||
if (iter == controller->m_axisMapping.end()) {
|
||||
return 0;
|
||||
}
|
||||
@@ -725,8 +725,8 @@ u32 PADRead(PADStatus* status) {
|
||||
|
||||
status[i].err = PAD_ERR_NONE;
|
||||
if (g_keyboardBindings[i].m_mappingsSet) {
|
||||
std::for_each(g_keyboardBindings[i].m_buttonMapping.begin(), g_keyboardBindings[i].m_buttonMapping.end(),
|
||||
[&kbState, &i, &status](const PADKeyButtonBinding& mapping) {
|
||||
std::ranges::for_each(
|
||||
g_keyboardBindings[i].m_buttonMapping, [&kbState, &i, &status](const PADKeyButtonBinding& mapping) {
|
||||
if (mapping.scancode > PAD_KEY_INVALID && kbState[mapping.scancode]) {
|
||||
status[i].button |= mapping.padButton;
|
||||
} else if (is_mouse_scancode(mapping.scancode) && is_mouse_button_pressed(mapping.scancode)) {
|
||||
@@ -833,8 +833,8 @@ u32 PADRead(PADStatus* status) {
|
||||
|
||||
bool leftTriggerSet = false;
|
||||
bool rightTriggerSet = false;
|
||||
std::for_each(controller->m_buttonMapping.begin(), controller->m_buttonMapping.end(),
|
||||
[&controller, &i, &status, &leftTriggerSet, &rightTriggerSet](const auto& mapping) {
|
||||
std::ranges::for_each(controller->m_buttonMapping, [&controller, &i, &status, &leftTriggerSet,
|
||||
&rightTriggerSet](const auto& mapping) {
|
||||
if (SDL_GetGamepadButton(controller->m_controller, static_cast<SDL_GamepadButton>(mapping.nativeButton))) {
|
||||
status[i].button |= mapping.padButton;
|
||||
}
|
||||
@@ -847,8 +847,8 @@ u32 PADRead(PADStatus* status) {
|
||||
}
|
||||
});
|
||||
|
||||
std::for_each(controller->m_altButtonMapping.begin(), controller->m_altButtonMapping.end(),
|
||||
[&controller, &i, &status, &leftTriggerSet, &rightTriggerSet](const auto& mapping) {
|
||||
std::ranges::for_each(controller->m_altButtonMapping, [&controller, &i, &status, &leftTriggerSet,
|
||||
&rightTriggerSet](const auto& mapping) {
|
||||
if (mapping.nativeButton == PAD_NATIVE_BUTTON_INVALID) {
|
||||
return;
|
||||
}
|
||||
@@ -1165,8 +1165,8 @@ void PADSetButtonMapping(const u32 port, const PADButtonMapping mapping) {
|
||||
return;
|
||||
}
|
||||
|
||||
const auto iter = std::find_if(controller->m_buttonMapping.begin(), controller->m_buttonMapping.end(),
|
||||
[mapping](const auto& pair) { return mapping.padButton == pair.padButton; });
|
||||
const auto iter = std::ranges::find_if(controller->m_buttonMapping,
|
||||
[mapping](const auto& pair) { return mapping.padButton == pair.padButton; });
|
||||
if (iter == controller->m_buttonMapping.end()) {
|
||||
return;
|
||||
}
|
||||
@@ -1199,8 +1199,8 @@ void PADSetAltButtonMapping(const u32 port, const PADButtonMapping mapping) {
|
||||
return;
|
||||
}
|
||||
|
||||
const auto iter = std::find_if(controller->m_altButtonMapping.begin(), controller->m_altButtonMapping.end(),
|
||||
[mapping](const auto& pair) { return mapping.padButton == pair.padButton; });
|
||||
const auto iter = std::ranges::find_if(controller->m_altButtonMapping,
|
||||
[mapping](const auto& pair) { return mapping.padButton == pair.padButton; });
|
||||
if (iter == controller->m_altButtonMapping.end()) {
|
||||
return;
|
||||
}
|
||||
@@ -1226,8 +1226,8 @@ void PADSetAxisMapping(const u32 port, const PADAxisMapping mapping) {
|
||||
return;
|
||||
}
|
||||
|
||||
const auto iter = std::find_if(controller->m_axisMapping.begin(), controller->m_axisMapping.end(),
|
||||
[mapping](const auto& pair) { return mapping.padAxis == pair.padAxis; });
|
||||
const auto iter = std::ranges::find_if(controller->m_axisMapping,
|
||||
[mapping](const auto& pair) { return mapping.padAxis == pair.padAxis; });
|
||||
if (iter == controller->m_axisMapping.end()) {
|
||||
return;
|
||||
}
|
||||
@@ -1396,10 +1396,9 @@ static void load_keyboard_bindings() {
|
||||
|
||||
if (mappingsSet) {
|
||||
const bool anyBound =
|
||||
std::any_of(buttonMapping.begin(), buttonMapping.end(),
|
||||
[](const PADKeyButtonBinding& b) { return b.scancode != PAD_KEY_INVALID; }) ||
|
||||
std::any_of(axisMapping.begin(), axisMapping.end(),
|
||||
[](const PADKeyAxisBinding& b) { return b.scancode != PAD_KEY_INVALID; });
|
||||
std::ranges::any_of(buttonMapping,
|
||||
[](const PADKeyButtonBinding& b) { return b.scancode != PAD_KEY_INVALID; }) ||
|
||||
std::ranges::any_of(axisMapping, [](const PADKeyAxisBinding& b) { return b.scancode != PAD_KEY_INVALID; });
|
||||
if (!anyBound) {
|
||||
mappingsSet = false;
|
||||
}
|
||||
@@ -1439,10 +1438,7 @@ void __PADWriteDeadZones(SDL_IOStream* file, // NOLINT(*-reserved-identifier)
|
||||
void PADSerializeMappings() {
|
||||
const std::filesystem::path basePath = fs_path_from_string(aurora::g_config.userPath);
|
||||
|
||||
// Avoid std::views::values here: older Apple libc++ releases implement the
|
||||
// C++20 ranges algorithms we use but not this adaptor.
|
||||
for (auto& entry : aurora::input::g_GameControllers) {
|
||||
auto& controller = entry.second;
|
||||
for (auto& controller : aurora::input::g_GameControllers | std::views::values) {
|
||||
EnsureMappingLoaded(&controller);
|
||||
const auto filePath =
|
||||
basePath / fmt::format("{}_{:04X}_{:04X}.controller", aurora::input::controller_name(controller.m_index),
|
||||
@@ -1544,8 +1540,8 @@ static constexpr std::array<std::pair<PADButton, std::string_view>, PAD_AXIS_COU
|
||||
|
||||
const char* PADGetButtonName(const PADButton button) {
|
||||
|
||||
if (const auto iter = std::find_if(skButtonNames.begin(), skButtonNames.end(),
|
||||
[&button](const auto& pair) { return button == pair.first; });
|
||||
if (const auto iter =
|
||||
std::ranges::find_if(skButtonNames, [&button](const auto& pair) { return button == pair.first; });
|
||||
iter != skButtonNames.end()) {
|
||||
return iter->second.data();
|
||||
}
|
||||
@@ -1558,8 +1554,7 @@ const char* PADGetNativeButtonName(u32 button) {
|
||||
}
|
||||
|
||||
const char* PADGetAxisName(const PADAxis axis) {
|
||||
if (const auto it = std::find_if(skAxisNames.begin(), skAxisNames.end(),
|
||||
[&axis](const auto& pair) { return axis == pair.first; });
|
||||
if (const auto it = std::ranges::find_if(skAxisNames, [&axis](const auto& pair) { return axis == pair.first; });
|
||||
it != skAxisNames.end()) {
|
||||
return it->second.data();
|
||||
}
|
||||
@@ -1568,8 +1563,7 @@ const char* PADGetAxisName(const PADAxis axis) {
|
||||
}
|
||||
|
||||
const char* PADGetAxisDirectionLabel(const PADAxis axis) {
|
||||
if (const auto it = std::find_if(skAxisDirLabels.begin(), skAxisDirLabels.end(),
|
||||
[&axis](const auto& pair) { return axis == pair.first; });
|
||||
if (const auto it = std::ranges::find_if(skAxisDirLabels, [&axis](const auto& pair) { return axis == pair.first; });
|
||||
it != skAxisDirLabels.end()) {
|
||||
return it->second.data();
|
||||
}
|
||||
|
||||
@@ -22,6 +22,7 @@
|
||||
#include <memory>
|
||||
#include <mutex>
|
||||
#include <optional>
|
||||
#include <ranges>
|
||||
|
||||
#include <absl/container/flat_hash_map.h>
|
||||
#include <magic_enum.hpp>
|
||||
@@ -1327,8 +1328,8 @@ static void render_impl(std::vector<RenderPass>& renderPasses, wgpu::CommandEnco
|
||||
|
||||
#if defined(AURORA_GFX_DEBUG_GROUPS)
|
||||
if (finalize && !g_debugGroupStack.empty()) {
|
||||
for (auto it = g_debugGroupStack.rbegin(); it != g_debugGroupStack.rend(); ++it) {
|
||||
Log.warn("Debug group was not popped at end of frame: {}", *it);
|
||||
for (auto& it : std::ranges::reverse_view(g_debugGroupStack)) {
|
||||
Log.warn("Debug group was not popped at end of frame: {}", it);
|
||||
}
|
||||
g_debugGroupStack.clear();
|
||||
}
|
||||
|
||||
@@ -553,7 +553,7 @@ void build_index() noexcept {
|
||||
continue;
|
||||
}
|
||||
|
||||
s_replacementIndex.try_emplace(*parsed, ReplacementIndexEntry{path});
|
||||
s_replacementIndex.try_emplace(*parsed, path);
|
||||
}
|
||||
|
||||
Log.info("Indexed {} texture replacements", s_replacementIndex.size());
|
||||
|
||||
@@ -235,7 +235,7 @@ std::string GetOSVersion() {
|
||||
constexpr auto name = "iOS";
|
||||
#elif TARGET_OS_TV
|
||||
constexpr auto name = "tvOS";
|
||||
#else
|
||||
#elif
|
||||
constexpr auto name = Unknown;
|
||||
#endif
|
||||
|
||||
|
||||
+31
-79
@@ -1,44 +1,22 @@
|
||||
cmake_minimum_required(VERSION 3.16)
|
||||
|
||||
# Dawn's pinned macOS artifacts target 12.0. Set the same floor before project()
|
||||
# initializes the Apple toolchain so direct developer CMake invocations cannot
|
||||
# accidentally inherit the running SDK's deployment version. This cache entry
|
||||
# is harmless on non-Apple platforms and remains overridable by a caller.
|
||||
if(NOT CMAKE_OSX_DEPLOYMENT_TARGET)
|
||||
set(CMAKE_OSX_DEPLOYMENT_TARGET "12.0" CACHE STRING
|
||||
"Minimum macOS version supported by WiiCompiled" FORCE)
|
||||
endif()
|
||||
project(mkw_recompiled)
|
||||
|
||||
if(NOT CMAKE_CXX_COMPILER_ID MATCHES "^(Clang|AppleClang)$" OR NOT CMAKE_SIZEOF_VOID_P EQUAL 8)
|
||||
message(FATAL_ERROR "WiiCompiled requires a 64-bit Clang toolchain")
|
||||
endif()
|
||||
|
||||
if(APPLE AND CMAKE_OSX_ARCHITECTURES)
|
||||
list(LENGTH CMAKE_OSX_ARCHITECTURES MKW_OSX_ARCHITECTURE_COUNT)
|
||||
if(MKW_OSX_ARCHITECTURE_COUNT GREATER 1)
|
||||
message(FATAL_ERROR
|
||||
"WiiCompiled supports one macOS architecture per build directory; "
|
||||
"configure separate arm64 and x86_64 build directories")
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if(WIN32 AND MINGW AND CMAKE_SYSTEM_PROCESSOR MATCHES "^(AMD64|amd64|x86_64|X86_64)$")
|
||||
set(MKW_PLATFORM_WINDOWS TRUE)
|
||||
elseif(APPLE AND CMAKE_SYSTEM_PROCESSOR MATCHES "^(AMD64|amd64|x86_64|X86_64|arm64|ARM64)$")
|
||||
elseif(APPLE AND CMAKE_SYSTEM_PROCESSOR MATCHES "^(arm64|ARM64)$")
|
||||
# The first native macOS target is Apple Silicon. Intel and universal
|
||||
# binaries remain future compatibility work; do not silently claim them.
|
||||
set(MKW_PLATFORM_MACOS TRUE)
|
||||
if(CMAKE_SYSTEM_PROCESSOR MATCHES "^(AMD64|amd64|x86_64|X86_64)$")
|
||||
set(MKW_PLATFORM_MACOS_X86_64 TRUE)
|
||||
else()
|
||||
set(MKW_PLATFORM_MACOS_ARM64 TRUE)
|
||||
endif()
|
||||
elseif(CMAKE_SYSTEM_NAME STREQUAL "Linux" AND CMAKE_SYSTEM_PROCESSOR MATCHES "^(AMD64|amd64|x86_64|X86_64|aarch64|arm64|ARM64)$")
|
||||
set(MKW_PLATFORM_LINUX TRUE)
|
||||
else()
|
||||
message(FATAL_ERROR
|
||||
"WiiCompiled supports 64-bit LLVM-MinGW Clang on Windows, native Linux x86_64/aarch64, or Apple Clang on macOS x86_64/arm64")
|
||||
"WiiCompiled supports 64-bit LLVM-MinGW Clang on Windows, native Linux x86_64/aarch64, or Apple Clang on macOS arm64")
|
||||
endif()
|
||||
|
||||
if(NOT CMAKE_BUILD_TYPE STREQUAL "Release")
|
||||
message(FATAL_ERROR "WiiCompiled only supports Release builds")
|
||||
endif()
|
||||
@@ -81,15 +59,14 @@ target_include_directories(mkw_pugixml PUBLIC third_party/pugixml)
|
||||
target_compile_features(mkw_pugixml PUBLIC cxx_std_17)
|
||||
set_target_properties(mkw_pugixml PROPERTIES UNITY_BUILD OFF)
|
||||
|
||||
# POSIX x86-64 guest-fiber scheduling (runtime/src/host_context.cpp) needs a symmetric
|
||||
# Linux guest-fiber scheduling (runtime/src/host_context.cpp) needs a symmetric
|
||||
# stackful-coroutine primitive to stand in for Win32 Fibers. libco's co_switch() transfers
|
||||
# directly to any other created coroutine, matching SwitchToFiber's semantics exactly (unlike
|
||||
# asymmetric resume/yield coroutine libraries, which would need every call site restructured).
|
||||
# Vendored from upstream (higan-emu/libco @ e18e09d, 2019-10-16, ISC license; valgrind.h is
|
||||
# separately BSD-style licensed, see third_party/libco/LICENSE). Windows keeps native Fibers;
|
||||
# Apple Silicon uses the project's x18-safe AArch64 assembly backend, while Intel macOS uses
|
||||
# libco's existing System V AMD64 backend.
|
||||
if(MKW_PLATFORM_LINUX OR MKW_PLATFORM_MACOS_X86_64)
|
||||
# separately BSD-style licensed, see third_party/libco/LICENSE). Windows keeps native Fibers
|
||||
# and macOS uses the project's x18-safe AArch64 assembly backend, so this target is Linux-only.
|
||||
if(MKW_PLATFORM_LINUX)
|
||||
add_library(mkw_libco STATIC third_party/libco/libco.c)
|
||||
add_library(mkw::libco ALIAS mkw_libco)
|
||||
target_include_directories(mkw_libco PUBLIC third_party/libco)
|
||||
@@ -266,14 +243,12 @@ endif()
|
||||
file(GLOB_RECURSE SOURCES CONFIGURE_DEPENDS "src/*.cpp")
|
||||
if(MKW_PLATFORM_MACOS)
|
||||
list(REMOVE_ITEM SOURCES "${CMAKE_CURRENT_LIST_DIR}/src/guest_flat_memory.cpp")
|
||||
if(MKW_PLATFORM_MACOS_ARM64)
|
||||
# HostContext's Apple Silicon backend is implemented in a small assembly
|
||||
# companion. It must be part of the product runtime as well as the
|
||||
# standalone context test; otherwise the final executable is missing
|
||||
# mkw_co_init/mkw_co_switch at link time.
|
||||
enable_language(ASM)
|
||||
list(APPEND SOURCES "${CMAKE_CURRENT_LIST_DIR}/src/platform/macos/co_switch.S")
|
||||
endif()
|
||||
# HostContext's Apple Silicon backend is implemented in a small assembly
|
||||
# companion. It must be part of the product runtime as well as the
|
||||
# standalone context test; otherwise the final executable is missing
|
||||
# mkw_co_init/mkw_co_switch at link time.
|
||||
enable_language(ASM)
|
||||
list(APPEND SOURCES "${CMAKE_CURRENT_LIST_DIR}/src/platform/macos/co_switch.S")
|
||||
else()
|
||||
list(REMOVE_ITEM SOURCES "${CMAKE_CURRENT_LIST_DIR}/src/guest_flat_memory_macos.cpp")
|
||||
endif()
|
||||
@@ -302,11 +277,6 @@ target_link_libraries(mkw_platform_paths_tests PRIVATE mkw_platform)
|
||||
target_compile_features(mkw_platform_paths_tests PRIVATE cxx_std_17)
|
||||
add_test(NAME mkw_platform_paths_tests COMMAND mkw_platform_paths_tests)
|
||||
|
||||
add_executable(mkw_nand_save_tests "${CMAKE_CURRENT_LIST_DIR}/tests/nand_save_tests.cpp")
|
||||
target_include_directories(mkw_nand_save_tests PRIVATE "${CMAKE_CURRENT_LIST_DIR}/include")
|
||||
target_compile_features(mkw_nand_save_tests PRIVATE cxx_std_17)
|
||||
add_test(NAME mkw_nand_save_tests COMMAND mkw_nand_save_tests)
|
||||
|
||||
add_executable(mkw_nand_settings_tests "${CMAKE_CURRENT_LIST_DIR}/tests/nand_settings_tests.cpp")
|
||||
find_package(Threads REQUIRED)
|
||||
target_link_libraries(mkw_nand_settings_tests PRIVATE Threads::Threads)
|
||||
@@ -314,10 +284,10 @@ target_include_directories(mkw_nand_settings_tests PRIVATE "${CMAKE_CURRENT_LIST
|
||||
target_compile_features(mkw_nand_settings_tests PRIVATE cxx_std_17)
|
||||
add_test(NAME mkw_nand_settings_tests COMMAND mkw_nand_settings_tests)
|
||||
|
||||
add_executable(mkw_sc_serial_tests "${CMAKE_CURRENT_LIST_DIR}/tests/sc_serial_tests.cpp")
|
||||
target_include_directories(mkw_sc_serial_tests PRIVATE "${CMAKE_CURRENT_LIST_DIR}/include")
|
||||
target_compile_features(mkw_sc_serial_tests PRIVATE cxx_std_17)
|
||||
add_test(NAME mkw_sc_serial_tests COMMAND mkw_sc_serial_tests)
|
||||
add_executable(mkw_nand_save_tests "${CMAKE_CURRENT_LIST_DIR}/tests/nand_save_tests.cpp")
|
||||
target_include_directories(mkw_nand_save_tests PRIVATE "${CMAKE_CURRENT_LIST_DIR}/include")
|
||||
target_compile_features(mkw_nand_save_tests PRIVATE cxx_std_17)
|
||||
add_test(NAME mkw_nand_save_tests COMMAND mkw_nand_save_tests)
|
||||
|
||||
# The input expression engine is self-contained, so it can be exercised without
|
||||
# linking the runtime or SDL.
|
||||
@@ -344,31 +314,20 @@ if(MKW_PLATFORM_LINUX)
|
||||
endif()
|
||||
|
||||
if(MKW_PLATFORM_MACOS)
|
||||
# Exercise the public host-memory contracts separately from translated products.
|
||||
if(MKW_PLATFORM_MACOS_ARM64)
|
||||
# Apple Silicon's context ABI is implemented by the local assembly backend.
|
||||
enable_language(ASM)
|
||||
add_executable(mkw_macos_context_abi_tests
|
||||
"${CMAKE_CURRENT_LIST_DIR}/tests/macos_context_abi_tests.cpp"
|
||||
"${CMAKE_CURRENT_LIST_DIR}/src/platform/macos/co_switch.S")
|
||||
target_compile_features(mkw_macos_context_abi_tests PRIVATE cxx_std_17)
|
||||
add_test(NAME mkw_macos_context_abi_tests COMMAND mkw_macos_context_abi_tests)
|
||||
# Exercise the Apple Silicon context ABI and the public host-memory
|
||||
# contracts separately from translated products.
|
||||
enable_language(ASM)
|
||||
add_executable(mkw_macos_context_abi_tests
|
||||
"${CMAKE_CURRENT_LIST_DIR}/tests/macos_context_abi_tests.cpp"
|
||||
"${CMAKE_CURRENT_LIST_DIR}/src/platform/macos/co_switch.S")
|
||||
target_compile_features(mkw_macos_context_abi_tests PRIVATE cxx_std_17)
|
||||
add_test(NAME mkw_macos_context_abi_tests COMMAND mkw_macos_context_abi_tests)
|
||||
|
||||
add_executable(mkw_macos_host_context_tests
|
||||
"${CMAKE_CURRENT_LIST_DIR}/tests/host_context_tests.cpp"
|
||||
"${CMAKE_CURRENT_LIST_DIR}/src/host_context.cpp"
|
||||
"${CMAKE_CURRENT_LIST_DIR}/src/platform/macos/co_switch.S")
|
||||
target_include_directories(mkw_macos_host_context_tests PRIVATE "${CMAKE_CURRENT_LIST_DIR}/include")
|
||||
else()
|
||||
# Intel macOS follows the same System V AMD64 libco path as Linux.
|
||||
add_executable(mkw_macos_host_context_tests
|
||||
"${CMAKE_CURRENT_LIST_DIR}/tests/host_context_tests.cpp"
|
||||
"${CMAKE_CURRENT_LIST_DIR}/src/host_context.cpp")
|
||||
target_include_directories(mkw_macos_host_context_tests PRIVATE
|
||||
"${CMAKE_CURRENT_LIST_DIR}/include"
|
||||
"${CMAKE_CURRENT_LIST_DIR}/third_party/libco")
|
||||
target_link_libraries(mkw_macos_host_context_tests PRIVATE mkw::libco)
|
||||
endif()
|
||||
add_executable(mkw_macos_host_context_tests
|
||||
"${CMAKE_CURRENT_LIST_DIR}/tests/host_context_tests.cpp"
|
||||
"${CMAKE_CURRENT_LIST_DIR}/src/host_context.cpp"
|
||||
"${CMAKE_CURRENT_LIST_DIR}/src/platform/macos/co_switch.S")
|
||||
target_include_directories(mkw_macos_host_context_tests PRIVATE "${CMAKE_CURRENT_LIST_DIR}/include")
|
||||
target_compile_features(mkw_macos_host_context_tests PRIVATE cxx_std_17)
|
||||
add_test(NAME mkw_macos_host_context_tests COMMAND mkw_macos_host_context_tests)
|
||||
|
||||
@@ -427,13 +386,6 @@ else()
|
||||
target_link_libraries(mkw_macos_native_compile PRIVATE
|
||||
aurora::gx aurora::pad aurora::si aurora::vi aurora::mtx
|
||||
mkw::pugixml mkw::toml11 mkw::cryptopp)
|
||||
if(MKW_PLATFORM_MACOS_X86_64)
|
||||
target_link_libraries(mkw_macos_native_compile PRIVATE mkw::libco)
|
||||
# Keep this compile-only audit on the same Haswell-era x86-64-v3
|
||||
# baseline as the translated product. PPC paired FMA helpers use
|
||||
# FMA intrinsics and intentionally cannot compile for plain x86-64.
|
||||
target_compile_options(mkw_macos_native_compile PRIVATE -march=x86-64-v3)
|
||||
endif()
|
||||
set_target_properties(mkw_macos_native_compile PROPERTIES UNITY_BUILD OFF)
|
||||
endif()
|
||||
add_custom_target(mkw_platform_paths_check DEPENDS mkw_platform)
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
# Public WiiCompiled product graph.
|
||||
# Public WiiCompiled product graph.
|
||||
#
|
||||
# The translator owns the translated build graph. Mario Kart's profile-neutral
|
||||
# functions are compiled once into mkw_base_shared; only callers whose direct
|
||||
@@ -84,9 +84,9 @@ target_link_libraries(mkw_runtime_common PRIVATE
|
||||
target_link_libraries(mkw_runtime_common PRIVATE mkw_platform mkw::pugixml mkw::toml11 mkw::cryptopp)
|
||||
if(MKW_PLATFORM_WINDOWS)
|
||||
target_link_libraries(mkw_runtime_common PRIVATE shell32 windowsapp)
|
||||
elseif(MKW_PLATFORM_LINUX OR MKW_PLATFORM_MACOS_X86_64)
|
||||
elseif(MKW_PLATFORM_LINUX)
|
||||
# ${CMAKE_DL_LIBS} for music_attenuation.cpp's dlopen of libdbus-1 (MPRIS
|
||||
# media monitoring). Empty on platforms where dl* is already in libc/libSystem.
|
||||
# media monitoring). Empty string on glibc >= 2.34 where dl* is in libc.
|
||||
target_link_libraries(mkw_runtime_common PRIVATE mkw::libco ${CMAKE_DL_LIBS})
|
||||
endif()
|
||||
if(MKW_CPPWINRT_INCLUDE_DIR)
|
||||
@@ -206,8 +206,6 @@ function(mkw_configure_product target)
|
||||
if(MKW_PLATFORM_MACOS)
|
||||
target_link_libraries(${target} PRIVATE
|
||||
"${MKW_IOKIT_FRAMEWORK}" "${MKW_COREFOUNDATION_FRAMEWORK}")
|
||||
target_link_options(${target} PRIVATE
|
||||
"LINKER:-U,_OBJC_CLASS_$_MTLLogStateDescriptor")
|
||||
endif()
|
||||
if(EXISTS "${MKW_AURORA_DIR}/cmake/AuroraCopyRuntimeDLLs.cmake")
|
||||
include("${MKW_AURORA_DIR}/cmake/AuroraCopyRuntimeDLLs.cmake")
|
||||
@@ -228,7 +226,7 @@ function(mkw_configure_product target)
|
||||
dbghelp user32 winmm ws2_32 iphlpapi secur32 crypt32 windowsapp)
|
||||
|
||||
set_target_properties(${target} PROPERTIES WIN32_EXECUTABLE TRUE)
|
||||
elseif(MKW_PLATFORM_LINUX OR MKW_PLATFORM_MACOS_X86_64)
|
||||
elseif(MKW_PLATFORM_LINUX)
|
||||
# mkw_runtime_common is an OBJECT library: WiiCompiled/RetroRewind only pull in its .o
|
||||
# files via $<TARGET_OBJECTS:>, which does not propagate mkw_runtime_common's own
|
||||
# target_link_libraries (object libraries don't carry usage requirements to a consumer
|
||||
|
||||
@@ -3,11 +3,11 @@
|
||||
#include <cstddef>
|
||||
|
||||
// HostContext is the deliberately small boundary between the guest scheduler
|
||||
// and the host's cooperative-context facility. Windows uses native Fibers;
|
||||
// Linux and Intel macOS use libco's System V x86-64 backend. macOS AArch64 uses
|
||||
// the local assembly backend because it must preserve Darwin's platform-reserved
|
||||
// x18 register, which libco's AArch64 backend does not save. Its handles are
|
||||
// only valid on the thread that initialized the scheduler.
|
||||
// and the host's cooperative-context facility. Windows uses native Fibers and
|
||||
// Linux uses libco; macOS AArch64 uses the local assembly backend because it
|
||||
// must preserve Darwin's platform-reserved x18 register, which libco's AArch64
|
||||
// backend does not save. Its handles are only valid on the thread that
|
||||
// initialized the scheduler.
|
||||
namespace HostContext {
|
||||
|
||||
using Handle = void*;
|
||||
|
||||
@@ -129,20 +129,6 @@ inline std::optional<std::array<uint8_t, 256>> EncodeNew(const std::string& seri
|
||||
return bytes; // The unused tail stays raw zero, as in Dolphin.
|
||||
}
|
||||
|
||||
// Atomically claim our own scratch directory. A collision belongs to another
|
||||
// launch (or a previous crashed launch); leave it untouched and try another name.
|
||||
inline std::optional<std::filesystem::path> CreateScratchDirectory(
|
||||
const std::filesystem::path& parent, const std::string& token, std::error_code& ec) {
|
||||
for (unsigned attempt = 0; attempt < 128; ++attempt) {
|
||||
const auto candidate = parent / (".setting-init-" + token + "-" + std::to_string(attempt));
|
||||
ec.clear();
|
||||
if (std::filesystem::create_directory(candidate, ec)) return candidate;
|
||||
if (ec && ec != std::errc::file_exists) return std::nullopt;
|
||||
}
|
||||
ec = std::make_error_code(std::errc::file_exists);
|
||||
return std::nullopt;
|
||||
}
|
||||
|
||||
// Never replace an existing file, including an unreadable or damaged one.
|
||||
// Publish a complete file atomically so simultaneous launches use one identity.
|
||||
inline bool Ensure(const std::filesystem::path& root, std::string& error,
|
||||
@@ -175,20 +161,13 @@ inline bool Ensure(const std::filesystem::path& root, std::string& error,
|
||||
return false;
|
||||
}
|
||||
static std::atomic<unsigned> sequence{0};
|
||||
#ifdef _WIN32
|
||||
const auto processId = GetCurrentProcessId();
|
||||
#else
|
||||
const auto processId = getpid();
|
||||
#endif
|
||||
const auto scratch = CreateScratchDirectory(path.parent_path(),
|
||||
std::to_string(processId) + "-" + std::to_string(
|
||||
std::chrono::steady_clock::now().time_since_epoch().count()) + "-" +
|
||||
std::to_string(sequence++), ec);
|
||||
if (!scratch) {
|
||||
const auto scratch = path.parent_path() / (".setting-init-" + std::to_string(
|
||||
std::chrono::steady_clock::now().time_since_epoch().count()) + "-" + std::to_string(sequence++));
|
||||
if (!std::filesystem::create_directory(scratch, ec)) {
|
||||
error = "Cannot create temporary NAND settings directory: " + ec.message();
|
||||
return false;
|
||||
}
|
||||
const auto temporary = *scratch / "setting.txt";
|
||||
const auto temporary = scratch / "setting.txt";
|
||||
bool written = false;
|
||||
{
|
||||
std::ofstream output(temporary, std::ios::binary);
|
||||
@@ -205,7 +184,7 @@ inline bool Ensure(const std::filesystem::path& root, std::string& error,
|
||||
#endif
|
||||
}
|
||||
std::filesystem::remove(temporary, ec);
|
||||
std::filesystem::remove(*scratch, ec);
|
||||
std::filesystem::remove(scratch, ec);
|
||||
// A competing launcher may have published its settings first. Always read
|
||||
// the winner from NAND rather than using our unpersisted candidate serial.
|
||||
const auto persisted = Read(root);
|
||||
|
||||
@@ -1,26 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include <charconv>
|
||||
#include <cstddef>
|
||||
#include <cstdint>
|
||||
#include <string_view>
|
||||
#include <system_error>
|
||||
|
||||
namespace RuntimeScSerial {
|
||||
|
||||
// SCGetProductSN's output is a u32, not a character buffer. DWC loads
|
||||
// that word and formats it with the product code to construct csnum.
|
||||
template <typename RangeValidator, typename WordWriter>
|
||||
uint32_t Write(std::string_view serial, uint32_t address,
|
||||
RangeValidator&& contains, WordWriter&& write32) {
|
||||
if (serial.empty() || serial.size() > 9 ||
|
||||
serial.find_first_not_of("0123456789") != std::string_view::npos) return 0;
|
||||
uint32_t number = 0;
|
||||
const auto parsed = std::from_chars(serial.data(), serial.data() + serial.size(), number);
|
||||
if (parsed.ec != std::errc{} || parsed.ptr != serial.data() + serial.size() ||
|
||||
!address || !contains(address, sizeof(uint32_t))) return 0;
|
||||
write32(address, number);
|
||||
return 1;
|
||||
}
|
||||
|
||||
} // namespace RuntimeScSerial
|
||||
@@ -1,7 +1,6 @@
|
||||
#include "hle_stubs.h"
|
||||
|
||||
#include "console_identity.h"
|
||||
#include "sc_serial_contract.h"
|
||||
#include <cstdlib>
|
||||
#include <cstddef>
|
||||
#include <cstdint>
|
||||
@@ -98,9 +97,12 @@ PPC_NATIVE_OVERRIDE(801B2424, SCGetProductCode_HLE, uint32_t, (), ());
|
||||
extern "C" uint32_t SCGetProductSN_HLE(uint32_t serialAddress)
|
||||
{
|
||||
const std::string& serial = RuntimeConsoleIdentity::Current().serial;
|
||||
return RuntimeScSerial::Write(serial, serialAddress,
|
||||
[](uint32_t address, size_t size) { return Memory::Contains(address, size); },
|
||||
[](uint32_t address, uint32_t value) { Memory::Write32(address, value); });
|
||||
if (!serialAddress || !Memory::Contains(serialAddress, serial.size() + 1)) {
|
||||
return 0;
|
||||
}
|
||||
std::memcpy(Memory::GetPointer(serialAddress, serial.size() + 1),
|
||||
serial.c_str(), serial.size() + 1);
|
||||
return 1;
|
||||
}
|
||||
|
||||
PPC_NATIVE_OVERRIDE(801B2460, SCGetProductSN_HLE, uint32_t, (uint32_t serialAddress), (serialAddress));
|
||||
|
||||
@@ -14,7 +14,7 @@
|
||||
|
||||
extern "C" void mkw_co_switch(void** targetSp, void** sourceSp);
|
||||
extern "C" void* mkw_co_init(void* stackTop, void (*entry)(void*), void* argument);
|
||||
#elif defined(__linux__) || (defined(__APPLE__) && defined(__x86_64__))
|
||||
#elif defined(__linux__)
|
||||
#include <libco.h>
|
||||
|
||||
#include <cstdlib>
|
||||
@@ -158,7 +158,7 @@ void Switch(Handle target)
|
||||
g_current = source;
|
||||
}
|
||||
|
||||
#elif defined(__linux__) || (defined(__APPLE__) && defined(__x86_64__))
|
||||
#elif defined(__linux__)
|
||||
|
||||
namespace {
|
||||
struct Context {
|
||||
|
||||
+2
-11
@@ -44,15 +44,10 @@
|
||||
#include <signal.h>
|
||||
#if defined(__x86_64__)
|
||||
// Only the x86 POSIX fault path inspects ucontext_t to recover the page-fault
|
||||
// write bit. macOS exposes the signal-handler context through sys/ucontext.h;
|
||||
// avoid ucontext.h itself because its deprecated user-context APIs require
|
||||
// _XOPEN_SOURCE. The arm64 handler does not inspect a host context at all.
|
||||
#if defined(__APPLE__)
|
||||
#include <sys/ucontext.h>
|
||||
#else
|
||||
// write bit. macOS deprecates ucontext and requires _XOPEN_SOURCE just to
|
||||
// include the header, while the arm64 handler does not use it at all.
|
||||
#include <ucontext.h>
|
||||
#endif
|
||||
#endif
|
||||
#include <unistd.h>
|
||||
#endif
|
||||
|
||||
@@ -1133,11 +1128,7 @@ void PosixMemoryFaultHandler(int sig, siginfo_t* info, void* ucontextVoid) {
|
||||
// error code x86 pushes on a page fault records whether it was a write.
|
||||
if (ucontextVoid != nullptr) {
|
||||
auto* uc = static_cast<ucontext_t*>(ucontextVoid);
|
||||
#if defined(__APPLE__)
|
||||
isWrite = uc->uc_mcontext != nullptr && (uc->uc_mcontext->__es.__err & 0x2) != 0;
|
||||
#else
|
||||
isWrite = (uc->uc_mcontext.gregs[REG_ERR] & 0x2) != 0;
|
||||
#endif
|
||||
}
|
||||
#endif
|
||||
|
||||
|
||||
@@ -4,9 +4,9 @@
|
||||
|
||||
#include <array>
|
||||
#include <atomic>
|
||||
#include <bit>
|
||||
#include <chrono>
|
||||
#include <cstdint>
|
||||
#include <cstring>
|
||||
#include <iostream>
|
||||
#include <mutex>
|
||||
#include <thread>
|
||||
@@ -52,20 +52,6 @@ std::array<float, kSoundPlayerCount> g_requestedSoundPlayerVolumes{};
|
||||
std::array<float, kSoundPlayerCount> g_lastAppliedSoundPlayerVolumes{};
|
||||
std::array<bool, kSoundPlayerCount> g_haveSoundPlayerVolumes{};
|
||||
|
||||
uint32_t FloatBits(float value) noexcept {
|
||||
static_assert(sizeof(float) == sizeof(uint32_t));
|
||||
uint32_t bits = 0;
|
||||
std::memcpy(&bits, &value, sizeof(bits));
|
||||
return bits;
|
||||
}
|
||||
|
||||
float BitsFloat(uint32_t bits) noexcept {
|
||||
static_assert(sizeof(float) == sizeof(uint32_t));
|
||||
float value = 0.0f;
|
||||
std::memcpy(&value, &bits, sizeof(value));
|
||||
return value;
|
||||
}
|
||||
|
||||
float ClampSoundPlayerVolume(float volume) noexcept {
|
||||
// Match nw4r::snd::SoundPlayer::SetVolume at 0x800A35E0 exactly,
|
||||
// including its NaN behavior (unordered compares select the upper bound).
|
||||
@@ -77,7 +63,7 @@ float ClampSoundPlayerVolume(float volume) noexcept {
|
||||
|
||||
bool WriteGuestFloat(uint32_t address, float value) noexcept {
|
||||
try {
|
||||
Memory::Write32(address, FloatBits(value));
|
||||
Memory::Write32(address, std::bit_cast<uint32_t>(value));
|
||||
return true;
|
||||
} catch (const Memory::AccessViolation&) {
|
||||
return false;
|
||||
@@ -89,7 +75,7 @@ bool ReadGuestFloat(uint32_t address, float& value) noexcept {
|
||||
if (!Memory::TryRead32(address, bits)) {
|
||||
return false;
|
||||
}
|
||||
value = BitsFloat(bits);
|
||||
value = std::bit_cast<float>(bits);
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -572,7 +558,7 @@ void SetSoundPlayerVolume(uint32_t soundPlayer, float requestedVolume) {
|
||||
}
|
||||
// Preserve the original function's access semantics. An invalid player is
|
||||
// a guest bug and must not be converted into a silent successful call.
|
||||
Memory::Write32(soundPlayer + kSoundPlayerVolumeOffset, FloatBits(applied));
|
||||
Memory::Write32(soundPlayer + kSoundPlayerVolumeOffset, std::bit_cast<uint32_t>(applied));
|
||||
}
|
||||
|
||||
} // namespace MusicAttenuation
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
#include "nand_save_probe.h"
|
||||
#include "nand_settings.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <chrono>
|
||||
@@ -6,10 +7,6 @@
|
||||
#include <sstream>
|
||||
#include <stdexcept>
|
||||
|
||||
#ifdef _WIN32
|
||||
#include <windows.h>
|
||||
#endif
|
||||
|
||||
namespace fs = std::filesystem;
|
||||
using RuntimeNandSave::ReadAction;
|
||||
using RuntimeNandSave::Contents;
|
||||
@@ -50,11 +47,9 @@ int main() {
|
||||
try {
|
||||
const auto save = root / "title/00010004/524d4350/data/rksys.dat";
|
||||
const auto shadow = fs::path(save.native() + fs::path(".nandsafe.tmp").native());
|
||||
// Save inspection must leave unrelated NAND data alone. Settings
|
||||
// initialization is covered separately by nand_settings_tests.
|
||||
const auto settingsPath = root / "title/00000001/00000002/data/setting.txt";
|
||||
const std::string identity(256, '\x5a');
|
||||
Write(settingsPath, identity);
|
||||
std::string error;
|
||||
Require(RuntimeNandSettings::Ensure(root, error, 1800000123), "New profile settings bootstrap");
|
||||
const auto identity = Read(RuntimeNandSettings::FilePath(root));
|
||||
Require(RuntimeNandSave::CheckRead(save, 1) == ReadAction::Proceed, "Fresh profile follows normal missing-file handling");
|
||||
Require(!fs::exists(save), "Probing fresh profile must not create a save");
|
||||
|
||||
@@ -131,7 +126,8 @@ int main() {
|
||||
SetFileAttributesW(save.c_str(), FILE_ATTRIBUTE_NORMAL);
|
||||
Require(readOnlyResult == ReadAction::Proceed && Read(save) == existing, "Readable read-only save remains available");
|
||||
#endif
|
||||
Require(Read(settingsPath) == identity, "Save inspection must not change NAND settings");
|
||||
Require(RuntimeNandSettings::Ensure(root, error, 1900000123), "Existing profile settings bootstrap");
|
||||
Require(Read(RuntimeNandSettings::FilePath(root)) == identity, "Save recovery must not change console identity");
|
||||
fs::remove_all(root);
|
||||
std::cout << "NAND save startup, preservation, interrupted-write and I/O failure scenarios passed\n";
|
||||
return 0;
|
||||
|
||||
@@ -43,38 +43,6 @@ int main() {
|
||||
Require(!RuntimeNandSettings::Read(root));
|
||||
Require(!std::filesystem::exists(root));
|
||||
std::filesystem::create_directories(path.parent_path());
|
||||
const auto scratchParent = root / "scratch-collisions";
|
||||
std::filesystem::create_directories(scratchParent / ".setting-init-fixed-0");
|
||||
const auto sentinel = scratchParent / ".setting-init-fixed-0" / "setting.txt";
|
||||
{ std::ofstream output(sentinel); output << "another launch owns this"; }
|
||||
const auto occupiedFile = scratchParent / ".setting-init-fixed-1";
|
||||
{ std::ofstream output(occupiedFile); output << "leave this file alone"; }
|
||||
std::error_code scratchError;
|
||||
const auto claimed = CreateScratchDirectory(scratchParent, "fixed", scratchError);
|
||||
Require(claimed && *claimed == scratchParent / ".setting-init-fixed-2" && !scratchError,
|
||||
"Retry collisions with both existing directories and files");
|
||||
Require(ReadBytes(sentinel) == "another launch owns this" &&
|
||||
ReadBytes(occupiedFile) == "leave this file alone", "Never modify another launch's scratch data");
|
||||
Require(!CreateScratchDirectory(occupiedFile / "not-a-directory", "fixed", scratchError) && scratchError,
|
||||
"Real filesystem errors must fail rather than retry indefinitely");
|
||||
|
||||
// Force all claimants to use the same token; this deterministically
|
||||
// exercises the collision path even when host clock precision is high.
|
||||
std::array<std::optional<std::filesystem::path>, 16> claims;
|
||||
std::vector<std::thread> claimants;
|
||||
for (size_t i = 0; i < claims.size(); ++i) {
|
||||
claimants.emplace_back([&, i] {
|
||||
std::error_code ec;
|
||||
claims[i] = CreateScratchDirectory(scratchParent, "shared", ec);
|
||||
});
|
||||
}
|
||||
for (auto& claimant : claimants) claimant.join();
|
||||
for (size_t i = 0; i < claims.size(); ++i) {
|
||||
Require(claims[i].has_value(), "Every concurrent claimant must acquire a scratch directory");
|
||||
for (size_t j = 0; j < i; ++j) {
|
||||
Require(claims[i] != claims[j], "Concurrent claimants must own different scratch directories");
|
||||
}
|
||||
}
|
||||
const std::string plain = "AREA=USA\r\n\nCODE=LU\r\nSERNO=987654321\r\nGAME=US\r\n";
|
||||
std::array<uint8_t, 256> fixture{};
|
||||
for (size_t i = 0; i < fixture.size(); ++i) {
|
||||
|
||||
@@ -1,81 +0,0 @@
|
||||
#include "sc_serial_contract.h"
|
||||
#include "nand_settings.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
#include <iostream>
|
||||
#include <iomanip>
|
||||
#include <stdexcept>
|
||||
#include <string>
|
||||
|
||||
static void Require(bool condition, const char* message) {
|
||||
if (!condition) throw std::runtime_error(message);
|
||||
}
|
||||
|
||||
static uint32_t ReadWord(const unsigned char* bytes) {
|
||||
return (uint32_t(bytes[0]) << 24) | (uint32_t(bytes[1]) << 16) |
|
||||
(uint32_t(bytes[2]) << 8) | uint32_t(bytes[3]);
|
||||
}
|
||||
|
||||
int main(int argc, char** argv) {
|
||||
try {
|
||||
// Feed real generator + SC ABI outputs to the upstream bot decoder.
|
||||
// Usage: mkw_sc_serial_tests --timestamp-vectors <unix-seconds> ...
|
||||
if (argc > 1 && std::string(argv[1]) == "--timestamp-vectors") {
|
||||
for (int i = 2; i < argc; ++i) {
|
||||
const auto timestamp = std::stoll(argv[i]);
|
||||
const auto serial = RuntimeNandSettings::GenerateSerial(static_cast<std::time_t>(timestamp));
|
||||
std::array<unsigned char, 4> output{};
|
||||
Require(RuntimeScSerial::Write(serial, 4,
|
||||
[](uint32_t address, size_t size) { return address == 4 && size == 4; },
|
||||
[&](uint32_t, uint32_t value) {
|
||||
for (unsigned j = 0; j < 4; ++j)
|
||||
output[j] = static_cast<unsigned char>(value >> (24 - 8 * j));
|
||||
}) == 1, "Generated serial must pass SC ABI");
|
||||
std::cout << timestamp << '\t' << serial << "\tLEH"
|
||||
<< std::setfill('0') << std::setw(9) << ReadWord(output.data()) << '\n';
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
// Reproduce the reported csnums from the old string-writing override.
|
||||
const unsigned char old7886[] = {'7', '8', '8', '6'};
|
||||
const unsigned char old7618[] = {'7', '6', '1', '8'};
|
||||
Require(ReadWord(old7886) == 926431286, "Reproduce shared LEH926431286");
|
||||
Require(ReadWord(old7618) == 926298424, "Reproduce shared LEH926298424");
|
||||
|
||||
std::array<unsigned char, 16> memory;
|
||||
size_t available = 4;
|
||||
unsigned writes = 0;
|
||||
const auto contains = [&](uint32_t address, size_t size) {
|
||||
return address == 4 && size <= available;
|
||||
};
|
||||
const auto write32 = [&](uint32_t address, uint32_t value) {
|
||||
++writes;
|
||||
for (unsigned i = 0; i < 4; ++i)
|
||||
memory[address + i] = static_cast<unsigned char>(value >> (24 - 8 * i));
|
||||
};
|
||||
for (const auto& pair : {std::pair{"788600001", 788600001u}, {"788699999", 788699999u},
|
||||
{"761800001", 761800001u}, {"761899999", 761899999u},
|
||||
{"012345678", 12345678u}, {"000000001", 1u}, {"999999999", 999999999u}}) {
|
||||
memory.fill(0xa5);
|
||||
writes = 0;
|
||||
Require(RuntimeScSerial::Write(pair.first, 4, contains, write32) == 1, "Accept an exactly four-byte output buffer");
|
||||
Require(writes == 1 && ReadWord(memory.data() + 4) == pair.second, "Return full numeric serial, including digits after common prefix");
|
||||
for (size_t i = 0; i < memory.size(); ++i)
|
||||
if (i < 4 || i >= 8) Require(memory[i] == 0xa5, "Do not overwrite adjacent guest stack data");
|
||||
}
|
||||
for (const char* serial : {"", "1234567890", "7886x1234", "-12345678", "+12345678"}) {
|
||||
writes = 0;
|
||||
Require(RuntimeScSerial::Write(serial, 4, contains, write32) == 0 && writes == 0, "Reject malformed serial without a write");
|
||||
}
|
||||
writes = 0;
|
||||
Require(RuntimeScSerial::Write("788600001", 0, contains, write32) == 0 && writes == 0, "Reject null output");
|
||||
available = 3;
|
||||
Require(RuntimeScSerial::Write("788600001", 4, contains, write32) == 0 && writes == 0, "Reject undersized output");
|
||||
std::cout << "SC serial collision reproduction, numeric output and memory-boundary tests passed\n";
|
||||
return 0;
|
||||
} catch (const std::exception& error) {
|
||||
std::cerr << error.what() << '\n';
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
@@ -97,29 +97,15 @@ int main() {
|
||||
Check(!Pressed(pulse), "pulse expires");
|
||||
|
||||
// The timing-window idiom seen in shared Dolphin configs.
|
||||
auto window = Compile("!pulse(`W`, 0.05) & pulse(`W`, 0.35)");
|
||||
auto window = Compile("!pulse(`W`, 0.05) & pulse(`W`, 0.15)");
|
||||
g_inputs["W"] = 0.0;
|
||||
window.Evaluate(Source());
|
||||
g_inputs["W"] = 1.0;
|
||||
Check(!Pressed(window), "window closed before its start");
|
||||
bool windowOpened = false;
|
||||
for (int i = 0; i < 40; ++i) {
|
||||
Sleep(10);
|
||||
if (Pressed(window)) {
|
||||
windowOpened = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
Check(windowOpened, "window open between the two pulses");
|
||||
bool windowClosed = false;
|
||||
for (int i = 0; i < 50; ++i) {
|
||||
Sleep(10);
|
||||
if (!Pressed(window)) {
|
||||
windowClosed = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
Check(windowClosed, "window closed after its end");
|
||||
Sleep(90);
|
||||
Check(Pressed(window), "window open between the two pulses");
|
||||
Sleep(90);
|
||||
Check(!Pressed(window), "window closed after its end");
|
||||
|
||||
// timer ramps 0..1 and wraps, so a threshold turns it into a square wave.
|
||||
auto timer = Compile("`X` & timer(0.1)");
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
using System;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
@@ -378,7 +378,7 @@ public sealed partial class CxxLinearCodeGenerator
|
||||
instructionContinuationLabels.TryGetValue(trace.Address, out var continuationLabel))
|
||||
{
|
||||
RecordEmittedLocalLabel(continuationLabel);
|
||||
body.AppendLine($"{continuationLabel}: ;");
|
||||
body.AppendLine($"{continuationLabel}:");
|
||||
}
|
||||
var localFallthroughLr = TryGetLocalFallthroughLr(block.Instructions, i, nonReturningCallTargets, lrContinuationCallTargets);
|
||||
// State-free bodies are cloned after register caching and lose their
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.Generic;
|
||||
using Translator.Core.Analysis.Representation;
|
||||
using Translator.Core.Analysis.Ssa;
|
||||
using Translator.Core.CodeGen;
|
||||
@@ -153,35 +153,4 @@ public class EmittedOutputShapeTests
|
||||
Assert.Contains("f3.d = MemoryInline::FlatReadFloat32((r4 + 16));", code, StringComparison.Ordinal);
|
||||
Assert.Contains("f4.d = MemoryInline::FlatReadFloat64((r4 + 24));", code, StringComparison.Ordinal);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void ContinuationLabelAtBlockEndEmitsValidCxx17Statement()
|
||||
{
|
||||
var function = new IrFunction("continuation_at_block_end", "0x800E7798", new[]
|
||||
{
|
||||
new IrBasicBlock("0x800E7798", new IrInstruction[]
|
||||
{
|
||||
new IrCall(string.Empty, "0x8179B000", System.Array.Empty<IrValue>()),
|
||||
new IrTracePpc(0x800E77A0u, "nop", "0x60000000"),
|
||||
new IrJump("0x800E77A4")
|
||||
}),
|
||||
new IrBasicBlock("0x800E77A4", new IrInstruction[]
|
||||
{
|
||||
new IrReturn(null)
|
||||
})
|
||||
});
|
||||
|
||||
var types = new RepresentationEnvironment(new Dictionary<string, ValueRepresentation>());
|
||||
var code = new CxxLinearCodeGenerator().Emit(
|
||||
0x800E7798,
|
||||
new SsaTransformer().Convert(function),
|
||||
new FunctionAbiClassification(function.Name, ValueRepresentation.Void),
|
||||
types,
|
||||
lrContinuationCallTargets: new HashSet<uint> { 0x8179B000u });
|
||||
|
||||
// In C++17, a label before a closing brace is invalid without an intervening statement.
|
||||
Assert.Contains("loc_800E77A0: ;", code, StringComparison.Ordinal);
|
||||
Assert.DoesNotContain("loc_800E77A0:\n}", code.Replace("\r\n", "\n"), StringComparison.Ordinal);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user