Commit Graph

616 Commits

Author SHA1 Message Date
ProjectRevoTPP 28b5bca0d6 move multichoice data to script_menu.c 2017-03-18 03:50:15 +01:00
ProjectRevoTPP a4b503cb61 commit deleted files 2017-03-18 03:48:35 +01:00
YamaArashi 3a6c13999d contest incbins 2017-02-11 17:01:28 -08:00
YamaArashi e16d7152cc intro_credits_graphics incbins 2017-02-11 12:03:35 -08:00
YamaArashi 34d16c75f9 pokemon storage system incbins 2017-02-11 11:14:21 -08:00
YamaArashi 4da8580ed3 hall_of_fame baserom incbins 2017-02-11 10:52:45 -08:00
YamaArashi 43f14a1c54 rom_810CBB4 baserom incbins 2017-02-11 10:23:08 -08:00
Marijn van der Werf 4cd4b8dc0b Dump intro palettes 2017-02-11 15:32:45 +01:00
ProjectRevoTPP f21587ea9e misc labels and memcpy/set cleanups (#232)
* some labels and enumerate player speeds

* clear up speed enums

* GetPlayerSpeed

* oops

* start decompiling mauville_old_man.c

* formatting

* decompile more of mauville_old_man.c

* someone fix this please

* formatting

* make ROM build again

* formatting again

* make ROM match again

* label, document, reorganize, and clean up battle_ai.c

* move stuff to battle.h and get rid of battle_2000000

* various changes

* labeling

* minor labels and formatting

* contest ai labels and misc stuff
2017-02-10 21:38:59 -08:00
YamaArashi c78e787f93 credits and field_effect_helpers baserom incbins 2017-02-10 11:04:38 -08:00
YamaArashi b7563c6e9a more baserom incbins 2017-02-10 10:47:38 -08:00
YamaArashi 8cd3ebf8b3 shop incbins 2017-02-05 11:57:58 -08:00
YamaArashi c6cdfc6ce8 get rid of some baserom incbins 2017-02-05 11:50:07 -08:00
Cameron Hall 2afc20150b decompile more of field_map_obj (#231)
* decompile more code

* decompile more of field_map_obj

* decompile more of field_map_obj
2017-02-04 19:47:11 -08:00
ProjectRevoTPP c22eb152ce label, document, reorganize, and clean up battle_ai.c (#228)
label, document, reorganize, and clean up battle_ai.c
2017-02-01 21:50:47 -08:00
Cameron Hall 9a500a622b define data in title_screen.c and fix build (#221)
* define more data in C

* correct typo in comments

* define data in title_screen.c

* define data in title_screen.c and fix build
2017-01-28 10:08:09 -08:00
Cameron Hall b9f1143d3e define more data in C (#220)
* define more data in C

* correct typo in comments
2017-01-27 22:31:09 -08:00
Cameron Hall b9ff56bd89 define more data in C (#219)
* define some graphics data in C

* define wild pokemon in C

* use less #ifdefs

* define data in berry.c
2017-01-27 10:06:20 -08:00
Cameron Hall 448acff16e finish decompiling naming_screen (#217)
* decompile more code

* incbin graphics data

* decompile more code

* decompile more code

* finish decompiling

* name some functions and variables
2017-01-25 22:07:36 -08:00
Cameron Hall 9442bdcbf3 decompile more of naming_screen (#216)
* decompile more code

* incbin graphics data

* decompile more code
2017-01-24 20:31:44 -08:00
Cameron Hall ef82a98a15 label a few things and put data in field_player_avatar.c (#212) 2017-01-21 20:04:49 -08:00
camthesaxman 8a5ada74a1 finish decompiling battle_party_menu 2017-01-21 15:50:12 -06:00
Cameron Hall 984985bd69 put data in bike.c (#206)
* start decompiling bike.c

* decompile more of bike.c

* decompile MovePlayerOnAcroBike and CheckMovementInputAcroBike

* decompile more of bike

* put data in bike.c
2017-01-20 22:21:13 -08:00
YamaArashi 12a71d6558 Merge pull request #195 from marijnvdwerf/clean/data-variables
Use variable names instead of raw offsets in data
2017-01-17 10:12:07 -08:00
Marijn van der Werf f610a6cea5 Use variable names instead of raw offsets in data 2017-01-17 18:44:39 +01:00
Marijn van der Werf bf04e37763 Include data for gUnknown_0840CA00 2017-01-17 17:17:58 +01:00
YamaArashi 0a2ec5bde3 Merge pull request #189 from camthesaxman/battle_anim
add some data to C file and clean up battle_anim.c
2017-01-15 12:35:17 -08:00
camthesaxman 256f15f60c add some data to C file and clean up 2017-01-15 11:26:24 -06:00
YamaArashi 29c7e732e3 define battle AI rodata in C 2017-01-10 22:08:32 -08:00
YamaArashi a55e1270f4 Merge pull request #181 from marijnvdwerf/decompile/credits-2
Continue decompiling credits
2017-01-10 12:28:28 -08:00
Marijn van der Werf 0e96421b07 Continue decompiling credits 2017-01-10 21:08:59 +01:00
yenatch fbd1fd4849 enum the species constants 2017-01-08 22:16:03 -05:00
YamaArashi cee1e81cb0 rename truck_scene.c to field_special_scene.c 2017-01-08 00:31:14 -08:00
YamaArashi 529ce9f9ff dump more incbins 2017-01-07 22:08:50 -08:00
YamaArashi 177978c941 more incbins 2017-01-07 21:10:58 -08:00
YamaArashi aa69fa2e0a misc. incbins 2017-01-07 19:42:14 -08:00
YamaArashi 850bdd76ac save failed screen incbins 2017-01-07 18:36:48 -08:00
YamaArashi ee4c47d8c7 naming screen incbins 2017-01-07 17:22:05 -08:00
YamaArashi 30dc3d6fbf menu cursor incbins 2017-01-07 16:43:31 -08:00
YamaArashi 44dfc173df roulette incbins 2017-01-07 16:21:10 -08:00
YamaArashi 0286de627b pokenav incbins 2017-01-07 13:02:50 -08:00
Marijn van der Werf 771b8a7cfe Continue decompilation 2017-01-07 17:05:00 +01:00
YamaArashi d8aee3a4a5 decorations incbins 2017-01-07 02:54:24 -08:00
YamaArashi f7beca7c60 bard incbins 2017-01-07 01:03:29 -08:00
YamaArashi 1f6776e991 slot machine incbins 2017-01-07 00:31:37 -08:00
Marijn van der Werf f1a304b7e4 Start decompiling credits 2017-01-07 00:55:24 +01:00
YamaArashi 1409ca97ed dump subsprite table 2017-01-06 01:01:20 -08:00
YamaArashi d75c719707 define pokemon size record data in C 2017-01-06 00:39:20 -08:00
YamaArashi a5f060bc1b get rid of battle AI incbin 2017-01-06 00:06:33 -08:00
YamaArashi 7ed2b30fc2 get rid of Shedinja-related incbin 2017-01-05 23:58:43 -08:00