YamaArashi
5b4e2d3f18
decompile field_effect.c
2016-11-18 16:37:29 -08:00
Cameron Hall
510f104706
more cleanup ( #98 )
2016-11-11 18:07:15 -08:00
Cameron Hall
2e7fd90c5b
decompile field_door.c ( #97 )
...
* decompile
* name some functions and variables
* formatting and name more functions
2016-11-10 18:01:14 -08:00
Cameron Hall
cea650e783
decompile title_screen.c ( #96 )
...
* decompile title_screen.c
* macros
* cleanup
* consistency
2016-11-10 07:55:16 -08:00
yenatch
154710bfbd
Decompile part of weather.s.
2016-11-07 22:09:40 -05:00
Cameron Hall
7b1e836e9b
cleanup ( #93 )
...
* cleanup
* cleanup
2016-11-06 21:02:20 -08:00
YamaArashi
279394c8e5
contest rank var
2016-11-05 15:36:57 -07:00
YamaArashi
ee9a346e69
contest category var
2016-11-05 15:27:55 -07:00
YamaArashi
716476e798
script special variables
2016-11-05 15:10:37 -07:00
YamaArashi
356e04a104
trainer music constants
2016-11-04 21:50:44 -07:00
Cameron Hall
4d4f1b5138
Big shroomish barboach ( #87 )
...
* start decompiling
* decompile more functions
* clean up and rename big_shroomish_barboach.c to pokemon_size_record.c
* remove save file
* remove extraneous line from Makefile
2016-11-04 19:21:42 -07:00
YamaArashi
3acf4be38a
badge flags
2016-11-04 13:17:48 -07:00
Cameron Hall
506cb08c79
decompile field_posion.c ( #79 )
...
* start decompiling field_poison.c
* finish decompiling
2016-10-30 18:30:32 -07:00
Cameron Hall
a45e18753a
partially decompile dewford_trend.c and record_mixing.c ( #78 )
...
* start decompiling dewford_trend
* figure out some gSaveBlock1 members
* decompile more functions
* decompile sub_80FA4E4
* start decompiling record_mixing.c
* Decompile more code
* decompile more functions
* tabs to spaces
2016-10-30 15:59:09 -07:00
Diegoisawesome
ad7aa68d9b
(Almost) finished menu_cursor.c ( #77 )
2016-10-29 16:25:42 -07:00
YamaArashi
ff71446e68
naming screen PC icon sprites
2016-10-28 23:30:45 -07:00
YamaArashi
2cb7107612
name battle AI commands by macro names
2016-10-28 21:34:39 -07:00
ProjectRevoTPP
97c6849805
decompile truck_scene.c ( #76 )
...
* begin decompiling truck_scene.c
* more truck_scene.c work.
* Task_Truck2 pushed for YamaArashi, nonmatching
* begin decompiling truck_scene.c
more truck_scene.c work.
Task_Truck2 pushed for YamaArashi, nonmatching
* make truck scene match
* cleanup
* more consistency
* finish decompiling truck_scene.c
* formatting
* oops
2016-10-28 20:59:19 -07:00
YamaArashi
d9e59a388c
included .s to .inc
2016-10-28 15:41:15 -07:00
yenatch
0c7d1385e8
Add BGM_ROUTE_118.
2016-10-28 15:35:27 -04:00
YamaArashi
241699e997
name functions
2016-10-27 00:01:41 -07:00
Cameron Hall
d722332128
decompile lottery corner functions ( #73 )
...
* save current work
* finish decompiling
* clean up a bit
* new line at end of file
2016-10-26 23:34:13 -07:00
YamaArashi
97aff6e40e
format Feebas data
2016-10-26 00:56:58 -07:00
Cameron Hall
e65f3ef732
decompile wild_encounter.c ( #71 )
...
* start decompiling wild_encounter
* decompile more code
* decompile more code
* decompile a few more functions
* try (unsuccessfully) to decompile StandardWildEncounter
* more work trying to get it to match
* finish decompiling all that I can
* clean up a bit and fix whitespace issues
* tab to spaces
2016-10-25 21:38:35 -07:00
YamaArashi
6cb3764a09
name labels
2016-10-25 21:23:44 -07:00
YamaArashi
7507ee8f98
heal location data
2016-10-25 21:17:10 -07:00
YamaArashi
b0c9dfeca4
Brendan/May icons
2016-10-25 21:01:31 -07:00
YamaArashi
84037f37f2
rename functions
2016-10-25 20:11:00 -07:00
YamaArashi
e1191bfe66
name/rename a lot of functions
2016-10-24 22:52:18 -07:00
YamaArashi
e9e147fe7d
rename more functions
2016-10-24 03:07:53 -07:00
YamaArashi
92e63e2577
rename some functions
2016-10-24 01:47:52 -07:00
YamaArashi
8dddb58d76
unknown subsprite incbins
2016-10-24 00:56:12 -07:00
YamaArashi
9211a3702e
roamer location data
2016-10-24 00:28:02 -07:00
YamaArashi
8eea9cf4ba
more save block 1 data
2016-10-23 22:43:16 -07:00
YamaArashi
f5435a6f5c
PC/bag item data
2016-10-23 13:29:17 -07:00
YamaArashi
3a5e29514b
decompile more rom4 functions
2016-10-22 14:52:52 -07:00
YamaArashi
5bae8dc95f
diploma graphics labels
2016-10-21 23:00:45 -07:00
YamaArashi
c2a93ea21e
new game PC items
2016-10-20 19:14:38 -07:00
YamaArashi
89f547d5ef
Mori debug menu functions
2016-10-18 23:53:50 -07:00
YamaArashi
8ce2925d22
trainer battle specifications
2016-10-18 23:19:42 -07:00
YamaArashi
98520842e6
script condition table
2016-10-18 21:15:22 -07:00
YamaArashi
1bd681722b
name missed field effect function
2016-10-18 19:51:37 -07:00
YamaArashi
097f7247f8
name missed field effect
2016-10-18 19:44:34 -07:00
YamaArashi
cd5770848e
name field effect functions
2016-10-18 19:42:54 -07:00
YamaArashi
0f62302363
move field effect object images
2016-10-18 19:01:53 -07:00
YamaArashi
64ee4533fe
name unknown field effect objects
2016-10-18 18:14:01 -07:00
YamaArashi
562d21e8f4
name unknown field effect scripts
2016-10-18 18:00:58 -07:00
YamaArashi
d93f1158c5
update sand pillar palette
2016-10-18 15:13:00 -07:00
YamaArashi
c43ff74fc4
name field effects
2016-10-18 13:58:11 -07:00
YamaArashi
bb2e1caa17
name field move functions
2016-10-18 13:54:26 -07:00