More progress related to move effects

This commit is contained in:
xCrystal
2019-07-21 18:09:54 +02:00
parent 112777ab45
commit 92c2fc50a2
11 changed files with 255 additions and 110 deletions
+4
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@@ -165,6 +165,10 @@ NO_DAMAGE_OR_EFFECT_NSHIELD EQU $05
WEAKNESS EQU 1
RESISTANCE EQU 2
; wEffectFailed constants
EFFECT_FAILED_NO_EFFECT EQU $01
EFFECT_FAILED_UNSUCCESSFUL EQU $02
; Box message id's
const_def
const BOXMSG_PLAYERS_TURN
+11 -11
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@@ -109,8 +109,8 @@ ZubatLeechLifeEffectCommands:
db $00
BeedrillTwineedleEffectCommands:
dbw $03, $47f5
dbw $09, $47ed
dbw $03, Twineedle_MultiplierEffect
dbw $09, Twineedle_AIEffect
db $00
BeedrillPoisonStingEffectCommands:
@@ -127,8 +127,8 @@ ExeggcuteLeechSeedEffectCommands:
db $00
KoffingFoulGasEffectCommands:
dbw $03, $482a
dbw $09, $4822
dbw $03, FoulGas_PoisonOrConfusionEffect
dbw $09, FoulGas_AIEffect
db $00
MetapodStiffenEffectCommands:
@@ -158,19 +158,19 @@ ExeggutorTeleportEffectCommands:
db $00
ExeggutorBigEggsplosionEffectCommands:
dbw $03, $4944
dbw $09, $4925
dbw $03, BigEggsplosion_MultiplierEffect
dbw $09, BigEggsplosion_AIEffect
db $00
NidokingThrashEffectCommands:
dbw $03, $4973
dbw $04, $4982
dbw $09, $496b
dbw $03, Thrash_ModifierEffect
dbw $04, Func_2c982
dbw $09, Thrash_AIEffect
db $00
NidokingToxicEffectCommands:
dbw $03, $4994
dbw $09, $498c
dbw $03, Toxic_DoublePoisonEffect
dbw $09, Toxic_AIEffect
db $00
NidoqueenBoyfriendsEffectCommands:
+8 -5
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@@ -7191,9 +7191,9 @@ Func_6e49: ; 6e49 (1:6e49)
INCROM $6e49, $700a
; print one of the "There was no effect from" texts depending
; on the value at wccf1 ($00 or a status condition constant)
; on the value at wNoEffectFromStatus (NO_STATUS or a status condition constant)
PrintThereWasNoEffectFromStatusText: ; 700a (1:700a)
ld a, [wccf1]
ld a, [wNoEffectFromStatus]
or a
jr nz, .status
ld hl, wLoadedMoveName
@@ -7415,18 +7415,21 @@ ClearNonTurnTemporaryDuelvars_CopyStatus: ; 7189 (1:7189)
ret
; 0x7195
; update non-turn holder's DUELVARS_ARENA_CARD_LAST_TURN_DAMAGE
; if wccef == 0: set to [wDealtDamage]
; if wceef != 0: set to 0
Func_7195: ; 7195 (1:7195)
ld a, DUELVARS_ARENA_CARD_LAST_TURN_DAMAGE
call GetNonTurnDuelistVariable
ld a, [wccef]
or a
jr nz, .asm_71a9
jr nz, .zero
ld a, [wDealtDamage]
ld [hli], a
ld a, [wccc0]
ld a, [wDealtDamage + 1]
ld [hl], a
ret
.asm_71a9
.zero
xor a
ld [hli], a
ld [hl], a
+20 -20
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@@ -53,7 +53,7 @@ DuelCheckMenu_YourPlayArea: ; 8047 (2:4047)
.draw
ld h, a
ld l, a
call DrawYourOrOppPlayArea
call DrawYourOrOppPlayAreaScreen
ld a, [wCheckMenuCursorYPosition]
sla a
@@ -93,11 +93,11 @@ DuelCheckMenu_YourPlayArea: ; 8047 (2:4047)
jr .draw
.table ; 8098 (2:4098)
dw OpenDuelScreen_TurnHolderPlayArea
dw OpenDuelScreen_TurnHolderHand
dw OpenDuelScreen_TurnHolderDiscardPile
dw OpenYourOrOppPlayAreaScreen_TurnHolderPlayArea
dw OpenYourOrOppPlayAreaScreen_TurnHolderHand
dw OpenYourOrOppPlayAreaScreen_TurnHolderDiscardPile
OpenDuelScreen_TurnHolderPlayArea: ; 809e (2:409e)
OpenYourOrOppPlayAreaScreen_TurnHolderPlayArea: ; 809e (2:409e)
ldh a, [hWhoseTurn]
push af
bank1call OpenTurnHolderPlayAreaScreen
@@ -105,7 +105,7 @@ OpenDuelScreen_TurnHolderPlayArea: ; 809e (2:409e)
ldh [hWhoseTurn], a
ret
OpenDuelScreen_NonTurnHolderPlayArea:
OpenYourOrOppPlayAreaScreen_NonTurnHolderPlayArea:
ldh a, [hWhoseTurn]
push af
bank1call OpenNonTurnHolderPlayAreaScreen
@@ -113,7 +113,7 @@ OpenDuelScreen_NonTurnHolderPlayArea:
ldh [hWhoseTurn], a
ret
OpenDuelScreen_TurnHolderHand:
OpenYourOrOppPlayAreaScreen_TurnHolderHand:
ldh a, [hWhoseTurn]
push af
bank1call OpenTurnHolderHandScreen_Simple
@@ -121,7 +121,7 @@ OpenDuelScreen_TurnHolderHand:
ldh [hWhoseTurn], a
ret
OpenDuelScreen_NonTurnHolderHand:
OpenYourOrOppPlayAreaScreen_NonTurnHolderHand:
ldh a, [hWhoseTurn]
push af
bank1call OpenNonTurnHolderHandScreen_Simple
@@ -129,7 +129,7 @@ OpenDuelScreen_NonTurnHolderHand:
ldh [hWhoseTurn], a
ret
OpenDuelScreen_TurnHolderDiscardPile:
OpenYourOrOppPlayAreaScreen_TurnHolderDiscardPile:
ldh a, [hWhoseTurn]
push af
bank1call OpenTurnHolderDiscardPileScreen
@@ -137,7 +137,7 @@ OpenDuelScreen_TurnHolderDiscardPile:
ldh [hWhoseTurn], a
ret
OpenDuelScreen_NonTurnHolderDiscardPile:
OpenYourOrOppPlayAreaScreen_NonTurnHolderDiscardPile:
ldh a, [hWhoseTurn]
push af
bank1call OpenNonTurnHolderDiscardPileScreen
@@ -174,7 +174,7 @@ DuelCheckMenu_OppPlayArea: ; 80da (2:40da)
ld h, a
.cursor
call DrawYourOrOppPlayArea
call DrawYourOrOppPlayAreaScreen
; convert cursor position and
; store it in wYourOrOppPlayAreaLastCursorPosition
@@ -230,9 +230,9 @@ DuelCheckMenu_OppPlayArea: ; 80da (2:40da)
jr .turns
.table
dw OpenDuelScreen_NonTurnHolderPlayArea
dw OpenDuelScreen_NonTurnHolderHand
dw OpenDuelScreen_NonTurnHolderDiscardPile
dw OpenYourOrOppPlayAreaScreen_NonTurnHolderPlayArea
dw OpenYourOrOppPlayAreaScreen_NonTurnHolderHand
dw OpenYourOrOppPlayAreaScreen_NonTurnHolderDiscardPile
CheckMenuData: ; (2:4158)
textitem 2, 14, InPlayAreaText
@@ -387,7 +387,7 @@ YourOrOppPlayAreaArrowPositions_OpponentDiscardPile:
; loads tiles and icons to display Your Play Area / Opp. Play Area screen,
; and draws the screen according to the turn player
; input: h -> [wCheckMenuPlayAreaWhichDuelist] and l -> [wCheckMenuPlayAreaWhichLayout]
DrawYourOrOppPlayArea: ; 8209 (2:4209)
DrawYourOrOppPlayAreaScreen: ; 8209 (2:4209)
; loads the turn holders
ld a, h
ld [wCheckMenuPlayAreaWhichDuelist], a
@@ -398,7 +398,7 @@ DrawYourOrOppPlayArea: ; 8209 (2:4209)
; loads tiles and icons to display Your Play Area / Opp. Play Area screen,
; and draws the screen according to the turn player
; input: [wCheckMenuPlayAreaWhichDuelist] and [wCheckMenuPlayAreaWhichLayout]
_DrawYourOrOppPlayArea: ; 8211 (2:4211)
_DrawYourOrOppPlayAreaScreen: ; 8211 (2:4211)
xor a
ld [wTileMapFill], a
call ZeroObjectPositions
@@ -503,7 +503,7 @@ Func_82b6: ; 82b6 (2:42b6)
; loads tiles and icons to display the In Play Area screen,
; and draws the screen
_DrawInPlayArea: ; 82ce (2:42ce)
DrawInPlayAreaScreen: ; 82ce (2:42ce)
xor a
ld [wTileMapFill], a
call ZeroObjectPositions
@@ -1387,7 +1387,7 @@ Func_8764: ; 8764 (2:4764)
ldh a, [hWhoseTurn]
ld h, a
ld l, a
call DrawYourOrOppPlayArea
call DrawYourOrOppPlayAreaScreen
.swap
ld a, [$ce56]
@@ -1429,7 +1429,7 @@ Func_8764: ; 8764 (2:4764)
; switch the play area to draw
ld h, a
ld l, a
call DrawYourOrOppPlayArea
call DrawYourOrOppPlayAreaScreen
xor a
ld [$ce56], a
@@ -1579,7 +1579,7 @@ Func_8883: ; 8883 (2:4883)
.draw
ld h, a
call DrawYourOrOppPlayArea
call DrawYourOrOppPlayAreaScreen
.text
call DrawWideTextBox
+2 -2
View File
@@ -158,7 +158,7 @@ Func_180d5: ; 180d5 (6:40d5)
.asm_006_40da
xor a
ld [wCheckMenuCursorBlinkCounter], a
farcall _DrawInPlayArea
farcall DrawInPlayAreaScreen
call EnableLCD
call IsClairvoyanceActive
jr c, .asm_006_40ef
@@ -1122,7 +1122,7 @@ Func_006_50fb: ; 190fb (6:50fb)
ld a, [wWhoseTurn]
ld l, a
.asm_006_5127
call DrawYourOrOppPlayArea_Bank0
call DrawYourOrOppPlayAreaScreen_Bank0
pop af
ld [wDuelDisplayedScreen], a
.asm_006_512e
+179 -37
View File
@@ -7,6 +7,7 @@ PoisonEffect: ; 2c007 (b:4007)
lb bc, CNF_SLP_PRZ, POISONED
jr ApplyStatusEffect
DoublePoisonEffect: ; 2c00c (b:400c)
lb bc, CNF_SLP_PRZ, DOUBLE_POISONED
jr ApplyStatusEffect
@@ -56,7 +57,7 @@ ApplyStatusEffect:
.cant_induce_status
ld a, c
ld [wccf1], a
ld [wNoEffectFromStatus], a
call SetNoEffectFromStatus
or a
ret
@@ -118,49 +119,50 @@ Func_2c08c:
; 0x2c09c
SetNoEffectFromStatus: ; 2c09c (b:409c)
ld a, $1
ld [wcced], a
ld a, EFFECT_FAILED_NO_EFFECT
ld [wEffectFailed], a
ret
; 0x2c0a2
SetWasUnsuccessful: ; 2c0a2 (b:40a2)
ld a, $2
ld [wcced], a
ld a, EFFECT_FAILED_UNSUCCESSFUL
ld [wEffectFailed], a
ret
; 0x2c0a8
INCROM $2c0a8, $2c0d4
; Sets some flags for AI use
; if target double poisoned
; [wccbb] <- [wDamage]
; [wccbc] <- [wDamage]
; if target poisoned
; [wAIMinDamage] <- [wDamage]
; [wAIMaxDamage] <- [wDamage]
; else
; [wccbb] <- [wDamage] + d
; [wccbc] <- [wDamage] + e
; [wDamage] <- [wDamage] + a
; [wAIMinDamage] <- [wDamage] + d
; [wAIMaxDamage] <- [wDamage] + e
; [wDamage] <- [wDamage] + a
Func_2c0d4: ; 2c0d4 (b:40d4)
push af
ld a, DUELVARS_ARENA_CARD_STATUS
call GetNonTurnDuelistVariable
and DOUBLE_POISONED
jr z, .not_double_poisoned
and POISONED | DOUBLE_POISONED
jr z, Func_2c0e9.skip_push_af
pop af
ld a, [wDamage]
ld [wccbb], a
ld [wccbc], a
ld [wAIMinDamage], a
ld [wAIMaxDamage], a
ret
Func_2c0e9: ; 2c0e9 (b:40e9)
push af
.not_double_poisoned
.skip_push_af
ld hl, wDamage
ld a, [hl]
add d
ld [wccbb], a
ld [wAIMinDamage], a
ld a, [hl]
add e
ld [wccbc], a
ld [wAIMaxDamage], a
pop af
add [hl]
ld [hl], a
@@ -168,17 +170,17 @@ Func_2c0d4: ; 2c0d4 (b:40d4)
; 0x2c0fb
; Sets some flags for AI use
; [wDamage] <- a
; [wccbb] <- d
; [wccbc] <- e
; [wDamage] <- a
; [wAIMinDamage] <- d
; [wAIMaxDamage] <- e
Func_2c0fb: ; 2c0fb (b:40fb)
ld [wDamage], a
xor a
ld [wDamage + 1], a
ld a, d
ld [wccbb], a
ld [wAIMinDamage], a
ld a, e
ld [wccbc], a
ld [wAIMaxDamage], a
ret
; 0x2c10b
@@ -219,14 +221,24 @@ ApplySubstatus2ToDefendingCard: ; 2c149 (b:4149)
ret
; 0x2c166
INCROM $2c166, $2c6f0
Func_2c166: ; 2c166 (b:4166)
ld [wDamage], a
ld [wAIMinDamage], a
ld [wAIMaxDamage], a
xor a
ld [wDamage + 1], a
ret
; 0x2c174
INCROM $2c174, $2c6f0
SpitPoison_AIEffect: ; 2c6f0 (b:46f0)
ld a, $5
lb de, $0, $a
ld a, 5
lb de, 0, 10
jp Func_2c0fb
; 0x2c6f8
; If heads, defending Pokemon becomes poisoned
SpitPoison_Poison50PercentEffect: ; 2c6f8 (b:46f8)
ldtx de, PoisonCheckText
call TossCoin_BankB
@@ -240,19 +252,20 @@ SpitPoison_Poison50PercentEffect: ; 2c6f8 (b:46f8)
INCROM $2c70a, $2c730
PoisonFang_AIEffect: ; 2c730 (b:4730)
ld a, $a
lb de, $a, $a
ld a, 10
lb de, 10, 10
jp Func_2c0d4
; 0x2c738
WeepinbellPoisonPowder_AIEffect: ; 2c738 (b:4738)
ld a, $5
lb de, $0, $a
ld a, 5
lb de, 0, 10
jp Func_2c0d4
; 0x2c740
INCROM $2c740, $2c77e
; If heads, defending Pokemon can't retreat next turn
AcidEffect: ; 2c77e (b:477e)
ldtx de, AcidCheckText
call TossCoin_BankB
@@ -263,12 +276,12 @@ AcidEffect: ; 2c77e (b:477e)
; 0x2c78b
GloomPoisonPowder_AIEffect: ; 2c78b (b:478b)
ld a, $a
lb de, $a, $a
ld a, 10
lb de, 10, 10
jp Func_2c0d4
; 0x2c793
; confuses both the target and the user
; Defending Pokemon and user become confused
FoulOdorEffect: ; 2c793 (b:4793)
call ConfusionEffect
call SwapTurn
@@ -277,6 +290,7 @@ FoulOdorEffect: ; 2c793 (b:4793)
ret
; 0x2c7a0
; If heads, prevent all damage done to user next turn
KakunaStiffenEffect: ; 2c7a0 (b:47a0)
ldtx de, IfHeadsNoDamageNextTurnText
call TossCoin_BankB
@@ -289,13 +303,14 @@ KakunaStiffenEffect: ; 2c7a0 (b:47a0)
; 0x2c7b4
KakunaPoisonPowder_AIEffect: ; 2c7b4 (b:47b4)
ld a, $5
lb de, $0, $a
ld a, 5
lb de, 0, 10
jp Func_2c0d4
; 0x2c7bc
INCROM $2c7bc, $2c7d0
; During your next turn, double damage
SwordsDanceEffect: ; 2c7d0 (b:47d0)
ld a, [wTempTurnDuelistCardID]
cp SCYTHER
@@ -305,15 +320,54 @@ SwordsDanceEffect: ; 2c7d0 (b:47d0)
ret
; 0x2c7dc
; If heads, defending Pokemon becomes confused
ZubatSupersonicEffect: ; 2c7dc (b:47dc)
call Confusion50PercentEffect
call nc, SetNoEffectFromStatus
ret
; 0x2c7e3
INCROM $2c7e3, $2c836
INCROM $2c7e3, $2c7ed
Twineedle_AIEffect: ; 2c7ed (b:47ed)
ld a, 30
lb de, 0, 60
jp Func_2c0fb
; 0x2c7f5
; Flip 2 coins; deal 30x number of heads
Twineedle_MultiplierEffect: ; 2c7f5 (b:47f5)
ld hl, 30
call LoadTxRam3
ldtx de, DamageCheckIfHeadsXDamageText
ld a, 2
call TossCoinATimes_BankB
ld e, a
add a
add e
call ATimes10
call Func_2c166
ret
; 0x2c80d
INCROM $2c80d, $2c822
FoulGas_AIEffect: ; 2c822 (b:4822)
ld a, 5
lb de, 0, 10
jp Func_2c0e9
; 0x2c82a
; If heads, defending Pokemon becomes poisoned. If tails, defending Pokemon becomes confused
FoulGas_PoisonOrConfusionEffect: ; 2c82a (b:482a)
ldtx de, PoisonedIfHeadsConfusedIfTailsText
call TossCoin_BankB
jp c, PoisonEffect
jp ConfusionEffect
; 0x2c836
; an exact copy of KakunaStiffenEffect
; If heads, prevent all damage done to user next turn
MetapodStiffenEffect: ; 2c836 (b:4836)
ldtx de, IfHeadsNoDamageNextTurnText
call TossCoin_BankB
@@ -325,4 +379,92 @@ MetapodStiffenEffect: ; 2c836 (b:4836)
ret
; 0x2c84a
INCROM $2c84a, $30000
INCROM $2c84a, $2c925
BigEggsplosion_AIEffect: ; 2c925 (b:4925)
ldh a, [hTempPlayAreaLocation_ff9d]
ld e, a
call GetPlayAreaCardAttachedEnergies
ld a, [wTotalAttachedEnergies]
call SetDamageToATimes20
inc h
jr nz, .capped
ld l, 255
.capped
ld a, l
ld [wAIMaxDamage], a
srl a
ld [wDamage], a
xor a
ld [wAIMinDamage], a
ret
; 0x2c944
; Flip coins equal to attached energies; deal 20x number of heads
BigEggsplosion_MultiplierEffect: ; 2c944 (b:4944)
ld e, PLAY_AREA_ARENA
call GetPlayAreaCardAttachedEnergies
ld hl, 20
call LoadTxRam3
ld a, [wTotalAttachedEnergies]
ldtx de, DamageCheckIfHeadsXDamageText
call TossCoinATimes_BankB
; fallthrough
; set damage to 20*a. Also return result in hl
SetDamageToATimes20: ; 2c958 (b:4958)
ld l, a
ld h, $00
ld e, l
ld d, h
add hl, hl
add hl, hl
add hl, de
add hl, hl
add hl, hl
ld a, l
ld [wDamage], a
ld a, h
ld [wDamage + 1], a
ret
; 0x2c96b
Thrash_AIEffect: ; 2c96b (b:496b)
ld a, 35
lb de, 30, 40
jp Func_2c0fb
; 0x2c973
; If heads 10 more damage; if tails, 10 damage to itself
Thrash_ModifierEffect: ; 2c973 (b:4973)
ldtx de, IfHeadPlus10IfTails10ToYourselfText
call TossCoin_BankB
ldh [hTemp_ffa0], a
ret nc
ld a, 10
call AddToDamage
ret
; 0x2c982
Func_2c982: ; 2c982 (b:4982)
ldh a, [hTemp_ffa0]
or a
ret nz
ld a, 10
call Func_1955
ret
; 0x2c98c
Toxic_AIEffect: ; 2c98c (b:498c)
ld a, 20
lb de, 20, 20
jp Func_2c0e9
; 0x2c994
; Defending Pokémon becomes poisoned, but takes 20 damage (double poisoned)
Toxic_DoublePoisonEffect: ; 2c994 (b:4994)
call DoublePoisonEffect
ret
; 0x2c998
INCROM $2c998, $30000
+8 -8
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@@ -4453,11 +4453,11 @@ Func_16f6: ; 16f6 (0:16f6)
xor a
ld [wccec], a
ld [wEffectFunctionsFeedbackIndex], a
ld [wcced], a
ld [wEffectFailed], a
ld [wIsDamageToSelf], a
ld [wccef], a
ld [wccf0], a
ld [wccf1], a
ld [wNoEffectFromStatus], a
bank1call ClearNonTurnTemporaryDuelvars_CopyStatus
ret
@@ -5175,10 +5175,10 @@ Func_1bb4: ; 1bb4 (0:1bb4)
call ExchangeRNG
ret
; prints one of the ThereWasNoEffectFrom*Text if wcced contains $1,
; and WasUnsuccessfulText if wcced contains $2
; prints one of the ThereWasNoEffectFrom*Text if wEffectFailed contains EFFECT_FAILED_NO_EFFECT,
; and prints WasUnsuccessfulText if wEffectFailed contains EFFECT_FAILED_UNSUCCESSFUL
Func_1bca: ; 1bca (0:1bca)
ld a, [wcced]
ld a, [wEffectFailed]
or a
ret z
cp $1
@@ -9309,16 +9309,16 @@ Func_30a6: ; 30a6 (0:30a6)
; similar to DrawYourOrOppPlayArea (bank 2) except it also draws a wide text box.
; this is because bank 2's DrawYourOrOppPlayArea is supposed to come from the Check Menu,
; so the text box is always already there.
DrawYourOrOppPlayArea_Bank0: ; 30bc (0:30bc)
DrawYourOrOppPlayAreaScreen_Bank0: ; 30bc (0:30bc)
ld a, h
ld [wCheckMenuPlayAreaWhichDuelist], a
ld a, l
ld [wCheckMenuPlayAreaWhichLayout], a
ldh a, [hBankROM]
push af
ld a, BANK(_DrawYourOrOppPlayArea)
ld a, BANK(_DrawYourOrOppPlayAreaScreen)
call BankswitchROM
call _DrawYourOrOppPlayArea
call _DrawYourOrOppPlayAreaScreen
call DrawWideTextBox
pop af
call BankswitchROM
+3 -3
View File
@@ -1093,7 +1093,7 @@ Text00e8: ; 37d92 (d:7d92)
line "10 damage for each Heads!!!"
done
Text00e9: ; 37dc9 (d:7dc9)
IfHeadPlus10IfTails10ToYourselfText: ; 37dc9 (d:7dc9)
text "If Heads, + 10 damage!"
line "If Tails, +10 damage to yourself!"
done
@@ -1142,12 +1142,12 @@ Text00f2: ; 37f9a (d:7f9a)
text "Damage check"
done
Text00f3: ; 37fa8 (d:7fa8)
DamageCheckIfHeadsPlusDamageText: ; 37fa8 (d:7fa8)
text "Damage check!"
line "If Heads, +<RAMNUM> damage!!"
done
Text00f4: ; 37fcd (d:7fcd)
DamageCheckIfHeadsXDamageText: ; 37fcd (d:7fcd)
text "Damage check!"
line "If Heads, x <RAMNUM> damage!!"
done
+1 -1
View File
@@ -22,7 +22,7 @@ PokemonsSleepCheckText: ; 380db (e:40db)
text "<RAMTEXT>'s Sleep check."
done
Text00fa: ; 380ed (e:40ed)
PoisonedIfHeadsConfusedIfTailsText: ; 380ed (e:40ed)
text "Opponent is Poisoned if Heads,"
line "and Confused if Tails."
done
+4 -4
View File
@@ -234,7 +234,7 @@ TextOffsets:: ; 34000 (d:4000)
textpointer Text00e6 ; 0x00e6
textpointer Text00e7 ; 0x00e7
textpointer Text00e8 ; 0x00e8
textpointer Text00e9 ; 0x00e9
textpointer IfHeadPlus10IfTails10ToYourselfText ; 0x00e9
textpointer Text00ea ; 0x00ea
textpointer Text00eb ; 0x00eb
textpointer Text00ec ; 0x00ec
@@ -244,14 +244,14 @@ TextOffsets:: ; 34000 (d:4000)
textpointer Text00f0 ; 0x00f0
textpointer IfHeadsNoDamageNextTurnText ; 0x00f1
textpointer Text00f2 ; 0x00f2
textpointer Text00f3 ; 0x00f3
textpointer Text00f4 ; 0x00f4
textpointer DamageCheckIfHeadsPlusDamageText ; 0x00f3
textpointer DamageCheckIfHeadsXDamageText ; 0x00f4
textpointer AcidCheckText ; 0x00f5
textpointer TransparencyCheckText ; 0x00f6
textpointer ConfusionCheckDamageText ; 0x00f7
textpointer ConfusionCheckRetreatText ; 0x00f8
textpointer PokemonsSleepCheckText ; 0x00f9
textpointer Text00fa ; 0x00fa
textpointer PoisonedIfHeadsConfusedIfTailsText ; 0x00fa
textpointer Text00fb ; 0x00fb
textpointer Text00fc ; 0x00fc
textpointer AttackUnsuccessfulText ; 0x00fd
+15 -19
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@@ -190,9 +190,7 @@ wPlayerArenaCardDisabledMoveIndex:: ; c2f2
; damage taken the last time the opponent attacked (0 if no damage)
wPlayerArenaCardLastTurnDamage:: ; c2f3
ds $1
ds $1
ds $2
; status condition received the last time the opponent attacked (0 if none)
wPlayerArenaCardLastTurnStatus:: ; c2f5
@@ -333,9 +331,7 @@ wOpponentArenaCardDisabledMoveIndex:: ; c3f2
ds $1
wOpponentArenaCardLastTurnDamage:: ; c3f3
ds $1
ds $1
ds $2
wOpponentArenaCardLastTurnStatus:: ; c3f5
ds $1
@@ -919,24 +915,25 @@ wLoadedMove:: ; cca6
move_data_struct wLoadedMove
; the damage field of an used move is loaded here
; doubles as "wAIAverageDamage" when complementing wAIMinDamage and wAIMaxDamage
; little-endian
wDamage:: ; ccb9
ds $2
; wccbb and wccbc appear to be used for AI scoring
wccbb:: ; ccbb
; wAIMinDamage and wAIMaxDamage appear to be used for AI scoring
; they are updated with the minimum (or floor) damage of the current move
; and with the maximum (or ceiling) damage of the current move
wAIMinDamage:: ; ccbb
ds $1
wccbc:: ; ccbc
wAIMaxDamage:: ; ccbc
ds $1
ds $2
; damage dealt by an attack to a target
wDealtDamage:: ; ccbf
ds $1
wccc0:: ; ccc0
ds $1
ds $2
; WEAKNESS and RESISTANCE flags for a damaging attack
wDamageEffectiveness:: ; ccc1
@@ -999,16 +996,15 @@ wccec:: ; ccec
ds $1
; used by the effect functions to return the cause of an effect to fail
; $01: was not affected by a status condition
; $02: prints WasUnsuccessfulText
wcced:: ; cced
; in order print the appropriate text
wEffectFailed:: ; cced
ds $1
wccee:: ; ccee
ds $1
; when this is non-0, DUELVARS_ARENA_CARD_LAST_TURN_DAMAGE and the
; next duelvar are always set to 0 after an attack
; flag to determine whether DUELVARS_ARENA_CARD_LAST_TURN_DAMAGE
; gets zeroed or gets updated with wDealtDamage
wccef:: ; ccef
ds $1
@@ -1017,7 +1013,7 @@ wccf0:: ; ccf0
; effect functions return a status condition constant here when it had no effect
; on the target, in order to print one of the ThereWasNoEffectFrom* texts
wccf1:: ; ccf1
wNoEffectFromStatus:: ; ccf1
ds $1
; when non-0, allows the player to skip some delays during a duel by pressing B.