This commit is contained in:
MegaMech
2025-12-16 16:50:13 +00:00
parent 56947af3a2
commit 41c96abf71
58 changed files with 369 additions and 369 deletions
+15 -15
View File
@@ -157,22 +157,22 @@ $(function(){initNavTree('BansheeBoardwalk_8h_source.html',''); initResizable(tr
<div class="ttc" id="abanshee__boardwalk__displaylists_8h_html"><div class="ttname"><a href="banshee__boardwalk__displaylists_8h.html">banshee_boardwalk_displaylists.h</a></div></div>
<div class="ttc" id="abanshee__boardwalk__vertices_8h_html"><div class="ttname"><a href="banshee__boardwalk__vertices_8h.html">banshee_boardwalk_vertices.h</a></div></div>
<div class="ttc" id="acamera_8h_html"><div class="ttname"><a href="camera_8h.html">camera.h</a></div></div>
<div class="ttc" id="aclassBansheeBoardwalk_html_a0e67f45ead7a4e1d3e2da52a85f56f00"><div class="ttname"><a href="classBansheeBoardwalk.html#a0e67f45ead7a4e1d3e2da52a85f56f00">BansheeBoardwalk::ScrollingTextures</a></div><div class="ttdeci">virtual void ScrollingTextures() override</div><div class="ttdef"><b>Definition</b> BansheeBoardwalk.cpp:311</div></div>
<div class="ttc" id="aclassBansheeBoardwalk_html_a0fe16bd6733c2667e143e9cf186f4ee8"><div class="ttname"><a href="classBansheeBoardwalk.html#a0fe16bd6733c2667e143e9cf186f4ee8">BansheeBoardwalk::SomeSounds</a></div><div class="ttdeci">virtual void SomeSounds() override</div><div class="ttdef"><b>Definition</b> BansheeBoardwalk.cpp:215</div></div>
<div class="ttc" id="aclassBansheeBoardwalk_html_a270b272dab14dd91c07752edc40f3ebd"><div class="ttname"><a href="classBansheeBoardwalk.html#a270b272dab14dd91c07752edc40f3ebd">BansheeBoardwalk::Destroy</a></div><div class="ttdeci">virtual void Destroy() override</div><div class="ttdef"><b>Definition</b> BansheeBoardwalk.cpp:350</div></div>
<div class="ttc" id="aclassBansheeBoardwalk_html_a276b49e729ec437355028e0ff225f161"><div class="ttname"><a href="classBansheeBoardwalk.html#a276b49e729ec437355028e0ff225f161">BansheeBoardwalk::TickTrackObjects</a></div><div class="ttdeci">virtual void TickTrackObjects() override</div><div class="ttdef"><b>Definition</b> BansheeBoardwalk.cpp:198</div></div>
<div class="ttc" id="aclassBansheeBoardwalk_html_a40704e870386c1ee400a48b82d860426"><div class="ttname"><a href="classBansheeBoardwalk.html#a40704e870386c1ee400a48b82d860426">BansheeBoardwalk::DrawCredits</a></div><div class="ttdeci">virtual void DrawCredits() override</div><div class="ttdef"><b>Definition</b> BansheeBoardwalk.cpp:307</div></div>
<div class="ttc" id="aclassBansheeBoardwalk_html_a4fa518db25bee2d773c86cc9df2365ca"><div class="ttname"><a href="classBansheeBoardwalk.html#a4fa518db25bee2d773c86cc9df2365ca">BansheeBoardwalk::WhatDoesThisDoAI</a></div><div class="ttdeci">virtual void WhatDoesThisDoAI(Player *player, int8_t playerId) override</div><div class="ttdef"><b>Definition</b> BansheeBoardwalk.cpp:233</div></div>
<div class="ttc" id="aclassBansheeBoardwalk_html_a6d1ee34f6e04a55366766a3a23199040"><div class="ttname"><a href="classBansheeBoardwalk.html#a6d1ee34f6e04a55366766a3a23199040">BansheeBoardwalk::WhatDoesThisDo</a></div><div class="ttdeci">virtual void WhatDoesThisDo(Player *player, int8_t playerId) override</div><div class="ttdef"><b>Definition</b> BansheeBoardwalk.cpp:218</div></div>
<div class="ttc" id="aclassBansheeBoardwalk_html_a7b7be85b6134d13bef7ebfc1d901c47f"><div class="ttname"><a href="classBansheeBoardwalk.html#a7b7be85b6134d13bef7ebfc1d901c47f">BansheeBoardwalk::CreditsSpawnActors</a></div><div class="ttdeci">virtual void CreditsSpawnActors() override</div><div class="ttdef"><b>Definition</b> BansheeBoardwalk.cpp:346</div></div>
<div class="ttc" id="aclassBansheeBoardwalk_html_a7ca344702db3ba85fbb3717e8c5414e7"><div class="ttname"><a href="classBansheeBoardwalk.html#a7ca344702db3ba85fbb3717e8c5414e7">BansheeBoardwalk::Waypoints</a></div><div class="ttdeci">virtual void Waypoints(Player *, int8_t) override</div><div class="ttdef"><b>Definition</b> BansheeBoardwalk.cpp:320</div></div>
<div class="ttc" id="aclassBansheeBoardwalk_html_a818857049af99db40ad146eed5e71447"><div class="ttname"><a href="classBansheeBoardwalk.html#a818857049af99db40ad146eed5e71447">BansheeBoardwalk::DrawWater</a></div><div class="ttdeci">virtual void DrawWater(ScreenContext *screen, uint16_t pathCounter, uint16_t cameraRot, uint16_t playerDirection) override</div><div class="ttdef"><b>Definition</b> BansheeBoardwalk.cpp:332</div></div>
<div class="ttc" id="aclassBansheeBoardwalk_html_a92771d98835fee893cc55f591d16f1f9"><div class="ttname"><a href="classBansheeBoardwalk.html#a92771d98835fee893cc55f591d16f1f9">BansheeBoardwalk::InitTrackObjects</a></div><div class="ttdeci">virtual void InitTrackObjects() override</div><div class="ttdef"><b>Definition</b> BansheeBoardwalk.cpp:191</div></div>
<div class="ttc" id="aclassBansheeBoardwalk_html_a0e67f45ead7a4e1d3e2da52a85f56f00"><div class="ttname"><a href="classBansheeBoardwalk.html#a0e67f45ead7a4e1d3e2da52a85f56f00">BansheeBoardwalk::ScrollingTextures</a></div><div class="ttdeci">virtual void ScrollingTextures() override</div><div class="ttdef"><b>Definition</b> BansheeBoardwalk.cpp:310</div></div>
<div class="ttc" id="aclassBansheeBoardwalk_html_a0fe16bd6733c2667e143e9cf186f4ee8"><div class="ttname"><a href="classBansheeBoardwalk.html#a0fe16bd6733c2667e143e9cf186f4ee8">BansheeBoardwalk::SomeSounds</a></div><div class="ttdeci">virtual void SomeSounds() override</div><div class="ttdef"><b>Definition</b> BansheeBoardwalk.cpp:214</div></div>
<div class="ttc" id="aclassBansheeBoardwalk_html_a270b272dab14dd91c07752edc40f3ebd"><div class="ttname"><a href="classBansheeBoardwalk.html#a270b272dab14dd91c07752edc40f3ebd">BansheeBoardwalk::Destroy</a></div><div class="ttdeci">virtual void Destroy() override</div><div class="ttdef"><b>Definition</b> BansheeBoardwalk.cpp:349</div></div>
<div class="ttc" id="aclassBansheeBoardwalk_html_a276b49e729ec437355028e0ff225f161"><div class="ttname"><a href="classBansheeBoardwalk.html#a276b49e729ec437355028e0ff225f161">BansheeBoardwalk::TickTrackObjects</a></div><div class="ttdeci">virtual void TickTrackObjects() override</div><div class="ttdef"><b>Definition</b> BansheeBoardwalk.cpp:197</div></div>
<div class="ttc" id="aclassBansheeBoardwalk_html_a40704e870386c1ee400a48b82d860426"><div class="ttname"><a href="classBansheeBoardwalk.html#a40704e870386c1ee400a48b82d860426">BansheeBoardwalk::DrawCredits</a></div><div class="ttdeci">virtual void DrawCredits() override</div><div class="ttdef"><b>Definition</b> BansheeBoardwalk.cpp:306</div></div>
<div class="ttc" id="aclassBansheeBoardwalk_html_a4fa518db25bee2d773c86cc9df2365ca"><div class="ttname"><a href="classBansheeBoardwalk.html#a4fa518db25bee2d773c86cc9df2365ca">BansheeBoardwalk::WhatDoesThisDoAI</a></div><div class="ttdeci">virtual void WhatDoesThisDoAI(Player *player, int8_t playerId) override</div><div class="ttdef"><b>Definition</b> BansheeBoardwalk.cpp:232</div></div>
<div class="ttc" id="aclassBansheeBoardwalk_html_a6d1ee34f6e04a55366766a3a23199040"><div class="ttname"><a href="classBansheeBoardwalk.html#a6d1ee34f6e04a55366766a3a23199040">BansheeBoardwalk::WhatDoesThisDo</a></div><div class="ttdeci">virtual void WhatDoesThisDo(Player *player, int8_t playerId) override</div><div class="ttdef"><b>Definition</b> BansheeBoardwalk.cpp:217</div></div>
<div class="ttc" id="aclassBansheeBoardwalk_html_a7b7be85b6134d13bef7ebfc1d901c47f"><div class="ttname"><a href="classBansheeBoardwalk.html#a7b7be85b6134d13bef7ebfc1d901c47f">BansheeBoardwalk::CreditsSpawnActors</a></div><div class="ttdeci">virtual void CreditsSpawnActors() override</div><div class="ttdef"><b>Definition</b> BansheeBoardwalk.cpp:345</div></div>
<div class="ttc" id="aclassBansheeBoardwalk_html_a7ca344702db3ba85fbb3717e8c5414e7"><div class="ttname"><a href="classBansheeBoardwalk.html#a7ca344702db3ba85fbb3717e8c5414e7">BansheeBoardwalk::Waypoints</a></div><div class="ttdeci">virtual void Waypoints(Player *, int8_t) override</div><div class="ttdef"><b>Definition</b> BansheeBoardwalk.cpp:319</div></div>
<div class="ttc" id="aclassBansheeBoardwalk_html_a818857049af99db40ad146eed5e71447"><div class="ttname"><a href="classBansheeBoardwalk.html#a818857049af99db40ad146eed5e71447">BansheeBoardwalk::DrawWater</a></div><div class="ttdeci">virtual void DrawWater(ScreenContext *screen, uint16_t pathCounter, uint16_t cameraRot, uint16_t playerDirection) override</div><div class="ttdef"><b>Definition</b> BansheeBoardwalk.cpp:331</div></div>
<div class="ttc" id="aclassBansheeBoardwalk_html_a92771d98835fee893cc55f591d16f1f9"><div class="ttname"><a href="classBansheeBoardwalk.html#a92771d98835fee893cc55f591d16f1f9">BansheeBoardwalk::InitTrackObjects</a></div><div class="ttdeci">virtual void InitTrackObjects() override</div><div class="ttdef"><b>Definition</b> BansheeBoardwalk.cpp:190</div></div>
<div class="ttc" id="aclassBansheeBoardwalk_html_aa594ab4574008334213ba801d5e7cda0"><div class="ttname"><a href="classBansheeBoardwalk.html#aa594ab4574008334213ba801d5e7cda0">BansheeBoardwalk::BansheeBoardwalk</a></div><div class="ttdeci">BansheeBoardwalk()</div><div class="ttdef"><b>Definition</b> BansheeBoardwalk.cpp:45</div></div>
<div class="ttc" id="aclassBansheeBoardwalk_html_ac3c915c5a03066d4221e2007e8315988"><div class="ttname"><a href="classBansheeBoardwalk.html#ac3c915c5a03066d4221e2007e8315988">BansheeBoardwalk::BeginPlay</a></div><div class="ttdeci">virtual void BeginPlay() override</div><div class="ttdef"><b>Definition</b> BansheeBoardwalk.cpp:155</div></div>
<div class="ttc" id="aclassBansheeBoardwalk_html_ace1c9145bdc8c788aee4d1ceec6e26b4"><div class="ttname"><a href="classBansheeBoardwalk.html#ace1c9145bdc8c788aee4d1ceec6e26b4">BansheeBoardwalk::DrawTrackObjects</a></div><div class="ttdeci">virtual void DrawTrackObjects(s32 cameraId) override</div><div class="ttdef"><b>Definition</b> BansheeBoardwalk.cpp:208</div></div>
<div class="ttc" id="aclassBansheeBoardwalk_html_ae797a951c1afb85d476f7ef7c7f526fb"><div class="ttname"><a href="classBansheeBoardwalk.html#ae797a951c1afb85d476f7ef7c7f526fb">BansheeBoardwalk::Load</a></div><div class="ttdeci">virtual void Load() override</div><div class="ttdef"><b>Definition</b> BansheeBoardwalk.cpp:120</div></div>
<div class="ttc" id="aclassBansheeBoardwalk_html_af3e8275d8fc0bb8fe0a2990fe9bbc15d"><div class="ttname"><a href="classBansheeBoardwalk.html#af3e8275d8fc0bb8fe0a2990fe9bbc15d">BansheeBoardwalk::Draw</a></div><div class="ttdeci">virtual void Draw(ScreenContext *) override</div><div class="ttdef"><b>Definition</b> BansheeBoardwalk.cpp:248</div></div>
<div class="ttc" id="aclassBansheeBoardwalk_html_ac3c915c5a03066d4221e2007e8315988"><div class="ttname"><a href="classBansheeBoardwalk.html#ac3c915c5a03066d4221e2007e8315988">BansheeBoardwalk::BeginPlay</a></div><div class="ttdeci">virtual void BeginPlay() override</div><div class="ttdef"><b>Definition</b> BansheeBoardwalk.cpp:154</div></div>
<div class="ttc" id="aclassBansheeBoardwalk_html_ace1c9145bdc8c788aee4d1ceec6e26b4"><div class="ttname"><a href="classBansheeBoardwalk.html#ace1c9145bdc8c788aee4d1ceec6e26b4">BansheeBoardwalk::DrawTrackObjects</a></div><div class="ttdeci">virtual void DrawTrackObjects(s32 cameraId) override</div><div class="ttdef"><b>Definition</b> BansheeBoardwalk.cpp:207</div></div>
<div class="ttc" id="aclassBansheeBoardwalk_html_ae797a951c1afb85d476f7ef7c7f526fb"><div class="ttname"><a href="classBansheeBoardwalk.html#ae797a951c1afb85d476f7ef7c7f526fb">BansheeBoardwalk::Load</a></div><div class="ttdeci">virtual void Load() override</div><div class="ttdef"><b>Definition</b> BansheeBoardwalk.cpp:119</div></div>
<div class="ttc" id="aclassBansheeBoardwalk_html_af3e8275d8fc0bb8fe0a2990fe9bbc15d"><div class="ttname"><a href="classBansheeBoardwalk.html#af3e8275d8fc0bb8fe0a2990fe9bbc15d">BansheeBoardwalk::Draw</a></div><div class="ttdeci">virtual void Draw(ScreenContext *) override</div><div class="ttdef"><b>Definition</b> BansheeBoardwalk.cpp:247</div></div>
<div class="ttc" id="aclassTrack_html"><div class="ttname"><a href="classTrack.html">Track</a></div></div>
<div class="ttc" id="acode__800029B0_8h_html"><div class="ttname"><a href="code__800029B0_8h.html">code_800029B0.h</a></div></div>
<div class="ttc" id="acourse__offsets_8h_html"><div class="ttname"><a href="course__offsets_8h.html">course_offsets.h</a></div></div>
+6 -6
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@@ -144,13 +144,13 @@ $(function(){initNavTree('BigDonut_8h_source.html',''); initResizable(true); });
<div class="ttc" id="abig__donut__displaylists_8h_html"><div class="ttname"><a href="big__donut__displaylists_8h.html">big_donut_displaylists.h</a></div></div>
<div class="ttc" id="abig__donut__vertices_8h_html"><div class="ttname"><a href="big__donut__vertices_8h.html">big_donut_vertices.h</a></div></div>
<div class="ttc" id="acamera_8h_html"><div class="ttname"><a href="camera_8h.html">camera.h</a></div></div>
<div class="ttc" id="aclassBigDonut_html_a13feb05a7656981a30ffa8e7453b282f"><div class="ttname"><a href="classBigDonut.html#a13feb05a7656981a30ffa8e7453b282f">BigDonut::Waypoints</a></div><div class="ttdeci">virtual void Waypoints(Player *player, int8_t playerId) override</div><div class="ttdef"><b>Definition</b> BigDonut.cpp:168</div></div>
<div class="ttc" id="aclassBigDonut_html_a3da687a45a89b0cca62d2acb7a470355"><div class="ttname"><a href="classBigDonut.html#a3da687a45a89b0cca62d2acb7a470355">BigDonut::Draw</a></div><div class="ttdeci">virtual void Draw(ScreenContext *) override</div><div class="ttdef"><b>Definition</b> BigDonut.cpp:142</div></div>
<div class="ttc" id="aclassBigDonut_html_a5ba5b86385942cb20261fdfa000742bd"><div class="ttname"><a href="classBigDonut.html#a5ba5b86385942cb20261fdfa000742bd">BigDonut::Load</a></div><div class="ttdeci">virtual void Load() override</div><div class="ttdef"><b>Definition</b> BigDonut.cpp:105</div></div>
<div class="ttc" id="aclassBigDonut_html_a13feb05a7656981a30ffa8e7453b282f"><div class="ttname"><a href="classBigDonut.html#a13feb05a7656981a30ffa8e7453b282f">BigDonut::Waypoints</a></div><div class="ttdeci">virtual void Waypoints(Player *player, int8_t playerId) override</div><div class="ttdef"><b>Definition</b> BigDonut.cpp:169</div></div>
<div class="ttc" id="aclassBigDonut_html_a3da687a45a89b0cca62d2acb7a470355"><div class="ttname"><a href="classBigDonut.html#a3da687a45a89b0cca62d2acb7a470355">BigDonut::Draw</a></div><div class="ttdeci">virtual void Draw(ScreenContext *) override</div><div class="ttdef"><b>Definition</b> BigDonut.cpp:143</div></div>
<div class="ttc" id="aclassBigDonut_html_a5ba5b86385942cb20261fdfa000742bd"><div class="ttname"><a href="classBigDonut.html#a5ba5b86385942cb20261fdfa000742bd">BigDonut::Load</a></div><div class="ttdeci">virtual void Load() override</div><div class="ttdef"><b>Definition</b> BigDonut.cpp:106</div></div>
<div class="ttc" id="aclassBigDonut_html_a636400457cd3ebc620faf605b23a6d3b"><div class="ttname"><a href="classBigDonut.html#a636400457cd3ebc620faf605b23a6d3b">BigDonut::BigDonut</a></div><div class="ttdeci">BigDonut()</div><div class="ttdef"><b>Definition</b> BigDonut.cpp:35</div></div>
<div class="ttc" id="aclassBigDonut_html_a6a10bd48f4244ae336861dbdaa7afb92"><div class="ttname"><a href="classBigDonut.html#a6a10bd48f4244ae336861dbdaa7afb92">BigDonut::DrawCredits</a></div><div class="ttdeci">virtual void DrawCredits() override</div><div class="ttdef"><b>Definition</b> BigDonut.cpp:165</div></div>
<div class="ttc" id="aclassBigDonut_html_a7b9b3b732c7ea57ae78ecdf29c2c05de"><div class="ttname"><a href="classBigDonut.html#a7b9b3b732c7ea57ae78ecdf29c2c05de">BigDonut::Destroy</a></div><div class="ttdeci">virtual void Destroy() override</div><div class="ttdef"><b>Definition</b> BigDonut.cpp:172</div></div>
<div class="ttc" id="aclassBigDonut_html_af07674b3f0de39da096eb1b107f9df0d"><div class="ttname"><a href="classBigDonut.html#af07674b3f0de39da096eb1b107f9df0d">BigDonut::BeginPlay</a></div><div class="ttdeci">virtual void BeginPlay() override</div><div class="ttdef"><b>Definition</b> BigDonut.cpp:128</div></div>
<div class="ttc" id="aclassBigDonut_html_a6a10bd48f4244ae336861dbdaa7afb92"><div class="ttname"><a href="classBigDonut.html#a6a10bd48f4244ae336861dbdaa7afb92">BigDonut::DrawCredits</a></div><div class="ttdeci">virtual void DrawCredits() override</div><div class="ttdef"><b>Definition</b> BigDonut.cpp:166</div></div>
<div class="ttc" id="aclassBigDonut_html_a7b9b3b732c7ea57ae78ecdf29c2c05de"><div class="ttname"><a href="classBigDonut.html#a7b9b3b732c7ea57ae78ecdf29c2c05de">BigDonut::Destroy</a></div><div class="ttdeci">virtual void Destroy() override</div><div class="ttdef"><b>Definition</b> BigDonut.cpp:173</div></div>
<div class="ttc" id="aclassBigDonut_html_af07674b3f0de39da096eb1b107f9df0d"><div class="ttname"><a href="classBigDonut.html#af07674b3f0de39da096eb1b107f9df0d">BigDonut::BeginPlay</a></div><div class="ttdeci">virtual void BeginPlay() override</div><div class="ttdef"><b>Definition</b> BigDonut.cpp:129</div></div>
<div class="ttc" id="aclassTrack_html"><div class="ttname"><a href="classTrack.html">Track</a></div></div>
<div class="ttc" id="acode__800029B0_8h_html"><div class="ttname"><a href="code__800029B0_8h.html">code_800029B0.h</a></div></div>
<div class="ttc" id="acourse__offsets_8h_html"><div class="ttname"><a href="course__offsets_8h.html">course_offsets.h</a></div></div>
+4 -4
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@@ -145,11 +145,11 @@ $(function(){initNavTree('BlockFort_8h_source.html',''); initResizable(true); })
<div class="ttc" id="ablock__fort__displaylists_8h_html"><div class="ttname"><a href="block__fort__displaylists_8h.html">block_fort_displaylists.h</a></div></div>
<div class="ttc" id="ablock__fort__vertices_8h_html"><div class="ttname"><a href="block__fort__vertices_8h.html">block_fort_vertices.h</a></div></div>
<div class="ttc" id="acamera_8h_html"><div class="ttname"><a href="camera_8h.html">camera.h</a></div></div>
<div class="ttc" id="aclassBlockFort_html_a1436fa31e354aca5bd6229771f4fd438"><div class="ttname"><a href="classBlockFort.html#a1436fa31e354aca5bd6229771f4fd438">BlockFort::Waypoints</a></div><div class="ttdeci">virtual void Waypoints(Player *, int8_t) override</div><div class="ttdef"><b>Definition</b> BlockFort.cpp:142</div></div>
<div class="ttc" id="aclassBlockFort_html_a1436fa31e354aca5bd6229771f4fd438"><div class="ttname"><a href="classBlockFort.html#a1436fa31e354aca5bd6229771f4fd438">BlockFort::Waypoints</a></div><div class="ttdeci">virtual void Waypoints(Player *, int8_t) override</div><div class="ttdef"><b>Definition</b> BlockFort.cpp:143</div></div>
<div class="ttc" id="aclassBlockFort_html_a25a45c9e178213af60f012edb665c25f"><div class="ttname"><a href="classBlockFort.html#a25a45c9e178213af60f012edb665c25f">BlockFort::BlockFort</a></div><div class="ttdeci">BlockFort()</div><div class="ttdef"><b>Definition</b> BlockFort.cpp:37</div></div>
<div class="ttc" id="aclassBlockFort_html_aa950159c68ce91b2543b203cb117e894"><div class="ttname"><a href="classBlockFort.html#aa950159c68ce91b2543b203cb117e894">BlockFort::BeginPlay</a></div><div class="ttdeci">virtual void BeginPlay() override</div><div class="ttdef"><b>Definition</b> BlockFort.cpp:119</div></div>
<div class="ttc" id="aclassBlockFort_html_ad0fc5b31737ecde8b492805759603707"><div class="ttname"><a href="classBlockFort.html#ad0fc5b31737ecde8b492805759603707">BlockFort::Draw</a></div><div class="ttdeci">virtual void Draw(ScreenContext *) override</div><div class="ttdef"><b>Definition</b> BlockFort.cpp:133</div></div>
<div class="ttc" id="aclassBlockFort_html_af1bd37988e064423d9489422dddbe00b"><div class="ttname"><a href="classBlockFort.html#af1bd37988e064423d9489422dddbe00b">BlockFort::Load</a></div><div class="ttdeci">virtual void Load() override</div><div class="ttdef"><b>Definition</b> BlockFort.cpp:108</div></div>
<div class="ttc" id="aclassBlockFort_html_aa950159c68ce91b2543b203cb117e894"><div class="ttname"><a href="classBlockFort.html#aa950159c68ce91b2543b203cb117e894">BlockFort::BeginPlay</a></div><div class="ttdeci">virtual void BeginPlay() override</div><div class="ttdef"><b>Definition</b> BlockFort.cpp:120</div></div>
<div class="ttc" id="aclassBlockFort_html_ad0fc5b31737ecde8b492805759603707"><div class="ttname"><a href="classBlockFort.html#ad0fc5b31737ecde8b492805759603707">BlockFort::Draw</a></div><div class="ttdeci">virtual void Draw(ScreenContext *) override</div><div class="ttdef"><b>Definition</b> BlockFort.cpp:134</div></div>
<div class="ttc" id="aclassBlockFort_html_af1bd37988e064423d9489422dddbe00b"><div class="ttname"><a href="classBlockFort.html#af1bd37988e064423d9489422dddbe00b">BlockFort::Load</a></div><div class="ttdeci">virtual void Load() override</div><div class="ttdef"><b>Definition</b> BlockFort.cpp:109</div></div>
<div class="ttc" id="aclassTrack_html"><div class="ttname"><a href="classTrack.html">Track</a></div></div>
<div class="ttc" id="acode__800029B0_8h_html"><div class="ttname"><a href="code__800029B0_8h.html">code_800029B0.h</a></div></div>
<div class="ttc" id="acourse__offsets_8h_html"><div class="ttname"><a href="course__offsets_8h.html">course_offsets.h</a></div></div>
+15 -15
View File
@@ -158,23 +158,23 @@ $(function(){initNavTree('BowsersCastle_8h_source.html',''); initResizable(true)
<div class="ttc" id="abowsers__castle__displaylists_8h_html"><div class="ttname"><a href="bowsers__castle__displaylists_8h.html">bowsers_castle_displaylists.h</a></div></div>
<div class="ttc" id="abowsers__castle__vertices_8h_html"><div class="ttname"><a href="bowsers__castle__vertices_8h.html">bowsers_castle_vertices.h</a></div></div>
<div class="ttc" id="acamera_8h_html"><div class="ttname"><a href="camera_8h.html">camera.h</a></div></div>
<div class="ttc" id="aclassBowsersCastle_html_a02e42bfc87c2d9e55c9a2533da960aa2"><div class="ttname"><a href="classBowsersCastle.html#a02e42bfc87c2d9e55c9a2533da960aa2">BowsersCastle::InitTrackObjects</a></div><div class="ttdeci">virtual void InitTrackObjects() override</div><div class="ttdef"><b>Definition</b> BowsersCastle.cpp:190</div></div>
<div class="ttc" id="aclassBowsersCastle_html_a04352abc8fa45d789f02fe22c6acea68"><div class="ttname"><a href="classBowsersCastle.html#a04352abc8fa45d789f02fe22c6acea68">BowsersCastle::CreditsSpawnActors</a></div><div class="ttdeci">virtual void CreditsSpawnActors() override</div><div class="ttdef"><b>Definition</b> BowsersCastle.cpp:330</div></div>
<div class="ttc" id="aclassBowsersCastle_html_a0441776ccd815ec72871adadefc2cccb"><div class="ttname"><a href="classBowsersCastle.html#a0441776ccd815ec72871adadefc2cccb">BowsersCastle::DrawTrackObjects</a></div><div class="ttdeci">virtual void DrawTrackObjects(s32 cameraId) override</div><div class="ttdef"><b>Definition</b> BowsersCastle.cpp:221</div></div>
<div class="ttc" id="aclassBowsersCastle_html_a02e42bfc87c2d9e55c9a2533da960aa2"><div class="ttname"><a href="classBowsersCastle.html#a02e42bfc87c2d9e55c9a2533da960aa2">BowsersCastle::InitTrackObjects</a></div><div class="ttdeci">virtual void InitTrackObjects() override</div><div class="ttdef"><b>Definition</b> BowsersCastle.cpp:189</div></div>
<div class="ttc" id="aclassBowsersCastle_html_a04352abc8fa45d789f02fe22c6acea68"><div class="ttname"><a href="classBowsersCastle.html#a04352abc8fa45d789f02fe22c6acea68">BowsersCastle::CreditsSpawnActors</a></div><div class="ttdeci">virtual void CreditsSpawnActors() override</div><div class="ttdef"><b>Definition</b> BowsersCastle.cpp:329</div></div>
<div class="ttc" id="aclassBowsersCastle_html_a0441776ccd815ec72871adadefc2cccb"><div class="ttname"><a href="classBowsersCastle.html#a0441776ccd815ec72871adadefc2cccb">BowsersCastle::DrawTrackObjects</a></div><div class="ttdeci">virtual void DrawTrackObjects(s32 cameraId) override</div><div class="ttdef"><b>Definition</b> BowsersCastle.cpp:220</div></div>
<div class="ttc" id="aclassBowsersCastle_html_a2f3a973ddaa8729223ad41d81ae9ee43"><div class="ttname"><a href="classBowsersCastle.html#a2f3a973ddaa8729223ad41d81ae9ee43">BowsersCastle::BowsersCastle</a></div><div class="ttdeci">BowsersCastle()</div><div class="ttdef"><b>Definition</b> BowsersCastle.cpp:40</div></div>
<div class="ttc" id="aclassBowsersCastle_html_a3f146aca3a65db017a2ea7bc9609b9d4"><div class="ttname"><a href="classBowsersCastle.html#a3f146aca3a65db017a2ea7bc9609b9d4">BowsersCastle::SpawnStockThwomp</a></div><div class="ttdeci">void SpawnStockThwomp()</div></div>
<div class="ttc" id="aclassBowsersCastle_html_a4bae64f1140c0d6f7ad385b406456bce"><div class="ttname"><a href="classBowsersCastle.html#a4bae64f1140c0d6f7ad385b406456bce">BowsersCastle::Load</a></div><div class="ttdeci">virtual void Load() override</div><div class="ttdef"><b>Definition</b> BowsersCastle.cpp:116</div></div>
<div class="ttc" id="aclassBowsersCastle_html_a64b96045b886d276dd659657c8787be2"><div class="ttname"><a href="classBowsersCastle.html#a64b96045b886d276dd659657c8787be2">BowsersCastle::WhatDoesThisDo</a></div><div class="ttdeci">virtual void WhatDoesThisDo(Player *player, int8_t playerId) override</div><div class="ttdef"><b>Definition</b> BowsersCastle.cpp:229</div></div>
<div class="ttc" id="aclassBowsersCastle_html_a88cdb7b052162e21a9b957c609c2eb72"><div class="ttname"><a href="classBowsersCastle.html#a88cdb7b052162e21a9b957c609c2eb72">BowsersCastle::DrawCredits</a></div><div class="ttdeci">virtual void DrawCredits() override</div><div class="ttdef"><b>Definition</b> BowsersCastle.cpp:286</div></div>
<div class="ttc" id="aclassBowsersCastle_html_aa20a3b06a6eebc5746c44f557dadc979"><div class="ttname"><a href="classBowsersCastle.html#aa20a3b06a6eebc5746c44f557dadc979">BowsersCastle::Destroy</a></div><div class="ttdeci">virtual void Destroy() override</div><div class="ttdef"><b>Definition</b> BowsersCastle.cpp:334</div></div>
<div class="ttc" id="aclassBowsersCastle_html_aa65885fb4f437efc57179e089cd9686a"><div class="ttname"><a href="classBowsersCastle.html#aa65885fb4f437efc57179e089cd9686a">BowsersCastle::Waypoints</a></div><div class="ttdeci">virtual void Waypoints(Player *, int8_t) override</div><div class="ttdef"><b>Definition</b> BowsersCastle.cpp:294</div></div>
<div class="ttc" id="aclassBowsersCastle_html_ac52e5556618a2593bd18b22ac0dea6e0"><div class="ttname"><a href="classBowsersCastle.html#ac52e5556618a2593bd18b22ac0dea6e0">BowsersCastle::SomeCollisionThing</a></div><div class="ttdeci">virtual void SomeCollisionThing(Player *player, Vec3f arg1, Vec3f arg2, Vec3f arg3, f32 *arg4, f32 *arg5, f32 *arg6, f32 *arg7) override</div><div class="ttdef"><b>Definition</b> BowsersCastle.cpp:290</div></div>
<div class="ttc" id="aclassBowsersCastle_html_ac69e2f19bec161754a90b77bb3cb49dd"><div class="ttname"><a href="classBowsersCastle.html#ac69e2f19bec161754a90b77bb3cb49dd">BowsersCastle::BeginPlay</a></div><div class="ttdeci">virtual void BeginPlay() override</div><div class="ttdef"><b>Definition</b> BowsersCastle.cpp:134</div></div>
<div class="ttc" id="aclassBowsersCastle_html_acaa1073a7d200b06ac93244cf795cfe4"><div class="ttname"><a href="classBowsersCastle.html#acaa1073a7d200b06ac93244cf795cfe4">BowsersCastle::WhatDoesThisDoAI</a></div><div class="ttdeci">virtual void WhatDoesThisDoAI(Player *player, int8_t playerId) override</div><div class="ttdef"><b>Definition</b> BowsersCastle.cpp:244</div></div>
<div class="ttc" id="aclassBowsersCastle_html_ad41e25f66713393c3a578d78919de017"><div class="ttname"><a href="classBowsersCastle.html#ad41e25f66713393c3a578d78919de017">BowsersCastle::TickTrackObjects</a></div><div class="ttdeci">virtual void TickTrackObjects() override</div><div class="ttdef"><b>Definition</b> BowsersCastle.cpp:217</div></div>
<div class="ttc" id="aclassBowsersCastle_html_aeb1899cd8dc25c341673d6aae15bc685"><div class="ttname"><a href="classBowsersCastle.html#aeb1899cd8dc25c341673d6aae15bc685">BowsersCastle::DrawWater</a></div><div class="ttdeci">virtual void DrawWater(ScreenContext *screen, uint16_t pathCounter, uint16_t cameraRot, uint16_t playerDirection)</div><div class="ttdef"><b>Definition</b> BowsersCastle.cpp:308</div></div>
<div class="ttc" id="aclassBowsersCastle_html_af31e1aa4941d02ce8638df7c1a8320a0"><div class="ttname"><a href="classBowsersCastle.html#af31e1aa4941d02ce8638df7c1a8320a0">BowsersCastle::Draw</a></div><div class="ttdeci">virtual void Draw(ScreenContext *) override</div><div class="ttdef"><b>Definition</b> BowsersCastle.cpp:259</div></div>
<div class="ttc" id="aclassBowsersCastle_html_af4af3372707ecff2076b28e964ffd32a"><div class="ttname"><a href="classBowsersCastle.html#af4af3372707ecff2076b28e964ffd32a">BowsersCastle::SomeSounds</a></div><div class="ttdeci">virtual void SomeSounds() override</div><div class="ttdef"><b>Definition</b> BowsersCastle.cpp:226</div></div>
<div class="ttc" id="aclassBowsersCastle_html_a4bae64f1140c0d6f7ad385b406456bce"><div class="ttname"><a href="classBowsersCastle.html#a4bae64f1140c0d6f7ad385b406456bce">BowsersCastle::Load</a></div><div class="ttdeci">virtual void Load() override</div><div class="ttdef"><b>Definition</b> BowsersCastle.cpp:115</div></div>
<div class="ttc" id="aclassBowsersCastle_html_a64b96045b886d276dd659657c8787be2"><div class="ttname"><a href="classBowsersCastle.html#a64b96045b886d276dd659657c8787be2">BowsersCastle::WhatDoesThisDo</a></div><div class="ttdeci">virtual void WhatDoesThisDo(Player *player, int8_t playerId) override</div><div class="ttdef"><b>Definition</b> BowsersCastle.cpp:228</div></div>
<div class="ttc" id="aclassBowsersCastle_html_a88cdb7b052162e21a9b957c609c2eb72"><div class="ttname"><a href="classBowsersCastle.html#a88cdb7b052162e21a9b957c609c2eb72">BowsersCastle::DrawCredits</a></div><div class="ttdeci">virtual void DrawCredits() override</div><div class="ttdef"><b>Definition</b> BowsersCastle.cpp:285</div></div>
<div class="ttc" id="aclassBowsersCastle_html_aa20a3b06a6eebc5746c44f557dadc979"><div class="ttname"><a href="classBowsersCastle.html#aa20a3b06a6eebc5746c44f557dadc979">BowsersCastle::Destroy</a></div><div class="ttdeci">virtual void Destroy() override</div><div class="ttdef"><b>Definition</b> BowsersCastle.cpp:333</div></div>
<div class="ttc" id="aclassBowsersCastle_html_aa65885fb4f437efc57179e089cd9686a"><div class="ttname"><a href="classBowsersCastle.html#aa65885fb4f437efc57179e089cd9686a">BowsersCastle::Waypoints</a></div><div class="ttdeci">virtual void Waypoints(Player *, int8_t) override</div><div class="ttdef"><b>Definition</b> BowsersCastle.cpp:293</div></div>
<div class="ttc" id="aclassBowsersCastle_html_ac52e5556618a2593bd18b22ac0dea6e0"><div class="ttname"><a href="classBowsersCastle.html#ac52e5556618a2593bd18b22ac0dea6e0">BowsersCastle::SomeCollisionThing</a></div><div class="ttdeci">virtual void SomeCollisionThing(Player *player, Vec3f arg1, Vec3f arg2, Vec3f arg3, f32 *arg4, f32 *arg5, f32 *arg6, f32 *arg7) override</div><div class="ttdef"><b>Definition</b> BowsersCastle.cpp:289</div></div>
<div class="ttc" id="aclassBowsersCastle_html_ac69e2f19bec161754a90b77bb3cb49dd"><div class="ttname"><a href="classBowsersCastle.html#ac69e2f19bec161754a90b77bb3cb49dd">BowsersCastle::BeginPlay</a></div><div class="ttdeci">virtual void BeginPlay() override</div><div class="ttdef"><b>Definition</b> BowsersCastle.cpp:133</div></div>
<div class="ttc" id="aclassBowsersCastle_html_acaa1073a7d200b06ac93244cf795cfe4"><div class="ttname"><a href="classBowsersCastle.html#acaa1073a7d200b06ac93244cf795cfe4">BowsersCastle::WhatDoesThisDoAI</a></div><div class="ttdeci">virtual void WhatDoesThisDoAI(Player *player, int8_t playerId) override</div><div class="ttdef"><b>Definition</b> BowsersCastle.cpp:243</div></div>
<div class="ttc" id="aclassBowsersCastle_html_ad41e25f66713393c3a578d78919de017"><div class="ttname"><a href="classBowsersCastle.html#ad41e25f66713393c3a578d78919de017">BowsersCastle::TickTrackObjects</a></div><div class="ttdeci">virtual void TickTrackObjects() override</div><div class="ttdef"><b>Definition</b> BowsersCastle.cpp:216</div></div>
<div class="ttc" id="aclassBowsersCastle_html_aeb1899cd8dc25c341673d6aae15bc685"><div class="ttname"><a href="classBowsersCastle.html#aeb1899cd8dc25c341673d6aae15bc685">BowsersCastle::DrawWater</a></div><div class="ttdeci">virtual void DrawWater(ScreenContext *screen, uint16_t pathCounter, uint16_t cameraRot, uint16_t playerDirection)</div><div class="ttdef"><b>Definition</b> BowsersCastle.cpp:307</div></div>
<div class="ttc" id="aclassBowsersCastle_html_af31e1aa4941d02ce8638df7c1a8320a0"><div class="ttname"><a href="classBowsersCastle.html#af31e1aa4941d02ce8638df7c1a8320a0">BowsersCastle::Draw</a></div><div class="ttdeci">virtual void Draw(ScreenContext *) override</div><div class="ttdef"><b>Definition</b> BowsersCastle.cpp:258</div></div>
<div class="ttc" id="aclassBowsersCastle_html_af4af3372707ecff2076b28e964ffd32a"><div class="ttname"><a href="classBowsersCastle.html#af4af3372707ecff2076b28e964ffd32a">BowsersCastle::SomeSounds</a></div><div class="ttdeci">virtual void SomeSounds() override</div><div class="ttdef"><b>Definition</b> BowsersCastle.cpp:225</div></div>
<div class="ttc" id="aclassTrack_html"><div class="ttname"><a href="classTrack.html">Track</a></div></div>
<div class="ttc" id="acode__800029B0_8h_html"><div class="ttname"><a href="code__800029B0_8h.html">code_800029B0.h</a></div></div>
<div class="ttc" id="acommon__structs_8h_html_a5290523279339ea495248ab3a36cb46e"><div class="ttname"><a href="common__structs_8h.html#a5290523279339ea495248ab3a36cb46e">Vec3f</a></div><div class="ttdeci">f32 Vec3f[3]</div><div class="ttdef"><b>Definition</b> common_structs.h:10</div></div>
+17 -17
View File
@@ -157,24 +157,24 @@ $(function(){initNavTree('DKJungle_8h_source.html',''); initResizable(true); });
<div class="ttc" id="aDKJungle_8h_html_accb30a456b1044d9aba59c7275611f51"><div class="ttname"><a href="DKJungle_8h.html#accb30a456b1044d9aba59c7275611f51">dks_jungle_parkway_textures</a></div><div class="ttdeci">const course_texture dks_jungle_parkway_textures[]</div></div>
<div class="ttc" id="aTrack_8h_html"><div class="ttname"><a href="Track_8h.html">Track.h</a></div></div>
<div class="ttc" id="acamera_8h_html"><div class="ttname"><a href="camera_8h.html">camera.h</a></div></div>
<div class="ttc" id="aclassDKJungle_html_a0a69be60de65739eead71e7692a1eefa"><div class="ttname"><a href="classDKJungle.html#a0a69be60de65739eead71e7692a1eefa">DKJungle::InitTrackObjects</a></div><div class="ttdeci">virtual void InitTrackObjects() override</div><div class="ttdef"><b>Definition</b> DKJungle.cpp:192</div></div>
<div class="ttc" id="aclassDKJungle_html_a117ed74e4383714cdefacc69ce45fede"><div class="ttname"><a href="classDKJungle.html#a117ed74e4383714cdefacc69ce45fede">DKJungle::Draw</a></div><div class="ttdeci">virtual void Draw(ScreenContext *) override</div><div class="ttdef"><b>Definition</b> DKJungle.cpp:260</div></div>
<div class="ttc" id="aclassDKJungle_html_a12318bf5157cc46ff34eb0540c94a961"><div class="ttname"><a href="classDKJungle.html#a12318bf5157cc46ff34eb0540c94a961">DKJungle::DrawCredits</a></div><div class="ttdeci">virtual void DrawCredits() override</div><div class="ttdef"><b>Definition</b> DKJungle.cpp:283</div></div>
<div class="ttc" id="aclassDKJungle_html_a1d9567adcef29dc87248530b3b3b9699"><div class="ttname"><a href="classDKJungle.html#a1d9567adcef29dc87248530b3b3b9699">DKJungle::CreditsSpawnActors</a></div><div class="ttdeci">virtual void CreditsSpawnActors() override</div><div class="ttdef"><b>Definition</b> DKJungle.cpp:478</div></div>
<div class="ttc" id="aclassDKJungle_html_a3f65067b1f7f18150238130e994252eb"><div class="ttname"><a href="classDKJungle.html#a3f65067b1f7f18150238130e994252eb">DKJungle::DrawWater</a></div><div class="ttdeci">virtual void DrawWater(ScreenContext *screen, uint16_t pathCounter, uint16_t cameraRot, uint16_t playerDirection) override</div><div class="ttdef"><b>Definition</b> DKJungle.cpp:327</div></div>
<div class="ttc" id="aclassDKJungle_html_a4f401ace275b497b5880593cf7d6b1c2"><div class="ttname"><a href="classDKJungle.html#a4f401ace275b497b5880593cf7d6b1c2">DKJungle::Waypoints</a></div><div class="ttdeci">virtual void Waypoints(Player *player, int8_t playerId) override</div><div class="ttdef"><b>Definition</b> DKJungle.cpp:291</div></div>
<div class="ttc" id="aclassDKJungle_html_a7383c36b51a7adcdd1b09d7c46c94043"><div class="ttname"><a href="classDKJungle.html#a7383c36b51a7adcdd1b09d7c46c94043">DKJungle::Destroy</a></div><div class="ttdeci">virtual void Destroy() override</div><div class="ttdef"><b>Definition</b> DKJungle.cpp:483</div></div>
<div class="ttc" id="aclassDKJungle_html_a967ee0922db46ff0b7c571e9c88f5999"><div class="ttname"><a href="classDKJungle.html#a967ee0922db46ff0b7c571e9c88f5999">DKJungle::GetWaterLevel</a></div><div class="ttdeci">virtual f32 GetWaterLevel(FVector pos, Collision *collision) override</div><div class="ttdef"><b>Definition</b> DKJungle.cpp:136</div></div>
<div class="ttc" id="aclassDKJungle_html_a0a69be60de65739eead71e7692a1eefa"><div class="ttname"><a href="classDKJungle.html#a0a69be60de65739eead71e7692a1eefa">DKJungle::InitTrackObjects</a></div><div class="ttdeci">virtual void InitTrackObjects() override</div><div class="ttdef"><b>Definition</b> DKJungle.cpp:193</div></div>
<div class="ttc" id="aclassDKJungle_html_a117ed74e4383714cdefacc69ce45fede"><div class="ttname"><a href="classDKJungle.html#a117ed74e4383714cdefacc69ce45fede">DKJungle::Draw</a></div><div class="ttdeci">virtual void Draw(ScreenContext *) override</div><div class="ttdef"><b>Definition</b> DKJungle.cpp:261</div></div>
<div class="ttc" id="aclassDKJungle_html_a12318bf5157cc46ff34eb0540c94a961"><div class="ttname"><a href="classDKJungle.html#a12318bf5157cc46ff34eb0540c94a961">DKJungle::DrawCredits</a></div><div class="ttdeci">virtual void DrawCredits() override</div><div class="ttdef"><b>Definition</b> DKJungle.cpp:284</div></div>
<div class="ttc" id="aclassDKJungle_html_a1d9567adcef29dc87248530b3b3b9699"><div class="ttname"><a href="classDKJungle.html#a1d9567adcef29dc87248530b3b3b9699">DKJungle::CreditsSpawnActors</a></div><div class="ttdeci">virtual void CreditsSpawnActors() override</div><div class="ttdef"><b>Definition</b> DKJungle.cpp:479</div></div>
<div class="ttc" id="aclassDKJungle_html_a3f65067b1f7f18150238130e994252eb"><div class="ttname"><a href="classDKJungle.html#a3f65067b1f7f18150238130e994252eb">DKJungle::DrawWater</a></div><div class="ttdeci">virtual void DrawWater(ScreenContext *screen, uint16_t pathCounter, uint16_t cameraRot, uint16_t playerDirection) override</div><div class="ttdef"><b>Definition</b> DKJungle.cpp:328</div></div>
<div class="ttc" id="aclassDKJungle_html_a4f401ace275b497b5880593cf7d6b1c2"><div class="ttname"><a href="classDKJungle.html#a4f401ace275b497b5880593cf7d6b1c2">DKJungle::Waypoints</a></div><div class="ttdeci">virtual void Waypoints(Player *player, int8_t playerId) override</div><div class="ttdef"><b>Definition</b> DKJungle.cpp:292</div></div>
<div class="ttc" id="aclassDKJungle_html_a7383c36b51a7adcdd1b09d7c46c94043"><div class="ttname"><a href="classDKJungle.html#a7383c36b51a7adcdd1b09d7c46c94043">DKJungle::Destroy</a></div><div class="ttdeci">virtual void Destroy() override</div><div class="ttdef"><b>Definition</b> DKJungle.cpp:484</div></div>
<div class="ttc" id="aclassDKJungle_html_a967ee0922db46ff0b7c571e9c88f5999"><div class="ttname"><a href="classDKJungle.html#a967ee0922db46ff0b7c571e9c88f5999">DKJungle::GetWaterLevel</a></div><div class="ttdeci">virtual f32 GetWaterLevel(FVector pos, Collision *collision) override</div><div class="ttdef"><b>Definition</b> DKJungle.cpp:137</div></div>
<div class="ttc" id="aclassDKJungle_html_ab7e989becbf0cb1f872b845a4534994d"><div class="ttname"><a href="classDKJungle.html#ab7e989becbf0cb1f872b845a4534994d">DKJungle::DKJungle</a></div><div class="ttdeci">DKJungle()</div><div class="ttdef"><b>Definition</b> DKJungle.cpp:43</div></div>
<div class="ttc" id="aclassDKJungle_html_abd289b79657e6cb7501eb406e988d67b"><div class="ttname"><a href="classDKJungle.html#abd289b79657e6cb7501eb406e988d67b">DKJungle::DrawTrackObjects</a></div><div class="ttdeci">virtual void DrawTrackObjects(s32 cameraId) override</div><div class="ttdef"><b>Definition</b> DKJungle.cpp:204</div></div>
<div class="ttc" id="aclassDKJungle_html_abe804d70a4ca7d014824bc248e7f3133"><div class="ttname"><a href="classDKJungle.html#abe804d70a4ca7d014824bc248e7f3133">DKJungle::TickTrackObjects</a></div><div class="ttdeci">virtual void TickTrackObjects() override</div><div class="ttdef"><b>Definition</b> DKJungle.cpp:200</div></div>
<div class="ttc" id="aclassDKJungle_html_abf034d50279044865d4af7bb329b75df"><div class="ttname"><a href="classDKJungle.html#abf034d50279044865d4af7bb329b75df">DKJungle::WhatDoesThisDoAI</a></div><div class="ttdeci">virtual void WhatDoesThisDoAI(Player *player, int8_t playerId) override</div><div class="ttdef"><b>Definition</b> DKJungle.cpp:245</div></div>
<div class="ttc" id="aclassDKJungle_html_ad8596d831e76290489a1843f3ad89947"><div class="ttname"><a href="classDKJungle.html#ad8596d831e76290489a1843f3ad89947">DKJungle::SomeCollisionThing</a></div><div class="ttdeci">virtual void SomeCollisionThing(Player *player, Vec3f arg1, Vec3f arg2, Vec3f arg3, f32 *arg4, f32 *arg5, f32 *arg6, f32 *arg7) override</div><div class="ttdef"><b>Definition</b> DKJungle.cpp:287</div></div>
<div class="ttc" id="aclassDKJungle_html_ae4782226ac5f1f6382812888c6497972"><div class="ttname"><a href="classDKJungle.html#ae4782226ac5f1f6382812888c6497972">DKJungle::SomeSounds</a></div><div class="ttdeci">virtual void SomeSounds() override</div><div class="ttdef"><b>Definition</b> DKJungle.cpp:210</div></div>
<div class="ttc" id="aclassDKJungle_html_ae6f4feea68935b39c57f17a86a21a932"><div class="ttname"><a href="classDKJungle.html#ae6f4feea68935b39c57f17a86a21a932">DKJungle::Load</a></div><div class="ttdeci">virtual void Load() override</div><div class="ttdef"><b>Definition</b> DKJungle.cpp:116</div></div>
<div class="ttc" id="aclassDKJungle_html_aeec7bbd5ce9c073a8f5b191a29fd7fb6"><div class="ttname"><a href="classDKJungle.html#aeec7bbd5ce9c073a8f5b191a29fd7fb6">DKJungle::ScrollingTextures</a></div><div class="ttdeci">virtual void ScrollingTextures() override</div><div class="ttdef"><b>Definition</b> DKJungle.cpp:303</div></div>
<div class="ttc" id="aclassDKJungle_html_af1f20969288526ce721aa9a72e535422"><div class="ttname"><a href="classDKJungle.html#af1f20969288526ce721aa9a72e535422">DKJungle::BeginPlay</a></div><div class="ttdeci">virtual void BeginPlay() override</div><div class="ttdef"><b>Definition</b> DKJungle.cpp:167</div></div>
<div class="ttc" id="aclassDKJungle_html_af9fd634e4c942da1d8d2ae05f5493741"><div class="ttname"><a href="classDKJungle.html#af9fd634e4c942da1d8d2ae05f5493741">DKJungle::WhatDoesThisDo</a></div><div class="ttdeci">virtual void WhatDoesThisDo(Player *player, int8_t playerId) override</div><div class="ttdef"><b>Definition</b> DKJungle.cpp:215</div></div>
<div class="ttc" id="aclassDKJungle_html_abd289b79657e6cb7501eb406e988d67b"><div class="ttname"><a href="classDKJungle.html#abd289b79657e6cb7501eb406e988d67b">DKJungle::DrawTrackObjects</a></div><div class="ttdeci">virtual void DrawTrackObjects(s32 cameraId) override</div><div class="ttdef"><b>Definition</b> DKJungle.cpp:205</div></div>
<div class="ttc" id="aclassDKJungle_html_abe804d70a4ca7d014824bc248e7f3133"><div class="ttname"><a href="classDKJungle.html#abe804d70a4ca7d014824bc248e7f3133">DKJungle::TickTrackObjects</a></div><div class="ttdeci">virtual void TickTrackObjects() override</div><div class="ttdef"><b>Definition</b> DKJungle.cpp:201</div></div>
<div class="ttc" id="aclassDKJungle_html_abf034d50279044865d4af7bb329b75df"><div class="ttname"><a href="classDKJungle.html#abf034d50279044865d4af7bb329b75df">DKJungle::WhatDoesThisDoAI</a></div><div class="ttdeci">virtual void WhatDoesThisDoAI(Player *player, int8_t playerId) override</div><div class="ttdef"><b>Definition</b> DKJungle.cpp:246</div></div>
<div class="ttc" id="aclassDKJungle_html_ad8596d831e76290489a1843f3ad89947"><div class="ttname"><a href="classDKJungle.html#ad8596d831e76290489a1843f3ad89947">DKJungle::SomeCollisionThing</a></div><div class="ttdeci">virtual void SomeCollisionThing(Player *player, Vec3f arg1, Vec3f arg2, Vec3f arg3, f32 *arg4, f32 *arg5, f32 *arg6, f32 *arg7) override</div><div class="ttdef"><b>Definition</b> DKJungle.cpp:288</div></div>
<div class="ttc" id="aclassDKJungle_html_ae4782226ac5f1f6382812888c6497972"><div class="ttname"><a href="classDKJungle.html#ae4782226ac5f1f6382812888c6497972">DKJungle::SomeSounds</a></div><div class="ttdeci">virtual void SomeSounds() override</div><div class="ttdef"><b>Definition</b> DKJungle.cpp:211</div></div>
<div class="ttc" id="aclassDKJungle_html_ae6f4feea68935b39c57f17a86a21a932"><div class="ttname"><a href="classDKJungle.html#ae6f4feea68935b39c57f17a86a21a932">DKJungle::Load</a></div><div class="ttdeci">virtual void Load() override</div><div class="ttdef"><b>Definition</b> DKJungle.cpp:117</div></div>
<div class="ttc" id="aclassDKJungle_html_aeec7bbd5ce9c073a8f5b191a29fd7fb6"><div class="ttname"><a href="classDKJungle.html#aeec7bbd5ce9c073a8f5b191a29fd7fb6">DKJungle::ScrollingTextures</a></div><div class="ttdeci">virtual void ScrollingTextures() override</div><div class="ttdef"><b>Definition</b> DKJungle.cpp:304</div></div>
<div class="ttc" id="aclassDKJungle_html_af1f20969288526ce721aa9a72e535422"><div class="ttname"><a href="classDKJungle.html#af1f20969288526ce721aa9a72e535422">DKJungle::BeginPlay</a></div><div class="ttdeci">virtual void BeginPlay() override</div><div class="ttdef"><b>Definition</b> DKJungle.cpp:168</div></div>
<div class="ttc" id="aclassDKJungle_html_af9fd634e4c942da1d8d2ae05f5493741"><div class="ttname"><a href="classDKJungle.html#af9fd634e4c942da1d8d2ae05f5493741">DKJungle::WhatDoesThisDo</a></div><div class="ttdeci">virtual void WhatDoesThisDo(Player *player, int8_t playerId) override</div><div class="ttdef"><b>Definition</b> DKJungle.cpp:216</div></div>
<div class="ttc" id="aclassTrack_html"><div class="ttname"><a href="classTrack.html">Track</a></div></div>
<div class="ttc" id="acode__800029B0_8h_html"><div class="ttname"><a href="code__800029B0_8h.html">code_800029B0.h</a></div></div>
<div class="ttc" id="acommon__structs_8h_html_a5290523279339ea495248ab3a36cb46e"><div class="ttname"><a href="common__structs_8h.html#a5290523279339ea495248ab3a36cb46e">Vec3f</a></div><div class="ttdeci">f32 Vec3f[3]</div><div class="ttdef"><b>Definition</b> common_structs.h:10</div></div>
+10 -10
View File
@@ -149,16 +149,16 @@ $(function(){initNavTree('DoubleDeck_8h_source.html',''); initResizable(true); }
<div class="ttc" id="aDoubleDeck_8h_html_aacf3d2be5a15318600bc428a3c10cdf2"><div class="ttname"><a href="DoubleDeck_8h.html#aacf3d2be5a15318600bc428a3c10cdf2">double_deck_textures</a></div><div class="ttdeci">const course_texture double_deck_textures[]</div></div>
<div class="ttc" id="aTrack_8h_html"><div class="ttname"><a href="Track_8h.html">Track.h</a></div></div>
<div class="ttc" id="acamera_8h_html"><div class="ttname"><a href="camera_8h.html">camera.h</a></div></div>
<div class="ttc" id="aclassDoubleDeck_html_a2507f411d8301eee8b47c6c314517ff8"><div class="ttname"><a href="classDoubleDeck.html#a2507f411d8301eee8b47c6c314517ff8">DoubleDeck::Destroy</a></div><div class="ttdeci">virtual void Destroy() override</div><div class="ttdef"><b>Definition</b> DoubleDeck.cpp:157</div></div>
<div class="ttc" id="aclassDoubleDeck_html_a4830bddd868cac65e270095929f78928"><div class="ttname"><a href="classDoubleDeck.html#a4830bddd868cac65e270095929f78928">DoubleDeck::InitTrackObjects</a></div><div class="ttdeci">virtual void InitTrackObjects() override</div><div class="ttdef"><b>Definition</b> DoubleDeck.cpp:132</div></div>
<div class="ttc" id="aclassDoubleDeck_html_a6249973995b9850ee976397d6fcd0134"><div class="ttname"><a href="classDoubleDeck.html#a6249973995b9850ee976397d6fcd0134">DoubleDeck::BeginPlay</a></div><div class="ttdeci">virtual void BeginPlay() override</div><div class="ttdef"><b>Definition</b> DoubleDeck.cpp:118</div></div>
<div class="ttc" id="aclassDoubleDeck_html_a62afceec9ab1b031dafb05f113866894"><div class="ttname"><a href="classDoubleDeck.html#a62afceec9ab1b031dafb05f113866894">DoubleDeck::Load</a></div><div class="ttdeci">virtual void Load() override</div><div class="ttdef"><b>Definition</b> DoubleDeck.cpp:108</div></div>
<div class="ttc" id="aclassDoubleDeck_html_a7580ded463896516aaf8e9fec9cebc3a"><div class="ttname"><a href="classDoubleDeck.html#a7580ded463896516aaf8e9fec9cebc3a">DoubleDeck::SomeSounds</a></div><div class="ttdeci">virtual void SomeSounds() override</div><div class="ttdef"><b>Definition</b> DoubleDeck.cpp:134</div></div>
<div class="ttc" id="aclassDoubleDeck_html_a758a603d053c09441543e68a85c0fd2f"><div class="ttname"><a href="classDoubleDeck.html#a758a603d053c09441543e68a85c0fd2f">DoubleDeck::Waypoints</a></div><div class="ttdeci">virtual void Waypoints(Player *player, int8_t playerId) override</div><div class="ttdef"><b>Definition</b> DoubleDeck.cpp:153</div></div>
<div class="ttc" id="aclassDoubleDeck_html_a7e347e72de627248baec544968e5a765"><div class="ttname"><a href="classDoubleDeck.html#a7e347e72de627248baec544968e5a765">DoubleDeck::WhatDoesThisDo</a></div><div class="ttdeci">virtual void WhatDoesThisDo(Player *player, int8_t playerId) override</div><div class="ttdef"><b>Definition</b> DoubleDeck.cpp:136</div></div>
<div class="ttc" id="aclassDoubleDeck_html_a959526c0d0f142f93824295d177388f9"><div class="ttname"><a href="classDoubleDeck.html#a959526c0d0f142f93824295d177388f9">DoubleDeck::Draw</a></div><div class="ttdeci">virtual void Draw(ScreenContext *) override</div><div class="ttdef"><b>Definition</b> DoubleDeck.cpp:140</div></div>
<div class="ttc" id="aclassDoubleDeck_html_ac297325b616133172d9f37d37b808b74"><div class="ttname"><a href="classDoubleDeck.html#ac297325b616133172d9f37d37b808b74">DoubleDeck::DrawCredits</a></div><div class="ttdeci">virtual void DrawCredits() override</div><div class="ttdef"><b>Definition</b> DoubleDeck.cpp:151</div></div>
<div class="ttc" id="aclassDoubleDeck_html_aca6e6a749b85afd0631504785a0af874"><div class="ttname"><a href="classDoubleDeck.html#aca6e6a749b85afd0631504785a0af874">DoubleDeck::WhatDoesThisDoAI</a></div><div class="ttdeci">virtual void WhatDoesThisDoAI(Player *player, int8_t playerId) override</div><div class="ttdef"><b>Definition</b> DoubleDeck.cpp:138</div></div>
<div class="ttc" id="aclassDoubleDeck_html_a2507f411d8301eee8b47c6c314517ff8"><div class="ttname"><a href="classDoubleDeck.html#a2507f411d8301eee8b47c6c314517ff8">DoubleDeck::Destroy</a></div><div class="ttdeci">virtual void Destroy() override</div><div class="ttdef"><b>Definition</b> DoubleDeck.cpp:158</div></div>
<div class="ttc" id="aclassDoubleDeck_html_a4830bddd868cac65e270095929f78928"><div class="ttname"><a href="classDoubleDeck.html#a4830bddd868cac65e270095929f78928">DoubleDeck::InitTrackObjects</a></div><div class="ttdeci">virtual void InitTrackObjects() override</div><div class="ttdef"><b>Definition</b> DoubleDeck.cpp:133</div></div>
<div class="ttc" id="aclassDoubleDeck_html_a6249973995b9850ee976397d6fcd0134"><div class="ttname"><a href="classDoubleDeck.html#a6249973995b9850ee976397d6fcd0134">DoubleDeck::BeginPlay</a></div><div class="ttdeci">virtual void BeginPlay() override</div><div class="ttdef"><b>Definition</b> DoubleDeck.cpp:119</div></div>
<div class="ttc" id="aclassDoubleDeck_html_a62afceec9ab1b031dafb05f113866894"><div class="ttname"><a href="classDoubleDeck.html#a62afceec9ab1b031dafb05f113866894">DoubleDeck::Load</a></div><div class="ttdeci">virtual void Load() override</div><div class="ttdef"><b>Definition</b> DoubleDeck.cpp:109</div></div>
<div class="ttc" id="aclassDoubleDeck_html_a7580ded463896516aaf8e9fec9cebc3a"><div class="ttname"><a href="classDoubleDeck.html#a7580ded463896516aaf8e9fec9cebc3a">DoubleDeck::SomeSounds</a></div><div class="ttdeci">virtual void SomeSounds() override</div><div class="ttdef"><b>Definition</b> DoubleDeck.cpp:135</div></div>
<div class="ttc" id="aclassDoubleDeck_html_a758a603d053c09441543e68a85c0fd2f"><div class="ttname"><a href="classDoubleDeck.html#a758a603d053c09441543e68a85c0fd2f">DoubleDeck::Waypoints</a></div><div class="ttdeci">virtual void Waypoints(Player *player, int8_t playerId) override</div><div class="ttdef"><b>Definition</b> DoubleDeck.cpp:154</div></div>
<div class="ttc" id="aclassDoubleDeck_html_a7e347e72de627248baec544968e5a765"><div class="ttname"><a href="classDoubleDeck.html#a7e347e72de627248baec544968e5a765">DoubleDeck::WhatDoesThisDo</a></div><div class="ttdeci">virtual void WhatDoesThisDo(Player *player, int8_t playerId) override</div><div class="ttdef"><b>Definition</b> DoubleDeck.cpp:137</div></div>
<div class="ttc" id="aclassDoubleDeck_html_a959526c0d0f142f93824295d177388f9"><div class="ttname"><a href="classDoubleDeck.html#a959526c0d0f142f93824295d177388f9">DoubleDeck::Draw</a></div><div class="ttdeci">virtual void Draw(ScreenContext *) override</div><div class="ttdef"><b>Definition</b> DoubleDeck.cpp:141</div></div>
<div class="ttc" id="aclassDoubleDeck_html_ac297325b616133172d9f37d37b808b74"><div class="ttname"><a href="classDoubleDeck.html#ac297325b616133172d9f37d37b808b74">DoubleDeck::DrawCredits</a></div><div class="ttdeci">virtual void DrawCredits() override</div><div class="ttdef"><b>Definition</b> DoubleDeck.cpp:152</div></div>
<div class="ttc" id="aclassDoubleDeck_html_aca6e6a749b85afd0631504785a0af874"><div class="ttname"><a href="classDoubleDeck.html#aca6e6a749b85afd0631504785a0af874">DoubleDeck::WhatDoesThisDoAI</a></div><div class="ttdeci">virtual void WhatDoesThisDoAI(Player *player, int8_t playerId) override</div><div class="ttdef"><b>Definition</b> DoubleDeck.cpp:139</div></div>
<div class="ttc" id="aclassDoubleDeck_html_af51271ec8ff58f7d7326fcdbed19fd95"><div class="ttname"><a href="classDoubleDeck.html#af51271ec8ff58f7d7326fcdbed19fd95">DoubleDeck::DoubleDeck</a></div><div class="ttdeci">DoubleDeck()</div><div class="ttdef"><b>Definition</b> DoubleDeck.cpp:36</div></div>
<div class="ttc" id="aclassTrack_html"><div class="ttname"><a href="classTrack.html">Track</a></div></div>
<div class="ttc" id="acode__800029B0_8h_html"><div class="ttname"><a href="code__800029B0_8h.html">code_800029B0.h</a></div></div>
+9 -9
View File
@@ -145,16 +145,16 @@ $(function(){initNavTree('FrappeSnowland_8h_source.html',''); initResizable(true
<div class="ttc" id="aFrappeSnowland_8h_html_a77fe40893026c43fc6bbf05dad0b8970"><div class="ttname"><a href="FrappeSnowland_8h.html#a77fe40893026c43fc6bbf05dad0b8970">frappe_snowland_textures</a></div><div class="ttdeci">const course_texture frappe_snowland_textures[]</div></div>
<div class="ttc" id="aTrack_8h_html"><div class="ttname"><a href="Track_8h.html">Track.h</a></div></div>
<div class="ttc" id="acamera_8h_html"><div class="ttname"><a href="camera_8h.html">camera.h</a></div></div>
<div class="ttc" id="aclassFrappeSnowland_html_a17e17979c410746742c40604dc73103e"><div class="ttname"><a href="classFrappeSnowland.html#a17e17979c410746742c40604dc73103e">FrappeSnowland::Load</a></div><div class="ttdeci">virtual void Load() override</div><div class="ttdef"><b>Definition</b> FrappeSnowland.cpp:116</div></div>
<div class="ttc" id="aclassFrappeSnowland_html_a1ae7e0b0bb64ec634f861cb65a228b0a"><div class="ttname"><a href="classFrappeSnowland.html#a1ae7e0b0bb64ec634f861cb65a228b0a">FrappeSnowland::InitTrackObjects</a></div><div class="ttdeci">virtual void InitTrackObjects() override</div><div class="ttdef"><b>Definition</b> FrappeSnowland.cpp:187</div></div>
<div class="ttc" id="aclassFrappeSnowland_html_a17e17979c410746742c40604dc73103e"><div class="ttname"><a href="classFrappeSnowland.html#a17e17979c410746742c40604dc73103e">FrappeSnowland::Load</a></div><div class="ttdeci">virtual void Load() override</div><div class="ttdef"><b>Definition</b> FrappeSnowland.cpp:117</div></div>
<div class="ttc" id="aclassFrappeSnowland_html_a1ae7e0b0bb64ec634f861cb65a228b0a"><div class="ttname"><a href="classFrappeSnowland.html#a1ae7e0b0bb64ec634f861cb65a228b0a">FrappeSnowland::InitTrackObjects</a></div><div class="ttdeci">virtual void InitTrackObjects() override</div><div class="ttdef"><b>Definition</b> FrappeSnowland.cpp:188</div></div>
<div class="ttc" id="aclassFrappeSnowland_html_a2a1ee67367bef3adce5ff2776e1ac2cf"><div class="ttname"><a href="classFrappeSnowland.html#a2a1ee67367bef3adce5ff2776e1ac2cf">FrappeSnowland::FrappeSnowland</a></div><div class="ttdeci">FrappeSnowland()</div><div class="ttdef"><b>Definition</b> FrappeSnowland.cpp:42</div></div>
<div class="ttc" id="aclassFrappeSnowland_html_a4dcf5fd3f8172a187a01480dd8eb5986"><div class="ttname"><a href="classFrappeSnowland.html#a4dcf5fd3f8172a187a01480dd8eb5986">FrappeSnowland::Waypoints</a></div><div class="ttdeci">virtual void Waypoints(Player *player, int8_t playerId) override</div><div class="ttdef"><b>Definition</b> FrappeSnowland.cpp:220</div></div>
<div class="ttc" id="aclassFrappeSnowland_html_a96ecd2e1bd66ff82a6f0684ad88ee1af"><div class="ttname"><a href="classFrappeSnowland.html#a96ecd2e1bd66ff82a6f0684ad88ee1af">FrappeSnowland::TickTrackObjects</a></div><div class="ttdeci">virtual void TickTrackObjects() override</div><div class="ttdef"><b>Definition</b> FrappeSnowland.cpp:195</div></div>
<div class="ttc" id="aclassFrappeSnowland_html_aa02c47ef7feaf9a044927f928d392db7"><div class="ttname"><a href="classFrappeSnowland.html#aa02c47ef7feaf9a044927f928d392db7">FrappeSnowland::Draw</a></div><div class="ttdeci">virtual void Draw(ScreenContext *) override</div><div class="ttdef"><b>Definition</b> FrappeSnowland.cpp:199</div></div>
<div class="ttc" id="aclassFrappeSnowland_html_ac47dea808fd2f91082e3b15eadcfdafd"><div class="ttname"><a href="classFrappeSnowland.html#ac47dea808fd2f91082e3b15eadcfdafd">FrappeSnowland::DrawCredits</a></div><div class="ttdeci">virtual void DrawCredits() override</div><div class="ttdef"><b>Definition</b> FrappeSnowland.cpp:216</div></div>
<div class="ttc" id="aclassFrappeSnowland_html_ad24c95ef68d598ac712ce0bfa1429f0a"><div class="ttname"><a href="classFrappeSnowland.html#ad24c95ef68d598ac712ce0bfa1429f0a">FrappeSnowland::BeginPlay</a></div><div class="ttdeci">virtual void BeginPlay() override</div><div class="ttdef"><b>Definition</b> FrappeSnowland.cpp:130</div></div>
<div class="ttc" id="aclassFrappeSnowland_html_ad3a2281bebeda34940bf20e7d03c6bd0"><div class="ttname"><a href="classFrappeSnowland.html#ad3a2281bebeda34940bf20e7d03c6bd0">FrappeSnowland::TickClouds</a></div><div class="ttdeci">virtual void TickClouds(s32 sp1C, Camera *camera) override</div><div class="ttdef"><b>Definition</b> FrappeSnowland.cpp:183</div></div>
<div class="ttc" id="aclassFrappeSnowland_html_ad4fbf496f1500172dabeb7fa375f582f"><div class="ttname"><a href="classFrappeSnowland.html#ad4fbf496f1500172dabeb7fa375f582f">FrappeSnowland::InitClouds</a></div><div class="ttdeci">virtual void InitClouds() override</div><div class="ttdef"><b>Definition</b> FrappeSnowland.cpp:167</div></div>
<div class="ttc" id="aclassFrappeSnowland_html_a4dcf5fd3f8172a187a01480dd8eb5986"><div class="ttname"><a href="classFrappeSnowland.html#a4dcf5fd3f8172a187a01480dd8eb5986">FrappeSnowland::Waypoints</a></div><div class="ttdeci">virtual void Waypoints(Player *player, int8_t playerId) override</div><div class="ttdef"><b>Definition</b> FrappeSnowland.cpp:221</div></div>
<div class="ttc" id="aclassFrappeSnowland_html_a96ecd2e1bd66ff82a6f0684ad88ee1af"><div class="ttname"><a href="classFrappeSnowland.html#a96ecd2e1bd66ff82a6f0684ad88ee1af">FrappeSnowland::TickTrackObjects</a></div><div class="ttdeci">virtual void TickTrackObjects() override</div><div class="ttdef"><b>Definition</b> FrappeSnowland.cpp:196</div></div>
<div class="ttc" id="aclassFrappeSnowland_html_aa02c47ef7feaf9a044927f928d392db7"><div class="ttname"><a href="classFrappeSnowland.html#aa02c47ef7feaf9a044927f928d392db7">FrappeSnowland::Draw</a></div><div class="ttdeci">virtual void Draw(ScreenContext *) override</div><div class="ttdef"><b>Definition</b> FrappeSnowland.cpp:200</div></div>
<div class="ttc" id="aclassFrappeSnowland_html_ac47dea808fd2f91082e3b15eadcfdafd"><div class="ttname"><a href="classFrappeSnowland.html#ac47dea808fd2f91082e3b15eadcfdafd">FrappeSnowland::DrawCredits</a></div><div class="ttdeci">virtual void DrawCredits() override</div><div class="ttdef"><b>Definition</b> FrappeSnowland.cpp:217</div></div>
<div class="ttc" id="aclassFrappeSnowland_html_ad24c95ef68d598ac712ce0bfa1429f0a"><div class="ttname"><a href="classFrappeSnowland.html#ad24c95ef68d598ac712ce0bfa1429f0a">FrappeSnowland::BeginPlay</a></div><div class="ttdeci">virtual void BeginPlay() override</div><div class="ttdef"><b>Definition</b> FrappeSnowland.cpp:131</div></div>
<div class="ttc" id="aclassFrappeSnowland_html_ad3a2281bebeda34940bf20e7d03c6bd0"><div class="ttname"><a href="classFrappeSnowland.html#ad3a2281bebeda34940bf20e7d03c6bd0">FrappeSnowland::TickClouds</a></div><div class="ttdeci">virtual void TickClouds(s32 sp1C, Camera *camera) override</div><div class="ttdef"><b>Definition</b> FrappeSnowland.cpp:184</div></div>
<div class="ttc" id="aclassFrappeSnowland_html_ad4fbf496f1500172dabeb7fa375f582f"><div class="ttname"><a href="classFrappeSnowland.html#ad4fbf496f1500172dabeb7fa375f582f">FrappeSnowland::InitClouds</a></div><div class="ttdeci">virtual void InitClouds() override</div><div class="ttdef"><b>Definition</b> FrappeSnowland.cpp:168</div></div>
<div class="ttc" id="aclassTrack_html"><div class="ttname"><a href="classTrack.html">Track</a></div></div>
<div class="ttc" id="acode__800029B0_8h_html"><div class="ttname"><a href="code__800029B0_8h.html">code_800029B0.h</a></div></div>
<div class="ttc" id="acourse__offsets_8h_html"><div class="ttname"><a href="course__offsets_8h.html">course_offsets.h</a></div></div>
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<div class="line"><a id="l00004" name="l00004"></a><span class="lineno"> 4</span><span class="keywordtype">void</span>* <a class="code hl_function" href="GameAPI_8h.html#a0967ca61e9f768c9e278fef7b8030085">GetTrack</a>(<span class="keywordtype">void</span>);</div>
<div class="line"><a id="l00005" name="l00005"></a><span class="lineno"> 5</span> </div>
<div class="line"><a id="l00006" name="l00006"></a><span class="lineno"> 6</span><span class="preprocessor">#endif </span><span class="comment">// GAME_API_H</span></div>
<div class="ttc" id="aGameAPI_8h_html_a0967ca61e9f768c9e278fef7b8030085"><div class="ttname"><a href="GameAPI_8h.html#a0967ca61e9f768c9e278fef7b8030085">GetTrack</a></div><div class="ttdeci">void * GetTrack(void)</div><div class="ttdef"><b>Definition</b> Game.cpp:694</div></div>
<div class="ttc" id="aGameAPI_8h_html_a0967ca61e9f768c9e278fef7b8030085"><div class="ttname"><a href="GameAPI_8h.html#a0967ca61e9f768c9e278fef7b8030085">GetTrack</a></div><div class="ttdeci">void * GetTrack(void)</div><div class="ttdef"><b>Definition</b> Game.cpp:700</div></div>
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</tr>
</table>
</div><div class="memdoc">
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000033">Todo</a></b></dt><dd>Move gGfxPool out of <a class="el" href="main_8h.html">main.h</a> </dd></dl>
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000037">Todo</a></b></dt><dd>Move gGfxPool out of <a class="el" href="main_8h.html">main.h</a> </dd></dl>
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</tr>
</table>
</div><div class="memdoc">
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000033">Todo</a></b></dt><dd>Move gGfxPool out of <a class="el" href="main_8h.html">main.h</a> </dd></dl>
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000037">Todo</a></b></dt><dd>Move gGfxPool out of <a class="el" href="main_8h.html">main.h</a> </dd></dl>
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@@ -350,140 +350,140 @@ $(function(){initNavTree('Game_8h_source.html',''); initResizable(true); });
<div class="ttc" id="aGame_8cpp_html_a9cdeae48ef20e5d6cf587cdc67eff7c8"><div class="ttname"><a href="Game_8cpp.html#a9cdeae48ef20e5d6cf587cdc67eff7c8">gEditor</a></div><div class="ttdeci">TrackEditor::Editor gEditor</div><div class="ttdef"><b>Definition</b> Game.cpp:72</div></div>
<div class="ttc" id="aGame_8cpp_html_adc7e41b644ace2e381a2d8e4b6b08e8b"><div class="ttname"><a href="Game_8cpp.html#adc7e41b644ace2e381a2d8e4b6b08e8b">gActorRegistry</a></div><div class="ttdeci">Registry&lt; ActorInfo, const SpawnParams &amp; &gt; gActorRegistry</div><div class="ttdef"><b>Definition</b> Game.cpp:77</div></div>
<div class="ttc" id="aGame_8cpp_html_ae2fa844b3cb1021ecbc357f8ed2ad8cc"><div class="ttname"><a href="Game_8cpp.html#ae2fa844b3cb1021ecbc357f8ed2ad8cc">GetWorld</a></div><div class="ttdeci">World * GetWorld()</div><div class="ttdef"><b>Definition</b> Game.cpp:81</div></div>
<div class="ttc" id="aGame_8h_html_a011d7e2f1ff6949f70023c2f53091010"><div class="ttname"><a href="Game_8h.html#a011d7e2f1ff6949f70023c2f53091010">CM_InitClouds</a></div><div class="ttdeci">void CM_InitClouds()</div><div class="ttdef"><b>Definition</b> Game.cpp:536</div></div>
<div class="ttc" id="aGame_8h_html_a02c1b51d60911b41fb21349de5ecada2"><div class="ttname"><a href="Game_8h.html#a02c1b51d60911b41fb21349de5ecada2">CM_SomeSounds</a></div><div class="ttdeci">void CM_SomeSounds()</div><div class="ttdef"><b>Definition</b> Game.cpp:582</div></div>
<div class="ttc" id="aGame_8h_html_a011d7e2f1ff6949f70023c2f53091010"><div class="ttname"><a href="Game_8h.html#a011d7e2f1ff6949f70023c2f53091010">CM_InitClouds</a></div><div class="ttdeci">void CM_InitClouds()</div><div class="ttdef"><b>Definition</b> Game.cpp:542</div></div>
<div class="ttc" id="aGame_8h_html_a02c1b51d60911b41fb21349de5ecada2"><div class="ttname"><a href="Game_8h.html#a02c1b51d60911b41fb21349de5ecada2">CM_SomeSounds</a></div><div class="ttdeci">void CM_SomeSounds()</div><div class="ttdef"><b>Definition</b> Game.cpp:588</div></div>
<div class="ttc" id="aGame_8h_html_a0499ce6f7f2cd1b56b0674de6c0cc813"><div class="ttname"><a href="Game_8h.html#a0499ce6f7f2cd1b56b0674de6c0cc813">GetCupIndex</a></div><div class="ttdeci">u32 GetCupIndex(void)</div><div class="ttdef"><b>Definition</b> Game.cpp:193</div></div>
<div class="ttc" id="aGame_8h_html_a0841ffe9a66e95aca42438b9d8ffc3d3"><div class="ttname"><a href="Game_8h.html#a0841ffe9a66e95aca42438b9d8ffc3d3">CM_GetActorSize</a></div><div class="ttdeci">size_t CM_GetActorSize()</div><div class="ttdef"><b>Definition</b> Game.cpp:782</div></div>
<div class="ttc" id="aGame_8h_html_a08c07f850fcf603d8fb021cdcbddc7a0"><div class="ttname"><a href="Game_8h.html#a08c07f850fcf603d8fb021cdcbddc7a0">IsBlockFort</a></div><div class="ttdeci">bool IsBlockFort()</div><div class="ttdef"><b>Definition</b> Game.cpp:815</div></div>
<div class="ttc" id="aGame_8h_html_a0967ca61e9f768c9e278fef7b8030085"><div class="ttname"><a href="Game_8h.html#a0967ca61e9f768c9e278fef7b8030085">GetTrack</a></div><div class="ttdeci">void * GetTrack(void)</div><div class="ttdef"><b>Definition</b> Game.cpp:694</div></div>
<div class="ttc" id="aGame_8h_html_a11ebc0cdf2c06b647891e4d8a4a6471b"><div class="ttname"><a href="Game_8h.html#a11ebc0cdf2c06b647891e4d8a4a6471b">CM_TickClouds</a></div><div class="ttdeci">void CM_TickClouds(s32 arg0, Camera *camera)</div><div class="ttdef"><b>Definition</b> Game.cpp:542</div></div>
<div class="ttc" id="aGame_8h_html_a13d5b10b9acb59b4b90db739aba83d1f"><div class="ttname"><a href="Game_8h.html#a13d5b10b9acb59b4b90db739aba83d1f">CM_CleanWorld</a></div><div class="ttdeci">void CM_CleanWorld(void)</div><div class="ttdef"><b>Definition</b> Game.cpp:735</div></div>
<div class="ttc" id="aGame_8h_html_a13f0b783fc22b704f58ee4ebf5472312"><div class="ttname"><a href="Game_8h.html#a13f0b783fc22b704f58ee4ebf5472312">SelectDkJungle</a></div><div class="ttdeci">void SelectDkJungle()</div><div class="ttdef"><b>Definition</b> Game.cpp:840</div></div>
<div class="ttc" id="aGame_8h_html_a1584c6d514b811b3b7379e464f9c84ca"><div class="ttname"><a href="Game_8h.html#a1584c6d514b811b3b7379e464f9c84ca">SelectSkyscraper</a></div><div class="ttdeci">void SelectSkyscraper()</div><div class="ttdef"><b>Definition</b> Game.cpp:838</div></div>
<div class="ttc" id="aGame_8h_html_a19fb9a48166bef3a9deb38a0563a563a"><div class="ttname"><a href="Game_8h.html#a19fb9a48166bef3a9deb38a0563a563a">SelectChocoMountain</a></div><div class="ttdeci">void SelectChocoMountain()</div><div class="ttdef"><b>Definition</b> Game.cpp:824</div></div>
<div class="ttc" id="aGame_8h_html_a1c60552e0107dfda214cbc9e83695321"><div class="ttname"><a href="Game_8h.html#a1c60552e0107dfda214cbc9e83695321">IsWarioStadium</a></div><div class="ttdeci">bool IsWarioStadium()</div><div class="ttdef"><b>Definition</b> Game.cpp:814</div></div>
<div class="ttc" id="aGame_8h_html_a0841ffe9a66e95aca42438b9d8ffc3d3"><div class="ttname"><a href="Game_8h.html#a0841ffe9a66e95aca42438b9d8ffc3d3">CM_GetActorSize</a></div><div class="ttdeci">size_t CM_GetActorSize()</div><div class="ttdef"><b>Definition</b> Game.cpp:788</div></div>
<div class="ttc" id="aGame_8h_html_a08c07f850fcf603d8fb021cdcbddc7a0"><div class="ttname"><a href="Game_8h.html#a08c07f850fcf603d8fb021cdcbddc7a0">IsBlockFort</a></div><div class="ttdeci">bool IsBlockFort()</div><div class="ttdef"><b>Definition</b> Game.cpp:821</div></div>
<div class="ttc" id="aGame_8h_html_a0967ca61e9f768c9e278fef7b8030085"><div class="ttname"><a href="Game_8h.html#a0967ca61e9f768c9e278fef7b8030085">GetTrack</a></div><div class="ttdeci">void * GetTrack(void)</div><div class="ttdef"><b>Definition</b> Game.cpp:700</div></div>
<div class="ttc" id="aGame_8h_html_a11ebc0cdf2c06b647891e4d8a4a6471b"><div class="ttname"><a href="Game_8h.html#a11ebc0cdf2c06b647891e4d8a4a6471b">CM_TickClouds</a></div><div class="ttdeci">void CM_TickClouds(s32 arg0, Camera *camera)</div><div class="ttdef"><b>Definition</b> Game.cpp:548</div></div>
<div class="ttc" id="aGame_8h_html_a13d5b10b9acb59b4b90db739aba83d1f"><div class="ttname"><a href="Game_8h.html#a13d5b10b9acb59b4b90db739aba83d1f">CM_CleanWorld</a></div><div class="ttdeci">void CM_CleanWorld(void)</div><div class="ttdef"><b>Definition</b> Game.cpp:741</div></div>
<div class="ttc" id="aGame_8h_html_a13f0b783fc22b704f58ee4ebf5472312"><div class="ttname"><a href="Game_8h.html#a13f0b783fc22b704f58ee4ebf5472312">SelectDkJungle</a></div><div class="ttdeci">void SelectDkJungle()</div><div class="ttdef"><b>Definition</b> Game.cpp:846</div></div>
<div class="ttc" id="aGame_8h_html_a1584c6d514b811b3b7379e464f9c84ca"><div class="ttname"><a href="Game_8h.html#a1584c6d514b811b3b7379e464f9c84ca">SelectSkyscraper</a></div><div class="ttdeci">void SelectSkyscraper()</div><div class="ttdef"><b>Definition</b> Game.cpp:844</div></div>
<div class="ttc" id="aGame_8h_html_a19fb9a48166bef3a9deb38a0563a563a"><div class="ttname"><a href="Game_8h.html#a19fb9a48166bef3a9deb38a0563a563a">SelectChocoMountain</a></div><div class="ttdeci">void SelectChocoMountain()</div><div class="ttdef"><b>Definition</b> Game.cpp:830</div></div>
<div class="ttc" id="aGame_8h_html_a1c60552e0107dfda214cbc9e83695321"><div class="ttname"><a href="Game_8h.html#a1c60552e0107dfda214cbc9e83695321">IsWarioStadium</a></div><div class="ttdeci">bool IsWarioStadium()</div><div class="ttdef"><b>Definition</b> Game.cpp:820</div></div>
<div class="ttc" id="aGame_8h_html_a1c653edfba3273defe043e70b75ba81d"><div class="ttname"><a href="Game_8h.html#a1c653edfba3273defe043e70b75ba81d">CM_AICrossingBehaviour</a></div><div class="ttdeci">void CM_AICrossingBehaviour(s32 playerId)</div><div class="ttdef"><b>Definition</b> Game.cpp:260</div></div>
<div class="ttc" id="aGame_8h_html_a1da3595258e6b03f5c89bfa45851321c"><div class="ttname"><a href="Game_8h.html#a1da3595258e6b03f5c89bfa45851321c">CM_ActorGenerateCollision</a></div><div class="ttdeci">void CM_ActorGenerateCollision(struct Actor *actor)</div><div class="ttdef"><b>Definition</b> Game.cpp:755</div></div>
<div class="ttc" id="aGame_8h_html_a1f50631d155dab971f42355e657e5c6c"><div class="ttname"><a href="Game_8h.html#a1f50631d155dab971f42355e657e5c6c">CM_AddTourCamera</a></div><div class="ttdeci">Camera * CM_AddTourCamera(Vec3f spawn, s16 rot, u32 mode)</div><div class="ttdef"><b>Definition</b> Game.cpp:405</div></div>
<div class="ttc" id="aGame_8h_html_a212d0e8d1e271aa62bde451d26fbb49f"><div class="ttname"><a href="Game_8h.html#a212d0e8d1e271aa62bde451d26fbb49f">SelectToadsTurnpike</a></div><div class="ttdeci">void SelectToadsTurnpike()</div><div class="ttdef"><b>Definition</b> Game.cpp:832</div></div>
<div class="ttc" id="aGame_8h_html_a23f0f2f73c3c747fcdd9792dd604275e"><div class="ttname"><a href="Game_8h.html#a23f0f2f73c3c747fcdd9792dd604275e">CM_DrawActors</a></div><div class="ttdeci">void CM_DrawActors(Camera *camera)</div><div class="ttdef"><b>Definition</b> Game.cpp:319</div></div>
<div class="ttc" id="aGame_8h_html_a1da3595258e6b03f5c89bfa45851321c"><div class="ttname"><a href="Game_8h.html#a1da3595258e6b03f5c89bfa45851321c">CM_ActorGenerateCollision</a></div><div class="ttdeci">void CM_ActorGenerateCollision(struct Actor *actor)</div><div class="ttdef"><b>Definition</b> Game.cpp:761</div></div>
<div class="ttc" id="aGame_8h_html_a1f50631d155dab971f42355e657e5c6c"><div class="ttname"><a href="Game_8h.html#a1f50631d155dab971f42355e657e5c6c">CM_AddTourCamera</a></div><div class="ttdeci">Camera * CM_AddTourCamera(Vec3f spawn, s16 rot, u32 mode)</div><div class="ttdef"><b>Definition</b> Game.cpp:411</div></div>
<div class="ttc" id="aGame_8h_html_a212d0e8d1e271aa62bde451d26fbb49f"><div class="ttname"><a href="Game_8h.html#a212d0e8d1e271aa62bde451d26fbb49f">SelectToadsTurnpike</a></div><div class="ttdeci">void SelectToadsTurnpike()</div><div class="ttdef"><b>Definition</b> Game.cpp:838</div></div>
<div class="ttc" id="aGame_8h_html_a23f0f2f73c3c747fcdd9792dd604275e"><div class="ttname"><a href="Game_8h.html#a23f0f2f73c3c747fcdd9792dd604275e">CM_DrawActors</a></div><div class="ttdeci">void CM_DrawActors(Camera *camera)</div><div class="ttdef"><b>Definition</b> Game.cpp:325</div></div>
<div class="ttc" id="aGame_8h_html_a24d568299cd19f93c33c1a48d1ffeed2"><div class="ttname"><a href="Game_8h.html#a24d568299cd19f93c33c1a48d1ffeed2">CM_DisplayBattleBombKart</a></div><div class="ttdeci">void CM_DisplayBattleBombKart(s32 playerId, s32 primAlpha)</div><div class="ttdef"><b>Definition</b> Game.cpp:227</div></div>
<div class="ttc" id="aGame_8h_html_a26163f4f5485fd1b81221a263e0a65f7"><div class="ttname"><a href="Game_8h.html#a26163f4f5485fd1b81221a263e0a65f7">SelectBlockFort</a></div><div class="ttdeci">void SelectBlockFort()</div><div class="ttdef"><b>Definition</b> Game.cpp:837</div></div>
<div class="ttc" id="aGame_8h_html_a294eb7fe3045625053752c9e622a991f"><div class="ttname"><a href="Game_8h.html#a294eb7fe3045625053752c9e622a991f">CM_SetStaffGhost</a></div><div class="ttdeci">void CM_SetStaffGhost()</div><div class="ttdef"><b>Definition</b> Game.cpp:606</div></div>
<div class="ttc" id="aGame_8h_html_a2d7429dca77188f881bf1c340271ea90"><div class="ttname"><a href="Game_8h.html#a2d7429dca77188f881bf1c340271ea90">IsLuigiRaceway</a></div><div class="ttdeci">bool IsLuigiRaceway()</div><div class="ttdef"><b>Definition</b> Game.cpp:801</div></div>
<div class="ttc" id="aGame_8h_html_a31b9be744ea08eb4b051dd84a856cdc6"><div class="ttname"><a href="Game_8h.html#a31b9be744ea08eb4b051dd84a856cdc6">CM_AttachCamera</a></div><div class="ttdeci">void CM_AttachCamera(Camera *camera, s32 playerIdx)</div><div class="ttdef"><b>Definition</b> Game.cpp:458</div></div>
<div class="ttc" id="aGame_8h_html_a3416a195a0c7be6ec3783bbf4842dc3e"><div class="ttname"><a href="Game_8h.html#a3416a195a0c7be6ec3783bbf4842dc3e">CM_GetProps</a></div><div class="ttdeci">Properties * CM_GetProps()</div><div class="ttdef"><b>Definition</b> Game.cpp:617</div></div>
<div class="ttc" id="aGame_8h_html_a3839abae687326f79f10868edfd51b9e"><div class="ttname"><a href="Game_8h.html#a3839abae687326f79f10868edfd51b9e">CM_DrawParticles</a></div><div class="ttdeci">void CM_DrawParticles(s32 cameraId)</div><div class="ttdef"><b>Definition</b> Game.cpp:530</div></div>
<div class="ttc" id="aGame_8h_html_a3a04a8126d538ba7b29733a1f0c59481"><div class="ttname"><a href="Game_8h.html#a3a04a8126d538ba7b29733a1f0c59481">CM_DrawStaticMeshActors</a></div><div class="ttdeci">void CM_DrawStaticMeshActors()</div><div class="ttdef"><b>Definition</b> Game.cpp:336</div></div>
<div class="ttc" id="aGame_8h_html_a3b5f010b367908cc71338bcc1f8c4ac6"><div class="ttname"><a href="Game_8h.html#a3b5f010b367908cc71338bcc1f8c4ac6">CM_ActivateTourCamera</a></div><div class="ttdeci">void CM_ActivateTourCamera(Camera *camera)</div><div class="ttdef"><b>Definition</b> Game.cpp:488</div></div>
<div class="ttc" id="aGame_8h_html_a26163f4f5485fd1b81221a263e0a65f7"><div class="ttname"><a href="Game_8h.html#a26163f4f5485fd1b81221a263e0a65f7">SelectBlockFort</a></div><div class="ttdeci">void SelectBlockFort()</div><div class="ttdef"><b>Definition</b> Game.cpp:843</div></div>
<div class="ttc" id="aGame_8h_html_a294eb7fe3045625053752c9e622a991f"><div class="ttname"><a href="Game_8h.html#a294eb7fe3045625053752c9e622a991f">CM_SetStaffGhost</a></div><div class="ttdeci">void CM_SetStaffGhost()</div><div class="ttdef"><b>Definition</b> Game.cpp:612</div></div>
<div class="ttc" id="aGame_8h_html_a2d7429dca77188f881bf1c340271ea90"><div class="ttname"><a href="Game_8h.html#a2d7429dca77188f881bf1c340271ea90">IsLuigiRaceway</a></div><div class="ttdeci">bool IsLuigiRaceway()</div><div class="ttdef"><b>Definition</b> Game.cpp:807</div></div>
<div class="ttc" id="aGame_8h_html_a31b9be744ea08eb4b051dd84a856cdc6"><div class="ttname"><a href="Game_8h.html#a31b9be744ea08eb4b051dd84a856cdc6">CM_AttachCamera</a></div><div class="ttdeci">void CM_AttachCamera(Camera *camera, s32 playerIdx)</div><div class="ttdef"><b>Definition</b> Game.cpp:464</div></div>
<div class="ttc" id="aGame_8h_html_a3416a195a0c7be6ec3783bbf4842dc3e"><div class="ttname"><a href="Game_8h.html#a3416a195a0c7be6ec3783bbf4842dc3e">CM_GetProps</a></div><div class="ttdeci">Properties * CM_GetProps()</div><div class="ttdef"><b>Definition</b> Game.cpp:623</div></div>
<div class="ttc" id="aGame_8h_html_a3839abae687326f79f10868edfd51b9e"><div class="ttname"><a href="Game_8h.html#a3839abae687326f79f10868edfd51b9e">CM_DrawParticles</a></div><div class="ttdeci">void CM_DrawParticles(s32 cameraId)</div><div class="ttdef"><b>Definition</b> Game.cpp:536</div></div>
<div class="ttc" id="aGame_8h_html_a3a04a8126d538ba7b29733a1f0c59481"><div class="ttname"><a href="Game_8h.html#a3a04a8126d538ba7b29733a1f0c59481">CM_DrawStaticMeshActors</a></div><div class="ttdeci">void CM_DrawStaticMeshActors()</div><div class="ttdef"><b>Definition</b> Game.cpp:342</div></div>
<div class="ttc" id="aGame_8h_html_a3b5f010b367908cc71338bcc1f8c4ac6"><div class="ttname"><a href="Game_8h.html#a3b5f010b367908cc71338bcc1f8c4ac6">CM_ActivateTourCamera</a></div><div class="ttdeci">void CM_ActivateTourCamera(Camera *camera)</div><div class="ttdef"><b>Definition</b> Game.cpp:494</div></div>
<div class="ttc" id="aGame_8h_html_a3d15d2ec051bc7ec7f8d5de9ace3a339"><div class="ttname"><a href="Game_8h.html#a3d15d2ec051bc7ec7f8d5de9ace3a339">HM_DrawIntro</a></div><div class="ttdeci">void HM_DrawIntro(void)</div><div class="ttdef"><b>Definition</b> Game.cpp:165</div></div>
<div class="ttc" id="aGame_8h_html_a3d68a6ff4410ee26c335fc679d815d5d"><div class="ttname"><a href="Game_8h.html#a3d68a6ff4410ee26c335fc679d815d5d">IsBansheeBoardwalk</a></div><div class="ttdeci">bool IsBansheeBoardwalk()</div><div class="ttdef"><b>Definition</b> Game.cpp:804</div></div>
<div class="ttc" id="aGame_8h_html_a3f280ed2a2aa1372849fef352adcc0b2"><div class="ttname"><a href="Game_8h.html#a3f280ed2a2aa1372849fef352adcc0b2">SelectMooMooFarm</a></div><div class="ttdeci">void SelectMooMooFarm()</div><div class="ttdef"><b>Definition</b> Game.cpp:831</div></div>
<div class="ttc" id="aGame_8h_html_a3f7a00a8021a08fb3374b0467a7119f8"><div class="ttname"><a href="Game_8h.html#a3f7a00a8021a08fb3374b0467a7119f8">SelectWarioStadium</a></div><div class="ttdeci">void SelectWarioStadium()</div><div class="ttdef"><b>Definition</b> Game.cpp:836</div></div>
<div class="ttc" id="aGame_8h_html_a42f23077aaa52cb3ea5c7803b7dd6816"><div class="ttname"><a href="Game_8h.html#a42f23077aaa52cb3ea5c7803b7dd6816">CM_AddBaseActor</a></div><div class="ttdeci">struct Actor * CM_AddBaseActor()</div><div class="ttdef"><b>Definition</b> Game.cpp:747</div></div>
<div class="ttc" id="aGame_8h_html_a4b0b6efd68e3514c5c4014b2d5f547f5"><div class="ttname"><a href="Game_8h.html#a4b0b6efd68e3514c5c4014b2d5f547f5">CM_GetTrack</a></div><div class="ttdeci">uintptr_t CM_GetTrack()</div><div class="ttdef"><b>Definition</b> Game.cpp:613</div></div>
<div class="ttc" id="aGame_8h_html_a50e0248e5c26af68912796d9397e6599"><div class="ttname"><a href="Game_8h.html#a50e0248e5c26af68912796d9397e6599">IsSherbetLand</a></div><div class="ttdeci">bool IsSherbetLand()</div><div class="ttdef"><b>Definition</b> Game.cpp:812</div></div>
<div class="ttc" id="aGame_8h_html_a545c1a384e93cc7b616dfee707f5d962"><div class="ttname"><a href="Game_8h.html#a545c1a384e93cc7b616dfee707f5d962">IsDkJungle</a></div><div class="ttdeci">bool IsDkJungle()</div><div class="ttdef"><b>Definition</b> Game.cpp:818</div></div>
<div class="ttc" id="aGame_8h_html_a566864f9a32a9c8f1df554d0958e31fe"><div class="ttname"><a href="Game_8h.html#a566864f9a32a9c8f1df554d0958e31fe">IsDoubleDeck</a></div><div class="ttdeci">bool IsDoubleDeck()</div><div class="ttdef"><b>Definition</b> Game.cpp:817</div></div>
<div class="ttc" id="aGame_8h_html_a591286b8b2219a8889cda4cc5d3b8c79"><div class="ttname"><a href="Game_8h.html#a591286b8b2219a8889cda4cc5d3b8c79">IsMarioRaceway</a></div><div class="ttdeci">bool IsMarioRaceway()</div><div class="ttdef"><b>Definition</b> Game.cpp:800</div></div>
<div class="ttc" id="aGame_8h_html_a5c843dc61d3b9ca430e4926c4b8018ef"><div class="ttname"><a href="Game_8h.html#a5c843dc61d3b9ca430e4926c4b8018ef">IsRainbowRoad</a></div><div class="ttdeci">bool IsRainbowRoad()</div><div class="ttdef"><b>Definition</b> Game.cpp:813</div></div>
<div class="ttc" id="aGame_8h_html_a3d68a6ff4410ee26c335fc679d815d5d"><div class="ttname"><a href="Game_8h.html#a3d68a6ff4410ee26c335fc679d815d5d">IsBansheeBoardwalk</a></div><div class="ttdeci">bool IsBansheeBoardwalk()</div><div class="ttdef"><b>Definition</b> Game.cpp:810</div></div>
<div class="ttc" id="aGame_8h_html_a3f280ed2a2aa1372849fef352adcc0b2"><div class="ttname"><a href="Game_8h.html#a3f280ed2a2aa1372849fef352adcc0b2">SelectMooMooFarm</a></div><div class="ttdeci">void SelectMooMooFarm()</div><div class="ttdef"><b>Definition</b> Game.cpp:837</div></div>
<div class="ttc" id="aGame_8h_html_a3f7a00a8021a08fb3374b0467a7119f8"><div class="ttname"><a href="Game_8h.html#a3f7a00a8021a08fb3374b0467a7119f8">SelectWarioStadium</a></div><div class="ttdeci">void SelectWarioStadium()</div><div class="ttdef"><b>Definition</b> Game.cpp:842</div></div>
<div class="ttc" id="aGame_8h_html_a42f23077aaa52cb3ea5c7803b7dd6816"><div class="ttname"><a href="Game_8h.html#a42f23077aaa52cb3ea5c7803b7dd6816">CM_AddBaseActor</a></div><div class="ttdeci">struct Actor * CM_AddBaseActor()</div><div class="ttdef"><b>Definition</b> Game.cpp:753</div></div>
<div class="ttc" id="aGame_8h_html_a4b0b6efd68e3514c5c4014b2d5f547f5"><div class="ttname"><a href="Game_8h.html#a4b0b6efd68e3514c5c4014b2d5f547f5">CM_GetTrack</a></div><div class="ttdeci">uintptr_t CM_GetTrack()</div><div class="ttdef"><b>Definition</b> Game.cpp:619</div></div>
<div class="ttc" id="aGame_8h_html_a50e0248e5c26af68912796d9397e6599"><div class="ttname"><a href="Game_8h.html#a50e0248e5c26af68912796d9397e6599">IsSherbetLand</a></div><div class="ttdeci">bool IsSherbetLand()</div><div class="ttdef"><b>Definition</b> Game.cpp:818</div></div>
<div class="ttc" id="aGame_8h_html_a545c1a384e93cc7b616dfee707f5d962"><div class="ttname"><a href="Game_8h.html#a545c1a384e93cc7b616dfee707f5d962">IsDkJungle</a></div><div class="ttdeci">bool IsDkJungle()</div><div class="ttdef"><b>Definition</b> Game.cpp:824</div></div>
<div class="ttc" id="aGame_8h_html_a566864f9a32a9c8f1df554d0958e31fe"><div class="ttname"><a href="Game_8h.html#a566864f9a32a9c8f1df554d0958e31fe">IsDoubleDeck</a></div><div class="ttdeci">bool IsDoubleDeck()</div><div class="ttdef"><b>Definition</b> Game.cpp:823</div></div>
<div class="ttc" id="aGame_8h_html_a591286b8b2219a8889cda4cc5d3b8c79"><div class="ttname"><a href="Game_8h.html#a591286b8b2219a8889cda4cc5d3b8c79">IsMarioRaceway</a></div><div class="ttdeci">bool IsMarioRaceway()</div><div class="ttdef"><b>Definition</b> Game.cpp:806</div></div>
<div class="ttc" id="aGame_8h_html_a5c843dc61d3b9ca430e4926c4b8018ef"><div class="ttname"><a href="Game_8h.html#a5c843dc61d3b9ca430e4926c4b8018ef">IsRainbowRoad</a></div><div class="ttdeci">bool IsRainbowRoad()</div><div class="ttdef"><b>Definition</b> Game.cpp:819</div></div>
<div class="ttc" id="aGame_8h_html_a5ec70de650576eadd39003e075efbdc8"><div class="ttname"><a href="Game_8h.html#a5ec70de650576eadd39003e075efbdc8">CM_ClearVehicles</a></div><div class="ttdeci">void CM_ClearVehicles(void)</div><div class="ttdef"><b>Definition</b> Game.cpp:248</div></div>
<div class="ttc" id="aGame_8h_html_a5fadc5850c8c407142a16da1f5508014"><div class="ttname"><a href="Game_8h.html#a5fadc5850c8c407142a16da1f5508014">CM_Waypoints</a></div><div class="ttdeci">void CM_Waypoints(Player *player, int8_t playerId)</div><div class="ttdef"><b>Definition</b> Game.cpp:548</div></div>
<div class="ttc" id="aGame_8h_html_a60b215c5adc1d7af1c7e1c36713035ae"><div class="ttname"><a href="Game_8h.html#a60b215c5adc1d7af1c7e1c36713035ae">CM_TickCameras</a></div><div class="ttdeci">void CM_TickCameras()</div><div class="ttdef"><b>Definition</b> Game.cpp:383</div></div>
<div class="ttc" id="aGame_8h_html_a60e4d1e692fa311a6dd91e2ff04a1558"><div class="ttname"><a href="Game_8h.html#a60e4d1e692fa311a6dd91e2ff04a1558">CM_SetViewProjection</a></div><div class="ttdeci">void CM_SetViewProjection(Camera *camera)</div><div class="ttdef"><b>Definition</b> Game.cpp:375</div></div>
<div class="ttc" id="aGame_8h_html_a5fadc5850c8c407142a16da1f5508014"><div class="ttname"><a href="Game_8h.html#a5fadc5850c8c407142a16da1f5508014">CM_Waypoints</a></div><div class="ttdeci">void CM_Waypoints(Player *player, int8_t playerId)</div><div class="ttdef"><b>Definition</b> Game.cpp:554</div></div>
<div class="ttc" id="aGame_8h_html_a60b215c5adc1d7af1c7e1c36713035ae"><div class="ttname"><a href="Game_8h.html#a60b215c5adc1d7af1c7e1c36713035ae">CM_TickCameras</a></div><div class="ttdeci">void CM_TickCameras()</div><div class="ttdef"><b>Definition</b> Game.cpp:389</div></div>
<div class="ttc" id="aGame_8h_html_a60e4d1e692fa311a6dd91e2ff04a1558"><div class="ttname"><a href="Game_8h.html#a60e4d1e692fa311a6dd91e2ff04a1558">CM_SetViewProjection</a></div><div class="ttdeci">void CM_SetViewProjection(Camera *camera)</div><div class="ttdef"><b>Definition</b> Game.cpp:381</div></div>
<div class="ttc" id="aGame_8h_html_a62dcdab59d3780adcbe42eaf3f5150d6"><div class="ttname"><a href="Game_8h.html#a62dcdab59d3780adcbe42eaf3f5150d6">HM_InitIntro</a></div><div class="ttdeci">void HM_InitIntro(void)</div><div class="ttdef"><b>Definition</b> Game.cpp:157</div></div>
<div class="ttc" id="aGame_8h_html_a6457fbd0b62f3d39561654a3ee087e8d"><div class="ttname"><a href="Game_8h.html#a6457fbd0b62f3d39561654a3ee087e8d">CM_DrawObjects</a></div><div class="ttdeci">void CM_DrawObjects(s32 cameraId)</div><div class="ttdef"><b>Definition</b> Game.cpp:510</div></div>
<div class="ttc" id="aGame_8h_html_a653209c17a221876506140f4d377270b"><div class="ttname"><a href="Game_8h.html#a653209c17a221876506140f4d377270b">CM_RunGarbageCollector</a></div><div class="ttdeci">void CM_RunGarbageCollector(void)</div><div class="ttdef"><b>Definition</b> Game.cpp:866</div></div>
<div class="ttc" id="aGame_8h_html_a693de7d8b89fe291aafea86bc64a0a2e"><div class="ttname"><a href="Game_8h.html#a693de7d8b89fe291aafea86bc64a0a2e">CM_GetActor</a></div><div class="ttdeci">struct Actor * CM_GetActor(size_t index)</div><div class="ttdef"><b>Definition</b> Game.cpp:698</div></div>
<div class="ttc" id="aGame_8h_html_a6c1b7cd6a0081ab216a56a7a156db8e8"><div class="ttname"><a href="Game_8h.html#a6c1b7cd6a0081ab216a56a7a156db8e8">SelectYoshiValley</a></div><div class="ttdeci">void SelectYoshiValley()</div><div class="ttdef"><b>Definition</b> Game.cpp:827</div></div>
<div class="ttc" id="aGame_8h_html_a6c3b9e6da7b395aa8a1b97ba2e966fff"><div class="ttname"><a href="Game_8h.html#a6c3b9e6da7b395aa8a1b97ba2e966fff">CM_ResetAudio</a></div><div class="ttdeci">void CM_ResetAudio(void)</div><div class="ttdef"><b>Definition</b> Game.cpp:870</div></div>
<div class="ttc" id="aGame_8h_html_a6c45266fcd154c834f48fe75086df1a7"><div class="ttname"><a href="Game_8h.html#a6c45266fcd154c834f48fe75086df1a7">Editor_CleanWorld</a></div><div class="ttdeci">void Editor_CleanWorld()</div><div class="ttdef"><b>Definition</b> Game.cpp:775</div></div>
<div class="ttc" id="aGame_8h_html_a6ca781f4055a82d58dda2cbb2fbb51ab"><div class="ttname"><a href="Game_8h.html#a6ca781f4055a82d58dda2cbb2fbb51ab">CM_TickEditor</a></div><div class="ttdeci">void CM_TickEditor()</div><div class="ttdef"><b>Definition</b> Game.cpp:516</div></div>
<div class="ttc" id="aGame_8h_html_a6457fbd0b62f3d39561654a3ee087e8d"><div class="ttname"><a href="Game_8h.html#a6457fbd0b62f3d39561654a3ee087e8d">CM_DrawObjects</a></div><div class="ttdeci">void CM_DrawObjects(s32 cameraId)</div><div class="ttdef"><b>Definition</b> Game.cpp:516</div></div>
<div class="ttc" id="aGame_8h_html_a653209c17a221876506140f4d377270b"><div class="ttname"><a href="Game_8h.html#a653209c17a221876506140f4d377270b">CM_RunGarbageCollector</a></div><div class="ttdeci">void CM_RunGarbageCollector(void)</div><div class="ttdef"><b>Definition</b> Game.cpp:872</div></div>
<div class="ttc" id="aGame_8h_html_a693de7d8b89fe291aafea86bc64a0a2e"><div class="ttname"><a href="Game_8h.html#a693de7d8b89fe291aafea86bc64a0a2e">CM_GetActor</a></div><div class="ttdeci">struct Actor * CM_GetActor(size_t index)</div><div class="ttdef"><b>Definition</b> Game.cpp:704</div></div>
<div class="ttc" id="aGame_8h_html_a6c1b7cd6a0081ab216a56a7a156db8e8"><div class="ttname"><a href="Game_8h.html#a6c1b7cd6a0081ab216a56a7a156db8e8">SelectYoshiValley</a></div><div class="ttdeci">void SelectYoshiValley()</div><div class="ttdef"><b>Definition</b> Game.cpp:833</div></div>
<div class="ttc" id="aGame_8h_html_a6c3b9e6da7b395aa8a1b97ba2e966fff"><div class="ttname"><a href="Game_8h.html#a6c3b9e6da7b395aa8a1b97ba2e966fff">CM_ResetAudio</a></div><div class="ttdeci">void CM_ResetAudio(void)</div><div class="ttdef"><b>Definition</b> Game.cpp:876</div></div>
<div class="ttc" id="aGame_8h_html_a6c45266fcd154c834f48fe75086df1a7"><div class="ttname"><a href="Game_8h.html#a6c45266fcd154c834f48fe75086df1a7">Editor_CleanWorld</a></div><div class="ttdeci">void Editor_CleanWorld()</div><div class="ttdef"><b>Definition</b> Game.cpp:781</div></div>
<div class="ttc" id="aGame_8h_html_a6ca781f4055a82d58dda2cbb2fbb51ab"><div class="ttname"><a href="Game_8h.html#a6ca781f4055a82d58dda2cbb2fbb51ab">CM_TickEditor</a></div><div class="ttdeci">void CM_TickEditor()</div><div class="ttdef"><b>Definition</b> Game.cpp:522</div></div>
<div class="ttc" id="aGame_8h_html_a70a54977065dda25eb9d05318c5f6063"><div class="ttname"><a href="Game_8h.html#a70a54977065dda25eb9d05318c5f6063">CM_DrawTrack</a></div><div class="ttdeci">void CM_DrawTrack(ScreenContext *arg0)</div><div class="ttdef"><b>Definition</b> Game.cpp:283</div></div>
<div class="ttc" id="aGame_8h_html_a71b914cb59cceba3cdd53af715ecbb4c"><div class="ttname"><a href="Game_8h.html#a71b914cb59cceba3cdd53af715ecbb4c">GetSpecialCup</a></div><div class="ttdeci">void * GetSpecialCup(void)</div><div class="ttdef"><b>Definition</b> Game.cpp:857</div></div>
<div class="ttc" id="aGame_8h_html_a72ab5bdb3d61d3f5e16a41339c1dab7b"><div class="ttname"><a href="Game_8h.html#a72ab5bdb3d61d3f5e16a41339c1dab7b">GetBattleCup</a></div><div class="ttdeci">void * GetBattleCup(void)</div><div class="ttdef"><b>Definition</b> Game.cpp:861</div></div>
<div class="ttc" id="aGame_8h_html_a76052dcdf19901299b26e38b1342aafc"><div class="ttname"><a href="Game_8h.html#a76052dcdf19901299b26e38b1342aafc">CM_TickObjects</a></div><div class="ttdeci">void CM_TickObjects()</div><div class="ttdef"><b>Definition</b> Game.cpp:496</div></div>
<div class="ttc" id="aGame_8h_html_a772620a227c1d16b1f7ee3ec27deebb2"><div class="ttname"><a href="Game_8h.html#a772620a227c1d16b1f7ee3ec27deebb2">CM_AddCamera</a></div><div class="ttdeci">Camera * CM_AddCamera(Vec3f spawn, s16 rot, u32 mode)</div><div class="ttdef"><b>Definition</b> Game.cpp:387</div></div>
<div class="ttc" id="aGame_8h_html_a7a5ca7cbd6c70c0ef872405d46503896"><div class="ttname"><a href="Game_8h.html#a7a5ca7cbd6c70c0ef872405d46503896">CM_IsTourEnabled</a></div><div class="ttdeci">bool CM_IsTourEnabled()</div><div class="ttdef"><b>Definition</b> Game.cpp:437</div></div>
<div class="ttc" id="aGame_8h_html_a71b914cb59cceba3cdd53af715ecbb4c"><div class="ttname"><a href="Game_8h.html#a71b914cb59cceba3cdd53af715ecbb4c">GetSpecialCup</a></div><div class="ttdeci">void * GetSpecialCup(void)</div><div class="ttdef"><b>Definition</b> Game.cpp:863</div></div>
<div class="ttc" id="aGame_8h_html_a72ab5bdb3d61d3f5e16a41339c1dab7b"><div class="ttname"><a href="Game_8h.html#a72ab5bdb3d61d3f5e16a41339c1dab7b">GetBattleCup</a></div><div class="ttdeci">void * GetBattleCup(void)</div><div class="ttdef"><b>Definition</b> Game.cpp:867</div></div>
<div class="ttc" id="aGame_8h_html_a76052dcdf19901299b26e38b1342aafc"><div class="ttname"><a href="Game_8h.html#a76052dcdf19901299b26e38b1342aafc">CM_TickObjects</a></div><div class="ttdeci">void CM_TickObjects()</div><div class="ttdef"><b>Definition</b> Game.cpp:502</div></div>
<div class="ttc" id="aGame_8h_html_a772620a227c1d16b1f7ee3ec27deebb2"><div class="ttname"><a href="Game_8h.html#a772620a227c1d16b1f7ee3ec27deebb2">CM_AddCamera</a></div><div class="ttdeci">Camera * CM_AddCamera(Vec3f spawn, s16 rot, u32 mode)</div><div class="ttdef"><b>Definition</b> Game.cpp:393</div></div>
<div class="ttc" id="aGame_8h_html_a7a5ca7cbd6c70c0ef872405d46503896"><div class="ttname"><a href="Game_8h.html#a7a5ca7cbd6c70c0ef872405d46503896">CM_IsTourEnabled</a></div><div class="ttdeci">bool CM_IsTourEnabled()</div><div class="ttdef"><b>Definition</b> Game.cpp:443</div></div>
<div class="ttc" id="aGame_8h_html_a7ad81c141b5673bca8893056d7eaf1bd"><div class="ttname"><a href="Game_8h.html#a7ad81c141b5673bca8893056d7eaf1bd">CM_DrawBombKarts</a></div><div class="ttdeci">void CM_DrawBombKarts(s32 cameraId)</div></div>
<div class="ttc" id="aGame_8h_html_a7ad8bd6ab5cb1d16d5f6120d0288b1eb"><div class="ttname"><a href="Game_8h.html#a7ad8bd6ab5cb1d16d5f6120d0288b1eb">CM_ActivateFinalLapLakitu</a></div><div class="ttdeci">void CM_ActivateFinalLapLakitu(s32 playerId)</div><div class="ttdef"><b>Definition</b> Game.cpp:667</div></div>
<div class="ttc" id="aGame_8h_html_a7cf335cc0916b44c27470bf4d2207c27"><div class="ttname"><a href="Game_8h.html#a7cf335cc0916b44c27470bf4d2207c27">CM_TickParticles</a></div><div class="ttdeci">void CM_TickParticles(void)</div><div class="ttdef"><b>Definition</b> Game.cpp:524</div></div>
<div class="ttc" id="aGame_8h_html_a7dfa77f8baa97e05f88abc7be3dd45a1"><div class="ttname"><a href="Game_8h.html#a7dfa77f8baa97e05f88abc7be3dd45a1">IsToadsTurnpike</a></div><div class="ttdeci">bool IsToadsTurnpike()</div><div class="ttdef"><b>Definition</b> Game.cpp:810</div></div>
<div class="ttc" id="aGame_8h_html_a7ad8bd6ab5cb1d16d5f6120d0288b1eb"><div class="ttname"><a href="Game_8h.html#a7ad8bd6ab5cb1d16d5f6120d0288b1eb">CM_ActivateFinalLapLakitu</a></div><div class="ttdeci">void CM_ActivateFinalLapLakitu(s32 playerId)</div><div class="ttdef"><b>Definition</b> Game.cpp:673</div></div>
<div class="ttc" id="aGame_8h_html_a7cf335cc0916b44c27470bf4d2207c27"><div class="ttname"><a href="Game_8h.html#a7cf335cc0916b44c27470bf4d2207c27">CM_TickParticles</a></div><div class="ttdeci">void CM_TickParticles(void)</div><div class="ttdef"><b>Definition</b> Game.cpp:530</div></div>
<div class="ttc" id="aGame_8h_html_a7dfa77f8baa97e05f88abc7be3dd45a1"><div class="ttname"><a href="Game_8h.html#a7dfa77f8baa97e05f88abc7be3dd45a1">IsToadsTurnpike</a></div><div class="ttdeci">bool IsToadsTurnpike()</div><div class="ttdef"><b>Definition</b> Game.cpp:816</div></div>
<div class="ttc" id="aGame_8h_html_a7e396328bc711895f42cbed0b0a0b1b5"><div class="ttname"><a href="Game_8h.html#a7e396328bc711895f42cbed0b0a0b1b5">CM_SetCupIndex</a></div><div class="ttdeci">void CM_SetCupIndex(size_t index)</div><div class="ttdef"><b>Definition</b> Game.cpp:197</div></div>
<div class="ttc" id="aGame_8h_html_a7ff5610a2d67bb8a510d93cf238e6ffb"><div class="ttname"><a href="Game_8h.html#a7ff5610a2d67bb8a510d93cf238e6ffb">CM_GetWaterLevel</a></div><div class="ttdeci">f32 CM_GetWaterLevel(Vec3f pos, Collision *collision)</div><div class="ttdef"><b>Definition</b> Game.cpp:794</div></div>
<div class="ttc" id="aGame_8h_html_a872b3eafef96f83081b83794fb4681e5"><div class="ttname"><a href="Game_8h.html#a872b3eafef96f83081b83794fb4681e5">CM_InitTrackObjects</a></div><div class="ttdeci">void CM_InitTrackObjects()</div><div class="ttdef"><b>Definition</b> Game.cpp:561</div></div>
<div class="ttc" id="aGame_8h_html_a88c0d93fc49776f7a5c145312f4f81a0"><div class="ttname"><a href="Game_8h.html#a88c0d93fc49776f7a5c145312f4f81a0">CM_BeginPlay</a></div><div class="ttdeci">void CM_BeginPlay()</div><div class="ttdef"><b>Definition</b> Game.cpp:340</div></div>
<div class="ttc" id="aGame_8h_html_a892acd610181b8a67f9bd4f74d242a4a"><div class="ttname"><a href="Game_8h.html#a892acd610181b8a67f9bd4f74d242a4a">CM_WhatDoesThisDo</a></div><div class="ttdeci">void CM_WhatDoesThisDo(Player *player, int8_t playerId)</div><div class="ttdef"><b>Definition</b> Game.cpp:594</div></div>
<div class="ttc" id="aGame_8h_html_a8a295fe1e3fdfa50223813feaca6d7d6"><div class="ttname"><a href="Game_8h.html#a8a295fe1e3fdfa50223813feaca6d7d6">IsMooMooFarm</a></div><div class="ttdeci">bool IsMooMooFarm()</div><div class="ttdef"><b>Definition</b> Game.cpp:809</div></div>
<div class="ttc" id="aGame_8h_html_a8c040973097c16e82cb1738a5eb2fb55"><div class="ttname"><a href="Game_8h.html#a8c040973097c16e82cb1738a5eb2fb55">CM_SomeCollisionThing</a></div><div class="ttdeci">void CM_SomeCollisionThing(Player *player, Vec3f arg1, Vec3f arg2, Vec3f arg3, f32 *arg4, f32 *arg5, f32 *arg6, f32 *arg7)</div><div class="ttdef"><b>Definition</b> Game.cpp:554</div></div>
<div class="ttc" id="aGame_8h_html_a8e82a442f82be560fd7c4376a8c08155"><div class="ttname"><a href="Game_8h.html#a8e82a442f82be560fd7c4376a8c08155">SelectRainbowRoad</a></div><div class="ttdeci">void SelectRainbowRoad()</div><div class="ttdef"><b>Definition</b> Game.cpp:835</div></div>
<div class="ttc" id="aGame_8h_html_a8ebd6a4d970e4333ab5a9dd66c3d9c48"><div class="ttname"><a href="Game_8h.html#a8ebd6a4d970e4333ab5a9dd66c3d9c48">IsBowsersCastle</a></div><div class="ttdeci">bool IsBowsersCastle()</div><div class="ttdef"><b>Definition</b> Game.cpp:803</div></div>
<div class="ttc" id="aGame_8h_html_a9205b4816d835d2a593d896dce112059"><div class="ttname"><a href="Game_8h.html#a9205b4816d835d2a593d896dce112059">GetMushroomCup</a></div><div class="ttdeci">void * GetMushroomCup(void)</div><div class="ttdef"><b>Definition</b> Game.cpp:845</div></div>
<div class="ttc" id="aGame_8h_html_a929f192c4ae16f29f0f63fa455c29190"><div class="ttname"><a href="Game_8h.html#a929f192c4ae16f29f0f63fa455c29190">Editor_ClearMatrix</a></div><div class="ttdeci">void Editor_ClearMatrix()</div><div class="ttdef"><b>Definition</b> Game.cpp:771</div></div>
<div class="ttc" id="aGame_8h_html_a934e55d97e92c5a2ae0ea91b07a07a44"><div class="ttname"><a href="Game_8h.html#a934e55d97e92c5a2ae0ea91b07a07a44">CM_FindActorIndex</a></div><div class="ttdeci">size_t CM_FindActorIndex(struct Actor *actor)</div><div class="ttdef"><b>Definition</b> Game.cpp:708</div></div>
<div class="ttc" id="aGame_8h_html_a9689aae9cead5040be5b1527fe877348"><div class="ttname"><a href="Game_8h.html#a9689aae9cead5040be5b1527fe877348">CM_ActivateFinishLakitu</a></div><div class="ttdeci">void CM_ActivateFinishLakitu(s32 playerId)</div><div class="ttdef"><b>Definition</b> Game.cpp:653</div></div>
<div class="ttc" id="aGame_8h_html_a97137efc74a8f6bd6e9e54a8643e86f5"><div class="ttname"><a href="Game_8h.html#a97137efc74a8f6bd6e9e54a8643e86f5">SelectBowsersCastle</a></div><div class="ttdeci">void SelectBowsersCastle()</div><div class="ttdef"><b>Definition</b> Game.cpp:825</div></div>
<div class="ttc" id="aGame_8h_html_a98a02979796d2f6890672392ce7a2831"><div class="ttname"><a href="Game_8h.html#a98a02979796d2f6890672392ce7a2831">SelectPodiumCeremony</a></div><div class="ttdeci">void SelectPodiumCeremony()</div><div class="ttdef"><b>Definition</b> Game.cpp:842</div></div>
<div class="ttc" id="aGame_8h_html_a98bed343edc49c8bbf9f56aa1eb885b2"><div class="ttname"><a href="Game_8h.html#a98bed343edc49c8bbf9f56aa1eb885b2">SelectRoyalRaceway</a></div><div class="ttdeci">void SelectRoyalRaceway()</div><div class="ttdef"><b>Definition</b> Game.cpp:830</div></div>
<div class="ttc" id="aGame_8h_html_a9b7d299ffd4422f9c7cfd08576b8b38b"><div class="ttname"><a href="Game_8h.html#a9b7d299ffd4422f9c7cfd08576b8b38b">GetStarCup</a></div><div class="ttdeci">void * GetStarCup(void)</div><div class="ttdef"><b>Definition</b> Game.cpp:853</div></div>
<div class="ttc" id="aGame_8h_html_a9d06982967aab1f6f4fab1905294c20c"><div class="ttname"><a href="Game_8h.html#a9d06982967aab1f6f4fab1905294c20c">SelectFrappeSnowland</a></div><div class="ttdeci">void SelectFrappeSnowland()</div><div class="ttdef"><b>Definition</b> Game.cpp:828</div></div>
<div class="ttc" id="aGame_8h_html_a9d56378f2f9f04851f213ac8fc6d5349"><div class="ttname"><a href="Game_8h.html#a9d56378f2f9f04851f213ac8fc6d5349">CM_AddLookBehindCamera</a></div><div class="ttdeci">Camera * CM_AddLookBehindCamera(Vec3f spawn, s16 rot, u32 mode)</div><div class="ttdef"><b>Definition</b> Game.cpp:449</div></div>
<div class="ttc" id="aGame_8h_html_a9f5c2ace915f66e850628695f297b1ff"><div class="ttname"><a href="Game_8h.html#a9f5c2ace915f66e850628695f297b1ff">IsChocoMountain</a></div><div class="ttdeci">bool IsChocoMountain()</div><div class="ttdef"><b>Definition</b> Game.cpp:802</div></div>
<div class="ttc" id="aGame_8h_html_a9fcd2793a55728b268b9ddb2624d86f4"><div class="ttname"><a href="Game_8h.html#a9fcd2793a55728b268b9ddb2624d86f4">CM_ActivateReverseLakitu</a></div><div class="ttdeci">void CM_ActivateReverseLakitu(s32 playerId)</div><div class="ttdef"><b>Definition</b> Game.cpp:674</div></div>
<div class="ttc" id="aGame_8h_html_a9fedd7b107c6b6e24e773784787a105c"><div class="ttname"><a href="Game_8h.html#a9fedd7b107c6b6e24e773784787a105c">IsSkyscraper</a></div><div class="ttdeci">bool IsSkyscraper()</div><div class="ttdef"><b>Definition</b> Game.cpp:816</div></div>
<div class="ttc" id="aGame_8h_html_a7ff5610a2d67bb8a510d93cf238e6ffb"><div class="ttname"><a href="Game_8h.html#a7ff5610a2d67bb8a510d93cf238e6ffb">CM_GetWaterLevel</a></div><div class="ttdeci">f32 CM_GetWaterLevel(Vec3f pos, Collision *collision)</div><div class="ttdef"><b>Definition</b> Game.cpp:800</div></div>
<div class="ttc" id="aGame_8h_html_a872b3eafef96f83081b83794fb4681e5"><div class="ttname"><a href="Game_8h.html#a872b3eafef96f83081b83794fb4681e5">CM_InitTrackObjects</a></div><div class="ttdeci">void CM_InitTrackObjects()</div><div class="ttdef"><b>Definition</b> Game.cpp:567</div></div>
<div class="ttc" id="aGame_8h_html_a88c0d93fc49776f7a5c145312f4f81a0"><div class="ttname"><a href="Game_8h.html#a88c0d93fc49776f7a5c145312f4f81a0">CM_BeginPlay</a></div><div class="ttdeci">void CM_BeginPlay()</div><div class="ttdef"><b>Definition</b> Game.cpp:346</div></div>
<div class="ttc" id="aGame_8h_html_a892acd610181b8a67f9bd4f74d242a4a"><div class="ttname"><a href="Game_8h.html#a892acd610181b8a67f9bd4f74d242a4a">CM_WhatDoesThisDo</a></div><div class="ttdeci">void CM_WhatDoesThisDo(Player *player, int8_t playerId)</div><div class="ttdef"><b>Definition</b> Game.cpp:600</div></div>
<div class="ttc" id="aGame_8h_html_a8a295fe1e3fdfa50223813feaca6d7d6"><div class="ttname"><a href="Game_8h.html#a8a295fe1e3fdfa50223813feaca6d7d6">IsMooMooFarm</a></div><div class="ttdeci">bool IsMooMooFarm()</div><div class="ttdef"><b>Definition</b> Game.cpp:815</div></div>
<div class="ttc" id="aGame_8h_html_a8c040973097c16e82cb1738a5eb2fb55"><div class="ttname"><a href="Game_8h.html#a8c040973097c16e82cb1738a5eb2fb55">CM_SomeCollisionThing</a></div><div class="ttdeci">void CM_SomeCollisionThing(Player *player, Vec3f arg1, Vec3f arg2, Vec3f arg3, f32 *arg4, f32 *arg5, f32 *arg6, f32 *arg7)</div><div class="ttdef"><b>Definition</b> Game.cpp:560</div></div>
<div class="ttc" id="aGame_8h_html_a8e82a442f82be560fd7c4376a8c08155"><div class="ttname"><a href="Game_8h.html#a8e82a442f82be560fd7c4376a8c08155">SelectRainbowRoad</a></div><div class="ttdeci">void SelectRainbowRoad()</div><div class="ttdef"><b>Definition</b> Game.cpp:841</div></div>
<div class="ttc" id="aGame_8h_html_a8ebd6a4d970e4333ab5a9dd66c3d9c48"><div class="ttname"><a href="Game_8h.html#a8ebd6a4d970e4333ab5a9dd66c3d9c48">IsBowsersCastle</a></div><div class="ttdeci">bool IsBowsersCastle()</div><div class="ttdef"><b>Definition</b> Game.cpp:809</div></div>
<div class="ttc" id="aGame_8h_html_a9205b4816d835d2a593d896dce112059"><div class="ttname"><a href="Game_8h.html#a9205b4816d835d2a593d896dce112059">GetMushroomCup</a></div><div class="ttdeci">void * GetMushroomCup(void)</div><div class="ttdef"><b>Definition</b> Game.cpp:851</div></div>
<div class="ttc" id="aGame_8h_html_a929f192c4ae16f29f0f63fa455c29190"><div class="ttname"><a href="Game_8h.html#a929f192c4ae16f29f0f63fa455c29190">Editor_ClearMatrix</a></div><div class="ttdeci">void Editor_ClearMatrix()</div><div class="ttdef"><b>Definition</b> Game.cpp:777</div></div>
<div class="ttc" id="aGame_8h_html_a934e55d97e92c5a2ae0ea91b07a07a44"><div class="ttname"><a href="Game_8h.html#a934e55d97e92c5a2ae0ea91b07a07a44">CM_FindActorIndex</a></div><div class="ttdeci">size_t CM_FindActorIndex(struct Actor *actor)</div><div class="ttdef"><b>Definition</b> Game.cpp:714</div></div>
<div class="ttc" id="aGame_8h_html_a9689aae9cead5040be5b1527fe877348"><div class="ttname"><a href="Game_8h.html#a9689aae9cead5040be5b1527fe877348">CM_ActivateFinishLakitu</a></div><div class="ttdeci">void CM_ActivateFinishLakitu(s32 playerId)</div><div class="ttdef"><b>Definition</b> Game.cpp:659</div></div>
<div class="ttc" id="aGame_8h_html_a97137efc74a8f6bd6e9e54a8643e86f5"><div class="ttname"><a href="Game_8h.html#a97137efc74a8f6bd6e9e54a8643e86f5">SelectBowsersCastle</a></div><div class="ttdeci">void SelectBowsersCastle()</div><div class="ttdef"><b>Definition</b> Game.cpp:831</div></div>
<div class="ttc" id="aGame_8h_html_a98a02979796d2f6890672392ce7a2831"><div class="ttname"><a href="Game_8h.html#a98a02979796d2f6890672392ce7a2831">SelectPodiumCeremony</a></div><div class="ttdeci">void SelectPodiumCeremony()</div><div class="ttdef"><b>Definition</b> Game.cpp:848</div></div>
<div class="ttc" id="aGame_8h_html_a98bed343edc49c8bbf9f56aa1eb885b2"><div class="ttname"><a href="Game_8h.html#a98bed343edc49c8bbf9f56aa1eb885b2">SelectRoyalRaceway</a></div><div class="ttdeci">void SelectRoyalRaceway()</div><div class="ttdef"><b>Definition</b> Game.cpp:836</div></div>
<div class="ttc" id="aGame_8h_html_a9b7d299ffd4422f9c7cfd08576b8b38b"><div class="ttname"><a href="Game_8h.html#a9b7d299ffd4422f9c7cfd08576b8b38b">GetStarCup</a></div><div class="ttdeci">void * GetStarCup(void)</div><div class="ttdef"><b>Definition</b> Game.cpp:859</div></div>
<div class="ttc" id="aGame_8h_html_a9d06982967aab1f6f4fab1905294c20c"><div class="ttname"><a href="Game_8h.html#a9d06982967aab1f6f4fab1905294c20c">SelectFrappeSnowland</a></div><div class="ttdeci">void SelectFrappeSnowland()</div><div class="ttdef"><b>Definition</b> Game.cpp:834</div></div>
<div class="ttc" id="aGame_8h_html_a9d56378f2f9f04851f213ac8fc6d5349"><div class="ttname"><a href="Game_8h.html#a9d56378f2f9f04851f213ac8fc6d5349">CM_AddLookBehindCamera</a></div><div class="ttdeci">Camera * CM_AddLookBehindCamera(Vec3f spawn, s16 rot, u32 mode)</div><div class="ttdef"><b>Definition</b> Game.cpp:455</div></div>
<div class="ttc" id="aGame_8h_html_a9f5c2ace915f66e850628695f297b1ff"><div class="ttname"><a href="Game_8h.html#a9f5c2ace915f66e850628695f297b1ff">IsChocoMountain</a></div><div class="ttdeci">bool IsChocoMountain()</div><div class="ttdef"><b>Definition</b> Game.cpp:808</div></div>
<div class="ttc" id="aGame_8h_html_a9fcd2793a55728b268b9ddb2624d86f4"><div class="ttname"><a href="Game_8h.html#a9fcd2793a55728b268b9ddb2624d86f4">CM_ActivateReverseLakitu</a></div><div class="ttdeci">void CM_ActivateReverseLakitu(s32 playerId)</div><div class="ttdef"><b>Definition</b> Game.cpp:680</div></div>
<div class="ttc" id="aGame_8h_html_a9fedd7b107c6b6e24e773784787a105c"><div class="ttname"><a href="Game_8h.html#a9fedd7b107c6b6e24e773784787a105c">IsSkyscraper</a></div><div class="ttdeci">bool IsSkyscraper()</div><div class="ttdef"><b>Definition</b> Game.cpp:822</div></div>
<div class="ttc" id="aGame_8h_html_aa21d837dda0de9d4b92d34bb4cfac7a9"><div class="ttname"><a href="Game_8h.html#aa21d837dda0de9d4b92d34bb4cfac7a9">CM_GetCrossingOnTriggered</a></div><div class="ttdeci">s32 CM_GetCrossingOnTriggered(uintptr_t *crossing)</div><div class="ttdef"><b>Definition</b> Game.cpp:268</div></div>
<div class="ttc" id="aGame_8h_html_aa2636859b1f988d43f21be6ccffc86ca"><div class="ttname"><a href="Game_8h.html#aa2636859b1f988d43f21be6ccffc86ca">IsKoopaTroopaBeach</a></div><div class="ttdeci">bool IsKoopaTroopaBeach()</div><div class="ttdef"><b>Definition</b> Game.cpp:807</div></div>
<div class="ttc" id="aGame_8h_html_aa7aef6b733545609568083638a4bb38e"><div class="ttname"><a href="Game_8h.html#aa7aef6b733545609568083638a4bb38e">CM_TickTrackObjects</a></div><div class="ttdeci">void CM_TickTrackObjects()</div><div class="ttdef"><b>Definition</b> Game.cpp:567</div></div>
<div class="ttc" id="aGame_8h_html_aa2636859b1f988d43f21be6ccffc86ca"><div class="ttname"><a href="Game_8h.html#aa2636859b1f988d43f21be6ccffc86ca">IsKoopaTroopaBeach</a></div><div class="ttdeci">bool IsKoopaTroopaBeach()</div><div class="ttdef"><b>Definition</b> Game.cpp:813</div></div>
<div class="ttc" id="aGame_8h_html_aa7aef6b733545609568083638a4bb38e"><div class="ttname"><a href="Game_8h.html#aa7aef6b733545609568083638a4bb38e">CM_TickTrackObjects</a></div><div class="ttdeci">void CM_TickTrackObjects()</div><div class="ttdef"><b>Definition</b> Game.cpp:573</div></div>
<div class="ttc" id="aGame_8h_html_aa8c27c9a84fd3362f3cdce18720d5a4e"><div class="ttname"><a href="Game_8h.html#aa8c27c9a84fd3362f3cdce18720d5a4e">WorldPreviousCup</a></div><div class="ttdeci">u32 WorldPreviousCup(void)</div><div class="ttdef"><b>Definition</b> Game.cpp:181</div></div>
<div class="ttc" id="aGame_8h_html_aa902b33239889c851376399222fbc43e"><div class="ttname"><a href="Game_8h.html#aa902b33239889c851376399222fbc43e">GetCup</a></div><div class="ttdeci">void * GetCup()</div><div class="ttdef"><b>Definition</b> Game.cpp:189</div></div>
<div class="ttc" id="aGame_8h_html_aa9e2b586941da1ad897ab6ac13fd44d1"><div class="ttname"><a href="Game_8h.html#aa9e2b586941da1ad897ab6ac13fd44d1">CM_DrawBattleBombKarts</a></div><div class="ttdeci">void CM_DrawBattleBombKarts(s32 cameraId)</div><div class="ttdef"><b>Definition</b> Game.cpp:242</div></div>
<div class="ttc" id="aGame_8h_html_aaaf510d501c5771be0f12e0cd1f5cd2d"><div class="ttname"><a href="Game_8h.html#aaaf510d501c5771be0f12e0cd1f5cd2d">SelectMarioRaceway</a></div><div class="ttdeci">void SelectMarioRaceway()</div><div class="ttdef"><b>Definition</b> Game.cpp:822</div></div>
<div class="ttc" id="aGame_8h_html_aab0dcf46f6e6e4516bf79ea3f519c765"><div class="ttname"><a href="Game_8h.html#aab0dcf46f6e6e4516bf79ea3f519c765">IsPodiumCeremony</a></div><div class="ttdeci">bool IsPodiumCeremony()</div><div class="ttdef"><b>Definition</b> Game.cpp:820</div></div>
<div class="ttc" id="aGame_8h_html_aaaf510d501c5771be0f12e0cd1f5cd2d"><div class="ttname"><a href="Game_8h.html#aaaf510d501c5771be0f12e0cd1f5cd2d">SelectMarioRaceway</a></div><div class="ttdeci">void SelectMarioRaceway()</div><div class="ttdef"><b>Definition</b> Game.cpp:828</div></div>
<div class="ttc" id="aGame_8h_html_aab0dcf46f6e6e4516bf79ea3f519c765"><div class="ttname"><a href="Game_8h.html#aab0dcf46f6e6e4516bf79ea3f519c765">IsPodiumCeremony</a></div><div class="ttdeci">bool IsPodiumCeremony()</div><div class="ttdef"><b>Definition</b> Game.cpp:826</div></div>
<div class="ttc" id="aGame_8h_html_aab7ed5bb41641c712e81cd5ce8d922e4"><div class="ttname"><a href="Game_8h.html#aab7ed5bb41641c712e81cd5ce8d922e4">CM_TickDraw</a></div><div class="ttdeci">void CM_TickDraw()</div></div>
<div class="ttc" id="aGame_8h_html_aaf0b5399621375e88a34cc6671236b98"><div class="ttname"><a href="Game_8h.html#aaf0b5399621375e88a34cc6671236b98">SelectDoubleDeck</a></div><div class="ttdeci">void SelectDoubleDeck()</div><div class="ttdef"><b>Definition</b> Game.cpp:839</div></div>
<div class="ttc" id="aGame_8h_html_aaffb8b8bf0073d2bc3c2221a0d6e72ec"><div class="ttname"><a href="Game_8h.html#aaffb8b8bf0073d2bc3c2221a0d6e72ec">CM_CreditsSpawnActors</a></div><div class="ttdeci">void CM_CreditsSpawnActors()</div><div class="ttdef"><b>Definition</b> Game.cpp:588</div></div>
<div class="ttc" id="aGame_8h_html_ab05bb065469940f40a5023c58a8f9e7f"><div class="ttname"><a href="Game_8h.html#ab05bb065469940f40a5023c58a8f9e7f">IsYoshiValley</a></div><div class="ttdeci">bool IsYoshiValley()</div><div class="ttdef"><b>Definition</b> Game.cpp:805</div></div>
<div class="ttc" id="aGame_8h_html_ab3b6b3c40ed6d20b9a5ddd7be2b6926c"><div class="ttname"><a href="Game_8h.html#ab3b6b3c40ed6d20b9a5ddd7be2b6926c">SelectKoopaTroopaBeach</a></div><div class="ttdeci">void SelectKoopaTroopaBeach()</div><div class="ttdef"><b>Definition</b> Game.cpp:829</div></div>
<div class="ttc" id="aGame_8h_html_ab53d812567e2e57a521af21e31688464"><div class="ttname"><a href="Game_8h.html#ab53d812567e2e57a521af21e31688464">CM_WhatDoesThisDoAI</a></div><div class="ttdeci">void CM_WhatDoesThisDoAI(Player *player, int8_t playerId)</div><div class="ttdef"><b>Definition</b> Game.cpp:600</div></div>
<div class="ttc" id="aGame_8h_html_ab5e6260830cd0d3a739e5a5d3fa31bf3"><div class="ttname"><a href="Game_8h.html#ab5e6260830cd0d3a739e5a5d3fa31bf3">GetFlowerCup</a></div><div class="ttdeci">void * GetFlowerCup(void)</div><div class="ttdef"><b>Definition</b> Game.cpp:849</div></div>
<div class="ttc" id="aGame_8h_html_ab6cbdd9c2b6b19c957e80cc48e9da523"><div class="ttname"><a href="Game_8h.html#ab6cbdd9c2b6b19c957e80cc48e9da523">CM_TickObjects60fps</a></div><div class="ttdeci">void CM_TickObjects60fps()</div><div class="ttdef"><b>Definition</b> Game.cpp:504</div></div>
<div class="ttc" id="aGame_8h_html_aaf0b5399621375e88a34cc6671236b98"><div class="ttname"><a href="Game_8h.html#aaf0b5399621375e88a34cc6671236b98">SelectDoubleDeck</a></div><div class="ttdeci">void SelectDoubleDeck()</div><div class="ttdef"><b>Definition</b> Game.cpp:845</div></div>
<div class="ttc" id="aGame_8h_html_aaffb8b8bf0073d2bc3c2221a0d6e72ec"><div class="ttname"><a href="Game_8h.html#aaffb8b8bf0073d2bc3c2221a0d6e72ec">CM_CreditsSpawnActors</a></div><div class="ttdeci">void CM_CreditsSpawnActors()</div><div class="ttdef"><b>Definition</b> Game.cpp:594</div></div>
<div class="ttc" id="aGame_8h_html_ab05bb065469940f40a5023c58a8f9e7f"><div class="ttname"><a href="Game_8h.html#ab05bb065469940f40a5023c58a8f9e7f">IsYoshiValley</a></div><div class="ttdeci">bool IsYoshiValley()</div><div class="ttdef"><b>Definition</b> Game.cpp:811</div></div>
<div class="ttc" id="aGame_8h_html_ab3b6b3c40ed6d20b9a5ddd7be2b6926c"><div class="ttname"><a href="Game_8h.html#ab3b6b3c40ed6d20b9a5ddd7be2b6926c">SelectKoopaTroopaBeach</a></div><div class="ttdeci">void SelectKoopaTroopaBeach()</div><div class="ttdef"><b>Definition</b> Game.cpp:835</div></div>
<div class="ttc" id="aGame_8h_html_ab53d812567e2e57a521af21e31688464"><div class="ttname"><a href="Game_8h.html#ab53d812567e2e57a521af21e31688464">CM_WhatDoesThisDoAI</a></div><div class="ttdeci">void CM_WhatDoesThisDoAI(Player *player, int8_t playerId)</div><div class="ttdef"><b>Definition</b> Game.cpp:606</div></div>
<div class="ttc" id="aGame_8h_html_ab5e6260830cd0d3a739e5a5d3fa31bf3"><div class="ttname"><a href="Game_8h.html#ab5e6260830cd0d3a739e5a5d3fa31bf3">GetFlowerCup</a></div><div class="ttdeci">void * GetFlowerCup(void)</div><div class="ttdef"><b>Definition</b> Game.cpp:855</div></div>
<div class="ttc" id="aGame_8h_html_ab6cbdd9c2b6b19c957e80cc48e9da523"><div class="ttname"><a href="Game_8h.html#ab6cbdd9c2b6b19c957e80cc48e9da523">CM_TickObjects60fps</a></div><div class="ttdeci">void CM_TickObjects60fps()</div><div class="ttdef"><b>Definition</b> Game.cpp:510</div></div>
<div class="ttc" id="aGame_8h_html_aba5f567a3db3cdfa422485da5374ce8c"><div class="ttname"><a href="Game_8h.html#aba5f567a3db3cdfa422485da5374ce8c">CM_VehicleCollision</a></div><div class="ttdeci">void CM_VehicleCollision(s32 playerId, Player *player)</div><div class="ttdef"><b>Definition</b> Game.cpp:209</div></div>
<div class="ttc" id="aGame_8h_html_abdb3ad7cafa1977c6b7da7dbed8a7df6"><div class="ttname"><a href="Game_8h.html#abdb3ad7cafa1977c6b7da7dbed8a7df6">WorldNextCup</a></div><div class="ttdeci">u32 WorldNextCup(void)</div><div class="ttdef"><b>Definition</b> Game.cpp:177</div></div>
<div class="ttc" id="aGame_8h_html_abfc61da343ef2b8055bea1ec869b6363"><div class="ttname"><a href="Game_8h.html#abfc61da343ef2b8055bea1ec869b6363">CM_DrawTrackObjects</a></div><div class="ttdeci">void CM_DrawTrackObjects(s32 cameraId)</div><div class="ttdef"><b>Definition</b> Game.cpp:574</div></div>
<div class="ttc" id="aGame_8h_html_ac015fe2f0caa481693b5a07997bf69b6"><div class="ttname"><a href="Game_8h.html#ac015fe2f0caa481693b5a07997bf69b6">IsBigDonut</a></div><div class="ttdeci">bool IsBigDonut()</div><div class="ttdef"><b>Definition</b> Game.cpp:819</div></div>
<div class="ttc" id="aGame_8h_html_ac1f819e6a859e066bd816ef2c6f8c674"><div class="ttname"><a href="Game_8h.html#ac1f819e6a859e066bd816ef2c6f8c674">CM_CleanCameras</a></div><div class="ttdeci">void CM_CleanCameras(void)</div><div class="ttdef"><b>Definition</b> Game.cpp:739</div></div>
<div class="ttc" id="aGame_8h_html_ac36c43e20fcfc2c96b91f33aa13d88f8"><div class="ttname"><a href="Game_8h.html#ac36c43e20fcfc2c96b91f33aa13d88f8">CM_SpawnStarterLakitu</a></div><div class="ttdeci">void CM_SpawnStarterLakitu()</div><div class="ttdef"><b>Definition</b> Game.cpp:640</div></div>
<div class="ttc" id="aGame_8h_html_abfc61da343ef2b8055bea1ec869b6363"><div class="ttname"><a href="Game_8h.html#abfc61da343ef2b8055bea1ec869b6363">CM_DrawTrackObjects</a></div><div class="ttdeci">void CM_DrawTrackObjects(s32 cameraId)</div><div class="ttdef"><b>Definition</b> Game.cpp:580</div></div>
<div class="ttc" id="aGame_8h_html_ac015fe2f0caa481693b5a07997bf69b6"><div class="ttname"><a href="Game_8h.html#ac015fe2f0caa481693b5a07997bf69b6">IsBigDonut</a></div><div class="ttdeci">bool IsBigDonut()</div><div class="ttdef"><b>Definition</b> Game.cpp:825</div></div>
<div class="ttc" id="aGame_8h_html_ac1f819e6a859e066bd816ef2c6f8c674"><div class="ttname"><a href="Game_8h.html#ac1f819e6a859e066bd816ef2c6f8c674">CM_CleanCameras</a></div><div class="ttdeci">void CM_CleanCameras(void)</div><div class="ttdef"><b>Definition</b> Game.cpp:745</div></div>
<div class="ttc" id="aGame_8h_html_ac36c43e20fcfc2c96b91f33aa13d88f8"><div class="ttname"><a href="Game_8h.html#ac36c43e20fcfc2c96b91f33aa13d88f8">CM_SpawnStarterLakitu</a></div><div class="ttdeci">void CM_SpawnStarterLakitu()</div><div class="ttdef"><b>Definition</b> Game.cpp:646</div></div>
<div class="ttc" id="aGame_8h_html_ac39070c708575c0715a25e4590247d80"><div class="ttname"><a href="Game_8h.html#ac39070c708575c0715a25e4590247d80">HM_TickIntro</a></div><div class="ttdeci">void HM_TickIntro(void)</div><div class="ttdef"><b>Definition</b> Game.cpp:161</div></div>
<div class="ttc" id="aGame_8h_html_ac5e62890e26525db92366000cb19598e"><div class="ttname"><a href="Game_8h.html#ac5e62890e26525db92366000cb19598e">CM_CameraSetActive</a></div><div class="ttdeci">void CM_CameraSetActive(size_t idx, bool state)</div><div class="ttdef"><b>Definition</b> Game.cpp:462</div></div>
<div class="ttc" id="aGame_8h_html_ac6fb2ea14d59587b483359a48b553ae9"><div class="ttname"><a href="Game_8h.html#ac6fb2ea14d59587b483359a48b553ae9">SelectBigDonut</a></div><div class="ttdeci">void SelectBigDonut()</div><div class="ttdef"><b>Definition</b> Game.cpp:841</div></div>
<div class="ttc" id="aGame_8h_html_aca28fc6c99e2eb58e798af9893d3745e"><div class="ttname"><a href="Game_8h.html#aca28fc6c99e2eb58e798af9893d3745e">CM_ActivateSecondLapLakitu</a></div><div class="ttdeci">void CM_ActivateSecondLapLakitu(s32 playerId)</div><div class="ttdef"><b>Definition</b> Game.cpp:660</div></div>
<div class="ttc" id="aGame_8h_html_acea5cfd9ab22f745bd6627869b95a62e"><div class="ttname"><a href="Game_8h.html#acea5cfd9ab22f745bd6627869b95a62e">CM_ActorBeginPlay</a></div><div class="ttdeci">void CM_ActorBeginPlay(struct Actor *actor)</div><div class="ttdef"><b>Definition</b> Game.cpp:751</div></div>
<div class="ttc" id="aGame_8h_html_acfb21e9672a823eb246aaa6e3474bf2f"><div class="ttname"><a href="Game_8h.html#acfb21e9672a823eb246aaa6e3474bf2f">CM_DrawEditor</a></div><div class="ttdeci">void CM_DrawEditor()</div><div class="ttdef"><b>Definition</b> Game.cpp:520</div></div>
<div class="ttc" id="aGame_8h_html_ad05aab537d39fb4cfd354640c1a4cd63"><div class="ttname"><a href="Game_8h.html#ad05aab537d39fb4cfd354640c1a4cd63">CM_DeleteActor</a></div><div class="ttdeci">void CM_DeleteActor(size_t index)</div><div class="ttdef"><b>Definition</b> Game.cpp:725</div></div>
<div class="ttc" id="aGame_8h_html_ad474b8b257813cceeae25ab5205273c4"><div class="ttname"><a href="Game_8h.html#ad474b8b257813cceeae25ab5205273c4">IsKalimariDesert</a></div><div class="ttdeci">bool IsKalimariDesert()</div><div class="ttdef"><b>Definition</b> Game.cpp:811</div></div>
<div class="ttc" id="aGame_8h_html_ad62d65b13bb8c7fbbfe39c28d4f73758"><div class="ttname"><a href="Game_8h.html#ad62d65b13bb8c7fbbfe39c28d4f73758">CM_GetPlayerCamera</a></div><div class="ttdeci">Camera * CM_GetPlayerCamera(s32 playerIndex)</div><div class="ttdef"><b>Definition</b> Game.cpp:362</div></div>
<div class="ttc" id="aGame_8h_html_ac5e62890e26525db92366000cb19598e"><div class="ttname"><a href="Game_8h.html#ac5e62890e26525db92366000cb19598e">CM_CameraSetActive</a></div><div class="ttdeci">void CM_CameraSetActive(size_t idx, bool state)</div><div class="ttdef"><b>Definition</b> Game.cpp:468</div></div>
<div class="ttc" id="aGame_8h_html_ac6fb2ea14d59587b483359a48b553ae9"><div class="ttname"><a href="Game_8h.html#ac6fb2ea14d59587b483359a48b553ae9">SelectBigDonut</a></div><div class="ttdeci">void SelectBigDonut()</div><div class="ttdef"><b>Definition</b> Game.cpp:847</div></div>
<div class="ttc" id="aGame_8h_html_aca28fc6c99e2eb58e798af9893d3745e"><div class="ttname"><a href="Game_8h.html#aca28fc6c99e2eb58e798af9893d3745e">CM_ActivateSecondLapLakitu</a></div><div class="ttdeci">void CM_ActivateSecondLapLakitu(s32 playerId)</div><div class="ttdef"><b>Definition</b> Game.cpp:666</div></div>
<div class="ttc" id="aGame_8h_html_acea5cfd9ab22f745bd6627869b95a62e"><div class="ttname"><a href="Game_8h.html#acea5cfd9ab22f745bd6627869b95a62e">CM_ActorBeginPlay</a></div><div class="ttdeci">void CM_ActorBeginPlay(struct Actor *actor)</div><div class="ttdef"><b>Definition</b> Game.cpp:757</div></div>
<div class="ttc" id="aGame_8h_html_acfb21e9672a823eb246aaa6e3474bf2f"><div class="ttname"><a href="Game_8h.html#acfb21e9672a823eb246aaa6e3474bf2f">CM_DrawEditor</a></div><div class="ttdeci">void CM_DrawEditor()</div><div class="ttdef"><b>Definition</b> Game.cpp:526</div></div>
<div class="ttc" id="aGame_8h_html_ad05aab537d39fb4cfd354640c1a4cd63"><div class="ttname"><a href="Game_8h.html#ad05aab537d39fb4cfd354640c1a4cd63">CM_DeleteActor</a></div><div class="ttdeci">void CM_DeleteActor(size_t index)</div><div class="ttdef"><b>Definition</b> Game.cpp:731</div></div>
<div class="ttc" id="aGame_8h_html_ad474b8b257813cceeae25ab5205273c4"><div class="ttname"><a href="Game_8h.html#ad474b8b257813cceeae25ab5205273c4">IsKalimariDesert</a></div><div class="ttdeci">bool IsKalimariDesert()</div><div class="ttdef"><b>Definition</b> Game.cpp:817</div></div>
<div class="ttc" id="aGame_8h_html_ad62d65b13bb8c7fbbfe39c28d4f73758"><div class="ttname"><a href="Game_8h.html#ad62d65b13bb8c7fbbfe39c28d4f73758">CM_GetPlayerCamera</a></div><div class="ttdeci">Camera * CM_GetPlayerCamera(s32 playerIndex)</div><div class="ttdef"><b>Definition</b> Game.cpp:368</div></div>
<div class="ttc" id="aGame_8h_html_ad7074370e4922729d981568d0b5fc027"><div class="ttname"><a href="Game_8h.html#ad7074370e4922729d981568d0b5fc027">CM_BombKartsWaypoint</a></div><div class="ttdeci">void CM_BombKartsWaypoint(s32 cameraId)</div><div class="ttdef"><b>Definition</b> Game.cpp:217</div></div>
<div class="ttc" id="aGame_8h_html_ad83fb22a60760cab0498053877c28ca0"><div class="ttname"><a href="Game_8h.html#ad83fb22a60760cab0498053877c28ca0">CM_ScrollingTextures</a></div><div class="ttdeci">void CM_ScrollingTextures()</div><div class="ttdef"><b>Definition</b> Game.cpp:624</div></div>
<div class="ttc" id="aGame_8h_html_ad9d7dd4e4ce728a71dc68e2817a5b90d"><div class="ttname"><a href="Game_8h.html#ad9d7dd4e4ce728a71dc68e2817a5b90d">CM_DrawWater</a></div><div class="ttdeci">void CM_DrawWater(ScreenContext *screen, uint16_t pathCounter, uint16_t cameraRot, uint16_t playerDirection)</div><div class="ttdef"><b>Definition</b> Game.cpp:630</div></div>
<div class="ttc" id="aGame_8h_html_ada28d3ac2117e6089cc6eb5b0a6aabba"><div class="ttname"><a href="Game_8h.html#ada28d3ac2117e6089cc6eb5b0a6aabba">SelectLuigiRaceway</a></div><div class="ttdeci">void SelectLuigiRaceway()</div><div class="ttdef"><b>Definition</b> Game.cpp:823</div></div>
<div class="ttc" id="aGame_8h_html_adabb5b527520eaa3b7cc42fa98a4b334"><div class="ttname"><a href="Game_8h.html#adabb5b527520eaa3b7cc42fa98a4b334">CM_SetFreeCamera</a></div><div class="ttdeci">void CM_SetFreeCamera(bool state)</div><div class="ttdef"><b>Definition</b> Game.cpp:468</div></div>
<div class="ttc" id="aGame_8h_html_adc3a6f4f6044c43c6734f2fed8436a7c"><div class="ttname"><a href="Game_8h.html#adc3a6f4f6044c43c6734f2fed8436a7c">CM_ActorCollision</a></div><div class="ttdeci">void CM_ActorCollision(Player *player, struct Actor *actor)</div><div class="ttdef"><b>Definition</b> Game.cpp:786</div></div>
<div class="ttc" id="aGame_8h_html_adcaa4382da54fcb09e701bec146dfbe5"><div class="ttname"><a href="Game_8h.html#adcaa4382da54fcb09e701bec146dfbe5">SelectBansheeBoardwalk</a></div><div class="ttdeci">void SelectBansheeBoardwalk()</div><div class="ttdef"><b>Definition</b> Game.cpp:826</div></div>
<div class="ttc" id="aGame_8h_html_ad83fb22a60760cab0498053877c28ca0"><div class="ttname"><a href="Game_8h.html#ad83fb22a60760cab0498053877c28ca0">CM_ScrollingTextures</a></div><div class="ttdeci">void CM_ScrollingTextures()</div><div class="ttdef"><b>Definition</b> Game.cpp:630</div></div>
<div class="ttc" id="aGame_8h_html_ad9d7dd4e4ce728a71dc68e2817a5b90d"><div class="ttname"><a href="Game_8h.html#ad9d7dd4e4ce728a71dc68e2817a5b90d">CM_DrawWater</a></div><div class="ttdeci">void CM_DrawWater(ScreenContext *screen, uint16_t pathCounter, uint16_t cameraRot, uint16_t playerDirection)</div><div class="ttdef"><b>Definition</b> Game.cpp:636</div></div>
<div class="ttc" id="aGame_8h_html_ada28d3ac2117e6089cc6eb5b0a6aabba"><div class="ttname"><a href="Game_8h.html#ada28d3ac2117e6089cc6eb5b0a6aabba">SelectLuigiRaceway</a></div><div class="ttdeci">void SelectLuigiRaceway()</div><div class="ttdef"><b>Definition</b> Game.cpp:829</div></div>
<div class="ttc" id="aGame_8h_html_adabb5b527520eaa3b7cc42fa98a4b334"><div class="ttname"><a href="Game_8h.html#adabb5b527520eaa3b7cc42fa98a4b334">CM_SetFreeCamera</a></div><div class="ttdeci">void CM_SetFreeCamera(bool state)</div><div class="ttdef"><b>Definition</b> Game.cpp:474</div></div>
<div class="ttc" id="aGame_8h_html_adc3a6f4f6044c43c6734f2fed8436a7c"><div class="ttname"><a href="Game_8h.html#adc3a6f4f6044c43c6734f2fed8436a7c">CM_ActorCollision</a></div><div class="ttdeci">void CM_ActorCollision(Player *player, struct Actor *actor)</div><div class="ttdef"><b>Definition</b> Game.cpp:792</div></div>
<div class="ttc" id="aGame_8h_html_adcaa4382da54fcb09e701bec146dfbe5"><div class="ttname"><a href="Game_8h.html#adcaa4382da54fcb09e701bec146dfbe5">SelectBansheeBoardwalk</a></div><div class="ttdeci">void SelectBansheeBoardwalk()</div><div class="ttdef"><b>Definition</b> Game.cpp:832</div></div>
<div class="ttc" id="aGame_8h_html_adcaf593bfd3bc5e691c00cec99ff3bc3"><div class="ttname"><a href="Game_8h.html#adcaf593bfd3bc5e691c00cec99ff3bc3">CM_SetCup</a></div><div class="ttdeci">void CM_SetCup(void *)</div><div class="ttdef"><b>Definition</b> Game.cpp:185</div></div>
<div class="ttc" id="aGame_8h_html_ae131a8b6906df364a68be4307caab750"><div class="ttname"><a href="Game_8h.html#ae131a8b6906df364a68be4307caab750">GetCupCursorPosition</a></div><div class="ttdeci">size_t GetCupCursorPosition()</div><div class="ttdef"><b>Definition</b> Game.cpp:681</div></div>
<div class="ttc" id="aGame_8h_html_ae181f7d71aa16b176abd7be2444a0299"><div class="ttname"><a href="Game_8h.html#ae181f7d71aa16b176abd7be2444a0299">CM_TickActors</a></div><div class="ttdeci">void CM_TickActors()</div><div class="ttdef"><b>Definition</b> Game.cpp:313</div></div>
<div class="ttc" id="aGame_8h_html_ae22f9eac795eb716b246a295a38e5343"><div class="ttname"><a href="Game_8h.html#ae22f9eac795eb716b246a295a38e5343">SetCupCursorPosition</a></div><div class="ttdeci">void SetCupCursorPosition(size_t position)</div><div class="ttdef"><b>Definition</b> Game.cpp:685</div></div>
<div class="ttc" id="aGame_8h_html_ae131a8b6906df364a68be4307caab750"><div class="ttname"><a href="Game_8h.html#ae131a8b6906df364a68be4307caab750">GetCupCursorPosition</a></div><div class="ttdeci">size_t GetCupCursorPosition()</div><div class="ttdef"><b>Definition</b> Game.cpp:687</div></div>
<div class="ttc" id="aGame_8h_html_ae181f7d71aa16b176abd7be2444a0299"><div class="ttname"><a href="Game_8h.html#ae181f7d71aa16b176abd7be2444a0299">CM_TickActors</a></div><div class="ttdeci">void CM_TickActors()</div><div class="ttdef"><b>Definition</b> Game.cpp:319</div></div>
<div class="ttc" id="aGame_8h_html_ae22f9eac795eb716b246a295a38e5343"><div class="ttname"><a href="Game_8h.html#ae22f9eac795eb716b246a295a38e5343">SetCupCursorPosition</a></div><div class="ttdeci">void SetCupCursorPosition(size_t position)</div><div class="ttdef"><b>Definition</b> Game.cpp:691</div></div>
<div class="ttc" id="aGame_8h_html_ae2b03d8eebdf82f401de3167c2162848"><div class="ttname"><a href="Game_8h.html#ae2b03d8eebdf82f401de3167c2162848">CM_CrossingTrigger</a></div><div class="ttdeci">void CM_CrossingTrigger()</div><div class="ttdef"><b>Definition</b> Game.cpp:252</div></div>
<div class="ttc" id="aGame_8h_html_ae4bce122ba57e0ca1cd36dcb4d7feed1"><div class="ttname"><a href="Game_8h.html#ae4bce122ba57e0ca1cd36dcb4d7feed1">Editor_AddLight</a></div><div class="ttdeci">void Editor_AddLight(s8 *direction)</div><div class="ttdef"><b>Definition</b> Game.cpp:765</div></div>
<div class="ttc" id="aGame_8h_html_ae8cb6c1430c14fb8e79e5d98c522c02a"><div class="ttname"><a href="Game_8h.html#ae8cb6c1430c14fb8e79e5d98c522c02a">GetCupSize</a></div><div class="ttdeci">size_t GetCupSize()</div><div class="ttdef"><b>Definition</b> Game.cpp:690</div></div>
<div class="ttc" id="aGame_8h_html_aeddbaddd7280e7015aeb4769cca8097d"><div class="ttname"><a href="Game_8h.html#aeddbaddd7280e7015aeb4769cca8097d">CM_AddFreeCamera</a></div><div class="ttdeci">Camera * CM_AddFreeCamera(Vec3f spawn, s16 rot, u32 mode)</div><div class="ttdef"><b>Definition</b> Game.cpp:396</div></div>
<div class="ttc" id="aGame_8h_html_ae4bce122ba57e0ca1cd36dcb4d7feed1"><div class="ttname"><a href="Game_8h.html#ae4bce122ba57e0ca1cd36dcb4d7feed1">Editor_AddLight</a></div><div class="ttdeci">void Editor_AddLight(s8 *direction)</div><div class="ttdef"><b>Definition</b> Game.cpp:771</div></div>
<div class="ttc" id="aGame_8h_html_ae8cb6c1430c14fb8e79e5d98c522c02a"><div class="ttname"><a href="Game_8h.html#ae8cb6c1430c14fb8e79e5d98c522c02a">GetCupSize</a></div><div class="ttdeci">size_t GetCupSize()</div><div class="ttdef"><b>Definition</b> Game.cpp:696</div></div>
<div class="ttc" id="aGame_8h_html_aeddbaddd7280e7015aeb4769cca8097d"><div class="ttname"><a href="Game_8h.html#aeddbaddd7280e7015aeb4769cca8097d">CM_AddFreeCamera</a></div><div class="ttdeci">Camera * CM_AddFreeCamera(Vec3f spawn, s16 rot, u32 mode)</div><div class="ttdef"><b>Definition</b> Game.cpp:402</div></div>
<div class="ttc" id="aGame_8h_html_aeea6e29785f2f2cdd48874c08e5c02a1"><div class="ttname"><a href="Game_8h.html#aeea6e29785f2f2cdd48874c08e5c02a1">SetMarioRaceway</a></div><div class="ttdeci">void SetMarioRaceway(void)</div><div class="ttdef"><b>Definition</b> Game.cpp:170</div></div>
<div class="ttc" id="aGame_8h_html_af21f89b45e081c9857c7c6689737ea93"><div class="ttname"><a href="Game_8h.html#af21f89b45e081c9857c7c6689737ea93">GetCupName</a></div><div class="ttdeci">const char * GetCupName(void)</div><div class="ttdef"><b>Definition</b> Game.cpp:201</div></div>
<div class="ttc" id="aGame_8h_html_af24635032f3c7b289048710e7791a439"><div class="ttname"><a href="Game_8h.html#af24635032f3c7b289048710e7791a439">SelectKalimariDesert</a></div><div class="ttdeci">void SelectKalimariDesert()</div><div class="ttdef"><b>Definition</b> Game.cpp:833</div></div>
<div class="ttc" id="aGame_8h_html_af4bf996258124d6741c70e4fa918ef03"><div class="ttname"><a href="Game_8h.html#af4bf996258124d6741c70e4fa918ef03">IsFrappeSnowland</a></div><div class="ttdeci">bool IsFrappeSnowland()</div><div class="ttdef"><b>Definition</b> Game.cpp:806</div></div>
<div class="ttc" id="aGame_8h_html_af7015b96d32cb80462316bd3e619b210"><div class="ttname"><a href="Game_8h.html#af7015b96d32cb80462316bd3e619b210">SelectSherbetLand</a></div><div class="ttdeci">void SelectSherbetLand()</div><div class="ttdef"><b>Definition</b> Game.cpp:834</div></div>
<div class="ttc" id="aGame_8h_html_af24635032f3c7b289048710e7791a439"><div class="ttname"><a href="Game_8h.html#af24635032f3c7b289048710e7791a439">SelectKalimariDesert</a></div><div class="ttdeci">void SelectKalimariDesert()</div><div class="ttdef"><b>Definition</b> Game.cpp:839</div></div>
<div class="ttc" id="aGame_8h_html_af4bf996258124d6741c70e4fa918ef03"><div class="ttname"><a href="Game_8h.html#af4bf996258124d6741c70e4fa918ef03">IsFrappeSnowland</a></div><div class="ttdeci">bool IsFrappeSnowland()</div><div class="ttdef"><b>Definition</b> Game.cpp:812</div></div>
<div class="ttc" id="aGame_8h_html_af7015b96d32cb80462316bd3e619b210"><div class="ttname"><a href="Game_8h.html#af7015b96d32cb80462316bd3e619b210">SelectSherbetLand</a></div><div class="ttdeci">void SelectSherbetLand()</div><div class="ttdef"><b>Definition</b> Game.cpp:840</div></div>
<div class="ttc" id="aGame_8h_html_af8b0f2e0fee51a3d5afe1c6b6a8f0c7f"><div class="ttname"><a href="Game_8h.html#af8b0f2e0fee51a3d5afe1c6b6a8f0c7f">LoadTrack</a></div><div class="ttdeci">void LoadTrack()</div><div class="ttdef"><b>Definition</b> Game.cpp:205</div></div>
<div class="ttc" id="aGame_8h_html_afb0bb7b7bc2b816a7a9fbedcc6c41ab7"><div class="ttname"><a href="Game_8h.html#afb0bb7b7bc2b816a7a9fbedcc6c41ab7">IsRoyalRaceway</a></div><div class="ttdeci">bool IsRoyalRaceway()</div><div class="ttdef"><b>Definition</b> Game.cpp:808</div></div>
<div class="ttc" id="aGame_8h_html_afb0bb7b7bc2b816a7a9fbedcc6c41ab7"><div class="ttname"><a href="Game_8h.html#afb0bb7b7bc2b816a7a9fbedcc6c41ab7">IsRoyalRaceway</a></div><div class="ttdeci">bool IsRoyalRaceway()</div><div class="ttdef"><b>Definition</b> Game.cpp:814</div></div>
<div class="ttc" id="aHM__Intro_8h_html"><div class="ttname"><a href="HM__Intro_8h.html">HM_Intro.h</a></div></div>
<div class="ttc" id="aRegistry_8h_html"><div class="ttname"><a href="Registry_8h.html">Registry.h</a></div></div>
<div class="ttc" id="aTrack_8h_html"><div class="ttname"><a href="Track_8h.html">Track.h</a></div></div>
+9 -9
View File
@@ -159,19 +159,19 @@ $(function(){initNavTree('KalimariDesert_8h_source.html',''); initResizable(true
<div class="ttc" id="acamera_8h_html"><div class="ttname"><a href="camera_8h.html">camera.h</a></div></div>
<div class="ttc" id="aclassATrain_html_a91f2c7abad654f47c1648504ebf8106a"><div class="ttname"><a href="classATrain.html#a91f2c7abad654f47c1648504ebf8106a">ATrain::TenderStatus</a></div><div class="ttdeci">TenderStatus</div><div class="ttdef"><b>Definition</b> Train.h:29</div></div>
<div class="ttc" id="aclassATrain_html_a91f2c7abad654f47c1648504ebf8106aac0dc4fbe9f8bd0bca0e7e86a285a9719"><div class="ttname"><a href="classATrain.html#a91f2c7abad654f47c1648504ebf8106aac0dc4fbe9f8bd0bca0e7e86a285a9719">ATrain::HAS_TENDER</a></div><div class="ttdeci">@ HAS_TENDER</div><div class="ttdef"><b>Definition</b> Train.h:31</div></div>
<div class="ttc" id="aclassKalimariDesert_html_a0a47cf9718222210c33f9c0aa77595fe"><div class="ttname"><a href="classKalimariDesert.html#a0a47cf9718222210c33f9c0aa77595fe">KalimariDesert::SomeSounds</a></div><div class="ttdeci">virtual void SomeSounds() override</div><div class="ttdef"><b>Definition</b> KalimariDesert.cpp:233</div></div>
<div class="ttc" id="aclassKalimariDesert_html_a0a47cf9718222210c33f9c0aa77595fe"><div class="ttname"><a href="classKalimariDesert.html#a0a47cf9718222210c33f9c0aa77595fe">KalimariDesert::SomeSounds</a></div><div class="ttdeci">virtual void SomeSounds() override</div><div class="ttdef"><b>Definition</b> KalimariDesert.cpp:234</div></div>
<div class="ttc" id="aclassKalimariDesert_html_a2d7feb4a54a61583efbc4e069fcb6878"><div class="ttname"><a href="classKalimariDesert.html#a2d7feb4a54a61583efbc4e069fcb6878">KalimariDesert::_numTrains</a></div><div class="ttdeci">size_t _numTrains</div><div class="ttdef"><b>Definition</b> KalimariDesert.h:39</div></div>
<div class="ttc" id="aclassKalimariDesert_html_a349a23ecde323470b29eba38b3bffa74"><div class="ttname"><a href="classKalimariDesert.html#a349a23ecde323470b29eba38b3bffa74">KalimariDesert::_numCarriages</a></div><div class="ttdeci">size_t _numCarriages</div><div class="ttdef"><b>Definition</b> KalimariDesert.h:40</div></div>
<div class="ttc" id="aclassKalimariDesert_html_a377b5d45c7fcb575b0525bb3c473c63e"><div class="ttname"><a href="classKalimariDesert.html#a377b5d45c7fcb575b0525bb3c473c63e">KalimariDesert::DrawCredits</a></div><div class="ttdeci">virtual void DrawCredits() override</div><div class="ttdef"><b>Definition</b> KalimariDesert.cpp:272</div></div>
<div class="ttc" id="aclassKalimariDesert_html_a3feed91afde5544f406f23e841cb6d72"><div class="ttname"><a href="classKalimariDesert.html#a3feed91afde5544f406f23e841cb6d72">KalimariDesert::WhatDoesThisDo</a></div><div class="ttdeci">virtual void WhatDoesThisDo(Player *player, int8_t playerId) override</div><div class="ttdef"><b>Definition</b> KalimariDesert.cpp:235</div></div>
<div class="ttc" id="aclassKalimariDesert_html_a377b5d45c7fcb575b0525bb3c473c63e"><div class="ttname"><a href="classKalimariDesert.html#a377b5d45c7fcb575b0525bb3c473c63e">KalimariDesert::DrawCredits</a></div><div class="ttdeci">virtual void DrawCredits() override</div><div class="ttdef"><b>Definition</b> KalimariDesert.cpp:273</div></div>
<div class="ttc" id="aclassKalimariDesert_html_a3feed91afde5544f406f23e841cb6d72"><div class="ttname"><a href="classKalimariDesert.html#a3feed91afde5544f406f23e841cb6d72">KalimariDesert::WhatDoesThisDo</a></div><div class="ttdeci">virtual void WhatDoesThisDo(Player *player, int8_t playerId) override</div><div class="ttdef"><b>Definition</b> KalimariDesert.cpp:236</div></div>
<div class="ttc" id="aclassKalimariDesert_html_a412e171ab5b9b3a536e33bace5618b15"><div class="ttname"><a href="classKalimariDesert.html#a412e171ab5b9b3a536e33bace5618b15">KalimariDesert::KalimariDesert</a></div><div class="ttdeci">KalimariDesert()</div><div class="ttdef"><b>Definition</b> KalimariDesert.cpp:39</div></div>
<div class="ttc" id="aclassKalimariDesert_html_a622a324585346c12781ce7c0028dd487"><div class="ttname"><a href="classKalimariDesert.html#a622a324585346c12781ce7c0028dd487">KalimariDesert::InitTrackObjects</a></div><div class="ttdeci">virtual void InitTrackObjects() override</div><div class="ttdef"><b>Definition</b> KalimariDesert.cpp:216</div></div>
<div class="ttc" id="aclassKalimariDesert_html_a622a324585346c12781ce7c0028dd487"><div class="ttname"><a href="classKalimariDesert.html#a622a324585346c12781ce7c0028dd487">KalimariDesert::InitTrackObjects</a></div><div class="ttdeci">virtual void InitTrackObjects() override</div><div class="ttdef"><b>Definition</b> KalimariDesert.cpp:217</div></div>
<div class="ttc" id="aclassKalimariDesert_html_a67e01b01c3a43ca9702c1e82588bb554"><div class="ttname"><a href="classKalimariDesert.html#a67e01b01c3a43ca9702c1e82588bb554">KalimariDesert::_tender</a></div><div class="ttdeci">ATrain::TenderStatus _tender</div><div class="ttdef"><b>Definition</b> KalimariDesert.h:41</div></div>
<div class="ttc" id="aclassKalimariDesert_html_a7c69339c4ab772c54ebce0412acb9e35"><div class="ttname"><a href="classKalimariDesert.html#a7c69339c4ab772c54ebce0412acb9e35">KalimariDesert::Destroy</a></div><div class="ttdeci">virtual void Destroy() override</div><div class="ttdef"><b>Definition</b> KalimariDesert.cpp:276</div></div>
<div class="ttc" id="aclassKalimariDesert_html_a814d984ab37b82606475c7a8bc5e68cf"><div class="ttname"><a href="classKalimariDesert.html#a814d984ab37b82606475c7a8bc5e68cf">KalimariDesert::Load</a></div><div class="ttdeci">virtual void Load() override</div><div class="ttdef"><b>Definition</b> KalimariDesert.cpp:111</div></div>
<div class="ttc" id="aclassKalimariDesert_html_aa3f0f4155f0d9a6ecfb4ca824603b81f"><div class="ttname"><a href="classKalimariDesert.html#aa3f0f4155f0d9a6ecfb4ca824603b81f">KalimariDesert::BeginPlay</a></div><div class="ttdeci">virtual void BeginPlay() override</div><div class="ttdef"><b>Definition</b> KalimariDesert.cpp:132</div></div>
<div class="ttc" id="aclassKalimariDesert_html_aa62778c3feb97a456c9e72bade53ed08"><div class="ttname"><a href="classKalimariDesert.html#aa62778c3feb97a456c9e72bade53ed08">KalimariDesert::Draw</a></div><div class="ttdeci">virtual void Draw(ScreenContext *) override</div><div class="ttdef"><b>Definition</b> KalimariDesert.cpp:239</div></div>
<div class="ttc" id="aclassKalimariDesert_html_aacd960a43c5ebc3160e9f8ac54c676b5"><div class="ttname"><a href="classKalimariDesert.html#aacd960a43c5ebc3160e9f8ac54c676b5">KalimariDesert::WhatDoesThisDoAI</a></div><div class="ttdeci">virtual void WhatDoesThisDoAI(Player *player, int8_t playerId) override</div><div class="ttdef"><b>Definition</b> KalimariDesert.cpp:237</div></div>
<div class="ttc" id="aclassKalimariDesert_html_a7c69339c4ab772c54ebce0412acb9e35"><div class="ttname"><a href="classKalimariDesert.html#a7c69339c4ab772c54ebce0412acb9e35">KalimariDesert::Destroy</a></div><div class="ttdeci">virtual void Destroy() override</div><div class="ttdef"><b>Definition</b> KalimariDesert.cpp:277</div></div>
<div class="ttc" id="aclassKalimariDesert_html_a814d984ab37b82606475c7a8bc5e68cf"><div class="ttname"><a href="classKalimariDesert.html#a814d984ab37b82606475c7a8bc5e68cf">KalimariDesert::Load</a></div><div class="ttdeci">virtual void Load() override</div><div class="ttdef"><b>Definition</b> KalimariDesert.cpp:112</div></div>
<div class="ttc" id="aclassKalimariDesert_html_aa3f0f4155f0d9a6ecfb4ca824603b81f"><div class="ttname"><a href="classKalimariDesert.html#aa3f0f4155f0d9a6ecfb4ca824603b81f">KalimariDesert::BeginPlay</a></div><div class="ttdeci">virtual void BeginPlay() override</div><div class="ttdef"><b>Definition</b> KalimariDesert.cpp:133</div></div>
<div class="ttc" id="aclassKalimariDesert_html_aa62778c3feb97a456c9e72bade53ed08"><div class="ttname"><a href="classKalimariDesert.html#aa62778c3feb97a456c9e72bade53ed08">KalimariDesert::Draw</a></div><div class="ttdeci">virtual void Draw(ScreenContext *) override</div><div class="ttdef"><b>Definition</b> KalimariDesert.cpp:240</div></div>
<div class="ttc" id="aclassKalimariDesert_html_aacd960a43c5ebc3160e9f8ac54c676b5"><div class="ttname"><a href="classKalimariDesert.html#aacd960a43c5ebc3160e9f8ac54c676b5">KalimariDesert::WhatDoesThisDoAI</a></div><div class="ttdeci">virtual void WhatDoesThisDoAI(Player *player, int8_t playerId) override</div><div class="ttdef"><b>Definition</b> KalimariDesert.cpp:238</div></div>
<div class="ttc" id="aclassTrack_html"><div class="ttname"><a href="classTrack.html">Track</a></div></div>
<div class="ttc" id="acode__800029B0_8h_html"><div class="ttname"><a href="code__800029B0_8h.html">code_800029B0.h</a></div></div>
<div class="ttc" id="acourse__offsets_8h_html"><div class="ttname"><a href="course__offsets_8h.html">course_offsets.h</a></div></div>
+1 -1
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@@ -232,7 +232,7 @@ $(function(){initNavTree('Menu_8h_source.html',''); initResizable(true); });
<div class="line"><a id="l00116" name="l00116"></a><span class="lineno"> 116</span>} <span class="comment">// namespace Ship</span></div>
<div class="line"><a id="l00117" name="l00117"></a><span class="lineno"> 117</span> </div>
<div class="line"><a id="l00118" name="l00118"></a><span class="lineno"> 118</span><span class="preprocessor">#endif </span><span class="comment">// MENU_H</span></div>
<div class="ttc" id="aGame_8cpp_html_a6c3b9e6da7b395aa8a1b97ba2e966fff"><div class="ttname"><a href="Game_8cpp.html#a6c3b9e6da7b395aa8a1b97ba2e966fff">CM_ResetAudio</a></div><div class="ttdeci">void CM_ResetAudio(void)</div><div class="ttdef"><b>Definition</b> Game.cpp:870</div></div>
<div class="ttc" id="aGame_8cpp_html_a6c3b9e6da7b395aa8a1b97ba2e966fff"><div class="ttname"><a href="Game_8cpp.html#a6c3b9e6da7b395aa8a1b97ba2e966fff">CM_ResetAudio</a></div><div class="ttdeci">void CM_ResetAudio(void)</div><div class="ttdef"><b>Definition</b> Game.cpp:876</div></div>
<div class="ttc" id="aGame_8cpp_html_a9cdeae48ef20e5d6cf587cdc67eff7c8"><div class="ttname"><a href="Game_8cpp.html#a9cdeae48ef20e5d6cf587cdc67eff7c8">gEditor</a></div><div class="ttdeci">TrackEditor::Editor gEditor</div><div class="ttdef"><b>Definition</b> Game.cpp:72</div></div>
<div class="ttc" id="aGame_8cpp_html_aeea6e29785f2f2cdd48874c08e5c02a1"><div class="ttname"><a href="Game_8cpp.html#aeea6e29785f2f2cdd48874c08e5c02a1">SetMarioRaceway</a></div><div class="ttdeci">void SetMarioRaceway(void)</div><div class="ttdef"><b>Definition</b> Game.cpp:170</div></div>
<div class="ttc" id="aGame_8h_html"><div class="ttname"><a href="Game_8h.html">Game.h</a></div></div>
+8 -8
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@@ -151,15 +151,15 @@ $(function(){initNavTree('MooMooFarm_8h_source.html',''); initResizable(true); }
<div class="ttc" id="aMooMooFarm_8h_html_a61fe4f4d37b4807419e22bba036e8497"><div class="ttname"><a href="MooMooFarm_8h.html#a61fe4f4d37b4807419e22bba036e8497">moo_moo_farm_textures</a></div><div class="ttdeci">const course_texture moo_moo_farm_textures[]</div></div>
<div class="ttc" id="aTrack_8h_html"><div class="ttname"><a href="Track_8h.html">Track.h</a></div></div>
<div class="ttc" id="acamera_8h_html"><div class="ttname"><a href="camera_8h.html">camera.h</a></div></div>
<div class="ttc" id="aclassMooMooFarm_html_a0143bd29a9784731fd49a84304fec835"><div class="ttname"><a href="classMooMooFarm.html#a0143bd29a9784731fd49a84304fec835">MooMooFarm::CreditsSpawnActors</a></div><div class="ttdeci">virtual void CreditsSpawnActors() override</div><div class="ttdef"><b>Definition</b> MooMooFarm.cpp:335</div></div>
<div class="ttc" id="aclassMooMooFarm_html_a0143bd29a9784731fd49a84304fec835"><div class="ttname"><a href="classMooMooFarm.html#a0143bd29a9784731fd49a84304fec835">MooMooFarm::CreditsSpawnActors</a></div><div class="ttdeci">virtual void CreditsSpawnActors() override</div><div class="ttdef"><b>Definition</b> MooMooFarm.cpp:336</div></div>
<div class="ttc" id="aclassMooMooFarm_html_a20cbaf053f9d088222d6b2ab6ec8c3e5"><div class="ttname"><a href="classMooMooFarm.html#a20cbaf053f9d088222d6b2ab6ec8c3e5">MooMooFarm::MooMooFarm</a></div><div class="ttdeci">MooMooFarm()</div><div class="ttdef"><b>Definition</b> MooMooFarm.cpp:41</div></div>
<div class="ttc" id="aclassMooMooFarm_html_a269feb0373a1972a877fec45e0f43d6f"><div class="ttname"><a href="classMooMooFarm.html#a269feb0373a1972a877fec45e0f43d6f">MooMooFarm::Load</a></div><div class="ttdeci">virtual void Load() override</div><div class="ttdef"><b>Definition</b> MooMooFarm.cpp:113</div></div>
<div class="ttc" id="aclassMooMooFarm_html_a428558a75c45fdcc567551b83f9c0c84"><div class="ttname"><a href="classMooMooFarm.html#a428558a75c45fdcc567551b83f9c0c84">MooMooFarm::WhatDoesThisDo</a></div><div class="ttdeci">virtual void WhatDoesThisDo(Player *player, int8_t playerId) override</div><div class="ttdef"><b>Definition</b> MooMooFarm.cpp:228</div></div>
<div class="ttc" id="aclassMooMooFarm_html_a52d0e0ca3f74fe80082bc9aba6d24393"><div class="ttname"><a href="classMooMooFarm.html#a52d0e0ca3f74fe80082bc9aba6d24393">MooMooFarm::Destroy</a></div><div class="ttdeci">virtual void Destroy() override</div><div class="ttdef"><b>Definition</b> MooMooFarm.cpp:339</div></div>
<div class="ttc" id="aclassMooMooFarm_html_a5720c43aa4a220d1b6a244f7a7d8a045"><div class="ttname"><a href="classMooMooFarm.html#a5720c43aa4a220d1b6a244f7a7d8a045">MooMooFarm::WhatDoesThisDoAI</a></div><div class="ttdeci">virtual void WhatDoesThisDoAI(Player *player, int8_t playerId) override</div><div class="ttdef"><b>Definition</b> MooMooFarm.cpp:243</div></div>
<div class="ttc" id="aclassMooMooFarm_html_a603e3273d8090433dec9621ab894b491"><div class="ttname"><a href="classMooMooFarm.html#a603e3273d8090433dec9621ab894b491">MooMooFarm::DrawCredits</a></div><div class="ttdeci">virtual void DrawCredits() override</div><div class="ttdef"><b>Definition</b> MooMooFarm.cpp:331</div></div>
<div class="ttc" id="aclassMooMooFarm_html_a7b794a6f0f3e7955abb3ec2e77c7b30d"><div class="ttname"><a href="classMooMooFarm.html#a7b794a6f0f3e7955abb3ec2e77c7b30d">MooMooFarm::BeginPlay</a></div><div class="ttdeci">virtual void BeginPlay() override</div><div class="ttdef"><b>Definition</b> MooMooFarm.cpp:131</div></div>
<div class="ttc" id="aclassMooMooFarm_html_aba111385d7679d86f8d915cc024c5495"><div class="ttname"><a href="classMooMooFarm.html#aba111385d7679d86f8d915cc024c5495">MooMooFarm::Draw</a></div><div class="ttdeci">virtual void Draw(ScreenContext *) override</div><div class="ttdef"><b>Definition</b> MooMooFarm.cpp:258</div></div>
<div class="ttc" id="aclassMooMooFarm_html_a269feb0373a1972a877fec45e0f43d6f"><div class="ttname"><a href="classMooMooFarm.html#a269feb0373a1972a877fec45e0f43d6f">MooMooFarm::Load</a></div><div class="ttdeci">virtual void Load() override</div><div class="ttdef"><b>Definition</b> MooMooFarm.cpp:114</div></div>
<div class="ttc" id="aclassMooMooFarm_html_a428558a75c45fdcc567551b83f9c0c84"><div class="ttname"><a href="classMooMooFarm.html#a428558a75c45fdcc567551b83f9c0c84">MooMooFarm::WhatDoesThisDo</a></div><div class="ttdeci">virtual void WhatDoesThisDo(Player *player, int8_t playerId) override</div><div class="ttdef"><b>Definition</b> MooMooFarm.cpp:229</div></div>
<div class="ttc" id="aclassMooMooFarm_html_a52d0e0ca3f74fe80082bc9aba6d24393"><div class="ttname"><a href="classMooMooFarm.html#a52d0e0ca3f74fe80082bc9aba6d24393">MooMooFarm::Destroy</a></div><div class="ttdeci">virtual void Destroy() override</div><div class="ttdef"><b>Definition</b> MooMooFarm.cpp:340</div></div>
<div class="ttc" id="aclassMooMooFarm_html_a5720c43aa4a220d1b6a244f7a7d8a045"><div class="ttname"><a href="classMooMooFarm.html#a5720c43aa4a220d1b6a244f7a7d8a045">MooMooFarm::WhatDoesThisDoAI</a></div><div class="ttdeci">virtual void WhatDoesThisDoAI(Player *player, int8_t playerId) override</div><div class="ttdef"><b>Definition</b> MooMooFarm.cpp:244</div></div>
<div class="ttc" id="aclassMooMooFarm_html_a603e3273d8090433dec9621ab894b491"><div class="ttname"><a href="classMooMooFarm.html#a603e3273d8090433dec9621ab894b491">MooMooFarm::DrawCredits</a></div><div class="ttdeci">virtual void DrawCredits() override</div><div class="ttdef"><b>Definition</b> MooMooFarm.cpp:332</div></div>
<div class="ttc" id="aclassMooMooFarm_html_a7b794a6f0f3e7955abb3ec2e77c7b30d"><div class="ttname"><a href="classMooMooFarm.html#a7b794a6f0f3e7955abb3ec2e77c7b30d">MooMooFarm::BeginPlay</a></div><div class="ttdeci">virtual void BeginPlay() override</div><div class="ttdef"><b>Definition</b> MooMooFarm.cpp:132</div></div>
<div class="ttc" id="aclassMooMooFarm_html_aba111385d7679d86f8d915cc024c5495"><div class="ttname"><a href="classMooMooFarm.html#aba111385d7679d86f8d915cc024c5495">MooMooFarm::Draw</a></div><div class="ttdeci">virtual void Draw(ScreenContext *) override</div><div class="ttdef"><b>Definition</b> MooMooFarm.cpp:259</div></div>
<div class="ttc" id="aclassOMole_html"><div class="ttname"><a href="classOMole.html">OMole</a></div><div class="ttdef"><b>Definition</b> Mole.h:22</div></div>
<div class="ttc" id="aclassTrack_html"><div class="ttname"><a href="classTrack.html">Track</a></div></div>
<div class="ttc" id="acode__800029B0_8h_html"><div class="ttname"><a href="code__800029B0_8h.html">code_800029B0.h</a></div></div>
+16 -16
View File
@@ -155,23 +155,23 @@ $(function(){initNavTree('RainbowRoad_8h_source.html',''); initResizable(true);
<div class="ttc" id="aRainbowRoad_8h_html_add5b26eacc5ed63f4f4c830e864ec515"><div class="ttname"><a href="RainbowRoad_8h.html#add5b26eacc5ed63f4f4c830e864ec515">rainbow_road_textures</a></div><div class="ttdeci">const course_texture rainbow_road_textures[]</div></div>
<div class="ttc" id="aTrack_8h_html"><div class="ttname"><a href="Track_8h.html">Track.h</a></div></div>
<div class="ttc" id="acamera_8h_html"><div class="ttname"><a href="camera_8h.html">camera.h</a></div></div>
<div class="ttc" id="aclassRainbowRoad_html_a05491e02bc5f80cacc2d9e2a6727eb56"><div class="ttname"><a href="classRainbowRoad.html#a05491e02bc5f80cacc2d9e2a6727eb56">RainbowRoad::DrawWater</a></div><div class="ttdeci">virtual void DrawWater(ScreenContext *screen, uint16_t pathCounter, uint16_t cameraRot, uint16_t playerDirection) override</div><div class="ttdef"><b>Definition</b> RainbowRoad.cpp:206</div></div>
<div class="ttc" id="aclassRainbowRoad_html_a36bac99e09736af6457205509dcd4f0c"><div class="ttname"><a href="classRainbowRoad.html#a36bac99e09736af6457205509dcd4f0c">RainbowRoad::Draw</a></div><div class="ttdeci">virtual void Draw(ScreenContext *) override</div><div class="ttdef"><b>Definition</b> RainbowRoad.cpp:190</div></div>
<div class="ttc" id="aclassRainbowRoad_html_a3b97589b117fdbae42061fe1a8c73738"><div class="ttname"><a href="classRainbowRoad.html#a3b97589b117fdbae42061fe1a8c73738">RainbowRoad::WhatDoesThisDoAI</a></div><div class="ttdeci">virtual void WhatDoesThisDoAI(Player *player, int8_t playerId) override</div><div class="ttdef"><b>Definition</b> RainbowRoad.cpp:188</div></div>
<div class="ttc" id="aclassRainbowRoad_html_a05491e02bc5f80cacc2d9e2a6727eb56"><div class="ttname"><a href="classRainbowRoad.html#a05491e02bc5f80cacc2d9e2a6727eb56">RainbowRoad::DrawWater</a></div><div class="ttdeci">virtual void DrawWater(ScreenContext *screen, uint16_t pathCounter, uint16_t cameraRot, uint16_t playerDirection) override</div><div class="ttdef"><b>Definition</b> RainbowRoad.cpp:207</div></div>
<div class="ttc" id="aclassRainbowRoad_html_a36bac99e09736af6457205509dcd4f0c"><div class="ttname"><a href="classRainbowRoad.html#a36bac99e09736af6457205509dcd4f0c">RainbowRoad::Draw</a></div><div class="ttdeci">virtual void Draw(ScreenContext *) override</div><div class="ttdef"><b>Definition</b> RainbowRoad.cpp:191</div></div>
<div class="ttc" id="aclassRainbowRoad_html_a3b97589b117fdbae42061fe1a8c73738"><div class="ttname"><a href="classRainbowRoad.html#a3b97589b117fdbae42061fe1a8c73738">RainbowRoad::WhatDoesThisDoAI</a></div><div class="ttdeci">virtual void WhatDoesThisDoAI(Player *player, int8_t playerId) override</div><div class="ttdef"><b>Definition</b> RainbowRoad.cpp:189</div></div>
<div class="ttc" id="aclassRainbowRoad_html_a3cee00a37fb1ee68728ae319c6df08b9"><div class="ttname"><a href="classRainbowRoad.html#a3cee00a37fb1ee68728ae319c6df08b9">RainbowRoad::RainbowRoad</a></div><div class="ttdeci">RainbowRoad()</div><div class="ttdef"><b>Definition</b> RainbowRoad.cpp:37</div></div>
<div class="ttc" id="aclassRainbowRoad_html_a4461ecbfb94c06ba5cccabb770a7722b"><div class="ttname"><a href="classRainbowRoad.html#a4461ecbfb94c06ba5cccabb770a7722b">RainbowRoad::Waypoints</a></div><div class="ttdeci">virtual void Waypoints(Player *player, int8_t playerId) override</div><div class="ttdef"><b>Definition</b> RainbowRoad.cpp:202</div></div>
<div class="ttc" id="aclassRainbowRoad_html_a5b37caca0edfcbd02f4a74493cb4f53b"><div class="ttname"><a href="classRainbowRoad.html#a5b37caca0edfcbd02f4a74493cb4f53b">RainbowRoad::WhatDoesThisDo</a></div><div class="ttdeci">virtual void WhatDoesThisDo(Player *player, int8_t playerId) override</div><div class="ttdef"><b>Definition</b> RainbowRoad.cpp:186</div></div>
<div class="ttc" id="aclassRainbowRoad_html_a79ab649f83146928bb06f5991cdd83aa"><div class="ttname"><a href="classRainbowRoad.html#a79ab649f83146928bb06f5991cdd83aa">RainbowRoad::SomeSounds</a></div><div class="ttdeci">virtual void SomeSounds() override</div><div class="ttdef"><b>Definition</b> RainbowRoad.cpp:183</div></div>
<div class="ttc" id="aclassRainbowRoad_html_aa38418b79ecf5a33c67aa7b01bc2c24c"><div class="ttname"><a href="classRainbowRoad.html#aa38418b79ecf5a33c67aa7b01bc2c24c">RainbowRoad::InitTrackObjects</a></div><div class="ttdeci">virtual void InitTrackObjects() override</div><div class="ttdef"><b>Definition</b> RainbowRoad.cpp:160</div></div>
<div class="ttc" id="aclassRainbowRoad_html_ab0ee0c7304d5d0a2a8a1e7ef887c37d3"><div class="ttname"><a href="classRainbowRoad.html#ab0ee0c7304d5d0a2a8a1e7ef887c37d3">RainbowRoad::DrawTrackObjects</a></div><div class="ttdeci">virtual void DrawTrackObjects(s32 cameraId) override</div><div class="ttdef"><b>Definition</b> RainbowRoad.cpp:176</div></div>
<div class="ttc" id="aclassRainbowRoad_html_abdbd5717ef5154aa41dc2b91642237e4"><div class="ttname"><a href="classRainbowRoad.html#abdbd5717ef5154aa41dc2b91642237e4">RainbowRoad::InitClouds</a></div><div class="ttdeci">virtual void InitClouds() override</div><div class="ttdef"><b>Definition</b> RainbowRoad.cpp:152</div></div>
<div class="ttc" id="aclassRainbowRoad_html_ac8769b08e2d7972ee293b98de707fc8e"><div class="ttname"><a href="classRainbowRoad.html#ac8769b08e2d7972ee293b98de707fc8e">RainbowRoad::TickClouds</a></div><div class="ttdeci">virtual void TickClouds(s32, Camera *) override</div><div class="ttdef"><b>Definition</b> RainbowRoad.cpp:156</div></div>
<div class="ttc" id="aclassRainbowRoad_html_adb5b86038828c00d454f9794ddc009cf"><div class="ttname"><a href="classRainbowRoad.html#adb5b86038828c00d454f9794ddc009cf">RainbowRoad::CreditsSpawnActors</a></div><div class="ttdeci">virtual void CreditsSpawnActors() override</div><div class="ttdef"><b>Definition</b> RainbowRoad.cpp:216</div></div>
<div class="ttc" id="aclassRainbowRoad_html_adbdfd88223a14b4db65eda47b316b15b"><div class="ttname"><a href="classRainbowRoad.html#adbdfd88223a14b4db65eda47b316b15b">RainbowRoad::BeginPlay</a></div><div class="ttdeci">virtual void BeginPlay() override</div><div class="ttdef"><b>Definition</b> RainbowRoad.cpp:132</div></div>
<div class="ttc" id="aclassRainbowRoad_html_adcd9bcda415c7270fdbf4e7eee5bcfa9"><div class="ttname"><a href="classRainbowRoad.html#adcd9bcda415c7270fdbf4e7eee5bcfa9">RainbowRoad::DrawCredits</a></div><div class="ttdeci">virtual void DrawCredits() override</div><div class="ttdef"><b>Definition</b> RainbowRoad.cpp:198</div></div>
<div class="ttc" id="aclassRainbowRoad_html_aeb05cef96c16c1c3a1dc3c076ad0c40e"><div class="ttname"><a href="classRainbowRoad.html#aeb05cef96c16c1c3a1dc3c076ad0c40e">RainbowRoad::TickTrackObjects</a></div><div class="ttdeci">virtual void TickTrackObjects() override</div><div class="ttdef"><b>Definition</b> RainbowRoad.cpp:169</div></div>
<div class="ttc" id="aclassRainbowRoad_html_af83c2c751a88907d8f2870fb407cb044"><div class="ttname"><a href="classRainbowRoad.html#af83c2c751a88907d8f2870fb407cb044">RainbowRoad::Load</a></div><div class="ttdeci">virtual void Load() override</div><div class="ttdef"><b>Definition</b> RainbowRoad.cpp:110</div></div>
<div class="ttc" id="aclassRainbowRoad_html_afa8f809007098dc80babc4dde191a98d"><div class="ttname"><a href="classRainbowRoad.html#afa8f809007098dc80babc4dde191a98d">RainbowRoad::Destroy</a></div><div class="ttdeci">virtual void Destroy() override</div><div class="ttdef"><b>Definition</b> RainbowRoad.cpp:225</div></div>
<div class="ttc" id="aclassRainbowRoad_html_a4461ecbfb94c06ba5cccabb770a7722b"><div class="ttname"><a href="classRainbowRoad.html#a4461ecbfb94c06ba5cccabb770a7722b">RainbowRoad::Waypoints</a></div><div class="ttdeci">virtual void Waypoints(Player *player, int8_t playerId) override</div><div class="ttdef"><b>Definition</b> RainbowRoad.cpp:203</div></div>
<div class="ttc" id="aclassRainbowRoad_html_a5b37caca0edfcbd02f4a74493cb4f53b"><div class="ttname"><a href="classRainbowRoad.html#a5b37caca0edfcbd02f4a74493cb4f53b">RainbowRoad::WhatDoesThisDo</a></div><div class="ttdeci">virtual void WhatDoesThisDo(Player *player, int8_t playerId) override</div><div class="ttdef"><b>Definition</b> RainbowRoad.cpp:187</div></div>
<div class="ttc" id="aclassRainbowRoad_html_a79ab649f83146928bb06f5991cdd83aa"><div class="ttname"><a href="classRainbowRoad.html#a79ab649f83146928bb06f5991cdd83aa">RainbowRoad::SomeSounds</a></div><div class="ttdeci">virtual void SomeSounds() override</div><div class="ttdef"><b>Definition</b> RainbowRoad.cpp:184</div></div>
<div class="ttc" id="aclassRainbowRoad_html_aa38418b79ecf5a33c67aa7b01bc2c24c"><div class="ttname"><a href="classRainbowRoad.html#aa38418b79ecf5a33c67aa7b01bc2c24c">RainbowRoad::InitTrackObjects</a></div><div class="ttdeci">virtual void InitTrackObjects() override</div><div class="ttdef"><b>Definition</b> RainbowRoad.cpp:161</div></div>
<div class="ttc" id="aclassRainbowRoad_html_ab0ee0c7304d5d0a2a8a1e7ef887c37d3"><div class="ttname"><a href="classRainbowRoad.html#ab0ee0c7304d5d0a2a8a1e7ef887c37d3">RainbowRoad::DrawTrackObjects</a></div><div class="ttdeci">virtual void DrawTrackObjects(s32 cameraId) override</div><div class="ttdef"><b>Definition</b> RainbowRoad.cpp:177</div></div>
<div class="ttc" id="aclassRainbowRoad_html_abdbd5717ef5154aa41dc2b91642237e4"><div class="ttname"><a href="classRainbowRoad.html#abdbd5717ef5154aa41dc2b91642237e4">RainbowRoad::InitClouds</a></div><div class="ttdeci">virtual void InitClouds() override</div><div class="ttdef"><b>Definition</b> RainbowRoad.cpp:153</div></div>
<div class="ttc" id="aclassRainbowRoad_html_ac8769b08e2d7972ee293b98de707fc8e"><div class="ttname"><a href="classRainbowRoad.html#ac8769b08e2d7972ee293b98de707fc8e">RainbowRoad::TickClouds</a></div><div class="ttdeci">virtual void TickClouds(s32, Camera *) override</div><div class="ttdef"><b>Definition</b> RainbowRoad.cpp:157</div></div>
<div class="ttc" id="aclassRainbowRoad_html_adb5b86038828c00d454f9794ddc009cf"><div class="ttname"><a href="classRainbowRoad.html#adb5b86038828c00d454f9794ddc009cf">RainbowRoad::CreditsSpawnActors</a></div><div class="ttdeci">virtual void CreditsSpawnActors() override</div><div class="ttdef"><b>Definition</b> RainbowRoad.cpp:217</div></div>
<div class="ttc" id="aclassRainbowRoad_html_adbdfd88223a14b4db65eda47b316b15b"><div class="ttname"><a href="classRainbowRoad.html#adbdfd88223a14b4db65eda47b316b15b">RainbowRoad::BeginPlay</a></div><div class="ttdeci">virtual void BeginPlay() override</div><div class="ttdef"><b>Definition</b> RainbowRoad.cpp:133</div></div>
<div class="ttc" id="aclassRainbowRoad_html_adcd9bcda415c7270fdbf4e7eee5bcfa9"><div class="ttname"><a href="classRainbowRoad.html#adcd9bcda415c7270fdbf4e7eee5bcfa9">RainbowRoad::DrawCredits</a></div><div class="ttdeci">virtual void DrawCredits() override</div><div class="ttdef"><b>Definition</b> RainbowRoad.cpp:199</div></div>
<div class="ttc" id="aclassRainbowRoad_html_aeb05cef96c16c1c3a1dc3c076ad0c40e"><div class="ttname"><a href="classRainbowRoad.html#aeb05cef96c16c1c3a1dc3c076ad0c40e">RainbowRoad::TickTrackObjects</a></div><div class="ttdeci">virtual void TickTrackObjects() override</div><div class="ttdef"><b>Definition</b> RainbowRoad.cpp:170</div></div>
<div class="ttc" id="aclassRainbowRoad_html_af83c2c751a88907d8f2870fb407cb044"><div class="ttname"><a href="classRainbowRoad.html#af83c2c751a88907d8f2870fb407cb044">RainbowRoad::Load</a></div><div class="ttdeci">virtual void Load() override</div><div class="ttdef"><b>Definition</b> RainbowRoad.cpp:111</div></div>
<div class="ttc" id="aclassRainbowRoad_html_afa8f809007098dc80babc4dde191a98d"><div class="ttname"><a href="classRainbowRoad.html#afa8f809007098dc80babc4dde191a98d">RainbowRoad::Destroy</a></div><div class="ttdeci">virtual void Destroy() override</div><div class="ttdef"><b>Definition</b> RainbowRoad.cpp:226</div></div>
<div class="ttc" id="aclassTrack_html"><div class="ttname"><a href="classTrack.html">Track</a></div></div>
<div class="ttc" id="acode__800029B0_8h_html"><div class="ttname"><a href="code__800029B0_8h.html">code_800029B0.h</a></div></div>
<div class="ttc" id="acourse__offsets_8h_html"><div class="ttname"><a href="course__offsets_8h.html">course_offsets.h</a></div></div>
+10 -10
View File
@@ -149,17 +149,17 @@ $(function(){initNavTree('RoyalRaceway_8h_source.html',''); initResizable(true);
<div class="ttc" id="aPodiumCeremony_8h_html_abd8f2148ac79b42d3a5f36670490052a"><div class="ttname"><a href="PodiumCeremony_8h.html#abd8f2148ac79b42d3a5f36670490052a">royal_raceway_textures</a></div><div class="ttdeci">const course_texture royal_raceway_textures[]</div></div>
<div class="ttc" id="aTrack_8h_html"><div class="ttname"><a href="Track_8h.html">Track.h</a></div></div>
<div class="ttc" id="acamera_8h_html"><div class="ttname"><a href="camera_8h.html">camera.h</a></div></div>
<div class="ttc" id="aclassRoyalRaceway_html_a158bab2e59f53c0d96bd947a23510154"><div class="ttname"><a href="classRoyalRaceway.html#a158bab2e59f53c0d96bd947a23510154">RoyalRaceway::ScrollingTextures</a></div><div class="ttdeci">virtual void ScrollingTextures() override</div><div class="ttdef"><b>Definition</b> RoyalRaceway.cpp:243</div></div>
<div class="ttc" id="aclassRoyalRaceway_html_a2aef1a6909a126d9d514d0daf69acaa3"><div class="ttname"><a href="classRoyalRaceway.html#a2aef1a6909a126d9d514d0daf69acaa3">RoyalRaceway::DrawCredits</a></div><div class="ttdeci">virtual void DrawCredits() override</div><div class="ttdef"><b>Definition</b> RoyalRaceway.cpp:227</div></div>
<div class="ttc" id="aclassRoyalRaceway_html_a2c43aa1aa90fbc9aa42217c5f4b1117d"><div class="ttname"><a href="classRoyalRaceway.html#a2c43aa1aa90fbc9aa42217c5f4b1117d">RoyalRaceway::Waypoints</a></div><div class="ttdeci">virtual void Waypoints(Player *player, int8_t playerId) override</div><div class="ttdef"><b>Definition</b> RoyalRaceway.cpp:231</div></div>
<div class="ttc" id="aclassRoyalRaceway_html_a33afab62a3884eb50876a644d4ebb502"><div class="ttname"><a href="classRoyalRaceway.html#a33afab62a3884eb50876a644d4ebb502">RoyalRaceway::Draw</a></div><div class="ttdeci">virtual void Draw(ScreenContext *) override</div><div class="ttdef"><b>Definition</b> RoyalRaceway.cpp:198</div></div>
<div class="ttc" id="aclassRoyalRaceway_html_a417f6ebceb092a23aebc5448e8f1241e"><div class="ttname"><a href="classRoyalRaceway.html#a417f6ebceb092a23aebc5448e8f1241e">RoyalRaceway::BeginPlay</a></div><div class="ttdeci">virtual void BeginPlay() override</div><div class="ttdef"><b>Definition</b> RoyalRaceway.cpp:127</div></div>
<div class="ttc" id="aclassRoyalRaceway_html_a4dc29dfb10c2125028827c5b431a48a1"><div class="ttname"><a href="classRoyalRaceway.html#a4dc29dfb10c2125028827c5b431a48a1">RoyalRaceway::Load</a></div><div class="ttdeci">virtual void Load() override</div><div class="ttdef"><b>Definition</b> RoyalRaceway.cpp:112</div></div>
<div class="ttc" id="aclassRoyalRaceway_html_a7a19c8d2e4f69b4a6fe15438092ae8e7"><div class="ttname"><a href="classRoyalRaceway.html#a7a19c8d2e4f69b4a6fe15438092ae8e7">RoyalRaceway::SetStaffGhost</a></div><div class="ttdeci">virtual void SetStaffGhost() override</div><div class="ttdef"><b>Definition</b> RoyalRaceway.cpp:185</div></div>
<div class="ttc" id="aclassRoyalRaceway_html_a9aab24a44b5dc9a2a00364867f019ce5"><div class="ttname"><a href="classRoyalRaceway.html#a9aab24a44b5dc9a2a00364867f019ce5">RoyalRaceway::InitTrackObjects</a></div><div class="ttdeci">virtual void InitTrackObjects() override</div><div class="ttdef"><b>Definition</b> RoyalRaceway.cpp:146</div></div>
<div class="ttc" id="aclassRoyalRaceway_html_aa7d8d880d2e0d77e7a08d5909bbdcd12"><div class="ttname"><a href="classRoyalRaceway.html#aa7d8d880d2e0d77e7a08d5909bbdcd12">RoyalRaceway::WhatDoesThisDoAI</a></div><div class="ttdeci">virtual void WhatDoesThisDoAI(Player *player, int8_t playerId) override</div><div class="ttdef"><b>Definition</b> RoyalRaceway.cpp:170</div></div>
<div class="ttc" id="aclassRoyalRaceway_html_a158bab2e59f53c0d96bd947a23510154"><div class="ttname"><a href="classRoyalRaceway.html#a158bab2e59f53c0d96bd947a23510154">RoyalRaceway::ScrollingTextures</a></div><div class="ttdeci">virtual void ScrollingTextures() override</div><div class="ttdef"><b>Definition</b> RoyalRaceway.cpp:244</div></div>
<div class="ttc" id="aclassRoyalRaceway_html_a2aef1a6909a126d9d514d0daf69acaa3"><div class="ttname"><a href="classRoyalRaceway.html#a2aef1a6909a126d9d514d0daf69acaa3">RoyalRaceway::DrawCredits</a></div><div class="ttdeci">virtual void DrawCredits() override</div><div class="ttdef"><b>Definition</b> RoyalRaceway.cpp:228</div></div>
<div class="ttc" id="aclassRoyalRaceway_html_a2c43aa1aa90fbc9aa42217c5f4b1117d"><div class="ttname"><a href="classRoyalRaceway.html#a2c43aa1aa90fbc9aa42217c5f4b1117d">RoyalRaceway::Waypoints</a></div><div class="ttdeci">virtual void Waypoints(Player *player, int8_t playerId) override</div><div class="ttdef"><b>Definition</b> RoyalRaceway.cpp:232</div></div>
<div class="ttc" id="aclassRoyalRaceway_html_a33afab62a3884eb50876a644d4ebb502"><div class="ttname"><a href="classRoyalRaceway.html#a33afab62a3884eb50876a644d4ebb502">RoyalRaceway::Draw</a></div><div class="ttdeci">virtual void Draw(ScreenContext *) override</div><div class="ttdef"><b>Definition</b> RoyalRaceway.cpp:199</div></div>
<div class="ttc" id="aclassRoyalRaceway_html_a417f6ebceb092a23aebc5448e8f1241e"><div class="ttname"><a href="classRoyalRaceway.html#a417f6ebceb092a23aebc5448e8f1241e">RoyalRaceway::BeginPlay</a></div><div class="ttdeci">virtual void BeginPlay() override</div><div class="ttdef"><b>Definition</b> RoyalRaceway.cpp:128</div></div>
<div class="ttc" id="aclassRoyalRaceway_html_a4dc29dfb10c2125028827c5b431a48a1"><div class="ttname"><a href="classRoyalRaceway.html#a4dc29dfb10c2125028827c5b431a48a1">RoyalRaceway::Load</a></div><div class="ttdeci">virtual void Load() override</div><div class="ttdef"><b>Definition</b> RoyalRaceway.cpp:113</div></div>
<div class="ttc" id="aclassRoyalRaceway_html_a7a19c8d2e4f69b4a6fe15438092ae8e7"><div class="ttname"><a href="classRoyalRaceway.html#a7a19c8d2e4f69b4a6fe15438092ae8e7">RoyalRaceway::SetStaffGhost</a></div><div class="ttdeci">virtual void SetStaffGhost() override</div><div class="ttdef"><b>Definition</b> RoyalRaceway.cpp:186</div></div>
<div class="ttc" id="aclassRoyalRaceway_html_a9aab24a44b5dc9a2a00364867f019ce5"><div class="ttname"><a href="classRoyalRaceway.html#a9aab24a44b5dc9a2a00364867f019ce5">RoyalRaceway::InitTrackObjects</a></div><div class="ttdeci">virtual void InitTrackObjects() override</div><div class="ttdef"><b>Definition</b> RoyalRaceway.cpp:147</div></div>
<div class="ttc" id="aclassRoyalRaceway_html_aa7d8d880d2e0d77e7a08d5909bbdcd12"><div class="ttname"><a href="classRoyalRaceway.html#aa7d8d880d2e0d77e7a08d5909bbdcd12">RoyalRaceway::WhatDoesThisDoAI</a></div><div class="ttdeci">virtual void WhatDoesThisDoAI(Player *player, int8_t playerId) override</div><div class="ttdef"><b>Definition</b> RoyalRaceway.cpp:171</div></div>
<div class="ttc" id="aclassRoyalRaceway_html_aaa7f0828aa692e6a584d2e977e0ba011"><div class="ttname"><a href="classRoyalRaceway.html#aaa7f0828aa692e6a584d2e977e0ba011">RoyalRaceway::RoyalRaceway</a></div><div class="ttdeci">RoyalRaceway()</div><div class="ttdef"><b>Definition</b> RoyalRaceway.cpp:38</div></div>
<div class="ttc" id="aclassRoyalRaceway_html_ac43100a475ef32ea65a746d8c851a5b7"><div class="ttname"><a href="classRoyalRaceway.html#ac43100a475ef32ea65a746d8c851a5b7">RoyalRaceway::WhatDoesThisDo</a></div><div class="ttdeci">virtual void WhatDoesThisDo(Player *player, int8_t playerId) override</div><div class="ttdef"><b>Definition</b> RoyalRaceway.cpp:155</div></div>
<div class="ttc" id="aclassRoyalRaceway_html_ac43100a475ef32ea65a746d8c851a5b7"><div class="ttname"><a href="classRoyalRaceway.html#ac43100a475ef32ea65a746d8c851a5b7">RoyalRaceway::WhatDoesThisDo</a></div><div class="ttdeci">virtual void WhatDoesThisDo(Player *player, int8_t playerId) override</div><div class="ttdef"><b>Definition</b> RoyalRaceway.cpp:156</div></div>
<div class="ttc" id="aclassTrack_html"><div class="ttname"><a href="classTrack.html">Track</a></div></div>
<div class="ttc" id="acode__800029B0_8h_html"><div class="ttname"><a href="code__800029B0_8h.html">code_800029B0.h</a></div></div>
<div class="ttc" id="acourse__offsets_8h_html"><div class="ttname"><a href="course__offsets_8h.html">course_offsets.h</a></div></div>
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View File
@@ -149,15 +149,15 @@ $(function(){initNavTree('SherbetLand_8h_source.html',''); initResizable(true);
<div class="ttc" id="aTrack_8h_html"><div class="ttname"><a href="Track_8h.html">Track.h</a></div></div>
<div class="ttc" id="acamera_8h_html"><div class="ttname"><a href="camera_8h.html">camera.h</a></div></div>
<div class="ttc" id="aclassSherbetLand_html_a019d70103fc5aac86286658521c6d2df"><div class="ttname"><a href="classSherbetLand.html#a019d70103fc5aac86286658521c6d2df">SherbetLand::SherbetLand</a></div><div class="ttdeci">SherbetLand()</div><div class="ttdef"><b>Definition</b> SherbetLand.cpp:39</div></div>
<div class="ttc" id="aclassSherbetLand_html_a163bf1164702a3cb7cc2ac1aca586c92"><div class="ttname"><a href="classSherbetLand.html#a163bf1164702a3cb7cc2ac1aca586c92">SherbetLand::GetWaterLevel</a></div><div class="ttdeci">virtual f32 GetWaterLevel(FVector pos, Collision *collision) override</div><div class="ttdef"><b>Definition</b> SherbetLand.cpp:134</div></div>
<div class="ttc" id="aclassSherbetLand_html_a47792717cebb7f927b73d3810b1147f0"><div class="ttname"><a href="classSherbetLand.html#a47792717cebb7f927b73d3810b1147f0">SherbetLand::CreditsSpawnActors</a></div><div class="ttdeci">virtual void CreditsSpawnActors() override</div><div class="ttdef"><b>Definition</b> SherbetLand.cpp:232</div></div>
<div class="ttc" id="aclassSherbetLand_html_a54e0935ef61f7dd799aedf133fe0e2a0"><div class="ttname"><a href="classSherbetLand.html#a54e0935ef61f7dd799aedf133fe0e2a0">SherbetLand::Draw</a></div><div class="ttdeci">virtual void Draw(ScreenContext *) override</div><div class="ttdef"><b>Definition</b> SherbetLand.cpp:198</div></div>
<div class="ttc" id="aclassSherbetLand_html_a7be7d2e38e9c68bf4ece3d1451dc2488"><div class="ttname"><a href="classSherbetLand.html#a7be7d2e38e9c68bf4ece3d1451dc2488">SherbetLand::TickTrackObjects</a></div><div class="ttdeci">virtual void TickTrackObjects() override</div><div class="ttdef"><b>Definition</b> SherbetLand.cpp:186</div></div>
<div class="ttc" id="aclassSherbetLand_html_a8a4f997aca9cf49e4f1859051d1706e0"><div class="ttname"><a href="classSherbetLand.html#a8a4f997aca9cf49e4f1859051d1706e0">SherbetLand::Load</a></div><div class="ttdeci">virtual void Load() override</div><div class="ttdef"><b>Definition</b> SherbetLand.cpp:116</div></div>
<div class="ttc" id="aclassSherbetLand_html_aa4ee7a3c264bfa0031792ca76e9b528e"><div class="ttname"><a href="classSherbetLand.html#aa4ee7a3c264bfa0031792ca76e9b528e">SherbetLand::DrawTrackObjects</a></div><div class="ttdeci">virtual void DrawTrackObjects(s32 cameraId) override</div><div class="ttdef"><b>Definition</b> SherbetLand.cpp:192</div></div>
<div class="ttc" id="aclassSherbetLand_html_aaf3ff18960e8e9896f51bd93e2d8ff9a"><div class="ttname"><a href="classSherbetLand.html#aaf3ff18960e8e9896f51bd93e2d8ff9a">SherbetLand::BeginPlay</a></div><div class="ttdeci">virtual void BeginPlay() override</div><div class="ttdef"><b>Definition</b> SherbetLand.cpp:141</div></div>
<div class="ttc" id="aclassSherbetLand_html_af56127eec2379734c8c5e02dfcd1eb91"><div class="ttname"><a href="classSherbetLand.html#af56127eec2379734c8c5e02dfcd1eb91">SherbetLand::DrawCredits</a></div><div class="ttdeci">virtual void DrawCredits() override</div><div class="ttdef"><b>Definition</b> SherbetLand.cpp:207</div></div>
<div class="ttc" id="aclassSherbetLand_html_aff141b1a3e1723e5e9330beb64cab548"><div class="ttname"><a href="classSherbetLand.html#aff141b1a3e1723e5e9330beb64cab548">SherbetLand::DrawWater</a></div><div class="ttdeci">virtual void DrawWater(ScreenContext *screen, uint16_t pathCounter, uint16_t cameraRot, uint16_t playerDirection) override</div><div class="ttdef"><b>Definition</b> SherbetLand.cpp:211</div></div>
<div class="ttc" id="aclassSherbetLand_html_a163bf1164702a3cb7cc2ac1aca586c92"><div class="ttname"><a href="classSherbetLand.html#a163bf1164702a3cb7cc2ac1aca586c92">SherbetLand::GetWaterLevel</a></div><div class="ttdeci">virtual f32 GetWaterLevel(FVector pos, Collision *collision) override</div><div class="ttdef"><b>Definition</b> SherbetLand.cpp:135</div></div>
<div class="ttc" id="aclassSherbetLand_html_a47792717cebb7f927b73d3810b1147f0"><div class="ttname"><a href="classSherbetLand.html#a47792717cebb7f927b73d3810b1147f0">SherbetLand::CreditsSpawnActors</a></div><div class="ttdeci">virtual void CreditsSpawnActors() override</div><div class="ttdef"><b>Definition</b> SherbetLand.cpp:233</div></div>
<div class="ttc" id="aclassSherbetLand_html_a54e0935ef61f7dd799aedf133fe0e2a0"><div class="ttname"><a href="classSherbetLand.html#a54e0935ef61f7dd799aedf133fe0e2a0">SherbetLand::Draw</a></div><div class="ttdeci">virtual void Draw(ScreenContext *) override</div><div class="ttdef"><b>Definition</b> SherbetLand.cpp:199</div></div>
<div class="ttc" id="aclassSherbetLand_html_a7be7d2e38e9c68bf4ece3d1451dc2488"><div class="ttname"><a href="classSherbetLand.html#a7be7d2e38e9c68bf4ece3d1451dc2488">SherbetLand::TickTrackObjects</a></div><div class="ttdeci">virtual void TickTrackObjects() override</div><div class="ttdef"><b>Definition</b> SherbetLand.cpp:187</div></div>
<div class="ttc" id="aclassSherbetLand_html_a8a4f997aca9cf49e4f1859051d1706e0"><div class="ttname"><a href="classSherbetLand.html#a8a4f997aca9cf49e4f1859051d1706e0">SherbetLand::Load</a></div><div class="ttdeci">virtual void Load() override</div><div class="ttdef"><b>Definition</b> SherbetLand.cpp:117</div></div>
<div class="ttc" id="aclassSherbetLand_html_aa4ee7a3c264bfa0031792ca76e9b528e"><div class="ttname"><a href="classSherbetLand.html#aa4ee7a3c264bfa0031792ca76e9b528e">SherbetLand::DrawTrackObjects</a></div><div class="ttdeci">virtual void DrawTrackObjects(s32 cameraId) override</div><div class="ttdef"><b>Definition</b> SherbetLand.cpp:193</div></div>
<div class="ttc" id="aclassSherbetLand_html_aaf3ff18960e8e9896f51bd93e2d8ff9a"><div class="ttname"><a href="classSherbetLand.html#aaf3ff18960e8e9896f51bd93e2d8ff9a">SherbetLand::BeginPlay</a></div><div class="ttdeci">virtual void BeginPlay() override</div><div class="ttdef"><b>Definition</b> SherbetLand.cpp:142</div></div>
<div class="ttc" id="aclassSherbetLand_html_af56127eec2379734c8c5e02dfcd1eb91"><div class="ttname"><a href="classSherbetLand.html#af56127eec2379734c8c5e02dfcd1eb91">SherbetLand::DrawCredits</a></div><div class="ttdeci">virtual void DrawCredits() override</div><div class="ttdef"><b>Definition</b> SherbetLand.cpp:208</div></div>
<div class="ttc" id="aclassSherbetLand_html_aff141b1a3e1723e5e9330beb64cab548"><div class="ttname"><a href="classSherbetLand.html#aff141b1a3e1723e5e9330beb64cab548">SherbetLand::DrawWater</a></div><div class="ttdeci">virtual void DrawWater(ScreenContext *screen, uint16_t pathCounter, uint16_t cameraRot, uint16_t playerDirection) override</div><div class="ttdef"><b>Definition</b> SherbetLand.cpp:212</div></div>
<div class="ttc" id="aclassTrack_html"><div class="ttname"><a href="classTrack.html">Track</a></div></div>
<div class="ttc" id="acode__800029B0_8h_html"><div class="ttname"><a href="code__800029B0_8h.html">code_800029B0.h</a></div></div>
<div class="ttc" id="acourse__offsets_8h_html"><div class="ttname"><a href="course__offsets_8h.html">course_offsets.h</a></div></div>
+10 -10
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@@ -150,17 +150,17 @@ $(function(){initNavTree('Skyscraper_8h_source.html',''); initResizable(true); }
<div class="ttc" id="aSkyscraper_8h_html_a89d5013e027586c8372d56939d11775a"><div class="ttname"><a href="Skyscraper_8h.html#a89d5013e027586c8372d56939d11775a">skyscraper_textures</a></div><div class="ttdeci">const course_texture skyscraper_textures[]</div></div>
<div class="ttc" id="aTrack_8h_html"><div class="ttname"><a href="Track_8h.html">Track.h</a></div></div>
<div class="ttc" id="acamera_8h_html"><div class="ttname"><a href="camera_8h.html">camera.h</a></div></div>
<div class="ttc" id="aclassSkyscraper_html_a0d658759e928b6278ebeb524379e58c0"><div class="ttname"><a href="classSkyscraper.html#a0d658759e928b6278ebeb524379e58c0">Skyscraper::Load</a></div><div class="ttdeci">virtual void Load() override</div><div class="ttdef"><b>Definition</b> Skyscraper.cpp:108</div></div>
<div class="ttc" id="aclassSkyscraper_html_a14953e622cb718b01891d1b5884809d7"><div class="ttname"><a href="classSkyscraper.html#a14953e622cb718b01891d1b5884809d7">Skyscraper::BeginPlay</a></div><div class="ttdeci">virtual void BeginPlay() override</div><div class="ttdef"><b>Definition</b> Skyscraper.cpp:126</div></div>
<div class="ttc" id="aclassSkyscraper_html_a1a08ff67bbb86a789740434b39cfb00d"><div class="ttname"><a href="classSkyscraper.html#a1a08ff67bbb86a789740434b39cfb00d">Skyscraper::Draw</a></div><div class="ttdeci">virtual void Draw(ScreenContext *) override</div><div class="ttdef"><b>Definition</b> Skyscraper.cpp:148</div></div>
<div class="ttc" id="aclassSkyscraper_html_a0d658759e928b6278ebeb524379e58c0"><div class="ttname"><a href="classSkyscraper.html#a0d658759e928b6278ebeb524379e58c0">Skyscraper::Load</a></div><div class="ttdeci">virtual void Load() override</div><div class="ttdef"><b>Definition</b> Skyscraper.cpp:109</div></div>
<div class="ttc" id="aclassSkyscraper_html_a14953e622cb718b01891d1b5884809d7"><div class="ttname"><a href="classSkyscraper.html#a14953e622cb718b01891d1b5884809d7">Skyscraper::BeginPlay</a></div><div class="ttdeci">virtual void BeginPlay() override</div><div class="ttdef"><b>Definition</b> Skyscraper.cpp:127</div></div>
<div class="ttc" id="aclassSkyscraper_html_a1a08ff67bbb86a789740434b39cfb00d"><div class="ttname"><a href="classSkyscraper.html#a1a08ff67bbb86a789740434b39cfb00d">Skyscraper::Draw</a></div><div class="ttdeci">virtual void Draw(ScreenContext *) override</div><div class="ttdef"><b>Definition</b> Skyscraper.cpp:149</div></div>
<div class="ttc" id="aclassSkyscraper_html_a1a1a249e40523f3a8c1e13d975e613ac"><div class="ttname"><a href="classSkyscraper.html#a1a1a249e40523f3a8c1e13d975e613ac">Skyscraper::Skyscraper</a></div><div class="ttdeci">Skyscraper()</div><div class="ttdef"><b>Definition</b> Skyscraper.cpp:35</div></div>
<div class="ttc" id="aclassSkyscraper_html_a1f8d942d1c4bb9eb3075882c5c4affae"><div class="ttname"><a href="classSkyscraper.html#a1f8d942d1c4bb9eb3075882c5c4affae">Skyscraper::DrawCredits</a></div><div class="ttdeci">virtual void DrawCredits() override</div><div class="ttdef"><b>Definition</b> Skyscraper.cpp:171</div></div>
<div class="ttc" id="aclassSkyscraper_html_a4ef01a337d3b8e2543c4f3b69d52de4a"><div class="ttname"><a href="classSkyscraper.html#a4ef01a337d3b8e2543c4f3b69d52de4a">Skyscraper::InitTrackObjects</a></div><div class="ttdeci">virtual void InitTrackObjects() override</div><div class="ttdef"><b>Definition</b> Skyscraper.cpp:140</div></div>
<div class="ttc" id="aclassSkyscraper_html_a765dbc81ea65989a020d527b47090acd"><div class="ttname"><a href="classSkyscraper.html#a765dbc81ea65989a020d527b47090acd">Skyscraper::SomeSounds</a></div><div class="ttdeci">virtual void SomeSounds() override</div><div class="ttdef"><b>Definition</b> Skyscraper.cpp:142</div></div>
<div class="ttc" id="aclassSkyscraper_html_a95c6e454160f44fb0c7a8c560cfbbeeb"><div class="ttname"><a href="classSkyscraper.html#a95c6e454160f44fb0c7a8c560cfbbeeb">Skyscraper::WhatDoesThisDo</a></div><div class="ttdeci">virtual void WhatDoesThisDo(Player *player, int8_t playerId) override</div><div class="ttdef"><b>Definition</b> Skyscraper.cpp:144</div></div>
<div class="ttc" id="aclassSkyscraper_html_aa5dcffc7bd988b3b0678d9a9e292df66"><div class="ttname"><a href="classSkyscraper.html#aa5dcffc7bd988b3b0678d9a9e292df66">Skyscraper::WhatDoesThisDoAI</a></div><div class="ttdeci">virtual void WhatDoesThisDoAI(Player *player, int8_t playerId) override</div><div class="ttdef"><b>Definition</b> Skyscraper.cpp:146</div></div>
<div class="ttc" id="aclassSkyscraper_html_ab13c65535c2cbf83343c7d48f8d28a6a"><div class="ttname"><a href="classSkyscraper.html#ab13c65535c2cbf83343c7d48f8d28a6a">Skyscraper::Waypoints</a></div><div class="ttdeci">virtual void Waypoints(Player *player, int8_t playerId) override</div><div class="ttdef"><b>Definition</b> Skyscraper.cpp:173</div></div>
<div class="ttc" id="aclassSkyscraper_html_ac76ee7302007d193a99d6fb3a0f31150"><div class="ttname"><a href="classSkyscraper.html#ac76ee7302007d193a99d6fb3a0f31150">Skyscraper::Destroy</a></div><div class="ttdeci">virtual void Destroy() override</div><div class="ttdef"><b>Definition</b> Skyscraper.cpp:177</div></div>
<div class="ttc" id="aclassSkyscraper_html_a1f8d942d1c4bb9eb3075882c5c4affae"><div class="ttname"><a href="classSkyscraper.html#a1f8d942d1c4bb9eb3075882c5c4affae">Skyscraper::DrawCredits</a></div><div class="ttdeci">virtual void DrawCredits() override</div><div class="ttdef"><b>Definition</b> Skyscraper.cpp:172</div></div>
<div class="ttc" id="aclassSkyscraper_html_a4ef01a337d3b8e2543c4f3b69d52de4a"><div class="ttname"><a href="classSkyscraper.html#a4ef01a337d3b8e2543c4f3b69d52de4a">Skyscraper::InitTrackObjects</a></div><div class="ttdeci">virtual void InitTrackObjects() override</div><div class="ttdef"><b>Definition</b> Skyscraper.cpp:141</div></div>
<div class="ttc" id="aclassSkyscraper_html_a765dbc81ea65989a020d527b47090acd"><div class="ttname"><a href="classSkyscraper.html#a765dbc81ea65989a020d527b47090acd">Skyscraper::SomeSounds</a></div><div class="ttdeci">virtual void SomeSounds() override</div><div class="ttdef"><b>Definition</b> Skyscraper.cpp:143</div></div>
<div class="ttc" id="aclassSkyscraper_html_a95c6e454160f44fb0c7a8c560cfbbeeb"><div class="ttname"><a href="classSkyscraper.html#a95c6e454160f44fb0c7a8c560cfbbeeb">Skyscraper::WhatDoesThisDo</a></div><div class="ttdeci">virtual void WhatDoesThisDo(Player *player, int8_t playerId) override</div><div class="ttdef"><b>Definition</b> Skyscraper.cpp:145</div></div>
<div class="ttc" id="aclassSkyscraper_html_aa5dcffc7bd988b3b0678d9a9e292df66"><div class="ttname"><a href="classSkyscraper.html#aa5dcffc7bd988b3b0678d9a9e292df66">Skyscraper::WhatDoesThisDoAI</a></div><div class="ttdeci">virtual void WhatDoesThisDoAI(Player *player, int8_t playerId) override</div><div class="ttdef"><b>Definition</b> Skyscraper.cpp:147</div></div>
<div class="ttc" id="aclassSkyscraper_html_ab13c65535c2cbf83343c7d48f8d28a6a"><div class="ttname"><a href="classSkyscraper.html#ab13c65535c2cbf83343c7d48f8d28a6a">Skyscraper::Waypoints</a></div><div class="ttdeci">virtual void Waypoints(Player *player, int8_t playerId) override</div><div class="ttdef"><b>Definition</b> Skyscraper.cpp:174</div></div>
<div class="ttc" id="aclassSkyscraper_html_ac76ee7302007d193a99d6fb3a0f31150"><div class="ttname"><a href="classSkyscraper.html#ac76ee7302007d193a99d6fb3a0f31150">Skyscraper::Destroy</a></div><div class="ttdeci">virtual void Destroy() override</div><div class="ttdef"><b>Definition</b> Skyscraper.cpp:178</div></div>
<div class="ttc" id="aclassTrack_html"><div class="ttname"><a href="classTrack.html">Track</a></div></div>
<div class="ttc" id="acode__800029B0_8h_html"><div class="ttname"><a href="code__800029B0_8h.html">code_800029B0.h</a></div></div>
<div class="ttc" id="acourse__offsets_8h_html"><div class="ttname"><a href="course__offsets_8h.html">course_offsets.h</a></div></div>
+6 -6
View File
@@ -143,13 +143,13 @@ $(function(){initNavTree('TestTrack_8h_source.html',''); initResizable(true); })
</div>
<div class="ttc" id="aTrack_8h_html"><div class="ttname"><a href="Track_8h.html">Track.h</a></div></div>
<div class="ttc" id="acamera_8h_html"><div class="ttname"><a href="camera_8h.html">camera.h</a></div></div>
<div class="ttc" id="aclassTestTrack_html_a2837e5e48c268d15ca1590ced6aa7a00"><div class="ttname"><a href="classTestTrack.html#a2837e5e48c268d15ca1590ced6aa7a00">TestTrack::BeginPlay</a></div><div class="ttdeci">virtual void BeginPlay() override</div><div class="ttdef"><b>Definition</b> TestTrack.cpp:149</div></div>
<div class="ttc" id="aclassTestTrack_html_a6b3b0244db03abec6e99bd73f6019213"><div class="ttname"><a href="classTestTrack.html#a6b3b0244db03abec6e99bd73f6019213">TestTrack::WhatDoesThisDoAI</a></div><div class="ttdeci">virtual void WhatDoesThisDoAI(Player *player, int8_t playerId) override</div><div class="ttdef"><b>Definition</b> TestTrack.cpp:243</div></div>
<div class="ttc" id="aclassTestTrack_html_a742ed0923757f01299eabef80a481891"><div class="ttname"><a href="classTestTrack.html#a742ed0923757f01299eabef80a481891">TestTrack::WhatDoesThisDo</a></div><div class="ttdeci">virtual void WhatDoesThisDo(Player *player, int8_t playerId) override</div><div class="ttdef"><b>Definition</b> TestTrack.cpp:228</div></div>
<div class="ttc" id="aclassTestTrack_html_a95bee9f5b4542551c01f639d7317e09b"><div class="ttname"><a href="classTestTrack.html#a95bee9f5b4542551c01f639d7317e09b">TestTrack::Load</a></div><div class="ttdeci">virtual void Load() override</div><div class="ttdef"><b>Definition</b> TestTrack.cpp:135</div></div>
<div class="ttc" id="aclassTestTrack_html_a2837e5e48c268d15ca1590ced6aa7a00"><div class="ttname"><a href="classTestTrack.html#a2837e5e48c268d15ca1590ced6aa7a00">TestTrack::BeginPlay</a></div><div class="ttdeci">virtual void BeginPlay() override</div><div class="ttdef"><b>Definition</b> TestTrack.cpp:148</div></div>
<div class="ttc" id="aclassTestTrack_html_a6b3b0244db03abec6e99bd73f6019213"><div class="ttname"><a href="classTestTrack.html#a6b3b0244db03abec6e99bd73f6019213">TestTrack::WhatDoesThisDoAI</a></div><div class="ttdeci">virtual void WhatDoesThisDoAI(Player *player, int8_t playerId) override</div><div class="ttdef"><b>Definition</b> TestTrack.cpp:242</div></div>
<div class="ttc" id="aclassTestTrack_html_a742ed0923757f01299eabef80a481891"><div class="ttname"><a href="classTestTrack.html#a742ed0923757f01299eabef80a481891">TestTrack::WhatDoesThisDo</a></div><div class="ttdeci">virtual void WhatDoesThisDo(Player *player, int8_t playerId) override</div><div class="ttdef"><b>Definition</b> TestTrack.cpp:227</div></div>
<div class="ttc" id="aclassTestTrack_html_a95bee9f5b4542551c01f639d7317e09b"><div class="ttname"><a href="classTestTrack.html#a95bee9f5b4542551c01f639d7317e09b">TestTrack::Load</a></div><div class="ttdeci">virtual void Load() override</div><div class="ttdef"><b>Definition</b> TestTrack.cpp:134</div></div>
<div class="ttc" id="aclassTestTrack_html_ad49a1c8a2764c822549a48cdc55f3ac1"><div class="ttname"><a href="classTestTrack.html#ad49a1c8a2764c822549a48cdc55f3ac1">TestTrack::TestTrack</a></div><div class="ttdeci">TestTrack()</div><div class="ttdef"><b>Definition</b> TestTrack.cpp:60</div></div>
<div class="ttc" id="aclassTestTrack_html_adf4af6c299fc83f1bb0e7ea222869c82"><div class="ttname"><a href="classTestTrack.html#adf4af6c299fc83f1bb0e7ea222869c82">TestTrack::IsMod</a></div><div class="ttdeci">virtual bool IsMod() override</div><div class="ttdef"><b>Definition</b> TestTrack.cpp:273</div></div>
<div class="ttc" id="aclassTestTrack_html_ae3bf027de914e7e9e7e814ebbf301efc"><div class="ttname"><a href="classTestTrack.html#ae3bf027de914e7e9e7e814ebbf301efc">TestTrack::Draw</a></div><div class="ttdeci">virtual void Draw(ScreenContext *) override</div><div class="ttdef"><b>Definition</b> TestTrack.cpp:258</div></div>
<div class="ttc" id="aclassTestTrack_html_adf4af6c299fc83f1bb0e7ea222869c82"><div class="ttname"><a href="classTestTrack.html#adf4af6c299fc83f1bb0e7ea222869c82">TestTrack::IsMod</a></div><div class="ttdeci">virtual bool IsMod() override</div><div class="ttdef"><b>Definition</b> TestTrack.cpp:272</div></div>
<div class="ttc" id="aclassTestTrack_html_ae3bf027de914e7e9e7e814ebbf301efc"><div class="ttname"><a href="classTestTrack.html#ae3bf027de914e7e9e7e814ebbf301efc">TestTrack::Draw</a></div><div class="ttdeci">virtual void Draw(ScreenContext *) override</div><div class="ttdef"><b>Definition</b> TestTrack.cpp:257</div></div>
<div class="ttc" id="aclassTrack_html"><div class="ttname"><a href="classTrack.html">Track</a></div></div>
<div class="ttc" id="acode__800029B0_8h_html"><div class="ttname"><a href="code__800029B0_8h.html">code_800029B0.h</a></div></div>
<div class="ttc" id="acourse__offsets_8h_html"><div class="ttname"><a href="course__offsets_8h.html">course_offsets.h</a></div></div>
+10 -10
View File
@@ -154,20 +154,20 @@ $(function(){initNavTree('ToadsTurnpike_8h_source.html',''); initResizable(true)
<div class="ttc" id="aToadsTurnpike_8h_html_aeeb891bbe4108d042e19cbff79071421"><div class="ttname"><a href="ToadsTurnpike_8h.html#aeeb891bbe4108d042e19cbff79071421">toads_turnpike_textures</a></div><div class="ttdeci">const course_texture toads_turnpike_textures[]</div></div>
<div class="ttc" id="aTrack_8h_html"><div class="ttname"><a href="Track_8h.html">Track.h</a></div></div>
<div class="ttc" id="acamera_8h_html"><div class="ttname"><a href="camera_8h.html">camera.h</a></div></div>
<div class="ttc" id="aclassToadsTurnpike_html_a25009a2dd4f7e438741965b0a9fc9a7e"><div class="ttname"><a href="classToadsTurnpike.html#a25009a2dd4f7e438741965b0a9fc9a7e">ToadsTurnpike::BeginPlay</a></div><div class="ttdeci">virtual void BeginPlay() override</div><div class="ttdef"><b>Definition</b> ToadsTurnpike.cpp:146</div></div>
<div class="ttc" id="aclassToadsTurnpike_html_a25009a2dd4f7e438741965b0a9fc9a7e"><div class="ttname"><a href="classToadsTurnpike.html#a25009a2dd4f7e438741965b0a9fc9a7e">ToadsTurnpike::BeginPlay</a></div><div class="ttdeci">virtual void BeginPlay() override</div><div class="ttdef"><b>Definition</b> ToadsTurnpike.cpp:147</div></div>
<div class="ttc" id="aclassToadsTurnpike_html_a35b679b83f24475ff3944f043be65207"><div class="ttname"><a href="classToadsTurnpike.html#a35b679b83f24475ff3944f043be65207">ToadsTurnpike::ToadsTurnpike</a></div><div class="ttdeci">ToadsTurnpike()</div><div class="ttdef"><b>Definition</b> ToadsTurnpike.cpp:45</div></div>
<div class="ttc" id="aclassToadsTurnpike_html_a3fdc56084b2cb6c95376104700a3a7a6"><div class="ttname"><a href="classToadsTurnpike.html#a3fdc56084b2cb6c95376104700a3a7a6">ToadsTurnpike::WhatDoesThisDoAI</a></div><div class="ttdeci">virtual void WhatDoesThisDoAI(Player *player, int8_t playerId) override</div><div class="ttdef"><b>Definition</b> ToadsTurnpike.cpp:225</div></div>
<div class="ttc" id="aclassToadsTurnpike_html_a3ff7df7e518d7c59a16f62baa97ab917"><div class="ttname"><a href="classToadsTurnpike.html#a3ff7df7e518d7c59a16f62baa97ab917">ToadsTurnpike::Destroy</a></div><div class="ttdeci">virtual void Destroy() override</div><div class="ttdef"><b>Definition</b> ToadsTurnpike.cpp:269</div></div>
<div class="ttc" id="aclassToadsTurnpike_html_a454a9e025f2daf8d41de170f9ac8f0e3"><div class="ttname"><a href="classToadsTurnpike.html#a454a9e025f2daf8d41de170f9ac8f0e3">ToadsTurnpike::DrawCredits</a></div><div class="ttdeci">virtual void DrawCredits() override</div><div class="ttdef"><b>Definition</b> ToadsTurnpike.cpp:265</div></div>
<div class="ttc" id="aclassToadsTurnpike_html_a47be1f04c149cac0395c58def69ff150"><div class="ttname"><a href="classToadsTurnpike.html#a47be1f04c149cac0395c58def69ff150">ToadsTurnpike::TickClouds</a></div><div class="ttdeci">virtual void TickClouds(s32, Camera *) override</div><div class="ttdef"><b>Definition</b> ToadsTurnpike.cpp:205</div></div>
<div class="ttc" id="aclassToadsTurnpike_html_a4a7f19e577c05565f312fe7db52a5021"><div class="ttname"><a href="classToadsTurnpike.html#a4a7f19e577c05565f312fe7db52a5021">ToadsTurnpike::Draw</a></div><div class="ttdeci">virtual void Draw(ScreenContext *) override</div><div class="ttdef"><b>Definition</b> ToadsTurnpike.cpp:239</div></div>
<div class="ttc" id="aclassToadsTurnpike_html_a3fdc56084b2cb6c95376104700a3a7a6"><div class="ttname"><a href="classToadsTurnpike.html#a3fdc56084b2cb6c95376104700a3a7a6">ToadsTurnpike::WhatDoesThisDoAI</a></div><div class="ttdeci">virtual void WhatDoesThisDoAI(Player *player, int8_t playerId) override</div><div class="ttdef"><b>Definition</b> ToadsTurnpike.cpp:226</div></div>
<div class="ttc" id="aclassToadsTurnpike_html_a3ff7df7e518d7c59a16f62baa97ab917"><div class="ttname"><a href="classToadsTurnpike.html#a3ff7df7e518d7c59a16f62baa97ab917">ToadsTurnpike::Destroy</a></div><div class="ttdeci">virtual void Destroy() override</div><div class="ttdef"><b>Definition</b> ToadsTurnpike.cpp:270</div></div>
<div class="ttc" id="aclassToadsTurnpike_html_a454a9e025f2daf8d41de170f9ac8f0e3"><div class="ttname"><a href="classToadsTurnpike.html#a454a9e025f2daf8d41de170f9ac8f0e3">ToadsTurnpike::DrawCredits</a></div><div class="ttdeci">virtual void DrawCredits() override</div><div class="ttdef"><b>Definition</b> ToadsTurnpike.cpp:266</div></div>
<div class="ttc" id="aclassToadsTurnpike_html_a47be1f04c149cac0395c58def69ff150"><div class="ttname"><a href="classToadsTurnpike.html#a47be1f04c149cac0395c58def69ff150">ToadsTurnpike::TickClouds</a></div><div class="ttdeci">virtual void TickClouds(s32, Camera *) override</div><div class="ttdef"><b>Definition</b> ToadsTurnpike.cpp:206</div></div>
<div class="ttc" id="aclassToadsTurnpike_html_a4a7f19e577c05565f312fe7db52a5021"><div class="ttname"><a href="classToadsTurnpike.html#a4a7f19e577c05565f312fe7db52a5021">ToadsTurnpike::Draw</a></div><div class="ttdeci">virtual void Draw(ScreenContext *) override</div><div class="ttdef"><b>Definition</b> ToadsTurnpike.cpp:240</div></div>
<div class="ttc" id="aclassToadsTurnpike_html_a4c482f5364142241c40dab055df3fc45"><div class="ttname"><a href="classToadsTurnpike.html#a4c482f5364142241c40dab055df3fc45">ToadsTurnpike::_numTrucks</a></div><div class="ttdeci">size_t _numTrucks</div><div class="ttdef"><b>Definition</b> ToadsTurnpike.h:37</div></div>
<div class="ttc" id="aclassToadsTurnpike_html_a4e1f2cdcb97be5a74994e8d6fae249d3"><div class="ttname"><a href="classToadsTurnpike.html#a4e1f2cdcb97be5a74994e8d6fae249d3">ToadsTurnpike::WhatDoesThisDo</a></div><div class="ttdeci">virtual void WhatDoesThisDo(Player *player, int8_t playerId) override</div><div class="ttdef"><b>Definition</b> ToadsTurnpike.cpp:211</div></div>
<div class="ttc" id="aclassToadsTurnpike_html_a542814c4f9986a7933a4ad5f711fcca0"><div class="ttname"><a href="classToadsTurnpike.html#a542814c4f9986a7933a4ad5f711fcca0">ToadsTurnpike::Load</a></div><div class="ttdeci">virtual void Load() override</div><div class="ttdef"><b>Definition</b> ToadsTurnpike.cpp:123</div></div>
<div class="ttc" id="aclassToadsTurnpike_html_a5e6f9dcc4e536e24b3d38489ae783dc4"><div class="ttname"><a href="classToadsTurnpike.html#a5e6f9dcc4e536e24b3d38489ae783dc4">ToadsTurnpike::SomeSounds</a></div><div class="ttdeci">virtual void SomeSounds() override</div><div class="ttdef"><b>Definition</b> ToadsTurnpike.cpp:209</div></div>
<div class="ttc" id="aclassToadsTurnpike_html_a4e1f2cdcb97be5a74994e8d6fae249d3"><div class="ttname"><a href="classToadsTurnpike.html#a4e1f2cdcb97be5a74994e8d6fae249d3">ToadsTurnpike::WhatDoesThisDo</a></div><div class="ttdeci">virtual void WhatDoesThisDo(Player *player, int8_t playerId) override</div><div class="ttdef"><b>Definition</b> ToadsTurnpike.cpp:212</div></div>
<div class="ttc" id="aclassToadsTurnpike_html_a542814c4f9986a7933a4ad5f711fcca0"><div class="ttname"><a href="classToadsTurnpike.html#a542814c4f9986a7933a4ad5f711fcca0">ToadsTurnpike::Load</a></div><div class="ttdeci">virtual void Load() override</div><div class="ttdef"><b>Definition</b> ToadsTurnpike.cpp:124</div></div>
<div class="ttc" id="aclassToadsTurnpike_html_a5e6f9dcc4e536e24b3d38489ae783dc4"><div class="ttname"><a href="classToadsTurnpike.html#a5e6f9dcc4e536e24b3d38489ae783dc4">ToadsTurnpike::SomeSounds</a></div><div class="ttdeci">virtual void SomeSounds() override</div><div class="ttdef"><b>Definition</b> ToadsTurnpike.cpp:210</div></div>
<div class="ttc" id="aclassToadsTurnpike_html_a618e562abf5a11eebc297658616ef48b"><div class="ttname"><a href="classToadsTurnpike.html#a618e562abf5a11eebc297658616ef48b">ToadsTurnpike::_numCars</a></div><div class="ttdeci">size_t _numCars</div><div class="ttdef"><b>Definition</b> ToadsTurnpike.h:40</div></div>
<div class="ttc" id="aclassToadsTurnpike_html_a63ea0d1a8ed2e6ea4a49a0bff095d6cd"><div class="ttname"><a href="classToadsTurnpike.html#a63ea0d1a8ed2e6ea4a49a0bff095d6cd">ToadsTurnpike::_numBuses</a></div><div class="ttdeci">size_t _numBuses</div><div class="ttdef"><b>Definition</b> ToadsTurnpike.h:38</div></div>
<div class="ttc" id="aclassToadsTurnpike_html_aaf67b107fa62338f26af69ab0a64eefc"><div class="ttname"><a href="classToadsTurnpike.html#aaf67b107fa62338f26af69ab0a64eefc">ToadsTurnpike::InitClouds</a></div><div class="ttdeci">virtual void InitClouds() override</div><div class="ttdef"><b>Definition</b> ToadsTurnpike.cpp:201</div></div>
<div class="ttc" id="aclassToadsTurnpike_html_aaf67b107fa62338f26af69ab0a64eefc"><div class="ttname"><a href="classToadsTurnpike.html#aaf67b107fa62338f26af69ab0a64eefc">ToadsTurnpike::InitClouds</a></div><div class="ttdeci">virtual void InitClouds() override</div><div class="ttdef"><b>Definition</b> ToadsTurnpike.cpp:202</div></div>
<div class="ttc" id="aclassToadsTurnpike_html_af8e880552b29184918db3d51a537d824"><div class="ttname"><a href="classToadsTurnpike.html#af8e880552b29184918db3d51a537d824">ToadsTurnpike::_numTankerTrucks</a></div><div class="ttdeci">size_t _numTankerTrucks</div><div class="ttdef"><b>Definition</b> ToadsTurnpike.h:39</div></div>
<div class="ttc" id="aclassTrack_html"><div class="ttname"><a href="classTrack.html">Track</a></div></div>
<div class="ttc" id="acode__800029B0_8h_html"><div class="ttname"><a href="code__800029B0_8h.html">code_800029B0.h</a></div></div>
+13 -13
View File
@@ -290,19 +290,19 @@ $(function(){initNavTree('TrackBrowser_8h_source.html',''); initResizable(true);
<div class="line"><a id="l00192" name="l00192"></a><span class="lineno"> 192</span><span class="preprocessor">#endif </span><span class="comment">// TRACKBROWSER_H</span></div>
<div class="ttc" id="aGame_8cpp_html_a01280f16a3f7ce7488988c1912c35783"><div class="ttname"><a href="Game_8cpp.html#a01280f16a3f7ce7488988c1912c35783">gTrackRegistry</a></div><div class="ttdeci">Registry&lt; TrackInfo &gt; gTrackRegistry</div><div class="ttdef"><b>Definition</b> Game.cpp:76</div></div>
<div class="ttc" id="aGame_8h_html"><div class="ttname"><a href="Game_8h.html">Game.h</a></div></div>
<div class="ttc" id="aTrackBrowser_8h_html_a0c4455c489eb59c0034a168d3f2774ab"><div class="ttname"><a href="TrackBrowser_8h.html#a0c4455c489eb59c0034a168d3f2774ab">TrackBrowser_GetTrackLengthByIdx</a></div><div class="ttdeci">const char * TrackBrowser_GetTrackLengthByIdx(size_t trackIndex)</div><div class="ttdef"><b>Definition</b> TrackBrowser.cpp:119</div></div>
<div class="ttc" id="aTrackBrowser_8h_html_a0f2973cc28e8c2081c74808e9813674e"><div class="ttname"><a href="TrackBrowser_8h.html#a0f2973cc28e8c2081c74808e9813674e">TrackBrowser_PreviousTrack</a></div><div class="ttdeci">void TrackBrowser_PreviousTrack(void)</div><div class="ttdef"><b>Definition</b> TrackBrowser.cpp:86</div></div>
<div class="ttc" id="aTrackBrowser_8h_html_a42b4ece0974a9f1388517e6598bde0ce"><div class="ttname"><a href="TrackBrowser_8h.html#a42b4ece0974a9f1388517e6598bde0ce">TrackBrowser_GetTrackName</a></div><div class="ttdeci">const char * TrackBrowser_GetTrackName(void)</div><div class="ttdef"><b>Definition</b> TrackBrowser.cpp:94</div></div>
<div class="ttc" id="aTrackBrowser_8h_html_a465e92a5032c3f699145f77e1ad9d85b"><div class="ttname"><a href="TrackBrowser_8h.html#a465e92a5032c3f699145f77e1ad9d85b">TrackBrowser_NextTrack</a></div><div class="ttdeci">void TrackBrowser_NextTrack(void)</div><div class="ttdef"><b>Definition</b> TrackBrowser.cpp:82</div></div>
<div class="ttc" id="aTrackBrowser_8h_html_a4743d16a8e62c36147d0e9b3df218f31"><div class="ttname"><a href="TrackBrowser_8h.html#a4743d16a8e62c36147d0e9b3df218f31">TrackBrowser_SetTrack</a></div><div class="ttdeci">void TrackBrowser_SetTrack(const char *name)</div><div class="ttdef"><b>Definition</b> TrackBrowser.cpp:74</div></div>
<div class="ttc" id="aTrackBrowser_8h_html_a4c9f494bb88cd2e7cdcfa4e223e93b2c"><div class="ttname"><a href="TrackBrowser_8h.html#a4c9f494bb88cd2e7cdcfa4e223e93b2c">TrackBrowser_SetTrackByIdx</a></div><div class="ttdeci">void TrackBrowser_SetTrackByIdx(size_t trackIndex)</div><div class="ttdef"><b>Definition</b> TrackBrowser.cpp:107</div></div>
<div class="ttc" id="aTrackBrowser_8h_html_a68b937e1c686f894673a9b5025dcdd3e"><div class="ttname"><a href="TrackBrowser_8h.html#a68b937e1c686f894673a9b5025dcdd3e">TrackBrowser_GetTrackLength</a></div><div class="ttdeci">const char * TrackBrowser_GetTrackLength(void)</div><div class="ttdef"><b>Definition</b> TrackBrowser.cpp:103</div></div>
<div class="ttc" id="aTrackBrowser_8h_html_a9acd0e28e0a33399d24e6780e91494e0"><div class="ttname"><a href="TrackBrowser_8h.html#a9acd0e28e0a33399d24e6780e91494e0">TrackBrowser_GetTrackNameByIdx</a></div><div class="ttdeci">const char * TrackBrowser_GetTrackNameByIdx(size_t trackIndex)</div><div class="ttdef"><b>Definition</b> TrackBrowser.cpp:111</div></div>
<div class="ttc" id="aTrackBrowser_8h_html_ab98abf81eec83fff6d7cb13f2802634c"><div class="ttname"><a href="TrackBrowser_8h.html#ab98abf81eec83fff6d7cb13f2802634c">TrackBrowser_GetTrackIndex</a></div><div class="ttdeci">size_t TrackBrowser_GetTrackIndex(void)</div><div class="ttdef"><b>Definition</b> TrackBrowser.cpp:90</div></div>
<div class="ttc" id="aTrackBrowser_8h_html_ad048b5c76fb389d783811689f45971bd"><div class="ttname"><a href="TrackBrowser_8h.html#ad048b5c76fb389d783811689f45971bd">TrackBrowser_GetTrackDebugName</a></div><div class="ttdeci">const char * TrackBrowser_GetTrackDebugName(void)</div><div class="ttdef"><b>Definition</b> TrackBrowser.cpp:98</div></div>
<div class="ttc" id="aTrackBrowser_8h_html_af032d2361ed4824be37f2bb1cf6c3673"><div class="ttname"><a href="TrackBrowser_8h.html#af032d2361ed4824be37f2bb1cf6c3673">TrackBrowser_GetMinimapTextureByIdx</a></div><div class="ttdeci">const char * TrackBrowser_GetMinimapTextureByIdx(size_t trackIndex)</div><div class="ttdef"><b>Definition</b> TrackBrowser.cpp:123</div></div>
<div class="ttc" id="aTrackBrowser_8h_html_afa5f2d114ad01eeba5c9851f4a456f07"><div class="ttname"><a href="TrackBrowser_8h.html#afa5f2d114ad01eeba5c9851f4a456f07">TrackBrowser_GetTrackDebugNameByIdx</a></div><div class="ttdeci">const char * TrackBrowser_GetTrackDebugNameByIdx(size_t trackIndex)</div><div class="ttdef"><b>Definition</b> TrackBrowser.cpp:115</div></div>
<div class="ttc" id="aTrackBrowser_8h_html_aff83eb9b2e99e678c93932dadb527180"><div class="ttname"><a href="TrackBrowser_8h.html#aff83eb9b2e99e678c93932dadb527180">TrackBrowser_SetTrackFromCup</a></div><div class="ttdeci">void TrackBrowser_SetTrackFromCup(void)</div><div class="ttdef"><b>Definition</b> TrackBrowser.cpp:78</div></div>
<div class="ttc" id="aTrackBrowser_8h_html_a0c4455c489eb59c0034a168d3f2774ab"><div class="ttname"><a href="TrackBrowser_8h.html#a0c4455c489eb59c0034a168d3f2774ab">TrackBrowser_GetTrackLengthByIdx</a></div><div class="ttdeci">const char * TrackBrowser_GetTrackLengthByIdx(size_t trackIndex)</div><div class="ttdef"><b>Definition</b> TrackBrowser.cpp:123</div></div>
<div class="ttc" id="aTrackBrowser_8h_html_a0f2973cc28e8c2081c74808e9813674e"><div class="ttname"><a href="TrackBrowser_8h.html#a0f2973cc28e8c2081c74808e9813674e">TrackBrowser_PreviousTrack</a></div><div class="ttdeci">void TrackBrowser_PreviousTrack(void)</div><div class="ttdef"><b>Definition</b> TrackBrowser.cpp:90</div></div>
<div class="ttc" id="aTrackBrowser_8h_html_a42b4ece0974a9f1388517e6598bde0ce"><div class="ttname"><a href="TrackBrowser_8h.html#a42b4ece0974a9f1388517e6598bde0ce">TrackBrowser_GetTrackName</a></div><div class="ttdeci">const char * TrackBrowser_GetTrackName(void)</div><div class="ttdef"><b>Definition</b> TrackBrowser.cpp:98</div></div>
<div class="ttc" id="aTrackBrowser_8h_html_a465e92a5032c3f699145f77e1ad9d85b"><div class="ttname"><a href="TrackBrowser_8h.html#a465e92a5032c3f699145f77e1ad9d85b">TrackBrowser_NextTrack</a></div><div class="ttdeci">void TrackBrowser_NextTrack(void)</div><div class="ttdef"><b>Definition</b> TrackBrowser.cpp:86</div></div>
<div class="ttc" id="aTrackBrowser_8h_html_a4743d16a8e62c36147d0e9b3df218f31"><div class="ttname"><a href="TrackBrowser_8h.html#a4743d16a8e62c36147d0e9b3df218f31">TrackBrowser_SetTrack</a></div><div class="ttdeci">void TrackBrowser_SetTrack(const char *name)</div><div class="ttdef"><b>Definition</b> TrackBrowser.cpp:78</div></div>
<div class="ttc" id="aTrackBrowser_8h_html_a4c9f494bb88cd2e7cdcfa4e223e93b2c"><div class="ttname"><a href="TrackBrowser_8h.html#a4c9f494bb88cd2e7cdcfa4e223e93b2c">TrackBrowser_SetTrackByIdx</a></div><div class="ttdeci">void TrackBrowser_SetTrackByIdx(size_t trackIndex)</div><div class="ttdef"><b>Definition</b> TrackBrowser.cpp:111</div></div>
<div class="ttc" id="aTrackBrowser_8h_html_a68b937e1c686f894673a9b5025dcdd3e"><div class="ttname"><a href="TrackBrowser_8h.html#a68b937e1c686f894673a9b5025dcdd3e">TrackBrowser_GetTrackLength</a></div><div class="ttdeci">const char * TrackBrowser_GetTrackLength(void)</div><div class="ttdef"><b>Definition</b> TrackBrowser.cpp:107</div></div>
<div class="ttc" id="aTrackBrowser_8h_html_a9acd0e28e0a33399d24e6780e91494e0"><div class="ttname"><a href="TrackBrowser_8h.html#a9acd0e28e0a33399d24e6780e91494e0">TrackBrowser_GetTrackNameByIdx</a></div><div class="ttdeci">const char * TrackBrowser_GetTrackNameByIdx(size_t trackIndex)</div><div class="ttdef"><b>Definition</b> TrackBrowser.cpp:115</div></div>
<div class="ttc" id="aTrackBrowser_8h_html_ab98abf81eec83fff6d7cb13f2802634c"><div class="ttname"><a href="TrackBrowser_8h.html#ab98abf81eec83fff6d7cb13f2802634c">TrackBrowser_GetTrackIndex</a></div><div class="ttdeci">size_t TrackBrowser_GetTrackIndex(void)</div><div class="ttdef"><b>Definition</b> TrackBrowser.cpp:94</div></div>
<div class="ttc" id="aTrackBrowser_8h_html_ad048b5c76fb389d783811689f45971bd"><div class="ttname"><a href="TrackBrowser_8h.html#ad048b5c76fb389d783811689f45971bd">TrackBrowser_GetTrackDebugName</a></div><div class="ttdeci">const char * TrackBrowser_GetTrackDebugName(void)</div><div class="ttdef"><b>Definition</b> TrackBrowser.cpp:102</div></div>
<div class="ttc" id="aTrackBrowser_8h_html_af032d2361ed4824be37f2bb1cf6c3673"><div class="ttname"><a href="TrackBrowser_8h.html#af032d2361ed4824be37f2bb1cf6c3673">TrackBrowser_GetMinimapTextureByIdx</a></div><div class="ttdeci">const char * TrackBrowser_GetMinimapTextureByIdx(size_t trackIndex)</div><div class="ttdef"><b>Definition</b> TrackBrowser.cpp:127</div></div>
<div class="ttc" id="aTrackBrowser_8h_html_afa5f2d114ad01eeba5c9851f4a456f07"><div class="ttname"><a href="TrackBrowser_8h.html#afa5f2d114ad01eeba5c9851f4a456f07">TrackBrowser_GetTrackDebugNameByIdx</a></div><div class="ttdeci">const char * TrackBrowser_GetTrackDebugNameByIdx(size_t trackIndex)</div><div class="ttdef"><b>Definition</b> TrackBrowser.cpp:119</div></div>
<div class="ttc" id="aTrackBrowser_8h_html_aff83eb9b2e99e678c93932dadb527180"><div class="ttname"><a href="TrackBrowser_8h.html#aff83eb9b2e99e678c93932dadb527180">TrackBrowser_SetTrackFromCup</a></div><div class="ttdeci">void TrackBrowser_SetTrackFromCup(void)</div><div class="ttdef"><b>Definition</b> TrackBrowser.cpp:82</div></div>
<div class="ttc" id="aclassRegistry_html_a519ac257e883fc97f40bc9ff3af427bb"><div class="ttname"><a href="classRegistry.html#a519ac257e883fc97f40bc9ff3af427bb">Registry::GetAllInfo</a></div><div class="ttdeci">std::vector&lt; const TInfo * &gt; GetAllInfo() const</div><div class="ttdef"><b>Definition</b> Registry.h:91</div></div>
<div class="ttc" id="aminiaudio_8h_html_a070d2ce7b6bb7e5c05602aa8c308d0c4"><div class="ttname"><a href="miniaudio_8h.html#a070d2ce7b6bb7e5c05602aa8c308d0c4">NULL</a></div><div class="ttdeci">#define NULL</div><div class="ttdef"><b>Definition</b> miniaudio.h:3851</div></div>
</div><!-- fragment --></div><!-- contents -->
+15 -15
View File
@@ -158,22 +158,22 @@ $(function(){initNavTree('WarioStadium_8h_source.html',''); initResizable(true);
<div class="ttc" id="aWarioStadium_8h_html_a377ad398269c408a9628e432c39dbe05"><div class="ttname"><a href="WarioStadium_8h.html#a377ad398269c408a9628e432c39dbe05">wario_stadium_textures</a></div><div class="ttdeci">const course_texture wario_stadium_textures[]</div></div>
<div class="ttc" id="acamera_8h_html"><div class="ttname"><a href="camera_8h.html">camera.h</a></div></div>
<div class="ttc" id="aclassTrack_html"><div class="ttname"><a href="classTrack.html">Track</a></div></div>
<div class="ttc" id="aclassWarioStadium_html_a01c3602dbf33f3d4f8279aea761bb1fd"><div class="ttname"><a href="classWarioStadium.html#a01c3602dbf33f3d4f8279aea761bb1fd">WarioStadium::TickClouds</a></div><div class="ttdeci">virtual void TickClouds(s32, Camera *) override</div><div class="ttdef"><b>Definition</b> WarioStadium.cpp:174</div></div>
<div class="ttc" id="aclassWarioStadium_html_a4378b74fb0c8f22034f5235ff051e53d"><div class="ttname"><a href="classWarioStadium.html#a4378b74fb0c8f22034f5235ff051e53d">WarioStadium::BeginPlay</a></div><div class="ttdeci">virtual void BeginPlay() override</div><div class="ttdef"><b>Definition</b> WarioStadium.cpp:152</div></div>
<div class="ttc" id="aclassWarioStadium_html_a481ab9ed0032979bf75f780c0816c921"><div class="ttname"><a href="classWarioStadium.html#a481ab9ed0032979bf75f780c0816c921">WarioStadium::DrawWater</a></div><div class="ttdeci">virtual void DrawWater(ScreenContext *screen, uint16_t pathCounter, uint16_t cameraRot, uint16_t playerDirection) override</div><div class="ttdef"><b>Definition</b> WarioStadium.cpp:303</div></div>
<div class="ttc" id="aclassWarioStadium_html_a5985791e8b3a144c1ac0dce8494ca16d"><div class="ttname"><a href="classWarioStadium.html#a5985791e8b3a144c1ac0dce8494ca16d">WarioStadium::CopyJumbotron</a></div><div class="ttdeci">void CopyJumbotron(s32 ulx, s32 uly, s16 portionToDraw, u16 *source)</div><div class="ttdef"><b>Definition</b> WarioStadium.cpp:198</div></div>
<div class="ttc" id="aclassWarioStadium_html_a5da559e4bfb670bc4e68b49fca0f3507"><div class="ttname"><a href="classWarioStadium.html#a5da559e4bfb670bc4e68b49fca0f3507">WarioStadium::Load</a></div><div class="ttdeci">virtual void Load() override</div><div class="ttdef"><b>Definition</b> WarioStadium.cpp:118</div></div>
<div class="ttc" id="aclassWarioStadium_html_a853a4139fafcd9ec922211abe2df6f4e"><div class="ttname"><a href="classWarioStadium.html#a853a4139fafcd9ec922211abe2df6f4e">WarioStadium::DrawCredits</a></div><div class="ttdeci">virtual void DrawCredits() override</div><div class="ttdef"><b>Definition</b> WarioStadium.cpp:294</div></div>
<div class="ttc" id="aclassWarioStadium_html_a8f942d57864a1a0f0711c972275624d2"><div class="ttname"><a href="classWarioStadium.html#a8f942d57864a1a0f0711c972275624d2">WarioStadium::CreditsSpawnActors</a></div><div class="ttdeci">virtual void CreditsSpawnActors() override</div><div class="ttdef"><b>Definition</b> WarioStadium.cpp:327</div></div>
<div class="ttc" id="aclassWarioStadium_html_a9de4c2ca5d31734e65ff74981b183900"><div class="ttname"><a href="classWarioStadium.html#a9de4c2ca5d31734e65ff74981b183900">WarioStadium::Destroy</a></div><div class="ttdeci">virtual void Destroy() override</div><div class="ttdef"><b>Definition</b> WarioStadium.cpp:356</div></div>
<div class="ttc" id="aclassWarioStadium_html_a9e5056d92880b45ecdc154da2efe2364"><div class="ttname"><a href="classWarioStadium.html#a9e5056d92880b45ecdc154da2efe2364">WarioStadium::SomeSounds</a></div><div class="ttdeci">virtual void SomeSounds() override</div><div class="ttdef"><b>Definition</b> WarioStadium.cpp:181</div></div>
<div class="ttc" id="aclassWarioStadium_html_aa62927effacb7fda946a2245ee218e24"><div class="ttname"><a href="classWarioStadium.html#aa62927effacb7fda946a2245ee218e24">WarioStadium::WhatDoesThisDoAI</a></div><div class="ttdeci">virtual void WhatDoesThisDoAI(Player *player, int8_t playerId) override</div><div class="ttdef"><b>Definition</b> WarioStadium.cpp:195</div></div>
<div class="ttc" id="aclassWarioStadium_html_ac32350f49f12f4922c803c2647829ba1"><div class="ttname"><a href="classWarioStadium.html#ac32350f49f12f4922c803c2647829ba1">WarioStadium::WhatDoesThisDo</a></div><div class="ttdeci">virtual void WhatDoesThisDo(Player *player, int8_t playerId) override</div><div class="ttdef"><b>Definition</b> WarioStadium.cpp:192</div></div>
<div class="ttc" id="aclassWarioStadium_html_acad89a24361349a9a7b262574197e615"><div class="ttname"><a href="classWarioStadium.html#acad89a24361349a9a7b262574197e615">WarioStadium::InitTrackObjects</a></div><div class="ttdeci">virtual void InitTrackObjects() override</div><div class="ttdef"><b>Definition</b> WarioStadium.cpp:178</div></div>
<div class="ttc" id="aclassWarioStadium_html_acc50cdddefeb93b3fd3d1b4b980b6ec9"><div class="ttname"><a href="classWarioStadium.html#acc50cdddefeb93b3fd3d1b4b980b6ec9">WarioStadium::Draw</a></div><div class="ttdeci">virtual void Draw(ScreenContext *) override</div><div class="ttdef"><b>Definition</b> WarioStadium.cpp:235</div></div>
<div class="ttc" id="aclassWarioStadium_html_a01c3602dbf33f3d4f8279aea761bb1fd"><div class="ttname"><a href="classWarioStadium.html#a01c3602dbf33f3d4f8279aea761bb1fd">WarioStadium::TickClouds</a></div><div class="ttdeci">virtual void TickClouds(s32, Camera *) override</div><div class="ttdef"><b>Definition</b> WarioStadium.cpp:175</div></div>
<div class="ttc" id="aclassWarioStadium_html_a4378b74fb0c8f22034f5235ff051e53d"><div class="ttname"><a href="classWarioStadium.html#a4378b74fb0c8f22034f5235ff051e53d">WarioStadium::BeginPlay</a></div><div class="ttdeci">virtual void BeginPlay() override</div><div class="ttdef"><b>Definition</b> WarioStadium.cpp:153</div></div>
<div class="ttc" id="aclassWarioStadium_html_a481ab9ed0032979bf75f780c0816c921"><div class="ttname"><a href="classWarioStadium.html#a481ab9ed0032979bf75f780c0816c921">WarioStadium::DrawWater</a></div><div class="ttdeci">virtual void DrawWater(ScreenContext *screen, uint16_t pathCounter, uint16_t cameraRot, uint16_t playerDirection) override</div><div class="ttdef"><b>Definition</b> WarioStadium.cpp:304</div></div>
<div class="ttc" id="aclassWarioStadium_html_a5985791e8b3a144c1ac0dce8494ca16d"><div class="ttname"><a href="classWarioStadium.html#a5985791e8b3a144c1ac0dce8494ca16d">WarioStadium::CopyJumbotron</a></div><div class="ttdeci">void CopyJumbotron(s32 ulx, s32 uly, s16 portionToDraw, u16 *source)</div><div class="ttdef"><b>Definition</b> WarioStadium.cpp:199</div></div>
<div class="ttc" id="aclassWarioStadium_html_a5da559e4bfb670bc4e68b49fca0f3507"><div class="ttname"><a href="classWarioStadium.html#a5da559e4bfb670bc4e68b49fca0f3507">WarioStadium::Load</a></div><div class="ttdeci">virtual void Load() override</div><div class="ttdef"><b>Definition</b> WarioStadium.cpp:119</div></div>
<div class="ttc" id="aclassWarioStadium_html_a853a4139fafcd9ec922211abe2df6f4e"><div class="ttname"><a href="classWarioStadium.html#a853a4139fafcd9ec922211abe2df6f4e">WarioStadium::DrawCredits</a></div><div class="ttdeci">virtual void DrawCredits() override</div><div class="ttdef"><b>Definition</b> WarioStadium.cpp:295</div></div>
<div class="ttc" id="aclassWarioStadium_html_a8f942d57864a1a0f0711c972275624d2"><div class="ttname"><a href="classWarioStadium.html#a8f942d57864a1a0f0711c972275624d2">WarioStadium::CreditsSpawnActors</a></div><div class="ttdeci">virtual void CreditsSpawnActors() override</div><div class="ttdef"><b>Definition</b> WarioStadium.cpp:328</div></div>
<div class="ttc" id="aclassWarioStadium_html_a9de4c2ca5d31734e65ff74981b183900"><div class="ttname"><a href="classWarioStadium.html#a9de4c2ca5d31734e65ff74981b183900">WarioStadium::Destroy</a></div><div class="ttdeci">virtual void Destroy() override</div><div class="ttdef"><b>Definition</b> WarioStadium.cpp:357</div></div>
<div class="ttc" id="aclassWarioStadium_html_a9e5056d92880b45ecdc154da2efe2364"><div class="ttname"><a href="classWarioStadium.html#a9e5056d92880b45ecdc154da2efe2364">WarioStadium::SomeSounds</a></div><div class="ttdeci">virtual void SomeSounds() override</div><div class="ttdef"><b>Definition</b> WarioStadium.cpp:182</div></div>
<div class="ttc" id="aclassWarioStadium_html_aa62927effacb7fda946a2245ee218e24"><div class="ttname"><a href="classWarioStadium.html#aa62927effacb7fda946a2245ee218e24">WarioStadium::WhatDoesThisDoAI</a></div><div class="ttdeci">virtual void WhatDoesThisDoAI(Player *player, int8_t playerId) override</div><div class="ttdef"><b>Definition</b> WarioStadium.cpp:196</div></div>
<div class="ttc" id="aclassWarioStadium_html_ac32350f49f12f4922c803c2647829ba1"><div class="ttname"><a href="classWarioStadium.html#ac32350f49f12f4922c803c2647829ba1">WarioStadium::WhatDoesThisDo</a></div><div class="ttdeci">virtual void WhatDoesThisDo(Player *player, int8_t playerId) override</div><div class="ttdef"><b>Definition</b> WarioStadium.cpp:193</div></div>
<div class="ttc" id="aclassWarioStadium_html_acad89a24361349a9a7b262574197e615"><div class="ttname"><a href="classWarioStadium.html#acad89a24361349a9a7b262574197e615">WarioStadium::InitTrackObjects</a></div><div class="ttdeci">virtual void InitTrackObjects() override</div><div class="ttdef"><b>Definition</b> WarioStadium.cpp:179</div></div>
<div class="ttc" id="aclassWarioStadium_html_acc50cdddefeb93b3fd3d1b4b980b6ec9"><div class="ttname"><a href="classWarioStadium.html#acc50cdddefeb93b3fd3d1b4b980b6ec9">WarioStadium::Draw</a></div><div class="ttdeci">virtual void Draw(ScreenContext *) override</div><div class="ttdef"><b>Definition</b> WarioStadium.cpp:236</div></div>
<div class="ttc" id="aclassWarioStadium_html_ad6234cf0916746358edc95f515aebb71"><div class="ttname"><a href="classWarioStadium.html#ad6234cf0916746358edc95f515aebb71">WarioStadium::WarioStadium</a></div><div class="ttdeci">WarioStadium()</div><div class="ttdef"><b>Definition</b> WarioStadium.cpp:40</div></div>
<div class="ttc" id="aclassWarioStadium_html_af002126ac7006c5469ab04c0793627f4"><div class="ttname"><a href="classWarioStadium.html#af002126ac7006c5469ab04c0793627f4">WarioStadium::InitClouds</a></div><div class="ttdeci">virtual void InitClouds() override</div><div class="ttdef"><b>Definition</b> WarioStadium.cpp:170</div></div>
<div class="ttc" id="aclassWarioStadium_html_afb4250df522e6b36030a732700176ce5"><div class="ttname"><a href="classWarioStadium.html#afb4250df522e6b36030a732700176ce5">WarioStadium::SomeCollisionThing</a></div><div class="ttdeci">virtual void SomeCollisionThing(Player *player, Vec3f arg1, Vec3f arg2, Vec3f arg3, f32 *arg4, f32 *arg5, f32 *arg6, f32 *arg7) override</div><div class="ttdef"><b>Definition</b> WarioStadium.cpp:298</div></div>
<div class="ttc" id="aclassWarioStadium_html_af002126ac7006c5469ab04c0793627f4"><div class="ttname"><a href="classWarioStadium.html#af002126ac7006c5469ab04c0793627f4">WarioStadium::InitClouds</a></div><div class="ttdeci">virtual void InitClouds() override</div><div class="ttdef"><b>Definition</b> WarioStadium.cpp:171</div></div>
<div class="ttc" id="aclassWarioStadium_html_afb4250df522e6b36030a732700176ce5"><div class="ttname"><a href="classWarioStadium.html#afb4250df522e6b36030a732700176ce5">WarioStadium::SomeCollisionThing</a></div><div class="ttdeci">virtual void SomeCollisionThing(Player *player, Vec3f arg1, Vec3f arg2, Vec3f arg3, f32 *arg4, f32 *arg5, f32 *arg6, f32 *arg7) override</div><div class="ttdef"><b>Definition</b> WarioStadium.cpp:299</div></div>
<div class="ttc" id="acode__800029B0_8h_html"><div class="ttname"><a href="code__800029B0_8h.html">code_800029B0.h</a></div></div>
<div class="ttc" id="acommon__structs_8h_html_a5290523279339ea495248ab3a36cb46e"><div class="ttname"><a href="common__structs_8h.html#a5290523279339ea495248ab3a36cb46e">Vec3f</a></div><div class="ttdeci">f32 Vec3f[3]</div><div class="ttdef"><b>Definition</b> common_structs.h:10</div></div>
<div class="ttc" id="acourse__offsets_8h_html"><div class="ttname"><a href="course__offsets_8h.html">course_offsets.h</a></div></div>
+14 -14
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@@ -154,21 +154,21 @@ $(function(){initNavTree('YoshiValley_8h_source.html',''); initResizable(true);
<div class="ttc" id="aYoshiValley_8h_html_a8bcea3fe61869cecd63b75355cd5d949"><div class="ttname"><a href="YoshiValley_8h.html#a8bcea3fe61869cecd63b75355cd5d949">yoshi_valley_textures</a></div><div class="ttdeci">const course_texture yoshi_valley_textures[]</div></div>
<div class="ttc" id="acamera_8h_html"><div class="ttname"><a href="camera_8h.html">camera.h</a></div></div>
<div class="ttc" id="aclassTrack_html"><div class="ttname"><a href="classTrack.html">Track</a></div></div>
<div class="ttc" id="aclassYoshiValley_html_a0fd15ccad82ac674d034899b8133b47e"><div class="ttname"><a href="classYoshiValley.html#a0fd15ccad82ac674d034899b8133b47e">YoshiValley::DrawCredits</a></div><div class="ttdeci">virtual void DrawCredits() override</div><div class="ttdef"><b>Definition</b> YoshiValley.cpp:200</div></div>
<div class="ttc" id="aclassYoshiValley_html_a1aff894c2cc26546f45d49105744302b"><div class="ttname"><a href="classYoshiValley.html#a1aff894c2cc26546f45d49105744302b">YoshiValley::TickTrackObjects</a></div><div class="ttdeci">virtual void TickTrackObjects() override</div><div class="ttdef"><b>Definition</b> YoshiValley.cpp:178</div></div>
<div class="ttc" id="aclassYoshiValley_html_a0fd15ccad82ac674d034899b8133b47e"><div class="ttname"><a href="classYoshiValley.html#a0fd15ccad82ac674d034899b8133b47e">YoshiValley::DrawCredits</a></div><div class="ttdeci">virtual void DrawCredits() override</div><div class="ttdef"><b>Definition</b> YoshiValley.cpp:201</div></div>
<div class="ttc" id="aclassYoshiValley_html_a1aff894c2cc26546f45d49105744302b"><div class="ttname"><a href="classYoshiValley.html#a1aff894c2cc26546f45d49105744302b">YoshiValley::TickTrackObjects</a></div><div class="ttdeci">virtual void TickTrackObjects() override</div><div class="ttdef"><b>Definition</b> YoshiValley.cpp:179</div></div>
<div class="ttc" id="aclassYoshiValley_html_a1c6c9234df6df81415b10d3f94a2ac9c"><div class="ttname"><a href="classYoshiValley.html#a1c6c9234df6df81415b10d3f94a2ac9c">YoshiValley::YoshiValley</a></div><div class="ttdeci">YoshiValley()</div><div class="ttdef"><b>Definition</b> YoshiValley.cpp:39</div></div>
<div class="ttc" id="aclassYoshiValley_html_a2af0d0cd1d3b73ab9f3df77bad2a47be"><div class="ttname"><a href="classYoshiValley.html#a2af0d0cd1d3b73ab9f3df77bad2a47be">YoshiValley::Load</a></div><div class="ttdeci">virtual void Load() override</div><div class="ttdef"><b>Definition</b> YoshiValley.cpp:109</div></div>
<div class="ttc" id="aclassYoshiValley_html_a360a9f9a2eceba58d7ce5617a013fc48"><div class="ttname"><a href="classYoshiValley.html#a360a9f9a2eceba58d7ce5617a013fc48">YoshiValley::ScrollingTextures</a></div><div class="ttdeci">virtual void ScrollingTextures() override</div><div class="ttdef"><b>Definition</b> YoshiValley.cpp:208</div></div>
<div class="ttc" id="aclassYoshiValley_html_a3d774fcf6355e5510bf1ee7429c08f44"><div class="ttname"><a href="classYoshiValley.html#a3d774fcf6355e5510bf1ee7429c08f44">YoshiValley::Draw</a></div><div class="ttdeci">virtual void Draw(ScreenContext *) override</div><div class="ttdef"><b>Definition</b> YoshiValley.cpp:191</div></div>
<div class="ttc" id="aclassYoshiValley_html_a41e8fbccf5eb6331b9af6b1d6f8b3410"><div class="ttname"><a href="classYoshiValley.html#a41e8fbccf5eb6331b9af6b1d6f8b3410">YoshiValley::DrawTrackObjects</a></div><div class="ttdeci">virtual void DrawTrackObjects(s32 cameraId) override</div><div class="ttdef"><b>Definition</b> YoshiValley.cpp:181</div></div>
<div class="ttc" id="aclassYoshiValley_html_a650551eccae5f407cf91640349b22894"><div class="ttname"><a href="classYoshiValley.html#a650551eccae5f407cf91640349b22894">YoshiValley::WhatDoesThisDoAI</a></div><div class="ttdeci">virtual void WhatDoesThisDoAI(Player *player, int8_t playerId) override</div><div class="ttdef"><b>Definition</b> YoshiValley.cpp:189</div></div>
<div class="ttc" id="aclassYoshiValley_html_a670dac1db8836a3b4524e6b4be5aef0b"><div class="ttname"><a href="classYoshiValley.html#a670dac1db8836a3b4524e6b4be5aef0b">YoshiValley::SomeSounds</a></div><div class="ttdeci">virtual void SomeSounds() override</div><div class="ttdef"><b>Definition</b> YoshiValley.cpp:184</div></div>
<div class="ttc" id="aclassYoshiValley_html_a68ea7dc88f58e3e0af970fa437ae2096"><div class="ttname"><a href="classYoshiValley.html#a68ea7dc88f58e3e0af970fa437ae2096">YoshiValley::WhatDoesThisDo</a></div><div class="ttdeci">virtual void WhatDoesThisDo(Player *player, int8_t playerId) override</div><div class="ttdef"><b>Definition</b> YoshiValley.cpp:187</div></div>
<div class="ttc" id="aclassYoshiValley_html_a8271010ec9ece16408669c0afd46951d"><div class="ttname"><a href="classYoshiValley.html#a8271010ec9ece16408669c0afd46951d">YoshiValley::InitTrackObjects</a></div><div class="ttdeci">virtual void InitTrackObjects() override</div><div class="ttdef"><b>Definition</b> YoshiValley.cpp:175</div></div>
<div class="ttc" id="aclassYoshiValley_html_a9ffd75b8a30ef4ca05f961ecf59ed0ee"><div class="ttname"><a href="classYoshiValley.html#a9ffd75b8a30ef4ca05f961ecf59ed0ee">YoshiValley::CreditsSpawnActors</a></div><div class="ttdeci">virtual void CreditsSpawnActors() override</div><div class="ttdef"><b>Definition</b> YoshiValley.cpp:210</div></div>
<div class="ttc" id="aclassYoshiValley_html_abc089e9b67d8625d8a2f2905f8be07b8"><div class="ttname"><a href="classYoshiValley.html#abc089e9b67d8625d8a2f2905f8be07b8">YoshiValley::Waypoints</a></div><div class="ttdeci">virtual void Waypoints(Player *player, int8_t playerId) override</div><div class="ttdef"><b>Definition</b> YoshiValley.cpp:204</div></div>
<div class="ttc" id="aclassYoshiValley_html_ae196276560bd0e46195ff826875a5328"><div class="ttname"><a href="classYoshiValley.html#ae196276560bd0e46195ff826875a5328">YoshiValley::Destroy</a></div><div class="ttdeci">virtual void Destroy() override</div><div class="ttdef"><b>Definition</b> YoshiValley.cpp:220</div></div>
<div class="ttc" id="aclassYoshiValley_html_aeb7285a3e855f75b8a1bde321834be1b"><div class="ttname"><a href="classYoshiValley.html#aeb7285a3e855f75b8a1bde321834be1b">YoshiValley::BeginPlay</a></div><div class="ttdeci">virtual void BeginPlay() override</div><div class="ttdef"><b>Definition</b> YoshiValley.cpp:125</div></div>
<div class="ttc" id="aclassYoshiValley_html_a2af0d0cd1d3b73ab9f3df77bad2a47be"><div class="ttname"><a href="classYoshiValley.html#a2af0d0cd1d3b73ab9f3df77bad2a47be">YoshiValley::Load</a></div><div class="ttdeci">virtual void Load() override</div><div class="ttdef"><b>Definition</b> YoshiValley.cpp:110</div></div>
<div class="ttc" id="aclassYoshiValley_html_a360a9f9a2eceba58d7ce5617a013fc48"><div class="ttname"><a href="classYoshiValley.html#a360a9f9a2eceba58d7ce5617a013fc48">YoshiValley::ScrollingTextures</a></div><div class="ttdeci">virtual void ScrollingTextures() override</div><div class="ttdef"><b>Definition</b> YoshiValley.cpp:209</div></div>
<div class="ttc" id="aclassYoshiValley_html_a3d774fcf6355e5510bf1ee7429c08f44"><div class="ttname"><a href="classYoshiValley.html#a3d774fcf6355e5510bf1ee7429c08f44">YoshiValley::Draw</a></div><div class="ttdeci">virtual void Draw(ScreenContext *) override</div><div class="ttdef"><b>Definition</b> YoshiValley.cpp:192</div></div>
<div class="ttc" id="aclassYoshiValley_html_a41e8fbccf5eb6331b9af6b1d6f8b3410"><div class="ttname"><a href="classYoshiValley.html#a41e8fbccf5eb6331b9af6b1d6f8b3410">YoshiValley::DrawTrackObjects</a></div><div class="ttdeci">virtual void DrawTrackObjects(s32 cameraId) override</div><div class="ttdef"><b>Definition</b> YoshiValley.cpp:182</div></div>
<div class="ttc" id="aclassYoshiValley_html_a650551eccae5f407cf91640349b22894"><div class="ttname"><a href="classYoshiValley.html#a650551eccae5f407cf91640349b22894">YoshiValley::WhatDoesThisDoAI</a></div><div class="ttdeci">virtual void WhatDoesThisDoAI(Player *player, int8_t playerId) override</div><div class="ttdef"><b>Definition</b> YoshiValley.cpp:190</div></div>
<div class="ttc" id="aclassYoshiValley_html_a670dac1db8836a3b4524e6b4be5aef0b"><div class="ttname"><a href="classYoshiValley.html#a670dac1db8836a3b4524e6b4be5aef0b">YoshiValley::SomeSounds</a></div><div class="ttdeci">virtual void SomeSounds() override</div><div class="ttdef"><b>Definition</b> YoshiValley.cpp:185</div></div>
<div class="ttc" id="aclassYoshiValley_html_a68ea7dc88f58e3e0af970fa437ae2096"><div class="ttname"><a href="classYoshiValley.html#a68ea7dc88f58e3e0af970fa437ae2096">YoshiValley::WhatDoesThisDo</a></div><div class="ttdeci">virtual void WhatDoesThisDo(Player *player, int8_t playerId) override</div><div class="ttdef"><b>Definition</b> YoshiValley.cpp:188</div></div>
<div class="ttc" id="aclassYoshiValley_html_a8271010ec9ece16408669c0afd46951d"><div class="ttname"><a href="classYoshiValley.html#a8271010ec9ece16408669c0afd46951d">YoshiValley::InitTrackObjects</a></div><div class="ttdeci">virtual void InitTrackObjects() override</div><div class="ttdef"><b>Definition</b> YoshiValley.cpp:176</div></div>
<div class="ttc" id="aclassYoshiValley_html_a9ffd75b8a30ef4ca05f961ecf59ed0ee"><div class="ttname"><a href="classYoshiValley.html#a9ffd75b8a30ef4ca05f961ecf59ed0ee">YoshiValley::CreditsSpawnActors</a></div><div class="ttdeci">virtual void CreditsSpawnActors() override</div><div class="ttdef"><b>Definition</b> YoshiValley.cpp:211</div></div>
<div class="ttc" id="aclassYoshiValley_html_abc089e9b67d8625d8a2f2905f8be07b8"><div class="ttname"><a href="classYoshiValley.html#abc089e9b67d8625d8a2f2905f8be07b8">YoshiValley::Waypoints</a></div><div class="ttdeci">virtual void Waypoints(Player *player, int8_t playerId) override</div><div class="ttdef"><b>Definition</b> YoshiValley.cpp:205</div></div>
<div class="ttc" id="aclassYoshiValley_html_ae196276560bd0e46195ff826875a5328"><div class="ttname"><a href="classYoshiValley.html#ae196276560bd0e46195ff826875a5328">YoshiValley::Destroy</a></div><div class="ttdeci">virtual void Destroy() override</div><div class="ttdef"><b>Definition</b> YoshiValley.cpp:221</div></div>
<div class="ttc" id="aclassYoshiValley_html_aeb7285a3e855f75b8a1bde321834be1b"><div class="ttname"><a href="classYoshiValley.html#aeb7285a3e855f75b8a1bde321834be1b">YoshiValley::BeginPlay</a></div><div class="ttdeci">virtual void BeginPlay() override</div><div class="ttdef"><b>Definition</b> YoshiValley.cpp:126</div></div>
<div class="ttc" id="acode__800029B0_8h_html"><div class="ttname"><a href="code__800029B0_8h.html">code_800029B0.h</a></div></div>
<div class="ttc" id="acourse__offsets_8h_html"><div class="ttname"><a href="course__offsets_8h.html">course_offsets.h</a></div></div>
<div class="ttc" id="amodels_2tracks_2yoshi__valley_2yoshi__valley__data_8h_html"><div class="ttname"><a href="models_2tracks_2yoshi__valley_2yoshi__valley__data_8h.html">yoshi_valley_data.h</a></div></div>
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@@ -357,7 +357,7 @@ Variables</h2></td></tr>
</table>
</div><div class="memdoc">
<b>Value:</b><div class="fragment"><div class="line"><a class="code hl_function" href="Game_8cpp.html#a693de7d8b89fe291aafea86bc64a0a2e">CM_GetActor</a>(index)</div>
<div class="ttc" id="aGame_8cpp_html_a693de7d8b89fe291aafea86bc64a0a2e"><div class="ttname"><a href="Game_8cpp.html#a693de7d8b89fe291aafea86bc64a0a2e">CM_GetActor</a></div><div class="ttdeci">struct Actor * CM_GetActor(size_t index)</div><div class="ttdef"><b>Definition</b> Game.cpp:698</div></div>
<div class="ttc" id="aGame_8cpp_html_a693de7d8b89fe291aafea86bc64a0a2e"><div class="ttname"><a href="Game_8cpp.html#a693de7d8b89fe291aafea86bc64a0a2e">CM_GetActor</a></div><div class="ttdeci">struct Actor * CM_GetActor(size_t index)</div><div class="ttdef"><b>Definition</b> Game.cpp:704</div></div>
</div><!-- fragment -->
</div>
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@@ -581,7 +581,7 @@ $(function(){initNavTree('actor__types_8h_source.html',''); initResizable(true);
<div class="ttc" id="aactor__types_8h_html_a06ad3f803827afd107e7682c8c22d990af7effe2207ffd6739198329ffd1f90e4"><div class="ttname"><a href="actor__types_8h.html#a06ad3f803827afd107e7682c8c22d990af7effe2207ffd6739198329ffd1f90e4">ACTOR_BOX_TRUCK</a></div><div class="ttdeci">@ ACTOR_BOX_TRUCK</div><div class="ttdef"><b>Definition</b> actor_types.h:76</div></div>
<div class="ttc" id="aactor__types_8h_html_a06ad3f803827afd107e7682c8c22d990afa461a44c857f446e85c5ff28120c94b"><div class="ttname"><a href="actor__types_8h.html#a06ad3f803827afd107e7682c8c22d990afa461a44c857f446e85c5ff28120c94b">ACTOR_TREE_MARIO_RACEWAY</a></div><div class="ttdeci">@ ACTOR_TREE_MARIO_RACEWAY</div><div class="ttdef"><b>Definition</b> actor_types.h:41</div></div>
<div class="ttc" id="aactor__types_8h_html_a06ad3f803827afd107e7682c8c22d990affafe89858c18e017f35c1b43bc9781e"><div class="ttname"><a href="actor__types_8h.html#a06ad3f803827afd107e7682c8c22d990affafe89858c18e017f35c1b43bc9781e">ACTOR_ITEM_BOX</a></div><div class="ttdeci">@ ACTOR_ITEM_BOX</div><div class="ttdef"><b>Definition</b> actor_types.h:51</div></div>
<div class="ttc" id="aactor__types_8h_html_a42d4e151ced45749de343d857cfb1f79"><div class="ttname"><a href="actor__types_8h.html#a42d4e151ced45749de343d857cfb1f79">CM_GetActor</a></div><div class="ttdeci">struct Actor * CM_GetActor(size_t)</div><div class="ttdef"><b>Definition</b> Game.cpp:698</div></div>
<div class="ttc" id="aactor__types_8h_html_a42d4e151ced45749de343d857cfb1f79"><div class="ttname"><a href="actor__types_8h.html#a42d4e151ced45749de343d857cfb1f79">CM_GetActor</a></div><div class="ttdeci">struct Actor * CM_GetActor(size_t)</div><div class="ttdef"><b>Definition</b> Game.cpp:704</div></div>
<div class="ttc" id="aactor__types_8h_html_ac01c8e97d91d8f2968ca1f8d4eb0495b"><div class="ttname"><a href="actor__types_8h.html#ac01c8e97d91d8f2968ca1f8d4eb0495b">ShellState</a></div><div class="ttdeci">ShellState</div><div class="ttdef"><b>Definition</b> actor_types.h:96</div></div>
<div class="ttc" id="aactor__types_8h_html_ac01c8e97d91d8f2968ca1f8d4eb0495ba27fa834989e28bdd46500b6204a16f29"><div class="ttname"><a href="actor__types_8h.html#ac01c8e97d91d8f2968ca1f8d4eb0495ba27fa834989e28bdd46500b6204a16f29">DESTROYED_SHELL</a></div><div class="ttdeci">@ DESTROYED_SHELL</div><div class="ttdef"><b>Definition</b> actor_types.h:104</div></div>
<div class="ttc" id="aactor__types_8h_html_ac01c8e97d91d8f2968ca1f8d4eb0495ba453f34a714854991280e3f087d9715af"><div class="ttname"><a href="actor__types_8h.html#ac01c8e97d91d8f2968ca1f8d4eb0495ba453f34a714854991280e3f087d9715af">MOVING_SHELL</a></div><div class="ttdeci">@ MOVING_SHELL</div><div class="ttdef"><b>Definition</b> actor_types.h:99</div></div>
@@ -600,7 +600,7 @@ $(function(){initNavTree('actor__types_8h_source.html',''); initResizable(true);
<div class="ttc" id="aactor__types_8h_html_ac1412f2ed50826478acf5d826cb0e4bca9c93e2cf1f7b12a51a2c6034bea0622d"><div class="ttname"><a href="actor__types_8h.html#ac1412f2ed50826478acf5d826cb0e4bca9c93e2cf1f7b12a51a2c6034bea0622d">HELD_BANANA</a></div><div class="ttdeci">@ HELD_BANANA</div><div class="ttdef"><b>Definition</b> actor_types.h:111</div></div>
<div class="ttc" id="aactor__types_8h_html_ac1412f2ed50826478acf5d826cb0e4bcaaee5a0b25beb6996b30fd0f218e0cae7"><div class="ttname"><a href="actor__types_8h.html#ac1412f2ed50826478acf5d826cb0e4bcaaee5a0b25beb6996b30fd0f218e0cae7">BANANA_BUNCH_BANANA</a></div><div class="ttdeci">@ BANANA_BUNCH_BANANA</div><div class="ttdef"><b>Definition</b> actor_types.h:114</div></div>
<div class="ttc" id="aactor__types_8h_html_ac1412f2ed50826478acf5d826cb0e4bcaced0d5d775b8eae7e3f27db4de588906"><div class="ttname"><a href="actor__types_8h.html#ac1412f2ed50826478acf5d826cb0e4bcaced0d5d775b8eae7e3f27db4de588906">FIRST_BANANA_BUNCH_BANANA</a></div><div class="ttdeci">@ FIRST_BANANA_BUNCH_BANANA</div><div class="ttdef"><b>Definition</b> actor_types.h:113</div></div>
<div class="ttc" id="aactor__types_8h_html_ada4fa2091de8a4a4b09435f95795fc40"><div class="ttname"><a href="actor__types_8h.html#ada4fa2091de8a4a4b09435f95795fc40">CM_GetActorSize</a></div><div class="ttdeci">size_t CM_GetActorSize(void)</div><div class="ttdef"><b>Definition</b> Game.cpp:782</div></div>
<div class="ttc" id="aactor__types_8h_html_ada4fa2091de8a4a4b09435f95795fc40"><div class="ttname"><a href="actor__types_8h.html#ada4fa2091de8a4a4b09435f95795fc40">CM_GetActorSize</a></div><div class="ttdeci">size_t CM_GetActorSize(void)</div><div class="ttdef"><b>Definition</b> Game.cpp:788</div></div>
<div class="ttc" id="acode__800029B0_8c_html_a1f5d4f72f8fd53ac6a42c0bf2b2d8a61"><div class="ttname"><a href="code__800029B0_8c.html#a1f5d4f72f8fd53ac6a42c0bf2b2d8a61">gActorList</a></div><div class="ttdeci">struct Actor gActorList[100]</div><div class="ttdef"><b>Definition</b> code_800029B0.c:158</div></div>
<div class="ttc" id="acommon__structs_8h_html"><div class="ttname"><a href="common__structs_8h.html">common_structs.h</a></div></div>
<div class="ttc" id="acommon__structs_8h_html_a4bb48028df2f1919a4ee3cc3cc1ee8ea"><div class="ttname"><a href="common__structs_8h.html#a4bb48028df2f1919a4ee3cc3cc1ee8ea">Vec4s</a></div><div class="ttdeci">s16 Vec4s[4]</div><div class="ttdef"><b>Definition</b> common_structs.h:17</div></div>
@@ -600,7 +600,7 @@ $(function(){initNavTree('blue__and__red__shells_2update_8inc_8c_source.html',''
<div class="line"><a id="l00491" name="l00491"></a><span class="lineno"> 491</span> }</div>
<div class="line"><a id="l00492" name="l00492"></a><span class="lineno"> 492</span>}</div>
</div>
<div class="ttc" id="aGame_8cpp_html_a04c2e1c30af14b6e8354d7a9be00e39c"><div class="ttname"><a href="Game_8cpp.html#a04c2e1c30af14b6e8354d7a9be00e39c">CM_FindActorIndex</a></div><div class="ttdeci">size_t CM_FindActorIndex(Actor *actor)</div><div class="ttdef"><b>Definition</b> Game.cpp:708</div></div>
<div class="ttc" id="aGame_8cpp_html_a04c2e1c30af14b6e8354d7a9be00e39c"><div class="ttname"><a href="Game_8cpp.html#a04c2e1c30af14b6e8354d7a9be00e39c">CM_FindActorIndex</a></div><div class="ttdeci">size_t CM_FindActorIndex(Actor *actor)</div><div class="ttdef"><b>Definition</b> Game.cpp:714</div></div>
<div class="ttc" id="aGame_8h_html"><div class="ttname"><a href="Game_8h.html">Game.h</a></div></div>
<div class="ttc" id="aactor__types_8h_html_a06ad3f803827afd107e7682c8c22d990a1bb766203677f7a6b6337a94f8f17f7e"><div class="ttname"><a href="actor__types_8h.html#a06ad3f803827afd107e7682c8c22d990a1bb766203677f7a6b6337a94f8f17f7e">ACTOR_BLUE_SPINY_SHELL</a></div><div class="ttdeci">@ ACTOR_BLUE_SPINY_SHELL</div><div class="ttdef"><b>Definition</b> actor_types.h:81</div></div>
<div class="ttc" id="aactor__types_8h_html_a06ad3f803827afd107e7682c8c22d990a1cc14c146c0ad5e7ee9f89b46d93fbdc"><div class="ttname"><a href="actor__types_8h.html#a06ad3f803827afd107e7682c8c22d990a1cc14c146c0ad5e7ee9f89b46d93fbdc">ACTOR_RED_SHELL</a></div><div class="ttdeci">@ ACTOR_RED_SHELL</div><div class="ttdef"><b>Definition</b> actor_types.h:47</div></div>
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</tr>
</table>
</div><div class="memdoc">
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000012">Todo</a></b></dt><dd>What does this even do? </dd></dl>
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000013">Todo</a></b></dt><dd>What does this even do? </dd></dl>
<div class="dynheader">
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</div><div class="memdoc">
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000012">Todo</a></b></dt><dd>What does this even do? </dd></dl>
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000013">Todo</a></b></dt><dd>What does this even do? </dd></dl>
<div class="dynheader">
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</tr>
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</div><div class="memdoc">
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000019">Todo</a></b></dt><dd>quick hack to add the snow particles on hit. Need to separate into its own class </dd></dl>
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000017">Todo</a></b></dt><dd>quick hack to add the snow particles on hit. Need to separate into its own class </dd></dl>
<div class="dynheader">
Here is the call graph for this function:</div>
<div class="dyncontent">
@@ -782,7 +782,7 @@ Here is the call graph for this function:</div>
</tr>
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<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000018">Todo</a></b></dt><dd>quick hack to add the snow particles on hit. Need to separate into its own class </dd></dl>
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000016">Todo</a></b></dt><dd>quick hack to add the snow particles on hit. Need to separate into its own class </dd></dl>
<p>Reimplemented from <a class="el" href="classOObject.html#a3a207a0d2b4292e683e70f57e854fc22">OObject</a>.</p>
<div class="dynheader">
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<tr class="separator:a473ab45c3488350f0214f9f7a72c1455"><td class="memSeparator" colspan="2">&#160;</td></tr>
</table>
<a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2>
<div class="textblock"><dl class="todo"><dt><b><a class="el" href="todo.html#_todo000016">Todo</a></b></dt><dd><p class="startdd">Make shadow size bigger if thwomp is scaled up </p>
<div class="textblock"><dl class="todo"><dt><b><a class="el" href="todo.html#_todo000018">Todo</a></b></dt><dd><p class="startdd">Make shadow size bigger if thwomp is scaled up </p>
<p class="enddd">make adjustable properties for squishSize and boundingBoxSize </p>
</dd></dl>
<p>Thwomp <a class="el" href="classOObject.html">OObject</a></p>
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@@ -10203,12 +10203,12 @@
<a href="md_docs_2BUILDING.html#windows-1"/>
<a href="md_docs_2custom-audio.html"/>
<a href="md_docs_2custom-audio.html#example"/>
<a href="md_docs_2custom-audio.html#future-plans"/>
<a href="md_docs_2custom-audio.html#future-plans-1"/>
<a href="md_docs_2custom-characters.html"/>
<a href="md_docs_2custom-characters.html#additional-files"/>
<a href="md_docs_2custom-characters.html#change-viewport-render-settings"/>
<a href="md_docs_2custom-characters.html#examples-for-all-characters"/>
<a href="md_docs_2custom-characters.html#future-plans-1"/>
<a href="md_docs_2custom-characters.html#future-plans"/>
<a href="md_docs_2custom-characters.html#tips"/>
<a href="md_docs_2custom-characters.html#tools-to-help"/>
<a href="md_docs_2custom-track.html"/>
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@@ -227,7 +227,7 @@ $(function(){initNavTree('falling__rock_2update_8inc_8c_source.html',''); initRe
<div class="line"><a id="l00124" name="l00124"></a><span class="lineno"> 124</span> }</div>
<div class="line"><a id="l00125" name="l00125"></a><span class="lineno"> 125</span>}</div>
</div>
<div class="ttc" id="aGame_8cpp_html_a7ff5610a2d67bb8a510d93cf238e6ffb"><div class="ttname"><a href="Game_8cpp.html#a7ff5610a2d67bb8a510d93cf238e6ffb">CM_GetWaterLevel</a></div><div class="ttdeci">f32 CM_GetWaterLevel(Vec3f pos, Collision *collision)</div><div class="ttdef"><b>Definition</b> Game.cpp:794</div></div>
<div class="ttc" id="aGame_8cpp_html_a7ff5610a2d67bb8a510d93cf238e6ffb"><div class="ttname"><a href="Game_8cpp.html#a7ff5610a2d67bb8a510d93cf238e6ffb">CM_GetWaterLevel</a></div><div class="ttdeci">f32 CM_GetWaterLevel(Vec3f pos, Collision *collision)</div><div class="ttdef"><b>Definition</b> Game.cpp:800</div></div>
<div class="ttc" id="aactor__types_8h_html_a06ad3f803827afd107e7682c8c22d990a7cf3009027a59a604d5eb45cff06306f"><div class="ttname"><a href="actor__types_8h.html#a06ad3f803827afd107e7682c8c22d990a7cf3009027a59a604d5eb45cff06306f">ACTOR_FALLING_ROCK</a></div><div class="ttdeci">@ ACTOR_FALLING_ROCK</div><div class="ttdef"><b>Definition</b> actor_types.h:44</div></div>
<div class="ttc" id="aactor__types_8h_html_aed038e4e6a4801ef264d0f74731ebdf8"><div class="ttname"><a href="actor__types_8h.html#aed038e4e6a4801ef264d0f74731ebdf8">GET_ACTOR</a></div><div class="ttdeci">#define GET_ACTOR(index)</div><div class="ttdef"><b>Definition</b> actor_types.h:90</div></div>
<div class="ttc" id="aactors_8c_html_a91fb2e4e37e7c72fea918fe2c1bb4eaf"><div class="ttname"><a href="actors_8c.html#a91fb2e4e37e7c72fea918fe2c1bb4eaf">add_actor_to_empty_slot</a></div><div class="ttdeci">s16 add_actor_to_empty_slot(Vec3f pos, Vec3s rot, Vec3f velocity, s16 actorType)</div><div class="ttdef"><b>Definition</b> actors.c:1339</div></div>
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<div class="line"><a id="l00199" name="l00199"></a><span class="lineno"> 199</span> }</div>
<div class="line"><a id="l00200" name="l00200"></a><span class="lineno"> 200</span>}</div>
</div>
<div class="ttc" id="aGame_8cpp_html_a04c2e1c30af14b6e8354d7a9be00e39c"><div class="ttname"><a href="Game_8cpp.html#a04c2e1c30af14b6e8354d7a9be00e39c">CM_FindActorIndex</a></div><div class="ttdeci">size_t CM_FindActorIndex(Actor *actor)</div><div class="ttdef"><b>Definition</b> Game.cpp:708</div></div>
<div class="ttc" id="aGame_8cpp_html_a04c2e1c30af14b6e8354d7a9be00e39c"><div class="ttname"><a href="Game_8cpp.html#a04c2e1c30af14b6e8354d7a9be00e39c">CM_FindActorIndex</a></div><div class="ttdeci">size_t CM_FindActorIndex(Actor *actor)</div><div class="ttdef"><b>Definition</b> Game.cpp:714</div></div>
<div class="ttc" id="aGame_8h_html"><div class="ttname"><a href="Game_8h.html">Game.h</a></div></div>
<div class="ttc" id="aactor__types_8h_html_a06ad3f803827afd107e7682c8c22d990ad997bebb06b8cc8d826960f077cbef2f"><div class="ttname"><a href="actor__types_8h.html#a06ad3f803827afd107e7682c8c22d990ad997bebb06b8cc8d826960f077cbef2f">ACTOR_TRIPLE_GREEN_SHELL</a></div><div class="ttdeci">@ ACTOR_TRIPLE_GREEN_SHELL</div><div class="ttdef"><b>Definition</b> actor_types.h:60</div></div>
<div class="ttc" id="aactor__types_8h_html_ac01c8e97d91d8f2968ca1f8d4eb0495ba453f34a714854991280e3f087d9715af"><div class="ttname"><a href="actor__types_8h.html#ac01c8e97d91d8f2968ca1f8d4eb0495ba453f34a714854991280e3f087d9715af">MOVING_SHELL</a></div><div class="ttdeci">@ MOVING_SHELL</div><div class="ttdef"><b>Definition</b> actor_types.h:99</div></div>
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<tr class="separator:a3c23059382c9061b9ee0db7c5ff9fbe7"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a6f66ee0102e4f4c1953847fcc05ce094" id="r_a6f66ee0102e4f4c1953847fcc05ce094"><td class="memItemLeft" align="right" valign="top">#define&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="#a6f66ee0102e4f4c1953847fcc05ce094">MTX_EFFECT_POOL_SIZE_MAX</a>&#160;&#160;&#160;<a class="el" href="#a3c23059382c9061b9ee0db7c5ff9fbe7">MTX_EFFECT_POOL_SIZE</a> + 100</td></tr>
<tr class="separator:a6f66ee0102e4f4c1953847fcc05ce094"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a91c89f68c0343791a11e110b0854d3a3" id="r_a91c89f68c0343791a11e110b0854d3a3"><td class="memItemLeft" align="right" valign="top">#define&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="#a91c89f68c0343791a11e110b0854d3a3">GFX_POOL_SIZE</a>&#160;&#160;&#160;15000</td></tr>
<tr class="memitem:a91c89f68c0343791a11e110b0854d3a3" id="r_a91c89f68c0343791a11e110b0854d3a3"><td class="memItemLeft" align="right" valign="top">#define&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="#a91c89f68c0343791a11e110b0854d3a3">GFX_POOL_SIZE</a>&#160;&#160;&#160;150000</td></tr>
<tr class="separator:a91c89f68c0343791a11e110b0854d3a3"><td class="memSeparator" colspan="2">&#160;</td></tr>
</table><table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="func-members" name="func-members"></a>
@@ -471,7 +471,7 @@ Variables</h2></td></tr>
<div class="memproto">
<table class="memname">
<tr>
<td class="memname">#define GFX_POOL_SIZE&#160;&#160;&#160;15000</td>
<td class="memname">#define GFX_POOL_SIZE&#160;&#160;&#160;150000</td>
</tr>
</table>
</div><div class="memdoc">
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@@ -148,7 +148,7 @@ $(function(){initNavTree('main_8h_source.html',''); initResizable(true); });
<div class="line"><a id="l00040" name="l00040"></a><span class="lineno"><a class="line" href="main_8h.html#a6f66ee0102e4f4c1953847fcc05ce094"> 40</a></span><span class="preprocessor">#define MTX_EFFECT_POOL_SIZE_MAX MTX_EFFECT_POOL_SIZE + 100</span></div>
<div class="line"><a id="l00041" name="l00041"></a><span class="lineno"> 41</span><span class="preprocessor">#endif</span></div>
<div class="line"><a id="l00042" name="l00042"></a><span class="lineno"> 42</span> </div>
<div class="line"><a id="l00043" name="l00043"></a><span class="lineno"><a class="line" href="main_8h.html#a91c89f68c0343791a11e110b0854d3a3"> 43</a></span><span class="preprocessor">#define GFX_POOL_SIZE 15000</span></div>
<div class="line"><a id="l00043" name="l00043"></a><span class="lineno"><a class="line" href="main_8h.html#a91c89f68c0343791a11e110b0854d3a3"> 43</a></span><span class="preprocessor">#define GFX_POOL_SIZE 150000</span></div>
<div class="line"><a id="l00044" name="l00044"></a><span class="lineno"> 44</span> </div>
<div class="foldopen" id="foldopen00045" data-start="{" data-end="};">
<div class="line"><a id="l00045" name="l00045"></a><span class="lineno"><a class="line" href="structGfxPool.html"> 45</a></span><span class="keyword">struct </span><a class="code hl_struct" href="structGfxPool.html">GfxPool</a> {</div>
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@@ -132,7 +132,7 @@ Example:</h1>
<div class="line"> └── sequences</div>
<div class="line"> └── main_menu.mp3</div>
<div class="line"> └── main_menu.json</div>
</div><!-- fragment --><h1><a class="anchor" id="future-plans"></a>
</div><!-- fragment --><h1><a class="anchor" id="future-plans-1"></a>
Future plans</h1>
<ul>
<li>Support samples.</li>
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@@ -148,7 +148,7 @@ Tools To Help</h2>
<ul>
<li>There is <a href="https://vinievex.itch.io/racer-ready-up">Racer Ready-Up</a> which is a tool to help you create custom characters for SpaghettiKart.</li>
</ul>
<h2><a class="anchor" id="future-plans-1"></a>
<h2><a class="anchor" id="future-plans"></a>
Future plans</h2>
<ul>
<li>Support for custom characters that do not replace existing ones.</li>
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<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000036">Todo</a></b></dt><dd>These sizes need to be sizeof() for shiftability if possible </dd></dl>
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000041">Todo</a></b></dt><dd>These sizes need to be sizeof() for shiftability if possible </dd></dl>
<div class="dynheader">
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</tr>
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<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000033">Todo</a></b></dt><dd>Move gGfxPool out of <a class="el" href="main_8h.html">main.h</a> </dd></dl>
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000037">Todo</a></b></dt><dd>Move gGfxPool out of <a class="el" href="main_8h.html">main.h</a> </dd></dl>
<div class="dynheader">
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</tr>
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<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000036">Todo</a></b></dt><dd>These sizes need to be sizeof() for shiftability if possible </dd></dl>
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000041">Todo</a></b></dt><dd>These sizes need to be sizeof() for shiftability if possible </dd></dl>
<div class="dynheader">
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@@ -73,7 +73,7 @@ var NAVTREE =
[ "Courses", "coursesmenu.html", "coursesmenu" ],
[ "Custom Audio", "md_docs_2custom-audio.html", [
[ "Example:", "md_docs_2custom-audio.html#example", null ],
[ "Future plans", "md_docs_2custom-audio.html#future-plans", null ]
[ "Future plans", "md_docs_2custom-audio.html#future-plans-1", null ]
] ],
[ "Custom characters", "md_docs_2custom-characters.html", [
[ "Examples for all characters:", "md_docs_2custom-characters.html#examples-for-all-characters", null ],
@@ -82,7 +82,7 @@ var NAVTREE =
[ "Change Viewport Render Settings", "md_docs_2custom-characters.html#change-viewport-render-settings", null ]
] ],
[ "Tools To Help", "md_docs_2custom-characters.html#tools-to-help", null ],
[ "Future plans", "md_docs_2custom-characters.html#future-plans-1", null ]
[ "Future plans", "md_docs_2custom-characters.html#future-plans", null ]
] ]
] ],
[ "Custom Tracks", "md_docs_2custom-track.html", [
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@@ -160,12 +160,12 @@ var NAVTREEINDEX41 =
"md_docs_2BUILDING.html#windows-1":[2,0],
"md_docs_2custom-audio.html":[4],
"md_docs_2custom-audio.html#example":[4,0],
"md_docs_2custom-audio.html#future-plans":[4,1],
"md_docs_2custom-audio.html#future-plans-1":[4,1],
"md_docs_2custom-characters.html":[5],
"md_docs_2custom-characters.html#additional-files":[5,1],
"md_docs_2custom-characters.html#change-viewport-render-settings":[5,1,0,0],
"md_docs_2custom-characters.html#examples-for-all-characters":[5,0],
"md_docs_2custom-characters.html#future-plans-1":[5,1,2],
"md_docs_2custom-characters.html#future-plans":[5,1,2],
"md_docs_2custom-characters.html#tips":[5,1,0],
"md_docs_2custom-characters.html#tools-to-help":[5,1,1],
"md_docs_2custom-track.html":[6],
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</tr>
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<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000037">Todo</a></b></dt><dd>figure out what it means </dd></dl>
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000035">Todo</a></b></dt><dd>figure out what it means </dd></dl>
<div class="dynheader">
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</tr>
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<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000038">Todo</a></b></dt><dd>In libreultra this is in an include </dd></dl>
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000036">Todo</a></b></dt><dd>In libreultra this is in an include </dd></dl>
</div>
</div>
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</table>
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<b>Value:</b><div class="fragment"><div class="line">(*(vu32*) PHYS_TO_K1(addr) = (u32) (data))</div>
</div><!-- fragment --><dl class="todo"><dt><b><a class="el" href="todo.html#_todo000041">Todo</a></b></dt><dd>These defines are from PR/rcp.h, but including that causes problems... </dd></dl>
</div><!-- fragment --><dl class="todo"><dt><b><a class="el" href="todo.html#_todo000040">Todo</a></b></dt><dd>These defines are from PR/rcp.h, but including that causes problems... </dd></dl>
</div>
</div>
@@ -170,7 +170,7 @@ Functions</h2></td></tr>
</tr>
</table>
</div><div class="memdoc">
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000040">Todo</a></b></dt><dd>This define is from os.h, but including that causes problems... </dd></dl>
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000039">Todo</a></b></dt><dd>This define is from os.h, but including that causes problems... </dd></dl>
</div>
</div>
@@ -194,7 +194,7 @@ Functions</h2></td></tr>
</div><div class="memdoc">
<b>Value:</b><div class="fragment"><div class="line"> <span class="keywordflow">if</span> (cHandle-&gt;var != pihandle-&gt;var) \</div>
<div class="line"> IO_WRITE(reg, pihandle-&gt;var);</div>
</div><!-- fragment --><dl class="todo"><dt><b><a class="el" href="todo.html#_todo000039">Todo</a></b></dt><dd>This define is from <a class="el" href="piint_8h.html">piint.h</a>, but including that causes problems... </dd></dl>
</div><!-- fragment --><dl class="todo"><dt><b><a class="el" href="todo.html#_todo000038">Todo</a></b></dt><dd>This define is from <a class="el" href="piint_8h.html">piint.h</a>, but including that causes problems... </dd></dl>
</div>
</div>
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</tr>
</table>
</div><div class="memdoc">
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000038">Todo</a></b></dt><dd>In libreultra this is in an include </dd></dl>
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000036">Todo</a></b></dt><dd>In libreultra this is in an include </dd></dl>
</div>
</div>
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</table>
</div><div class="memdoc">
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000038">Todo</a></b></dt><dd>In libreultra this is in an include </dd></dl>
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000036">Todo</a></b></dt><dd>In libreultra this is in an include </dd></dl>
</div>
</div>
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</div><div class="memdoc">
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000038">Todo</a></b></dt><dd>In libreultra this is in an include </dd></dl>
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000036">Todo</a></b></dt><dd>In libreultra this is in an include </dd></dl>
</div>
</div>
+1 -1
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@@ -244,7 +244,7 @@ $(function(){initNavTree('piranha__plant_2render_8inc_8c_source.html',''); initR
<div class="line"><a id="l00139" name="l00139"></a><span class="lineno"> 139</span>}</div>
</div>
<div class="ttc" id="aGBIMiddleware_8cpp_html_a4ecc44e3c6f1ca5a6b4a20c41d3bd2d2"><div class="ttname"><a href="GBIMiddleware_8cpp.html#a4ecc44e3c6f1ca5a6b4a20c41d3bd2d2">gSPDisplayList</a></div><div class="ttdeci">void gSPDisplayList(Gfx *pkt, Gfx *dl)</div><div class="ttdef"><b>Definition</b> GBIMiddleware.cpp:12</div></div>
<div class="ttc" id="aGame_8cpp_html_a591286b8b2219a8889cda4cc5d3b8c79"><div class="ttname"><a href="Game_8cpp.html#a591286b8b2219a8889cda4cc5d3b8c79">IsMarioRaceway</a></div><div class="ttdeci">bool IsMarioRaceway()</div><div class="ttdef"><b>Definition</b> Game.cpp:800</div></div>
<div class="ttc" id="aGame_8cpp_html_a591286b8b2219a8889cda4cc5d3b8c79"><div class="ttname"><a href="Game_8cpp.html#a591286b8b2219a8889cda4cc5d3b8c79">IsMarioRaceway</a></div><div class="ttdeci">bool IsMarioRaceway()</div><div class="ttdef"><b>Definition</b> Game.cpp:806</div></div>
<div class="ttc" id="aactors_8h_html"><div class="ttname"><a href="actors_8h.html">actors.h</a></div></div>
<div class="ttc" id="acamera_8c_html_a55c57426bead74311a6710cc88980ead"><div class="ttname"><a href="camera_8c.html#a55c57426bead74311a6710cc88980ead">camera1</a></div><div class="ttdeci">Camera * camera1</div><div class="ttdef"><b>Definition</b> camera.c:30</div></div>
<div class="ttc" id="acommon__structs_8h_html_ab7160f77e736961cfa2aff581aeee005"><div class="ttname"><a href="common__structs_8h.html#ab7160f77e736961cfa2aff581aeee005">Mat4</a></div><div class="ttdeci">f32 Mat4[4][4]</div><div class="ttdef"><b>Definition</b> common_structs.h:20</div></div>
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@@ -629,7 +629,7 @@ Here is the caller graph for this function:</div>
</div><div class="memdoc">
<dl class="bug"><dt><b><a class="el" href="bug.html#_bug000009">Bug</a></b></dt><dd>No null check. </dd></dl>
<dl class="bug"><dt><b><a class="el" href="bug.html#_bug000010">Bug</a></b></dt><dd></dd></dl>
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000013">Todo</a></b></dt><dd>More indepth error checking/return value </dd></dl>
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000012">Todo</a></b></dt><dd>More indepth error checking/return value </dd></dl>
<div class="dynheader">
Here is the call graph for this function:</div>
<div class="dyncontent">
+1 -1
View File
@@ -585,7 +585,7 @@ Here is the caller graph for this function:</div>
</div><div class="memdoc">
<dl class="bug"><dt><b><a class="el" href="bug.html#_bug000009">Bug</a></b></dt><dd>No null check. </dd></dl>
<dl class="bug"><dt><b><a class="el" href="bug.html#_bug000010">Bug</a></b></dt><dd></dd></dl>
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000013">Todo</a></b></dt><dd>More indepth error checking/return value </dd></dl>
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000012">Todo</a></b></dt><dd>More indepth error checking/return value </dd></dl>
<div class="dynheader">
Here is the call graph for this function:</div>
<div class="dyncontent">
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View File
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['pjobs_224',['pJobs',['../structma__job__queue.html#aa451ed367f2b32c7290478552e6bed72',1,'ma_job_queue']]],
['place_225',['PLACE',['../defines_8h.html#a553ccae20425334722a8255176db6b58',1,'defines.h']]],
['plans_226',['plans',['../md_docs_2custom-audio.html#future-plans',1,'Future plans'],['../md_docs_2custom-characters.html#future-plans-1',1,'Future plans'],['../md_docs_2textures-pack.html#future-plans-2',1,'Future plans']]],
['plans_226',['plans',['../md_docs_2custom-characters.html#future-plans',1,'Future plans'],['../md_docs_2custom-audio.html#future-plans-1',1,'Future plans'],['../md_docs_2textures-pack.html#future-plans-2',1,'Future plans']]],
['platform_227',['platform',['../classpfd_1_1internal_1_1platform.html',1,'pfd::internal']]],
['play_5fcpu_5fsound_5feffect_228',['play_cpu_sound_effect',['../code__80005FD0_8c.html#adb9b8cd30f2be4e125706fa55ea2272d',1,'play_cpu_sound_effect(s32 arg0, Player *player):&#160;code_80005FD0.c'],['../code__80005FD0_8h.html#a7fd9348353fad2f9e3c09149b4ac6848',1,'play_cpu_sound_effect(s32, Player *):&#160;code_80005FD0.c']]],
['play_5fcutscene_229',['play_cutscene',['../ceremony__and__credits_8c.html#a4a6457529772eb72fe5e0fd85793e4ca',1,'play_cutscene(CinematicCamera *camera):&#160;ceremony_and_credits.c'],['../ceremony__and__credits_8h.html#a5b5ed72310520791870bbf9bd3fe930e',1,'play_cutscene(CinematicCamera *):&#160;ceremony_and_credits.c']]],
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@@ -132,7 +132,7 @@ var searchData=
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['sectionname_131',['sectionName',['../structWidgetPath.html#ab953da1f493fd3c8841a1f852772c58c',1,'WidgetPath']]],
['see_20also_132',['See Also',['../md_docs_2mods-toml.html#see-also-1',1,'See Also'],['../md_docs_2migrations.html#see-also',1,'See Also']]],
['see_20also_132',['See Also',['../md_docs_2migrations.html#see-also',1,'See Also'],['../md_docs_2mods-toml.html#see-also-1',1,'See Also']]],
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['seed_134',['seed',['../structma__noise__config.html#ac0ef7cd156ee4eb07587823e2f1b8384',1,'ma_noise_config']]],
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@@ -317,7 +317,7 @@ var searchData=
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['alseqfile_315',['ALSeqFile',['../structALSeqFile.html',1,'']]],
['alseqfilenew_316',['alSeqFileNew',['../alBnkfNew_8c.html#ab275be6c7d58d2836dbd28d7c119e1d6',1,'alSeqFileNew(ALSeqFile *f, u8 *base):&#160;alBnkfNew.c'],['../libaudio_8h.html#ab275be6c7d58d2836dbd28d7c119e1d6',1,'alSeqFileNew(ALSeqFile *f, u8 *base):&#160;alBnkfNew.c']]],
['also_317',['Also',['../md_docs_2mods-toml.html#see-also-1',1,'See Also'],['../md_docs_2migrations.html#see-also',1,'See Also']]],
['also_317',['Also',['../md_docs_2migrations.html#see-also',1,'See Also'],['../md_docs_2mods-toml.html#see-also-1',1,'See Also']]],
['also_5finclude_5fgroup_5f0_5f1_318',['ALSO_INCLUDE_GROUP_0_1',['../kart__dma_8c.html#aa6d64f476546ae0f229e6b02987f14d5',1,'kart_dma.c']]],
['also_5finclude_5fgroup_5f2_319',['ALSO_INCLUDE_GROUP_2',['../kart__dma_8c.html#ab94265b8f89aea5bd4cf0794a6688b2a',1,'kart_dma.c']]],
['also_5finclude_5fgroup_5f3_5f4_5f5_320',['ALSO_INCLUDE_GROUP_3_4_5',['../kart__dma_8c.html#aa0d5cdbe8c1802efe2cbd770f452e1de',1,'kart_dma.c']]],
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@@ -71,7 +71,7 @@ var searchData=
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['bat_2eh_69',['Bat.h',['../Bat_8h.html',1,'']]],
['battle_70',['BATTLE',['../defines_8h.html#a3f48cce4d2125604131fc7878460f44a',1,'defines.h']]],
['battle_20courses_71',['Battle Courses',['../md_docs_2track__returns.html#battle-courses-1',1,'Battle Courses'],['../md_docs_2sequences-information.html#battle-courses',1,'Battle Courses']]],
['battle_20courses_71',['Battle Courses',['../md_docs_2sequences-information.html#battle-courses',1,'Battle Courses'],['../md_docs_2track__returns.html#battle-courses-1',1,'Battle Courses']]],
['battle_5fcup_72',['BATTLE_CUP',['../defines_8h.html#ae701751e4c86a447b2b7d96715151241ac92cb0afca1b2eb39ace61e1fa9cd730',1,'defines.h']]],
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@@ -566,7 +566,7 @@ var searchData=
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['courserecordsmenuselectiontypes_564',['CourseRecordsMenuSelectionTypes',['../menus_8h.html#a692cee32dee79047b93531b8284fdf2e',1,'menus.h']]],
['courserecordssubmenuselectiontypes_565',['CourseRecordsSubMenuSelectionTypes',['../menus_8h.html#aa8db4705a38fb4254f7ec67212635423',1,'menus.h']]],
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['courses_566',['Courses',['../md_docs_2sequences-information.html#battle-courses',1,'Battle Courses'],['../md_docs_2track__returns.html#battle-courses-1',1,'Battle Courses'],['../courses.html',1,'Courses'],['../coursesmenu.html',1,'Courses'],['../courses.html#courses',1,'Courses']]],
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['courses_2emd_568',['courses.md',['../courses_8md.html',1,'']]],
['coursesmenu_2emd_569',['coursesmenu.md',['../coursesmenu_8md.html',1,'']]],
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@@ -2110,7 +2110,7 @@ var searchData=
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['func_5funnamed9_2108',['func_unnamed9',['../effects_8c.html#acb2ee8c76fb39d941370a9d14b0ab554',1,'func_unnamed9(void):&#160;effects.c'],['../effects_8h.html#a7c83e2daa08d326bebecbd60d5220f08',1,'func_unnamed9(void):&#160;effects.c']]],
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+14 -14
View File
@@ -118,7 +118,7 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
<dt>Global <a class="el" href="controller_8h.html#aa962180453c026d747ebef163e571966">__osPfsRWInode</a> (OSPfs *pfs, <a class="el" href="struct____OSInode.html">__OSInode</a> *inode, u8 flag, u8 bank)</dt>
<dd><a class="anchor" id="_todo000032"></a>don't like this =/ //maybe &amp;inode-&gt;inode_table[j*PFS_ONE_PAGE].ipage or something </dd>
<dt>Global <a class="el" href="piint_8h.html#a3e05f8f40d1da55183ee0eaec0c5b6bb">__osPiDevMgr</a> </dt>
<dd><a class="anchor" id="_todo000038"></a>In libreultra this is in an include </dd>
<dd><a class="anchor" id="_todo000036"></a>In libreultra this is in an include </dd>
<dt>Global <a class="el" href="controller_8h.html#aef46f2f348aa04f58019de1b9036fcec">__osRepairPackId</a> (OSPfs *pfs, <a class="el" href="struct____OSPackId.html">__OSPackId</a> *badid, <a class="el" href="struct____OSPackId.html">__OSPackId</a> *newid)</dt>
<dd><p class="startdd"><a class="anchor" id="_todo000028"></a>fix magic number </p>
<p class="enddd"><a class="anchor" id="_todo000029"></a>remove magic constant </p>
@@ -138,8 +138,8 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
<dt>Global <a class="el" href="code__80281780_8h.html#a76c4e29164ea94ce7dd883af83565b45">debug_switch_character_ceremony_cutscene</a> (void)</dt>
<dd><a class="anchor" id="_todo000010"></a>confirm this. </dd>
<dt>Union <a class="el" href="uniondu.html">du</a> </dt>
<dd><p class="startdd"><a class="anchor" id="_todo000034"></a>is it possible to remove them somehow? </p>
<p class="enddd"><a class="anchor" id="_todo000035"></a>is it possible to remove them somehow? </p>
<dd><p class="startdd"><a class="anchor" id="_todo000033"></a>is it possible to remove them somehow? </p>
<p class="enddd"><a class="anchor" id="_todo000034"></a>is it possible to remove them somehow? </p>
</dd>
<dt>Global <a class="el" href="data_8h.html#aa7ed73e948f47fa899fce22e05095d39">fill</a> [2]</dt>
<dd><a class="anchor" id="_todo000001"></a>file boundary? </dd>
@@ -158,23 +158,23 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
<dt>Global <a class="el" href="update__objects_8c.html#afb6db6000e381e18cb393c9293ed3a05">func_800745C8</a> (s32 objectIndex, const char **lakituTexturePtr)</dt>
<dd><a class="anchor" id="_todo000062"></a>arg1 should likely be a u8 * </dd>
<dt>Global <a class="el" href="menu__items_8h.html#a11daab0c2cb2700179b2325d2c619769">func_80091FA4</a> (void)</dt>
<dd><a class="anchor" id="_todo000036"></a>These sizes need to be sizeof() for shiftability if possible </dd>
<dd><a class="anchor" id="_todo000041"></a>These sizes need to be sizeof() for shiftability if possible </dd>
<dt>Global <a class="el" href="port__eu_8h.html#a01e0fb6ba3bfcf5f10f894ca7effbaea">func_800CBC24</a> (void)</dt>
<dd><a class="anchor" id="_todo000005"></a>clenanup, something's weird with the variables. D_800EA4A4 is probably <a class="el" href="structEuAudioCmd.html">EuAudioCmd</a> bc of the + 0x100 </dd>
<dt>Global <a class="el" href="ceremony__and__credits_8c.html#aab9248c3326f8c807db81c730ae8dc08">func_8028336C</a> (UNUSED <a class="el" href="structCinematicCamera.html">CinematicCamera</a> *arg0, UNUSED <a class="el" href="structCamera.html">Camera</a> *camera)</dt>
<dd><a class="anchor" id="_todo000011"></a>Does this match as a return of s8? </dd>
<dt>Global <a class="el" href="ceremony__and__credits_8h.html#ad8aba525036323f4e292e63fb2a356d0">func_802846E4</a> (<a class="el" href="structCinematicCamera.html">CinematicCamera</a> *)</dt>
<dd><a class="anchor" id="_todo000012"></a>What does this even do? </dd>
<dd><a class="anchor" id="_todo000013"></a>What does this even do? </dd>
<dt>Global <a class="el" href="race__logic_8h.html#a4eb4cb5c0963bcfceae40d340c2e7756">func_8028F970</a> (void)</dt>
<dd><a class="anchor" id="_todo000052"></a>increasing players past four would require increase this loop iterator. </dd>
<dt>Global <a class="el" href="Game_8h.html#af21f89b45e081c9857c7c6689737ea93">GetCupName</a> (void)</dt>
<dd><a class="anchor" id="_todo000033"></a>Move gGfxPool out of <a class="el" href="main_8h.html">main.h</a> </dd>
<dd><a class="anchor" id="_todo000037"></a>Move gGfxPool out of <a class="el" href="main_8h.html">main.h</a> </dd>
<dt>Global <a class="el" href="code__800029B0_8h.html#a8a6a0e5ed8709356fba948d0beeb6a95">gPlayerWinningIndex</a> </dt>
<dd><a class="anchor" id="_todo000007"></a>gPlayerWinningIndex (D_800DC5E8) accessed as word, D_800DC5EB as u8 </dd>
<dt>Global <a class="el" href="some__data_8c.html#af40885efd72dc665a278c6f29e19ecf3">gTorchSpawns</a> []</dt>
<dd><a class="anchor" id="_todo000063"></a>fix this extern </dd>
<dt>Global <a class="el" href="osEPiRawStartDma_8c.html#a0f405b027addb60288ca287959d8d3d6">IO_WRITE</a> (addr, data)</dt>
<dd><a class="anchor" id="_todo000041"></a>These defines are from PR/rcp.h, but including that causes problems... </dd>
<dd><a class="anchor" id="_todo000040"></a>These defines are from PR/rcp.h, but including that causes problems... </dd>
<dt>Global <a class="el" href="piint_8h.html#a8f6729a1dafa49bc6280eb2bcfb787d0">LEO_CMD_TYPE_0</a> </dt>
<dd><a class="anchor" id="_todo000048"></a>name </dd>
<dt>Global <a class="el" href="piint_8h.html#a0231e88a1290269fd41dc1e4d24e4f55">LEO_CMD_TYPE_1</a> </dt>
@@ -190,19 +190,19 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
<dt>Global <a class="el" href="main_8h.html#a92feae5b57f31cf54ba83ec8dacfa031">MTX_SHADOW_POOL_SIZE</a> </dt>
<dd><a class="anchor" id="_todo000024"></a>Verify with proper documentation </dd>
<dt>Global <a class="el" href="podium__ceremony__actors_8h.html#a186674a03da1d9fce04a3211d6f4ec4d">new_actor</a> (<a class="el" href="structActorInitParams.html">ActorInitParams</a> *)</dt>
<dd><a class="anchor" id="_todo000013"></a>More indepth error checking/return value </dd>
<dd><a class="anchor" id="_todo000012"></a>More indepth error checking/return value </dd>
<dt>Global <a class="el" href="structNote.html#ad84c5a727f09a9ea8140bcf1b56ce512">Note::priority</a> </dt>
<dd><a class="anchor" id="_todo000004"></a>use macros or something instead. </dd>
<dt>Global <a class="el" href="classOBombKart.html#a287eda05ca5a76a2cb8c7d4d719d38e4">OBombKart::Unk_3C</a> </dt>
<dd><a class="anchor" id="_todo000014"></a>Turn WheelPos into a struct </dd>
<dt>Global <a class="el" href="osContInit_8c.html#a3a0e3a0d795150ad033f213754773c34">osContInit</a> (OSMesgQueue *mq, u8 *bitpattern, OSContStatus *status)</dt>
<dd><a class="anchor" id="_todo000037"></a>figure out what it means </dd>
<dd><a class="anchor" id="_todo000035"></a>figure out what it means </dd>
<dt>Class <a class="el" href="classOSeagull.html">OSeagull</a> </dt>
<dd><a class="anchor" id="_todo000015"></a>unk_0D5 needs to be a struct variable probably. What does it do? Behaviour? </dd>
<dt>Global <a class="el" href="classOSnowman.html#abb32ca3bd6c2d1e50779e2b58b94607f">OSnowman::DrawBody</a> (s32)</dt>
<dd><a class="anchor" id="_todo000019"></a>quick hack to add the snow particles on hit. Need to separate into its own class </dd>
<dd><a class="anchor" id="_todo000017"></a>quick hack to add the snow particles on hit. Need to separate into its own class </dd>
<dt>Global <a class="el" href="classOSnowman.html#ae84de267ff70c7e2ac5748b9bd738ada">OSnowman::Tick</a> () override</dt>
<dd><a class="anchor" id="_todo000018"></a>quick hack to add the snow particles on hit. Need to separate into its own class </dd>
<dd><a class="anchor" id="_todo000016"></a>quick hack to add the snow particles on hit. Need to separate into its own class </dd>
<dt>Global <a class="el" href="pak_8cpp.html#a4694169ebbc67d1cab176b4f8945ce51">osPfsDeleteFile</a> (OSPfs *pfs, u16 company_code, u32 game_code, u8 *game_name, u8 *ext_name)</dt>
<dd><a class="anchor" id="_todo000042"></a>magic constant </dd>
<dt>Global <a class="el" href="osPiStartDma_8c.html#ae288a36d96a4db6977d95327e246ec12">osPiStartDma</a> (OSIoMesg *mb, s32 priority, s32 direction, uintptr_t devAddr, void *vAddr, size_t nbytes, OSMesgQueue *mq)</dt>
@@ -214,12 +214,12 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
<dt>Global <a class="el" href="osViSwapBuffer_8c.html#ad9fbc8feed5d6cf557a051834e168950">osViSwapBuffer</a> (void *vaddr)</dt>
<dd><a class="anchor" id="_todo000047"></a>figure out what this flag means </dd>
<dt>Class <a class="el" href="classOThwomp.html">OThwomp</a> </dt>
<dd><p class="startdd"><a class="anchor" id="_todo000016"></a>Make shadow size bigger if thwomp is scaled up </p>
<dd><p class="startdd"><a class="anchor" id="_todo000018"></a>Make shadow size bigger if thwomp is scaled up </p>
<p class="interdd"></p>
<p class="enddd">make adjustable properties for squishSize and boundingBoxSize </p>
</dd>
<dt>Global <a class="el" href="osEPiRawStartDma_8c.html#a61b4993ebb70a3b701fccc3221c36d81">PI_DOMAIN1</a> </dt>
<dd><a class="anchor" id="_todo000040"></a>This define is from os.h, but including that causes problems... </dd>
<dd><a class="anchor" id="_todo000039"></a>This define is from os.h, but including that causes problems... </dd>
<dt>Global <a class="el" href="collision__viewer_8h.html#afaee40683a3ae56cae11b2c5687e3328">render_collision</a> (void)</dt>
<dd><a class="anchor" id="_todo000022"></a>decide to use colours or textures and fix displaylists because they are buggy </dd>
<dt>Global <a class="el" href="render__objects_8c.html#a33684f0745ad1366fef89d3fd5ef598e">render_texture_rectangle</a> (s32 x, s32 y, s32 width, s32 height, s32 s, s32 w, s32 mode)</dt>
@@ -235,7 +235,7 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
<dt>Global <a class="el" href="Smoke_8h.html#ac60a65eb1961690e911d769968e4c863">TrainSmokeTick</a> (void)</dt>
<dd><a class="anchor" id="_todo000020"></a>: This should be an <a class="el" href="structObject.html">Object</a> class one day </dd>
<dt>Global <a class="el" href="osEPiRawStartDma_8c.html#a9f68445808ae98c1a50579d2c5a95c7f">UPDATE_REG</a> (reg, var)</dt>
<dd><a class="anchor" id="_todo000039"></a>This define is from <a class="el" href="piint_8h.html">piint.h</a>, but including that causes problems... </dd>
<dd><a class="anchor" id="_todo000038"></a>This define is from <a class="el" href="piint_8h.html">piint.h</a>, but including that causes problems... </dd>
<dt>Global <a class="el" href="internal_8h.html#aa8d5fa5d7506353e4e791caab237c721">US_FLOAT</a> (x)</dt>
<dd><a class="anchor" id="_todo000003"></a>US_FLOAT should probably be renamed to JP_DOUBLE since eu seems to use floats too </dd>
</dl>
+2 -2
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@@ -138,8 +138,8 @@ Data Fields</h2></td></tr>
<tr class="separator:a7acdb4906c87ca5bbcd9c86f20080554"><td class="memSeparator" colspan="2">&#160;</td></tr>
</table>
<a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2>
<div class="textblock"><dl class="todo"><dt><b><a class="el" href="todo.html#_todo000034">Todo</a></b></dt><dd>is it possible to remove them somehow? </dd></dl>
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000035">Todo</a></b></dt><dd>is it possible to remove them somehow? </dd></dl>
<div class="textblock"><dl class="todo"><dt><b><a class="el" href="todo.html#_todo000033">Todo</a></b></dt><dd>is it possible to remove them somehow? </dd></dl>
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000034">Todo</a></b></dt><dd>is it possible to remove them somehow? </dd></dl>
</div><h2 class="groupheader">Field Documentation</h2>
<a id="a258273f21784ceba6533c8bd20bc8bc0" name="a258273f21784ceba6533c8bd20bc8bc0"></a>
<h2 class="memtitle"><span class="permalink"><a href="#a258273f21784ceba6533c8bd20bc8bc0">&#9670;&#160;</a></span>d</h2>