Update PortMenu.cpp (#470)

This commit is contained in:
MegaMech
2025-07-17 17:15:22 -06:00
committed by GitHub
parent a2fb113d50
commit 8696af8a69
+2 -2
View File
@@ -300,12 +300,12 @@ void PortMenu::AddSettings() {
info.isHidden = mPortMenu->disabledMap.at(DISABLE_FOR_NO_WINDOWED_FULLSCREEN).active;
})
.Options(CheckboxOptions().Tooltip("Enables Windowed Fullscreen Mode."));
AddWidget(path, "Allow multi-windows", WIDGET_CVAR_CHECKBOX)
AddWidget(path, "Allow multiple ImGui windows", WIDGET_CVAR_CHECKBOX)
.CVar(CVAR_ENABLE_MULTI_VIEWPORTS)
.PreFunc(
[](WidgetInfo& info) { info.isHidden = mPortMenu->disabledMap.at(DISABLE_FOR_NO_MULTI_VIEWPORT).active; })
.Options(CheckboxOptions().Tooltip(
"Allows multiple windows to be opened at once. Requires a reload to take effect."));
"Allows multiple ImGui windows to be opened at once (Does not effect the game or the splitscreen modes). Requires a reload to take effect."));
AddWidget(path, "Texture Filter (Needs reload)", WIDGET_CVAR_COMBOBOX)
.CVar(CVAR_TEXTURE_FILTER)
.Options(ComboboxOptions().Tooltip("Sets the applied Texture Filtering.").ComboMap(textureFilteringMap));