|
Mario Kart 64
|
#include <libultraship.h>#include <defines.h>#include "main.h"#include "spawn_players.h"#include "networking.h"#include "code_800029B0.h"#include "menus.h"#include "audio/external.h"#include "menu_items.h"#include "port/Game.h"Functions | |
| void | assign_player_control_types (void) |
| void | network_character_vote (uint32_t course) |
| void | network_cup_vote (uint32_t course) |
| void | set_course (const char *data) |
| void | assign_player_slots (const char *data) |
| void | networking_start_session (const char *data) |
| void | network_all_players_loaded () |
| void | spawn_network_players (f32 *arg0, f32 *arg1, f32 arg2) |
Variables | |
| s32 | testa = 0 |
| s32 | sessionBool = 0 |
| s32 | currentNetworkPlayers = 0 |
| void assign_player_control_types | ( | void | ) |
| void assign_player_slots | ( | const char * | data | ) |
| void network_all_players_loaded | ( | void | ) |
| void network_character_vote | ( | uint32_t | course | ) |
| void network_cup_vote | ( | uint32_t | course | ) |
| void networking_start_session | ( | const char * | data | ) |
| void set_course | ( | const char * | data | ) |
| void spawn_network_players | ( | f32 * | arg0, |
| f32 * | arg1, | ||
| f32 | arg2 ) |
| s32 currentNetworkPlayers = 0 |
| s32 sessionBool = 0 |
| s32 testa = 0 |