Fix build

This commit is contained in:
Cuyler36
2025-01-06 19:25:00 -05:00
parent 1ec178cfeb
commit c84af287c2
+1 -1
View File
@@ -63,7 +63,7 @@ void aNTT_actor_ct(ACTOR *actorx, GAME *game) {
CLIP(npc_clip)->ct_proc(actorx, game, &ct_data);
totakeke->npc_class.palActorIgnoreTimer = -1;
totakeke->npc_class.condition_info.hide_flg = FALSE;
totakeke->npc_class.collision.priority = 0;
totakeke->npc_class.collision.check_kind = aNPC_BG_CHECK_TYPE_NONE;
actorx->world.position.y = mCoBG_GetBgY_OnlyCenter_FromWpos2(actorx->world.position, 0.0f);
actorx->position_speed.y = 0.0f;
actorx->gravity = 0.0f;