Link m_debug_hayakawa.c

This commit is contained in:
Cuyler36
2023-04-22 00:55:05 -04:00
parent 5d7bc898e8
commit efb1169e4f
25 changed files with 837 additions and 88 deletions
+4
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@@ -1,5 +1,9 @@
sys_vimgr.c:
.text: [0x803703F8, 0x80370418]
m_debug_hayakawa.c:
.text: [0x803965E4, 0x803973E8]
.rodata: [0x80641D50, 0x80641D90]
.data: [0x80651328, 0x80651358]
#m_malloc.c: #can't find zelda_arena
# .text: [0x803BC510, 0x803BC70C]
# .bss: [0x81297CA0, 0x81297CD0]
+23
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@@ -40,6 +40,29 @@ extern void __OSCacheInit();
void OSResetSystem(u32, u32, u32); // goes in reset, but eh
void OSInit(void);
#define OS_CONSOLE_RETAIL4 0x00000004
#define OS_CONSOLE_RETAIL3 0x00000003
#define OS_CONSOLE_RETAIL2 0x00000002
#define OS_CONSOLE_RETAIL1 0x00000001
#define OS_CONSOLE_RETAIL 0x00000000
#define OS_CONSOLE_DEVHW4 0x10000007
#define OS_CONSOLE_DEVHW3 0x10000006
#define OS_CONSOLE_DEVHW2 0x10000005
#define OS_CONSOLE_DEVHW1 0x10000004
#define OS_CONSOLE_MINNOW 0x10000003
#define OS_CONSOLE_ARTHUR 0x10000002
#define OS_CONSOLE_PC_EMULATOR 0x10000001
#define OS_CONSOLE_EMULATOR 0x10000000
#define OS_CONSOLE_DEVELOPMENT 0x10000000
#define OS_CONSOLE_DEVKIT 0x10000000
#define OS_CONSOLE_TDEVKIT 0x20000000
#define OS_CONSOLE_DEV_MASK 0x10000000
u32 OSGetConsoleType();
#define OS_CONSOLE_IS_DEV() ((OSGetConsoleType() & OS_CONSOLE_DEV_MASK) != 0)
typedef void (*OSExceptionHandler)(u8, OSContext*);
OSExceptionHandler __OSSetExceptionHandler(u8, OSExceptionHandler);
+2 -1
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@@ -8,7 +8,8 @@ extern "C" {
#endif
void VISetBlack(BOOL);
extern void VIWaitForRetrace();
void VIWaitForRetrace();
void VIConfigurePan(u16 x_origin, u16 y_origin, u16 width, u16 height);
#ifdef __cplusplus
};
+8 -8
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@@ -68,8 +68,8 @@ typedef struct graph_s {
/* 0x02E8 */ THA_GA font_thaga;
/* 0x02F8 */ THA_GA shadow_thaga;
/* 0x0308 */ THA_GA light_thaga;
/* 0x0318 */ THA_GA new0_thaga;
/* 0x0328 */ THA_GA new1_thaga;
/* 0x0318 */ THA_GA bg_opaque_thaga;
/* 0x0328 */ THA_GA bg_translucent_thaga;
/* 0x0338 */ int frame_counter;
/* 0x033C */ u16* frameBuffer;
/* 0x0340 */ u16* renderBuffer;
@@ -117,8 +117,8 @@ extern void graph_dt(GRAPH* this);
#define NEXT_FONT_DISP NEXT_DISP(&__graph->font_thaga)
#define NEXT_SHADOW_DISP NEXT_DISP(&__graph->shadow_thaga)
#define NEXT_LIGHT_DISP NEXT_DISP(&__graph->light_thaga)
#define NEXT_NEW0_DISP NEXT_DISP(&__graph->new0_thaga)
#define NEXT_NEW1_DISP NEXT_DISP(&__graph->new1_thaga)
#define NEXT_BG_OPA_DISP NEXT_DISP(&__graph->bg_opaque_thaga)
#define NEXT_BG_XLU_DISP NEXT_DISP(&__graph->bg_translucent_thaga)
#define NOW_POLY_OPA_DISP (Gfx*)NOW_DISP(&__graph->polygon_opaque_thaga)
#define NOW_POLY_XLU_DISP (Gfx*)NOW_DISP(&__graph->polygon_translucent_thaga)
@@ -127,8 +127,8 @@ extern void graph_dt(GRAPH* this);
#define NOW_FONT_DISP (Gfx*)NOW_DISP(&__graph->font_thaga)
#define NOW_SHADOW_DISP (Gfx*)NOW_DISP(&__graph->shadow_thaga)
#define NOW_LIGHT_DISP (Gfx*)NOW_DISP(&__graph->light_thaga)
#define NOW_NEW0_DISP (Gfx*)NOW_DISP(&__graph->new0_thaga)
#define NOW_NEW1_DISP (Gfx*)NOW_DISP(&__graph->new1_thaga)
#define NOW_BG_OPA_DISP (Gfx*)NOW_DISP(&__graph->bg_opaque_thaga)
#define NOW_BG_XLU_DISP (Gfx*)NOW_DISP(&__graph->bg_translucent_thaga)
#define SET_POLY_OPA_DISP(p) SET_DISP(&__graph->polygon_opaque_thaga, p)
#define SET_POLY_XLU_DISP(p) SET_DISP(&__graph->polygon_translucent_thaga, p)
@@ -137,8 +137,8 @@ extern void graph_dt(GRAPH* this);
#define SET_FONT_DISP(p) SET_DISP(&__graph->font_thaga, p)
#define SET_SHADOW_DISP(p) SET_DISP(&__graph->shadow_thaga, p)
#define SET_LIGHT_DISP(p) SET_DISP(&__graph->light_thaga, p)
#define SET_NEW0_DISP(p) SET_DISP(&__graph->new0_thaga, p)
#define SET_NEW1_DISP(p) SET_DISP(&__graph->new1_thaga, p)
#define SET_BG_OPA_DISP(p) SET_DISP(&__graph->bg_opaque_thaga, p)
#define SET_BG_XLU_DISP(p) SET_DISP(&__graph->bg_translucent_thaga, p)
#define GRAPH_ALLOC(graph, size) ((void*)((graph)->polygon_opaque_thaga.tha.tail_p = (char*)((int)(graph)->polygon_opaque_thaga.tha.tail_p - (int)(size))))
#define GRAPH_ALLOC_TYPE(graph, type, num) (GRAPH_ALLOC(graph, sizeof(type) * (num)))
+1 -1
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@@ -61,7 +61,7 @@ u32 __osGetMemBlockSize(Arena*, void*);
void __osDisplayArena(Arena*);
int __osCheckArena(Arena*);
extern int __osMalloc_FreeBlockTest_Enable;
#endif
+18
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@@ -0,0 +1,18 @@
#ifndef EMU64_H
#define EMU64_H
#include "types.h"
#ifdef __cplusplus
extern "C" {
#endif
/* These might be signed */
extern void emu64_set_aflags(u32 idx, u32 value);
extern int emu64_get_aflags(u32 idx);
#ifdef __cplusplus
}
#endif
#endif
+27
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@@ -9,6 +9,33 @@ extern "C" {
extern void JW_BeginFrame();
extern void JW_EndFrame();
extern void JW_JUTReport(int x, int y, int show_count, const char* fmt, ...);
extern void JW_SetLowResoMode(BOOL enable);
extern void JW_SetProgressiveMode(BOOL enable);
extern void* JC_JFWSystem_getSystemConsole();
extern void* JC_JFWSystem_getRootHeap();
extern int JC_JKRHeap_dump(void* heap);
extern s32 JC_JKRHeap_getTotalFreeSize(void* heap);
extern int JC_JUTConsole_isVisible(void* console);
extern void JC_JUTConsole_setVisible(void* console, BOOL visible);
extern void JC_JUTConsole_clear(void* console);
extern void JC_JUTConsole_scroll(void* console, int scroll);
extern int JC_JUTConsole_getPositionX(void* console);
extern void JC_JUTConsole_setPosition(void* console, int x, int y);
extern int JC_JUTConsole_getOutput(void* console);
extern int JC_JUTConsole_getLineOffset(void* console);
extern void JC_JUTConsole_dumpToTerminal(void* console, int lines);
extern void JC_JUTConsole_setOutput(void* console, int output);
extern void* JC_JUTDbPrint_getManager();
extern void JC_JUTDbPrint_setVisible(void* dbprint, BOOL visible);
extern void* JC_JUTProcBar_getManager();
extern void JC_JUTProcBar_setVisible(void* procbar, BOOL visible);
extern void JC_JUTProcBar_setVisibleHeapBar(void* procbar, BOOL visible);
#ifdef __cplusplus
}
+5 -4
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@@ -8,11 +8,12 @@
extern "C" {
#endif
/* sizeof(pad_t) == 0x18 */
typedef struct {
OSContPad now;
OSContPad last;
OSContPad on;
OSContPad off;
/* 0x00 */ OSContPad now;
/* 0x06 */ OSContPad last;
/* 0x0C */ OSContPad on;
/* 0x12 */ OSContPad off;
} pad_t;
#ifdef __cplusplus
+8
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@@ -3,6 +3,10 @@
#include "types.h"
#ifdef __cplusplus
extern "C" {
#endif
typedef struct {
u32 r:8;
u32 g:8;
@@ -15,4 +19,8 @@ typedef union {
rgba8888_t c;
} rgba8888;
#ifdef __cplusplus
}
#endif
#endif
+5 -4
View File
@@ -17,11 +17,12 @@ typedef struct {
u8 errno;
} OSContStatus;
/* sizeof(OSContPad) == 6 */
typedef struct {
u16 button;
s8 stick_x;
s8 stick_y;
u8 errno;
/* 0x00 */ u16 button;
/* 0x02 */ s8 stick_x;
/* 0x03 */ s8 stick_y;
/* 0x04 */ u8 errno;
} OSContPad;
#ifdef __cplusplus
+2
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@@ -55,6 +55,8 @@ typedef enum {
#define DEBUG_REG_SIZE 16
#define DEBUG_REG_GROUP 6
#define DEBUG_REG_COUNT (DEBUG_REG_SIZE * DEBUG_REG_GROUP * DEBUG_REG_MAX)
typedef struct debug_mode_s {
u8 mode;
u8 type;
+5
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@@ -11,6 +11,11 @@ extern "C" {
extern void debug_hayakawa_draw(GRAPH* graph);
extern void debug_hayakawa_move(pad_t* pad);
extern int hreg_init_check(const int n);
#define HREG_STATE_IDX 80
#define HREG_STATE_ARGS_START 81
#define HREG_STATE_ARGS_COUNT 14
#ifdef __cplusplus
}
+4
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@@ -2,6 +2,7 @@
#define M_FIELD_INFO_H
#include "types.h"
#include "libu64/gfxprint.h"
#ifdef __cplusplus
@@ -21,6 +22,9 @@ enum {
extern int mFI_GetClimate();
extern void mFI_PrintNowBGNum(gfxprint_t* gfxprint);
extern void mFI_PrintFgAttr(gfxprint_t* gfxprint);
#ifdef __cplusplus
}
#endif
+3
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@@ -2,6 +2,7 @@
#define M_MSG_H
#include "types.h"
#include "libu64/gfxprint.h"
#ifdef __cplusplus
extern "C" {
@@ -16,6 +17,8 @@ extern M_MSG_WINDOW* mMsg_Get_base_window_p();
extern void mMsg_Set_free_str(M_MSG_WINDOW* msg, int free_str_no, u8* str, size_t str_size);
extern void mMsg_debug_draw(gfxprint_t* gfxprint);
#ifdef __cplusplus
}
#endif
+2 -2
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@@ -10,6 +10,8 @@ extern "C" {
#define APPNMI_FLAGS_IDX 15
#define APPNMI_GETVAL() (osAppNMIBuffer[APPNMI_FLAGS_IDX])
#define APPNMI_SET(v) (osAppNMIBuffer[APPNMI_FLAGS_IDX] |= v)
#define APPNMI_CLR(v) (osAppNMIBuffer[APPNMI_FLAGS_IDX] &= ~v)
#define APPNMI_GET(v) (osAppNMIBuffer[APPNMI_FLAGS_IDX] & v)
@@ -54,8 +56,6 @@ extern "C" {
#define APPNMI_HOTRESET_GET() (osAppNMIBuffer[APPNMI_FLAGS_IDX] & 0x200)
#define APPNMI_HOTRESET_FLP() (osAppNMIBuffer[APPNMI_FLAGS_IDX] ^= 0x200)
#define APPNMI_
#ifdef __cplusplus
}
#endif
+6
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@@ -2,6 +2,7 @@
#define M_PRIVATE_H
#include "types.h"
#include "libu64/gfxprint.h"
#ifdef __cplusplus
extern "C" {
@@ -9,6 +10,11 @@ extern "C" {
#define PLAYER_NUM 4
extern s16 mPr_GetGoodsPower();
extern s16 mPr_GetMoneyPower();
extern void mPr_PrintMapInfo_debug(gfxprint_t* gfxprint);
#ifdef __cplusplus
}
#endif
+2
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@@ -9,6 +9,8 @@ extern "C" {
#endif
extern Gfx* gfx_gSPTextureRectangle1(Gfx* gfx, u32 ulx, u32 uly, u32 lrx, u32 lry, int tile, int s, int t, int dsdx, int dtdy);
extern Gfx* gfx_gDPFillRectangle1(Gfx* gfx, u32 ulx, u32 uly, u32 lrx, u32 lry);
extern Gfx* gfx_gDPFillRectangleF(Gfx* gfx, u32 ulx, u32 uly, u32 lrx, u32 lry);
#ifdef __cplusplus
}
+20
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@@ -0,0 +1,20 @@
#ifndef MAIN_H
#define MAIN_H
#include "types.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SCREEN_WIDTH 320
#define SCREEN_HEIGHT 240
extern int ScreenWidth;
extern int ScreenHeight;
#ifdef __cplusplus
}
#endif
#endif
-58
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@@ -1,58 +0,0 @@
#ifndef ROOM_TYPE_H
#define ROOM_TYPE_H
#include "types.h"
enum {
FG_ITEM0_TYPE,
FG_FTR0_TYPE,
FG_ITEM1_TYPE,
FG_FTR1_TYPE,
FG_NXGT0_TYPE,
FG_STRUCTURE_TYPE,
FG_PAD6_TYPE,
FG_PAD7_TYPE,
FG_ITEM2_TYPE,
FG_ACTOR_TYPE,
FG_PROPS_TYPE,
FG_PAD11_TYPE,
FG_PAD12_TYPE,
FG_SP_NPC_TYPE,
FG_NPC_TYPE,
FG_DONT_TYPE,
FG_TYPE_NUM
};
// TEMPORARY. Should be generated with .decl files
#define ITEM0_NO_START 0x0000
#define NULL_NO ITEM0_NO_START
#define ITEM0_1_NO_START ITEM0_NO_START + 0x800
#define FTR0_NO_START 0x1000
#define ITEM1_NO_START 0x2000
#define ITEM1_0_NO_START ITEM0_1_NO_START // paper
#define ITEM1_1_NO_START ITEM1_NO_START + 0x100 // money
#define ITEM1_2_NO_START ITEM1_NO_START + 0x200 // tools
#define ITEM1_3_NO_START ITEM1_NO_START + 0x300 // fish
#define ITEM1_4_NO_START ITEM1_NO_START + 0x400 // clothing
#define ITEM1_5_NO_START ITEM1_NO_START + 0x500 // etc
#define ITEM1_6_NO_START ITEM1_NO_START + 0x600 // carpets
#define ITEM1_7_NO_START ITEM1_NO_START + 0x700 // wallpaper
#define ITEM1_8_NO_START ITEM1_NO_START + 0x800 // food
#define ITEM1_9_NO_START ITEM1_NO_START + 0x900 // seeds
#define ITEM1_A_NO_START ITEM1_NO_START + 0xA00 // mini disks
#define ITEM1_B_NO_START ITEM1_NO_START + 0xB00 // diaries
#define ITEM1_C_NO_START ITEM1_NO_START + 0xC00 // tickets
#define ITEM1_D_NO_START ITEM1_NO_START + 0xD00 // insects
#define ITEM1_E_NO_START ITEM1_NO_START + 0xE00 // hukubukuro
#define ITEM1_F_NO_START ITEM1_NO_START + 0xF00 // kabu
#define FTR1_NO_START 0x3000
#define GET_FG_ITEM0_CATEGORY(f) (((f)&0x800) >> 11)
#define GET_FG_ITEM1_CATEGORY(f) (((f)&0xF00) >> 8)
#define GET_FG_TYPE(f) (((f)&0xF000) >> 12)
#endif
+6 -6
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@@ -40,8 +40,8 @@ static void graph_setup_double_buffer(GRAPH* this) {
sys_dynamic.start_magic = SYSDYNAMIC_START_MAGIC;
sys_dynamic.end_magic = SYSDYNAMIC_END_MAGIC;
CONSTRUCT_THA_GA(&this->new0_thaga, new0, NEW0);
CONSTRUCT_THA_GA(&this->new1_thaga, new1, NEW1);
CONSTRUCT_THA_GA(&this->bg_opaque_thaga, new0, NEW0);
CONSTRUCT_THA_GA(&this->bg_translucent_thaga, new1, NEW1);
CONSTRUCT_THA_GA(&this->polygon_opaque_thaga, poly_opa, POLY_OPA);
CONSTRUCT_THA_GA(&this->polygon_translucent_thaga, poly_xlu, POLY_XLU);
CONSTRUCT_THA_GA(&this->overlay_thaga, overlay, OVERLAY);
@@ -139,9 +139,9 @@ static int graph_draw_finish(GRAPH* this) {
OPEN_DISP(this);
gSPBranchList(NOW_WORK_DISP++, this->Gfx_list10);
gSPBranchList(NOW_NEW0_DISP++, this->Gfx_list08);
gSPBranchList(NOW_BG_OPA_DISP++, this->Gfx_list08);
gSPBranchList(NOW_SHADOW_DISP++, this->Gfx_list11);
gSPBranchList(NOW_NEW1_DISP++, this->Gfx_list00);
gSPBranchList(NOW_BG_XLU_DISP++, this->Gfx_list00);
gSPBranchList(NOW_POLY_OPA_DISP++, this->Gfx_list01);
gSPBranchList(NOW_POLY_XLU_DISP++, this->Gfx_list09);
gSPBranchList(NOW_LIGHT_DISP++, this->Gfx_list07);
@@ -188,11 +188,11 @@ static int graph_draw_finish(GRAPH* this) {
err = TRUE;
}
if (THA_GA_isCrash(&this->new0_thaga)) {
if (THA_GA_isCrash(&this->bg_opaque_thaga)) {
err = TRUE;
}
if (THA_GA_isCrash(&this->new1_thaga)) {
if (THA_GA_isCrash(&this->bg_translucent_thaga)) {
err = TRUE;
}
+19
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@@ -1,2 +1,21 @@
#include "m_debug.h"
#include "libc64/malloc.h"
Debug_mode* debug_mode;
extern void new_Debug_mode() {
int i;
debug_mode = (Debug_mode*)malloc(sizeof(Debug_mode));
debug_mode->mode = 0;
debug_mode->type = 0;
debug_mode->input_r = 0;
debug_mode->old_key = 0;
debug_mode->key_wait = 0;
for (i = 0; i < DEBUG_REG_COUNT; i++) {
debug_mode->r[i] = 0;
}
}
+662
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@@ -0,0 +1,662 @@
/**
* @file m_debug_hayakawa.c
* @brief Debug module for handling various debug features for Kendo Hayakawa.
*
* This module provides functions related to debugging in the application.
* The functions support displaying pad inputs, drawing safety frames, and handling
* hreg state index changes.
*
* Functions in this module:
* - debug_hayakawa_bitset(): Creates or restores a bitset representation of hreg arguments for a given state.
* - debug_hayakawa_draw(): Main function for handling various debug features.
* - pad_disp(): Displays pad input on the screen.
* - debug_hayakawa_draw_safetyframe(): Draws safety frames on the screen.
* - hreg_init_check(): Checks if the hreg state index has changed and initializes the hreg state arguments if it has.
*/
#include "m_debug_hayakawa.h"
#include "m_debug.h"
#include "libu64/u64types.h"
#include "dolphin/os.h"
#include "libjsys/jsyswrapper.h"
#include "libc64/__osMalloc.h"
#include "m_rcp.h"
#include "main.h"
#include "m_lib.h"
#include "libforest/osreport.h"
#include "libforest/emu64.h"
#include "gfxalloc.h"
#include "dolphin/vi.h"
#include "libu64/gfxprint.h"
/**
* @brief Set or retrieve bits of a Hayakawa register based on the current state.
*
* This function updates the bits of a Hayakawa register if the current state
* matches the given state. If the state matches and the Hayakawa register has
* been initialized, the bits are set according to the given register.
* Otherwise, the bits are saved to the given register.
*
* @param n The Hayakawa state to check against the current state.
* @param reg The index of the Hayakawa register to set or retrieve bits from.
*/
static void debug_hayakawa_bitset(const int n, const int reg) {
// Check if the current Hayakawa state matches the given state.
if (GETREG(HREG, HREG_STATE_IDX) == n) {
// If the Hayakawa register has been initialized, set its bits.
if (hreg_init_check(n)) {
int set;
int i;
int setbit = GETREG(HREG, reg);
int bit = 1;
// Loop through each bit in the register, setting the corresponding flag.
for (i = 0; i < HREG_STATE_ARGS_COUNT; i++) {
set = (setbit & bit) != 0;
bit <<= 1;
SETREG(HREG, HREG_STATE_ARGS_START + i, set);
}
}
// If the Hayakawa register hasn't been initialized, save its bits.
else {
int i;
int savebit = 0;
int bit = 1;
// Loop through each bit in the register, saving the corresponding flag.
for (i = 0; i < HREG_STATE_ARGS_COUNT; i++) {
if (GETREG(HREG, HREG_STATE_ARGS_START + i) != 0) {
savebit |= bit;
}
bit <<= 1;
}
SETREG(HREG, reg, savebit);
}
}
}
/**
* @brief Executes a series of debug-related functions based on the HREG register state.
*
* This function provides various debugging features such as loading and storing
* HREG settings, modifying video settings, and toggling debug drawing features.
* It performs different actions based on the values set in the HREG register.
*
* @param pad Pointer to the pad_t structure, representing the input gamepad.
*/
extern void debug_hayakawa_move(pad_t* pad) {
debug_hayakawa_bitset(116, 16);
debug_hayakawa_bitset(117, 17);
debug_hayakawa_bitset(139, 39);
debug_hayakawa_bitset(140, 40);
debug_hayakawa_bitset(141, 41);
debug_hayakawa_bitset(142, 42);
debug_hayakawa_bitset(143, 43);
debug_hayakawa_bitset(144, 44);
debug_hayakawa_bitset(145, 45);
debug_hayakawa_bitset(146, 46);
debug_hayakawa_bitset(147, 47);
debug_hayakawa_bitset( 10, 46);
switch ((int)GETREG(HREG, HREG_STATE_IDX)) {
/**
* Loads/Stores HREG settings into emu64 aflags.
* HREG[81] = saved emu64 aflag load/store start index
* HREG[95] = now emu64 aflag load/store start index
*
* HREG[81] == HREG[95]: Store 12 HREG values (82 - 93) into aflags
* HREG[81] != HREG[95]: Load 12 HREG values (82 - 93) from aflags
*/
case 1:
{
if (hreg_init_check(1)) {
SETREG(HREG, 95, -1);
}
if (GETREG(HREG, HREG_STATE_ARGS_START) != GETREG(HREG, 95)) {
int i;
SETREG(HREG, 95, GETREG(HREG, HREG_STATE_ARGS_START));
for (i = 0; i < 12; i++) {
SETREG(HREG, 82 + i, emu64_get_aflags(GETREG(HREG, HREG_STATE_ARGS_START) + i));
}
}
else {
int i;
for (i = 0; i < 12; i++) {
emu64_set_aflags(GETREG(HREG, HREG_STATE_ARGS_START) + i, GETREG(HREG, 82 + i));
}
}
}
/* Fallthrough 1 -> 2 -> 3 -> 4 -> 6 */
/**
* Loads the active thread count into HREG.
* HREG[81] = < 0, load threads
* HREG[82] = current active thread count
*/
case 2:
{
hreg_init_check(2);
if (GETREG(HREG, HREG_STATE_ARGS_START) < 0) {
SETREG(HREG, HREG_STATE_ARGS_START, 0);
SETREG(HREG, 82, OSCheckActiveThreads());
}
}
/* Fallthrough 2 -> 3 -> 4 -> 6 */
/**
* Dumps the root heap info to console along with free size of the heap.
* HREG[81] = < 0, check should dump
* HREG[82] = 1, print dump
*/
case 3:
{
hreg_init_check(3);
if (GETREG(HREG, HREG_STATE_ARGS_START) < 0) {
SETREG(HREG, HREG_STATE_ARGS_START, 0);
switch (GETREG(HREG, 82)) {
case 1:
{
OSReport("*** RootHeapDump ***\n");
JC_JKRHeap_dump(JC_JFWSystem_getRootHeap());
OSReport("RootHeapFree=%08x\n", JC_JKRHeap_getTotalFreeSize(JC_JFWSystem_getRootHeap()));
}
break;
}
}
}
/* Fallthrough 3 -> 4 -> 6 */
//break;
/**
* Modifies video settings
* HREG[81] = < 0, switch mode
* HREG[82]:
* 1: Disable progressive mode
* 2: Enable progressive mode
* 3: Disable low resolution mode
* 4: Enable low resolution mode
*/
case 4:
{
hreg_init_check(4);
if (GETREG(HREG, HREG_STATE_ARGS_START) < 0) {
SETREG(HREG, HREG_STATE_ARGS_START, 0);
switch (GETREG(HREG, 82)) {
case 1:
JW_SetProgressiveMode(FALSE);
break;
case 2:
JW_SetProgressiveMode(TRUE);
break;
case 3:
JW_SetLowResoMode(FALSE);
break;
case 4:
JW_SetLowResoMode(TRUE);
break;
}
}
}
/* Fallthrough 4 -> 6 */
case 6:
{
if (hreg_init_check(6)) {
SETREG(HREG, HREG_STATE_ARGS_START, 1);
SETREG(HREG, 82, 1);
}
}
break;
case 7:
break;
case 8:
{
hreg_init_check(8);
if (GETREG(HREG, HREG_STATE_ARGS_START) < 0) {
SETREG(HREG, HREG_STATE_ARGS_START, 0);
}
}
break;
/**
* Unknown function, but may relate to toggling some debug
* drawing feature which is removed.
*
* HREG[81]:
* 1: Set bit 3 (enable)
* 2: Clear bit 3 (disable)
*
* HREG[47] = modified register
*/
case 15:
{
hreg_init_check(15);
if (GETREG(HREG, HREG_STATE_ARGS_START) == 1) {
SETREG(HREG, 47, GETREG(HREG, 47) | 8);
}
else if (GETREG(HREG, HREG_STATE_ARGS_START) == 2) {
SETREG(HREG, 47, GETREG(HREG, 47) & (~8));
}
}
break;
/**
* Toggles 'FreeBlockTest' mode for __osMalloc.
* HREG[82] = BOOL enable
*/
case 20:
{
hreg_init_check(20);
__osMalloc_FreeBlockTest_Enable = GETREG(HREG, 82);
}
break;
/**
* Safety frame bounds
* Sets the bounds for drawing saftey frame boundary in
* debug_hayakawa_draw. Minimum bounds are (0, 0) and
* maximum bounds are (ScreenWidth, ScreenHeight).
*
* HREG[81]:
* 1: Bounds set to [(0, 0), (SCREEN_WIDTH, SCREEN_HEIGHT)]
* 2: Bounds set to [(0, 0), (ScreenWidth, ScreenHeight)]
*
* HREG[82]: upper left y (uly)
* HREG[83]: lower right y (lry)
* HREG[84]: upper left x (ulx)
* HREG[85]: lower right x (lrx)
*/
case 25:
{
if (hreg_init_check(25)) {
SETREG(HREG, HREG_STATE_ARGS_START, 0);
SETREG(HREG, 82, 0);
SETREG(HREG, 83, ScreenHeight);
SETREG(HREG, 84, 0);
SETREG(HREG, 85, ScreenWidth);
}
switch (GETREG(HREG, HREG_STATE_ARGS_START)) {
case 1:
{
SETREG(HREG, 82, 0);
SETREG(HREG, 83, SCREEN_HEIGHT);
SETREG(HREG, 84, 0);
SETREG(HREG, 85, SCREEN_WIDTH);
}
break;
case 2:
{
SETREG(HREG, 82, 0);
SETREG(HREG, 83, ScreenHeight);
SETREG(HREG, 84, 0);
SETREG(HREG, 85, ScreenWidth);
}
break;
}
if (GETREG(HREG, 82) < 0) {
SETREG(HREG, 82, 0);
}
if (GETREG(HREG, 83) > ScreenHeight) {
SETREG(HREG, 83, ScreenHeight);
}
if (GETREG(HREG, 84) < 0) {
SETREG(HREG, 84, 0);
}
if (GETREG(HREG, 85) > ScreenWidth) {
SETREG(HREG, 85, ScreenWidth);
}
}
break;
/**
* Unknown function.
* HREG[82], HREG[83], HREG[84] all contain bytes. Two of which are concatenated
* depending on value in HREG[81]. Result is stored in HREG[48] or HREG[49].
*
* HREG[81] = Mode
* HREG[82] = byte0
* HREG[83] = byte1
* HREG[84] = byte2
* HREG[48] = result_byte0_byte1
* HREG[49] = result_byte1_byte2
*/
case 39:
{
hreg_init_check(39);
switch (GETREG(HREG, HREG_STATE_ARGS_START)) {
case 0:
break;
case 1:
{
u16 v = ((GETREG(HREG, 82) & 0xFF) << 8) | (GETREG(HREG, 83) & 0xFF);
if (GETREG(HREG, 48) != v) {
SETREG(HREG, 48, v);
}
}
break;
case 2:
{
if (GETREG(HREG, 48) != 0) {
SETREG(HREG, 48, 0);
}
}
break;
case 3:
{
u16 v = ((GETREG(HREG, 83) & 0xFF) << 8) | (GETREG(HREG, 84) & 0xFF);
if (GETREG(HREG, 49) != v) {
SETREG(HREG, 49, v);
}
}
break;
}
}
break;
/* Clear state arg for memory block (1MB blocks) */
case 600:
{
hreg_init_check(600);
if (GETREG(HREG, HREG_STATE_ARGS_START) < 0) {
SETREG(HREG, HREG_STATE_ARGS_START, 0);
}
}
/* Fallthrough 600 -> 666 */
/* Get/Set byte at beginning of 1MB boundary blocks */
case 666:
{
/**
* HREG[82] = index of 1MB block
* HREG[83] = byte to get/set for block
*/
hreg_init_check(666);
switch (GETREG(HREG, HREG_STATE_ARGS_START)) {
/* Load */
case 1:
{
SETREG(HREG, 83, *(u8*)(GETREG(HREG, 82) * 0x100000 - 0x80000000));
}
break;
/* Store */
case 2:
{
*(u8*)(GETREG(HREG, 82) * 0x100000 - 0x80000000) = (u8)GETREG(HREG, 83);
}
break;
}
}
break;
}
hreg_init_check(667);
hreg_init_check(34);
hreg_init_check(35);
hreg_init_check(38);
if (GETREG(SREG, 21)) {
if (GETREG(SREG, 21) & 1) {
OSReportDisable();
}
else {
if (OS_CONSOLE_IS_DEV()) {
OSReportEnable();
}
}
JC_JUTDbPrint_setVisible(JC_JUTDbPrint_getManager(), !(GETREG(SREG, 21) & 2));
JC_JUTProcBar_setVisible(JC_JUTProcBar_getManager(), !(GETREG(SREG, 21) & 4));
JC_JUTProcBar_setVisibleHeapBar(JC_JUTProcBar_getManager(), !(GETREG(SREG, 21) & 4));
}
}
/**
* @brief Displays a visualization of the input device state, including button press indicators.
*
* This function creates a visualization of the input device state by drawing colored rectangles
* for each button press. The display is organized by input device and button index.
* Colors are defined in the pad_color2 array, with specific colors for each button group.
*
* @param pad The index of the input device (controller) to display state for.
* @param button A 16-bit value representing the button state (1 = pressed, 0 = not pressed).
* @param gfx_pp Pointer to a pointer of Gfx type, which will be used to draw the button states.
*/
static void pad_disp(u8 pad, u16 button, Gfx** gfx_pp) {
static const rgba_t pad_color2[16] = {
/* Yellow for C-Stick */
{ 255, 255, 0, 255 }, /* C-Stick Right */
{ 255, 255, 0, 255 }, /* C-Stick Left */
{ 255, 255, 0, 255 }, /* C-Stick Down */
{ 255, 255, 0, 255 }, /* C-Stick Up */
/* Gray for L, R, X, Y, D-Pad, & Start */
{ 127, 127, 127, 255 }, /* R */
{ 127, 127, 127, 255 }, /* L */
{ 127, 127, 127, 255 }, /* X */
{ 127, 127, 127, 255 }, /* Y */
{ 127, 127, 127, 255 }, /* D-Pad Right */
{ 127, 127, 127, 255 }, /* D-Pad Left */
{ 127, 127, 127, 255 }, /* D-Pad Down */
{ 127, 127, 127, 255 }, /* D-Pad Up */
{ 127, 127, 127, 255 }, /* Start */
/* Blue for Z */
{ 0, 0, 255, 255 }, /* Z */
/* Red for B */
{ 255, 0, 0, 255 }, /* B */
/* Green for A */
{ 0, 255, 0, 255 } /* A */
};
int i;
int pad_start_x = pad * 70 + 20;
Gfx* gfx = *gfx_pp;
gDPPipeSync(gfx++);
gDPSetOtherMode(gfx++, G_AD_DISABLE | G_CD_DISABLE | G_CK_NONE | G_TC_FILT | G_TF_BILERP | G_TT_NONE | G_TL_TILE | G_TD_CLAMP | G_TP_NONE | G_CYC_1CYCLE | G_PM_1PRIMITIVE, G_AC_NONE | G_ZS_PIXEL | G_RM_OPA_SURF | G_RM_OPA_SURF2);
gDPSetCombineMode(gfx++, G_CC_PRIMITIVE, G_CC_PRIMITIVE);
gDPSetPrimColor(gfx++, 0, 0, 0, 0, 0, 0);
gfx = gfx_gDPFillRectangle1(gfx, pad_start_x - 1, 225, pad_start_x + 65, 231);
for (i = 0; i < 16; i++) {
if (button & (1 << i)) {
/* pad_color2 might be a union or a u32 array */
gDPSetColor(gfx++, G_SETPRIMCOLOR, ((u32*)pad_color2)[i]);
gfx = gfx_gDPFillRectangle1(gfx, pad_start_x + (i * 4), 226, (pad_start_x + (i + 1) * 4) - 1, 229);
}
}
gDPPipeSync(gfx++);
*gfx_pp = gfx;
}
/**
* @brief Draws a safety frame around the specified screen region.
*
* This function creates a white frame around the specified region on the screen.
* The frame is one pixel wide and is drawn along the edges of the specified region.
* The frame is not drawn outside the screen boundaries.
*
* @param gfx_pp Pointer to a pointer of Gfx type, which will be used to draw the safety frame.
* @param ulx Upper-left x coordinate of the region.
* @param uly Upper-left y coordinate of the region.
* @param lrx Lower-right x coordinate of the region.
* @param lry Lower-right y coordinate of the region.
*/
static void debug_hayakawa_draw_safetyframe(Gfx** gfx_pp, u32 ulx, u32 uly, u32 lrx, u32 lry) {
Gfx* gfx = *gfx_pp;
gDPPipeSync(gfx++);
gDPSetOtherMode(gfx++, G_AD_PATTERN | G_CD_MAGICSQ | G_CK_NONE | G_TC_CONV | G_TF_POINT | G_TT_NONE | G_TL_TILE | G_TD_CLAMP | G_TP_NONE | G_CYC_FILL | G_PM_NPRIMITIVE, G_AC_NONE | G_ZS_PIXEL | G_RM_NOOP | G_RM_NOOP2);
gDPSetFillColor(gfx++, 0xFFFFFFFF);
if (uly > 1) {
gfx = gfx_gDPFillRectangleF(gfx, ulx, uly - 1, lrx + 1, uly);
}
if (ulx > 1) {
gfx = gfx_gDPFillRectangleF(gfx, ulx - 1, uly, ulx, lry + 1);
}
if (lry < SCREEN_HEIGHT - 1) {
gfx = gfx_gDPFillRectangleF(gfx, ulx, lry, lrx + 1, lry + 1);
}
if (lrx < SCREEN_WIDTH - 1) {
gfx = gfx_gDPFillRectangleF(gfx, lrx, uly, lrx + 1, lry + 1);
}
gDPPipeSync(gfx++);
*gfx_pp = gfx;
}
#define DRAW_MAX_X (u32)(SCREEN_WIDTH - 1)
#define DRAW_MAX_Y (u32)(SCREEN_HEIGHT - 1)
/**
* @brief Debug drawing function for various graphical elements and overlays.
*
* @param graph Pointer to the GRAPH struct which will be drawn to.
*/
extern void debug_hayakawa_draw(GRAPH* graph) {
Gfx* poly_opa_gfx;
Gfx* opened_gfx;
gfxprint_t gfxprint;
gfxprint_t* gfxprint_p = &gfxprint;
OPEN_DISP(graph);
poly_opa_gfx = NOW_POLY_OPA_DISP;
opened_gfx = gfxopen(poly_opa_gfx);
gSPDisplayList(NOW_OVERLAY_DISP++, opened_gfx);
/* Draw pad input */
if (GETREG(HREG, 47) & 1) {
int i;
for (i = 0; i < MAXCONTROLLERS; i++) {
s16 button = GETREG(HREG, 40 + i);
if (button != 0) {
pad_disp(i, button, &opened_gfx);
}
}
}
if (GETREG(HREG, HREG_STATE_IDX) == 41 && hreg_init_check(41)) {
SETREG(HREG, HREG_STATE_ARGS_START, (GETREG(HREG, 39) >> 1) & 1);
SETREG(HREG, 82, 31);
SETREG(HREG, 83, 22);
SETREG(HREG, 84, 289);
SETREG(HREG, 85, 218);
}
/* Safety frame drawing check */
if ((GETREG(HREG, 39) & 2) || (GETREG(HREG, HREG_STATE_IDX) == 41 && GETREG(HREG, HREG_STATE_ARGS_START) != 0)) {
u32 a = 31;
u32 b = 22;
u32 c = 289;
u32 d = 218;
u32 ulx, uly,
lrx, lry;
if (GETREG(HREG, HREG_STATE_IDX) == 41) {
a = GETREG(HREG, 82);
b = GETREG(HREG, 83);
c = GETREG(HREG, 84);
d = GETREG(HREG, 85);
}
ulx = a <= DRAW_MAX_X ? a : DRAW_MAX_X;
uly = b <= DRAW_MAX_Y ? b : DRAW_MAX_Y;
lrx = c < ulx ? ulx : (c <= DRAW_MAX_X - 1 ? c : DRAW_MAX_X - 1);
lry = d < uly ? uly : (d <= DRAW_MAX_Y - 1 ? d : DRAW_MAX_Y - 1);
debug_hayakawa_draw_safetyframe(&opened_gfx, ulx, uly, lrx, lry);
}
/* Vertical Interrupt Pan Configuration */
if (GETREG(HREG, HREG_STATE_IDX) == 42) {
if (hreg_init_check(42) || (GETREG(HREG, HREG_STATE_IDX) == 42 && GETREG(HREG, HREG_STATE_ARGS_START) != 0)) {
SETREG(HREG, HREG_STATE_ARGS_START, 0);
/* 4:5 aspect ratio? */
SETREG(HREG, 82, 30); /* Pan x origin */
SETREG(HREG, 83, 6); /* Pan y origin */
SETREG(HREG, 84, 580); /* Pan width */
SETREG(HREG, 85, 464); /* Pan height */
}
VIConfigurePan(GETREG(HREG, 82) & ~1, GETREG(HREG, 83) & ~1, GETREG(HREG, 84) & ~1, GETREG(HREG, 85) & ~1);
}
/* Initialize display list segment at specific 1MB region */
if (GETREG(HREG, HREG_STATE_IDX) == 667 && GETREG(HREG, HREG_STATE_ARGS_START)) {
int block = GETREG(HREG, 82) * 0x100000 + 0x80000000;
/* TODO: segment id 8 definitely needs a definition somewhere */
gSPSegment(opened_gfx++, 8, block);
}
gfxprint_init(gfxprint_p);
gfxprint_open(gfxprint_p, opened_gfx);
/* removed/debug code I guess? */
opened_gfx = gfxprint_close(gfxprint_p);
gSPEndDisplayList(opened_gfx++);
gfxclose(poly_opa_gfx, opened_gfx);
SET_POLY_OPA_DISP(opened_gfx);
gfxprint_cleanup(gfxprint_p);
CLOSE_DISP(graph);
}
/**
* @brief Checks if the hreg state index has changed and initializes the hreg state arguments if it has.
*
* This function checks if the hreg state index (n) is different from the previous one. If it is,
* the function initializes the hreg state arguments to 0 and returns TRUE. Otherwise, it returns FALSE.
*
* @param n The hreg state index to check.
* @return TRUE if the hreg state index has changed and the hreg state arguments have been initialized, FALSE otherwise.
*/
extern int hreg_init_check(const int n) {
// Check if the current hreg state index is different from the previous one
if (GETREG(HREG, HREG_STATE_IDX) == n && GETREG(HREG, 55) != n) {
int i;
int reg;
// Set the previous hreg state index to the current one
SETREG(HREG, 55, n);
reg = HREG_STATE_ARGS_START;
// Initialize the hreg state arguments to 0
for (i = 0; i < 15; i++, reg++) {
SETREG(HREG, reg, 0);
}
// Return TRUE if the hreg state index has changed and arguments have been initialized
return TRUE;
}
// Return FALSE if the hreg state index has not changed
return FALSE;
}
+3 -3
View File
@@ -37,10 +37,10 @@ void zelda_AddBlockArena(void* start, u32 size){
__osMallocAddBlock(&zelda_arena,start, size);
}
void zelda_CleanupArena(void){
void zelda_CleanupArena() {
__osMallocCleanup(&zelda_arena);
}
void zelda_MallocIsInitalized(void){
__osMallocIsInitalized(&zelda_arena);
extern int zelda_MallocIsInitalized() {
return __osMallocIsInitalized(&zelda_arena);
}
+1 -1
View File
@@ -1,4 +1,4 @@
#include "roomtype.h"
#include "m_room_type.h"
#define FTR_NO_2_FTR_IDX(f) ((f) >> 2)
#define NUM_FTR_IN_TYPE (FTR_NO_2_FTR_IDX(0x1000))
+1
View File
@@ -0,0 +1 @@
int __osMalloc_FreeBlockTest_Enable;