mirror of
https://github.com/zeldaret/botw
synced 2026-07-11 22:40:14 -04:00
18 lines
423 B
C++
18 lines
423 B
C++
#include "Game/AI/Action/actionDemoResetActor.h"
|
|
|
|
namespace uking::action {
|
|
|
|
DemoResetActor::DemoResetActor(const InitArg& arg) : ksys::act::ai::Action(arg) {}
|
|
|
|
DemoResetActor::~DemoResetActor() = default;
|
|
|
|
bool DemoResetActor::init_(sead::Heap* heap) {
|
|
return ksys::act::ai::Action::init_(heap);
|
|
}
|
|
|
|
void DemoResetActor::loadParams_() {
|
|
getDynamicParam(&mActorName_d, "ActorName");
|
|
}
|
|
|
|
} // namespace uking::action
|