Files
botw/src/Game/AI/Action/actionDemoResetActor.cpp
T

18 lines
423 B
C++

#include "Game/AI/Action/actionDemoResetActor.h"
namespace uking::action {
DemoResetActor::DemoResetActor(const InitArg& arg) : ksys::act::ai::Action(arg) {}
DemoResetActor::~DemoResetActor() = default;
bool DemoResetActor::init_(sead::Heap* heap) {
return ksys::act::ai::Action::init_(heap);
}
void DemoResetActor::loadParams_() {
getDynamicParam(&mActorName_d, "ActorName");
}
} // namespace uking::action