Files
botw/src/Game/AI/Action/actionHoldArrowWalk.cpp
T

27 lines
559 B
C++

#include "Game/AI/Action/actionHoldArrowWalk.h"
namespace uking::action {
HoldArrowWalk::HoldArrowWalk(const InitArg& arg) : MoveBase(arg) {}
HoldArrowWalk::~HoldArrowWalk() = default;
void HoldArrowWalk::enter_(ksys::act::ai::InlineParamPack* params) {
MoveBase::enter_(params);
}
void HoldArrowWalk::leave_() {
MoveBase::leave_();
}
void HoldArrowWalk::loadParams_() {
MoveBase::loadParams_();
getStaticParam(&mHoldWeaponIdx_s, "HoldWeaponIdx");
}
void HoldArrowWalk::calc_() {
MoveBase::calc_();
}
} // namespace uking::action