mirror of
https://github.com/zeldaret/botw
synced 2026-07-12 06:48:15 -04:00
19 lines
520 B
C++
19 lines
520 B
C++
#include "Game/AI/Action/actionSceneSoundStopDuckingAction.h"
|
|
|
|
namespace uking::action {
|
|
|
|
SceneSoundStopDuckingAction::SceneSoundStopDuckingAction(const InitArg& arg)
|
|
: ksys::act::ai::Action(arg) {}
|
|
|
|
SceneSoundStopDuckingAction::~SceneSoundStopDuckingAction() = default;
|
|
|
|
bool SceneSoundStopDuckingAction::init_(sead::Heap* heap) {
|
|
return ksys::act::ai::Action::init_(heap);
|
|
}
|
|
|
|
void SceneSoundStopDuckingAction::loadParams_() {
|
|
getDynamicParam(&mDuckerType_d, "DuckerType");
|
|
}
|
|
|
|
} // namespace uking::action
|