reset conversation bit after exiting ordon shield house

This commit is contained in:
gymnast86
2026-05-30 19:28:24 -07:00
parent a2d41bcfba
commit 6c1aeb0d0a
@@ -744,7 +744,7 @@ void RandomizerState::offLoad()
if ((getStageID() == Ordon_Ranch) && (dComIfGp_getStartStagePoint() == 1))
{
// Clear the danBit that starts a conversation when entering the ranch so the player can do goats as needed.
dComIfGs_offSaveDunSwitch(0x1);
dComIfGs_offSaveDunSwitch(0x0);
}
// Check and update our goal flags